Patents by Inventor Hirotaka Hosokawa

Hirotaka Hosokawa has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11942495
    Abstract: A semiconductor device includes a semiconductor chip, a circuit board, a heat releasing plate, an adhesive member, and a conductive member. The circuit board transmits a signal of the semiconductor chip. The heat releasing plate has the semiconductor chip disposed thereon, and has an opening in a region on the outer side of a semiconductor chip placement region that is a region in which the semiconductor chip is disposed. The adhesive member is disposed in a region on the outer side of the opening on a different surface of the heat releasing plate from the surface on which the semiconductor chip is disposed, and bonds the circuit board and the heat releasing plate to each other. The conductive member connects the semiconductor chip and the circuit board to each other via the opening.
    Type: Grant
    Filed: June 21, 2019
    Date of Patent: March 26, 2024
    Assignee: SONY SEMICONDUCTOR SOLUTIONS CORPORATION
    Inventors: Daisuke Chino, Hiroyuki Shigeta, Shigekazu Ishii, Koyo Hosokawa, Hirohisa Yasukawa, Mitsuhito Kanatake, Kosuke Hareyama, Yutaka Ootaki, Kiyohisa Sakai, Atsushi Tsukada, Hirotaka Kobayashi, Ninao Sato, Yuki Yamane
  • Patent number: 7034832
    Abstract: In order to generate, on a display screen, a natural-looking deformed image obtained by intentionally distorting an original image, a buffer 21 comprises an original image storage section 210 which stores an original image, and a model storage section 211 which stores a 3-D model, comprising a plurality of polygons, and having a shape in which at least a portion of a plane is distorted in 3-D space. A drawing processor 10 comprises an image pasting section 100, which reads an original image from the original image storage section 210, reads a 3-D model from the model storage section 211, and pastes the above original image, as a texture, onto the above 3-D model, and a deformed image drawing section 101, which, by writing to a frame buffer 213, draws on a monitor 22 a deformed image, which is an image of the above 3-D model onto which an original image has been pasted, as seen from a prescribed camera viewpoint.
    Type: Grant
    Filed: April 1, 2002
    Date of Patent: April 25, 2006
    Assignee: Konami Corporation
    Inventors: Madoka Yamauchi, Hirotaka Hosokawa, Junji Maruhashi, Jyutarou Ohue
  • Patent number: 6976918
    Abstract: A video game device is provided with a recording medium 122 storing a first image data group including a plurality of frames of image data for displaying a running action and a second image data group including a plurality of frames of image data for displaying a goal finishing action which successively follows the running action; a character display control unit 201e for reading the first and second image data group from the recording medium 122 and displaying motions of a play character based on the read image data, and a switch control unit 201h for switching the first image data group to the second image data group such that the running action and the goal finishing action are successively displayed without any discontinuity when the play character reaches a predetermined position by repeatedly displaying the running action.
    Type: Grant
    Filed: January 23, 2001
    Date of Patent: December 20, 2005
    Assignee: Konami Corporation
    Inventor: Hirotaka Hosokawa
  • Publication number: 20030045334
    Abstract: A video game device is provided with a recording medium 122 storing a first image data group including a plurality of frames of image data for displaying a running action and a second image data group including a plurality of frames of image data for displaying a goal finishing action which successively follows the running action; a character display control unit 201e for reading the first and second image data group from the recording medium 122 and displaying motions of a play character based on the read image data, and a switch control unit 201h for switching the first image data group to the second image data group such that the running action and the goal finishing action are successively displayed without any discontinuity when the play character reaches a predetermined position by repeatedly displaying the running action.
    Type: Application
    Filed: January 23, 2001
    Publication date: March 6, 2003
    Inventor: Hirotaka Hosokawa
  • Publication number: 20020145604
    Abstract: In order to generate, on a display screen, a natural-looking deformed image obtained by intentionally distorting an original image, a buffer 21 comprises an original image storage section 210 which stores an original image, and a model storage section 211 which stores a 3-D model, comprising a plurality of polygons, and having a shape in which at least a portion of a plane is distorted in 3-D space. A drawing processor 10 comprises an image pasting section 100, which reads an original image from the original image storage section 210, reads a 3-D model from the model storage section 211, and pastes the above original image, as a texture, onto the above 3-D model, and a deformed image drawing section 101, which, by writing to a frame buffer 213, draws on a monitor 22 a deformed image, which is an image of the above 3-D model onto which an original image has been pasted, as seen from a prescribed camera viewpoint.
    Type: Application
    Filed: April 1, 2002
    Publication date: October 10, 2002
    Applicant: Konami Corporation
    Inventors: Madoka Yamauchi, Hirotaka Hosokawa, Junji Maruhashi, Jyutarou Ohue