Patents by Inventor Humio Nakano

Humio Nakano has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6659867
    Abstract: A gaming machine has a principal display that displays a plurality of symbols in varying and stopped states. The player is rewarded when the stop state corresponds to a specific stop state. A predictive display displays whether the specific stop state is to be displayed. Start and stop devices are manipulated by a player, and a controller determines whether the specific stop state is to be permitted and a predictive display mode based on the result of the determination. The controller determines whether the likelihood of appearance of the specific stop state is changeable in conjunction with a change in the game resulting from the passage of time. The player adjusts the stop manipulation while confirming changes of the predictive display or expecting the appearance of a known predictive display. In this manner, an effective variable demonstration is achieved, and the fun of the game is enhanced.
    Type: Grant
    Filed: November 30, 1999
    Date of Patent: December 9, 2003
    Assignee: Aruze Corporation
    Inventors: Kazuyoshi Kodachi, Humio Nakano
  • Patent number: 6142874
    Abstract: A gaming machine has a symbol display arrangement that displays a variation action of a variable plurality of symbols that are necessary for playing a game. A predictive display arrangement performs a predictive display that informs the player of the likelihood of the appearance of a specific symbol display state when the variation action is stopped. A determination whether or not the symbol variation action is to be stopped with the appearance thereon of the specific symbol display state is made by a controller that also determines which predictive display mode from among a plurality of predetermined predictive display modes is to be displayed. In one embodiment, the controller controls the predictive display arrangement so that the probability of the appearance of a specific symbol display state is changeable in conjunction with the change in the game with the passage of time.
    Type: Grant
    Filed: May 25, 1999
    Date of Patent: November 7, 2000
    Assignee: Aruze Corporation
    Inventors: Kazuyoshi Kodachi, Humio Nakano
  • Patent number: 6142875
    Abstract: A gaming machine has a symbol display arrangement that displays a variation action of a variable plurality of symbols that are necessary for playing a game. A predictive display arrangement performs a predictive display that informs the player of the likelihood of the appearance of a specific symbol display state when the variation action is stopped. A determination whether or not the symbol variation action is to be stopped with the appearance thereon of the specific symbol display state is made by a controller that also determines which predictive display mode from among a plurality of predetermined predictive display modes is to be displayed. In one embodiment, the controller controls the predictive display arrangement so that the probability of the appearance of a specific symbol display state is changeable in conjunction with the change in the game with the passage of time.
    Type: Grant
    Filed: May 25, 1999
    Date of Patent: November 7, 2000
    Assignee: Aruze Corporation
    Inventors: Kazuyoshi Kodachi, Humio Nakano