Patents by Inventor J.P. Lewis

J.P. Lewis has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10467791
    Abstract: The present disclosure relates to a motion edit method for editing the motion of an articulated object using a computing device with a touch screen, including a) when any one of a joint path and a body line of an articulated object is selected by a user, setting a position constraint of higher level joint according to the user's sketching input and joint hierarchy, and b) generating motion of the articulated object for which the constraint is set.
    Type: Grant
    Filed: December 12, 2017
    Date of Patent: November 5, 2019
    Assignee: KOREA ADVANCED INSTITUTE OF SCIENCE AND TECHNOLOGY
    Inventors: Junyong Noh, Byungkuk Choi, Roger Blanco i Ribera, Seokpyo Hong, Haegwang Eom, Sunjin Jung, J. P. Lewis, Yeongho Seol
  • Publication number: 20180165860
    Abstract: The present disclosure relates to a motion edit method for editing the motion of an articulated object using a computing device with a touch screen, including a) when any one of a joint path and a body line of an articulated object is selected by a user, setting a position constraint of higher level joint according to the user's sketching input and joint hierarchy, and b) generating motion of the articulated object for which the constraint is set.
    Type: Application
    Filed: December 12, 2017
    Publication date: June 14, 2018
    Inventors: Junyong Noh, Byungkuk Choi, Roger Blanco i Ribera, Seokpyo Hong, Haegwang Eom, Sunjin Jung, J. P. Lewis, Yeongho Seol
  • Publication number: 20090174713
    Abstract: A computationally efficient method for rendering skin tissue to achieve lifelike results includes application of a blurring algorithm to a two-dimensional light map. The algorithm is compact and is not derived from complex mathematical models of subsurface scattering in translucent materials, and yet achieves results similar to more complex models. The method includes receiving three-dimensional surface geometry relating to a digital object and other information for defining modeled light reflected from the surface, generating a two-dimensional matrix of light intensity values mapped to the surface geometry, blurring the matrix using a compact algorithm, and rendering the object using the blurred light intensity values.
    Type: Application
    Filed: March 12, 2009
    Publication date: July 9, 2009
    Inventors: George Borshukov, J.P. Lewis
  • Publication number: 20040150642
    Abstract: A computationally efficient method for rendering skin tissue to achieve lifelike results includes application of a blurring algorithm to a two-dimensional light map. The algorithm is compact and is not derived from complex mathematical models of subsurface scattering in translucent materials, and yet achieves results similar to more complex models. The method includes receiving three-dimensional surface geometry relating to a digital object and other information for defining modeled light reflected from the surface, generating a two-dimensional matrix of light intensity values mapped to the surface geometry, blurring the matrix using a compact algorithm, and rendering the object using the blurred light intensity values.
    Type: Application
    Filed: November 17, 2003
    Publication date: August 5, 2004
    Inventors: George Borshukov, J.P. Lewis