Patents by Inventor James L. Nance

James L. Nance has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10373392
    Abstract: Embodiments are disclosed for transitioning views presented via a head-mounted display device. One example method for operating a head-mounted display device includes displaying a virtual model at a first position in a coordinate frame of the head-mounted display device, receiving sensor data from one or more sensors of the head-mounted display device, and determining a line of sight of the user that intersects the virtual model to identify a location the user is viewing. The example method further includes, responsive to a trigger, moving the virtual model to a second position in the coordinate frame of the head-mounted display device corresponding to the location the user is viewing and simultaneously scaling the virtual model.
    Type: Grant
    Filed: August 26, 2015
    Date of Patent: August 6, 2019
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Jonathan R. Christen, Robert Courtney Memmott, Benjamin John Sugden, James L. Nance, Marcus Tanner, Daniel Joseph McCulloch
  • Publication number: 20170061702
    Abstract: Embodiments are disclosed for transitioning views presented via a head-mounted display device. One example method for operating a head-mounted display device includes displaying a virtual model at a first position in a coordinate frame of the head-mounted display device, receiving sensor data from one or more sensors of the head-mounted display device, and determining a line of sight of the user that intersects the virtual model to identify a location the user is viewing. The example method further includes, responsive to a trigger, moving the virtual model to a second position in the coordinate frame of the head-mounted display device corresponding to the location the user is viewing and simultaneously scaling the virtual model.
    Type: Application
    Filed: August 26, 2015
    Publication date: March 2, 2017
    Inventors: Jonathan R. Christen, Robert Courtney Memmott, Benjamin John Sugden, James L. Nance, Marcus Tanner, Daniel Joseph McCulloch
  • Publication number: 20170053042
    Abstract: A method is disclosed that includes accessing a building information modeling database comprising building information data of a structure. A position of a head-mounted display device with respect to the structure may be tracked, with the head-mounted display device comprising an at least partially see-through display. In response to a portal user input, a world-locked holographic portal may be displayed via the device on a surface of the structure, where the portal comprises a world-locked holographic representation of a portion of the structure otherwise hidden from view by the surface. In response to an operation user input, a virtual operation is performed on the structure, and the building information modeling database is updated based on the virtual operation.
    Type: Application
    Filed: August 19, 2015
    Publication date: February 23, 2017
    Inventors: Benjamin John Sugden, James L. Nance, John Charles Howard, Marcus Tanner, James T. Reichert, Jr., Jonathan R. Christen
  • Patent number: 8187085
    Abstract: This disclosure generally describes a massively multiplayer online role playing game (MMORPG) or, more specifically, a card-based MMORPG that enables characters in a virtual world to collect cards representing specified actions or powers and presents three-dimensional (3D) elements to players representing one or more aspects associated with the characters and environment. This 3D display can, in one implementation, offer a real-time combat engine that processes the card-based events. The 3D display may also offer hanging effects that dynamically present state information associated with the respective character. Further, the MMORPG may offer a real-time responsive and flexible chat management system.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: May 29, 2012
    Assignee: KingsIsle Entertainment Incorporated
    Inventors: J. Todd Coleman, Josef Hall, James L. Nance
  • Patent number: 8182320
    Abstract: This disclosure generally describes a massively multiplayer online role playing game (MMORPG) or, more specifically, a card-based MMORPG that enables characters in a virtual world to collect cards representing specified actions or powers and presents three-dimensional (3D) elements to players representing one or more aspects associated with the characters and environment. This 3D display can, in one implementation, offer a real-time combat engine that processes the card-based events. The 3D display may also offer hanging effects that dynamically present state information associated with the respective character. Further, the MMORPG may offer a real-time responsive and flexible chat management system.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: May 22, 2012
    Assignee: KingsIsle Entertainment Incorporated
    Inventors: J. Todd Coleman, Josef Hall, James L. Nance
  • Patent number: 8118673
    Abstract: A massively multiplayer online role playing game (MMORPG) or, more specifically, a card-based MMORPG enables characters in a virtual world to collect cards representing specified actions or powers and presents three-dimensional (3D) elements to players representing one or more aspects associated with the characters and environment. This 3D display can, in some implementations, offer a real-time combat engine that processes the card-based events. The 3D display may also offer hanging effects that dynamically present state information associated with the respective character. Further, the MMORPG may offer a real-time responsive and flexible chat management system.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: February 21, 2012
    Assignee: KingsIsle Entertainment Incorporated
    Inventors: J. Todd Coleman, Josef Hall, James L. Nance
  • Publication number: 20100304814
    Abstract: This disclosure generally describes a massively multiplayer online role playing game (MMORPG) or, more specifically, a card-based MMORPG that enables characters in a virtual world to collect cards representing specified actions or powers and presents three-dimensional (3D) elements to players representing one or more aspects associated with the characters and environment. This 3D display can, in one implementation, offer a real-time combat engine that processes the card-based events. The 3D display may also offer hanging effects that dynamically present state information associated with the respective character. Further, the MMORPG may offer a real-time responsive and flexible chat management system.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Inventors: J. Todd Coleman, Josef Hall, James L. Nance
  • Publication number: 20100304856
    Abstract: This disclosure generally describes a massively multiplayer online role playing game (MMORPG) or, more specifically, a card-based MMORPG that enables characters in a virtual world to collect cards representing specified actions or powers and presents three-dimensional (3D) elements to players representing one or more aspects associated with the characters and environment. This 3D display can, in one implementation, offer a real-time combat engine that processes the card-based events. The 3D display may also offer hanging effects that dynamically present state information associated with the respective character. Further, the MMORPG may offer a real-time responsive and flexible chat management system.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Inventors: J. Todd Coleman, Josef Hall, James L. Nance
  • Publication number: 20100304862
    Abstract: This disclosure generally describes a massively multiplayer online role playing game (MMORPG) or, more specifically, a card-based MMORPG that enables characters in a virtual world to collect cards representing specified actions or powers and presents three-dimensional (3D) elements to players representing one or more aspects associated with the characters and environment. This 3D display can, in one implementation, offer a real-time combat engine that processes the card-based events. The 3D display may also offer hanging effects that dynamically present state information associated with the respective character. Further, the MMORPG may offer a real-time responsive and flexible chat management system.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Inventors: J. Todd Coleman, Josef Hall, James L. Nance
  • Publication number: 20100304806
    Abstract: This disclosure generally describes a massively multiplayer online role playing game (MMORPG) or, more specifically, a card-based MMORPG that enables characters in a virtual world to collect cards representing specified actions or powers and presents three-dimensional (3D) elements to players representing one or more aspects associated with the characters and environment. This 3D display can, in one implementation, offer a real-time combat engine that processes the card-based events. The 3D display may also offer hanging effects that dynamically present state information associated with the respective character. Further, the MMORPG may offer a real-time responsive and flexible chat management system.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Inventors: J. Todd Coleman, Josef Hall, James L. Nance