Patents by Inventor Ivan Mikhnevich
Ivan Mikhnevich has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 9610504Abstract: Methods and systems for performing smart matchmaking in a massive multiplayer online game are described herein. A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels. Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses. When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session. The battle table may provide an advantage to premium vehicles by limiting the tiers of other vehicles against which a similarly tiered premium vehicle may compete. Battle level difficulty may be adjusted by adjusting the ranges of permissible vehicles in each battle level.Type: GrantFiled: March 13, 2013Date of Patent: April 4, 2017Assignee: Wargaming.net LimitedInventors: Victor Kislyi, Ivan Mikhnevich
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Patent number: 9255187Abstract: A method of drying hydrolytic lignin is provided. The hydrolytic lignin may be dried using a pre-drying step, followed by an additional drying step in a drying apparatus. The dry hydrolytic lignin powder may have a moisture content of below 30%.Type: GrantFiled: August 30, 2013Date of Patent: February 9, 2016Assignee: Synergy Horizon LimitedInventors: Ivan Mikhnevich, Mikhail Zhalezniak, Nikolay Asadchenko, Yury Dashchuk
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Patent number: 9120902Abstract: A method of drying hydrolytic lignin is provided. The hydrolytic lignin may be dried using a pre-drying step, followed by an additional drying step in a drying apparatus. The dry hydrolytic lignin powder may have a moisture content of below 30%.Type: GrantFiled: February 19, 2014Date of Patent: September 1, 2015Assignee: Synergy Horizon LimitedInventors: Ivan Mikhnevich, Mikhail Zhalezniak, Nikolay Asadchenko, Yury Dashchuk
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Patent number: 8870644Abstract: Methods and systems for performing smart matchmaking in a massive multiplayer online game are described herein. A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels. Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses. When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session. The battle table may provide an advantage to premium vehicles by limiting the tiers of other vehicles against which a similarly tiered premium vehicle may compete. Battle level difficulty may be adjusted by adjusting the ranges of permissible vehicles in each battle level.Type: GrantFiled: September 16, 2013Date of Patent: October 28, 2014Assignee: Wargaming.net LLPInventors: Victor Kislyi, Ivan Mikhnevich
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Publication number: 20140275499Abstract: A method of drying hydrolytic lignin is provided. The hydrolytic lignin may be dried using a pre-drying step, followed by an additional drying step in a drying apparatus. The dry hydrolytic lignin powder may have a moisture content of below 30%.Type: ApplicationFiled: August 30, 2013Publication date: September 18, 2014Applicant: Synergy Horizon LimitedInventors: Ivan Mikhnevich, Mikhail Zhalezniak, Nikolay Asadchenko, Yury Dashchuk
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Publication number: 20140275500Abstract: A method of drying hydrolytic lignin is provided. The hydrolytic lignin may be dried using a pre-drying step, followed by an additional drying step in a drying apparatus. The dry hydrolytic lignin powder may have a moisture content of below 30%.Type: ApplicationFiled: February 19, 2014Publication date: September 18, 2014Applicant: Synergy Horizon LimitedInventors: Ivan Mikhnevich, Mikhail Zhalezniak, Nikolay Asadchenko, Yury Dashchuk
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Patent number: 8708802Abstract: Methods and systems for performing smart matchmaking in a massive multiplayer online game are described herein. A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels. Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses. When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session. The battle table may provide an advantage to premium vehicles by limiting the tiers of other vehicles against which a similarly tiered premium vehicle may compete. Battle level difficulty may be adjusted by adjusting the ranges of permissible vehicles in each battle level.Type: GrantFiled: November 14, 2013Date of Patent: April 29, 2014Assignee: Wargaming.net LLPInventors: Victor Kislyi, Ivan Mikhnevich
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Publication number: 20140073408Abstract: Methods and systems for performing smart matchmaking in a massive multiplayer online game are described herein. A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels. Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses. When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session. The battle table may provide an advantage to premium vehicles by limiting the tiers of other vehicles against which a similarly tiered premium vehicle may compete. Battle level difficulty may be adjusted by adjusting the ranges of permissible vehicles in each battle level.Type: ApplicationFiled: November 14, 2013Publication date: March 13, 2014Applicant: Wargaming.net LLPInventors: Victor Kislyi, Ivan Mikhnevich
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Publication number: 20140018152Abstract: Methods and systems for performing smart matchmaking in a massive multiplayer online game are described herein. A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels. Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses. When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session. The battle table may provide an advantage to premium vehicles by limiting the tiers of other vehicles against which a similarly tiered premium vehicle may compete. Battle level difficulty may be adjusted by adjusting the ranges of permissible vehicles in each battle level.Type: ApplicationFiled: September 16, 2013Publication date: January 16, 2014Applicant: Wargaming.net, LLPInventors: Victor Kislyi, Ivan Mikhnevich
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Publication number: 20130310181Abstract: Methods and systems for performing smart matchmaking in a massive multiplayer online game are described herein. A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels. Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses. When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session. The battle table may provide an advantage to premium vehicles by limiting the tiers of other vehicles against which a similarly tiered premium vehicle may compete. Battle level difficulty may be adjusted by adjusting the ranges of permissible vehicles in each battle level.Type: ApplicationFiled: March 13, 2013Publication date: November 21, 2013Applicant: Wargaming.net, LLPInventors: Victor Kislyi, Ivan Mikhnevich
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Patent number: 8425330Abstract: Methods and systems for performing smart matchmaking in a massive multiplayer online game are described herein. A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels. Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses. When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session. The battle table may provide an advantage to premium vehicles by limiting the tiers of other vehicles against which a similarly tiered premium vehicle may compete. Battle level difficulty may be adjusted by adjusting the ranges of permissible vehicles in each battle level.Type: GrantFiled: May 16, 2012Date of Patent: April 23, 2013Assignee: Wargaming.net, LLCInventors: Victor Kislyi, Ivan Mikhnevich