Patents by Inventor Ian Guthridge
Ian Guthridge has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20180229127Abstract: Methods, systems, and computer programs are presented for processing operations of a computer game to be played on a computing device. One method includes an operation for receiving a request for assistance in a first game of a first player and sending the request to a second player for notifying the second player that a game asset is to be assigned to the second player for completing a game operation. The method includes operations for selecting, based on selection rules the game asset from a list of game assets previously identified by the second player and assigning the game asset to the second player. The game operation enables the first player to make progress in the first game and the game asset enables the second player to make progress in a second game.Type: ApplicationFiled: April 17, 2018Publication date: August 16, 2018Inventors: Edan Nahari, Ian Guthridge
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Patent number: 10004992Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.Type: GrantFiled: August 15, 2017Date of Patent: June 26, 2018Assignee: Zynga Inc.Inventors: Ian Guthridge, Edan Nahari
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Patent number: 9943767Abstract: Methods, systems, and computer programs are presented for processing operations of a computer game to be played on a computing device. One method includes an operation for detecting a petition for help from a first player to a second player to obtain a first game asset for the first player. The petition is sent to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player. Further, the method includes operations for selecting a game asset to award the second player, the game asset being from a wish list of the second player, the wish list including game assets pre-identified by the second player. The second player is awarded with the game asset that is selected from the wish list of the second player, and as a result, both the first and second players are enabled to make progress within the game.Type: GrantFiled: November 10, 2016Date of Patent: April 17, 2018Assignee: Zynga Inc.Inventors: Edan Nahari, Ian Guthridge
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Publication number: 20170340977Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.Type: ApplicationFiled: August 15, 2017Publication date: November 30, 2017Inventors: Ian Guthridge, Edan Nahari
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Patent number: 9731207Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.Type: GrantFiled: November 2, 2015Date of Patent: August 15, 2017Assignee: Zynga Inc.Inventors: Ian Guthridge, Edan Nahari
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Publication number: 20170056777Abstract: Methods, systems, and computer programs are presented for processing operations of a computer game to be played on a computing device. One method includes an operation for detecting a petition for help from a first player to a second player to obtain a first game asset for the first player. The petition is sent to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player. Further, the method includes operations for selecting a game asset to award the second player, the game asset being from a wish list of the second player, the wish list including game assets pre-identified by the second player. The second player is awarded with the game asset that is selected from the wish list of the second player, and as a result, both the first and second players are enabled to make progress within the game.Type: ApplicationFiled: November 10, 2016Publication date: March 2, 2017Inventors: Edan Nahari, Ian Guthridge
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Patent number: 9533229Abstract: Methods, systems, and computer programs are presented for executing a game. One method includes an operation for detecting a petition for help from a first player to a second player to obtain a first game asset for the first player. The petition is sent to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player. Further, the method includes operations for detecting that the second player has performed a game operation to help the first player based on the petition, and for determining a second game asset that the second player needs for making progress in the game in response to the game operation to help. After the determination, the second game asset is awarded to the second player.Type: GrantFiled: June 29, 2012Date of Patent: January 3, 2017Assignee: Zynga Inc.Inventors: Edan Nahari, Ian Guthridge
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Publication number: 20160114250Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.Type: ApplicationFiled: November 2, 2015Publication date: April 28, 2016Inventors: Ian Guthridge, Edan Nahari
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Patent number: 9174128Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.Type: GrantFiled: April 26, 2012Date of Patent: November 3, 2015Assignee: Zynga Inc.Inventors: Ian Guthridge, Edan Nahari
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Publication number: 20140004955Abstract: Methods, systems, and computer programs are presented for executing a game. One method includes an operation for detecting a petition for help from a first player to a second player to obtain a first game asset for the first player. The petition is sent to the second player notifying the second player that a game asset needed by the second player would be awarded to the second player for helping the first player. Further, the method includes operations for detecting that the second player has performed a game operation to help the first player based on the petition, and for determining a second game asset that the second player needs for making progress in the game in response to the game operation to help. After the determination, the second game asset is awarded to the second player.Type: ApplicationFiled: June 29, 2012Publication date: January 2, 2014Applicant: Zynga Inc.Inventors: Edan Nahari, Ian Guthridge
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Publication number: 20130288757Abstract: Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards.Type: ApplicationFiled: April 26, 2012Publication date: October 31, 2013Applicant: Zynga Inc.Inventors: Ian Guthridge, Edan Nahari