Patents by Inventor James Stockdale

James Stockdale has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230279388
    Abstract: The present invention provides a novel method for detecting replication competent virus in a test sample. The method comprises culturing and diluting a plurality of individual cell culture aliquots comprising virus-permissive cells and a portion of the test sample, followed by testing for the presence of replication competent virus. The method may be used in parallel with a positive control, which is also provided herein.
    Type: Application
    Filed: March 8, 2021
    Publication date: September 7, 2023
    Inventors: Samuel James Stockdale, Rui Andre Saraiva Raposo, Daniel Farley, Nicholas George Clarkson
  • Publication number: 20180082528
    Abstract: A method of connecting a wireless device to an electronic gaming machine is described. The method includes broadcasting, though a wireless transceiver of the gaming machine, a discovery message to wireless communication devices within a broadcast range of the wireless transceiver. The method further includes receiving, at the wireless transceiver, a response message from the wireless device. The method includes establishing, by the gaming machine, a wireless connection between the wireless device and the gaming machine. The method further includes requesting, by the gaming machine, a player identification and player preferences of a user of the wireless device. The method includes receiving, from the wireless device, the player identification and player preferences of the user. The method further includes broadcasting, through the wireless transceiver, an audio message customized for the user to the wireless device.
    Type: Application
    Filed: November 16, 2017
    Publication date: March 22, 2018
    Inventors: Binh T. Nguyen, Craig A. Paulsen, James Stockdale, David Muir
  • Patent number: 9824534
    Abstract: A method of connecting a wireless device to an electronic gaming machine is described. The method includes broadcasting, though a wireless transceiver of the gaming machine, a discovery message to wireless communication devices within a broadcast range of the wireless transceiver. The method further includes receiving, at the wireless transceiver, a response message from the wireless device. The method includes establishing, by the gaming machine, a wireless connection between the wireless device and the gaming machine. The method further includes requesting, by the gaming machine, a player identification and player preferences of a user of the wireless device. The method includes receiving, from the wireless device, the player identification and player preferences of the user. The method further includes broadcasting, through the wireless transceiver, an audio message customized for the user to the wireless device.
    Type: Grant
    Filed: January 21, 2014
    Date of Patent: November 21, 2017
    Assignee: IGT
    Inventors: Binh T. Nguyen, Craig A. Paulsen, James Stockdale, David Muir
  • Patent number: 9798391
    Abstract: Various techniques are described for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a gesture input interface device operable to detect movements gestures associated with one or more persons, and a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device. In one embodiment, the gesture interpretation component may also be operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In one embodiment, the gaming system may be operable to automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; generate gesture interpretation information relating to the interpretation of the gesture; and advance a state of the game session using at least a portion of the gesture interpretation information.
    Type: Grant
    Filed: October 16, 2015
    Date of Patent: October 24, 2017
    Assignee: IGT
    Inventors: Harold E. Mattice, Chan Griswold, James Stockdale, Richard Wilder, Chris Gadda, Binh Nguyen
  • Publication number: 20160041622
    Abstract: Various techniques are described for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a gesture input interface device operable to detect movements gestures associated with one or more persons, and a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device. In one embodiment, the gesture interpretation component may also be operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In one embodiment, the gaming system may be operable to automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; generate gesture interpretation information relating to the interpretation of the gesture; and advance a state of the game session using at least a portion of the gesture interpretation information.
    Type: Application
    Filed: October 16, 2015
    Publication date: February 11, 2016
    Inventors: Harold E. Mattice, Chan Griswold, James Stockdale, Richard Wilder, Chris Gadda, Binh Nguyen
  • Patent number: 9230395
    Abstract: Various techniques are described for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a gesture input interface device operable to detect movements gestures associated with one or more persons, and a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device. In one embodiment, the gesture interpretation component may also be operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In one embodiment, the gaming system may be operable to automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; generate gesture interpretation information relating to the interpretation of the gesture; and advance a state of the game session using at least a portion of the gesture interpretation information.
    Type: Grant
    Filed: February 4, 2014
    Date of Patent: January 5, 2016
    Assignee: IGT
    Inventors: Harold E. Mattice, Chan Griswold, James Stockdale, Richard Wilder, Chris Gadda, Binh Nguyen
  • Publication number: 20140155162
    Abstract: Various techniques are described for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a gesture input interface device operable to detect movements gestures associated with one or more persons, and a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device. In one embodiment, the gesture interpretation component may also be operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In one embodiment, the gaming system may be operable to automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; generate gesture interpretation information relating to the interpretation of the gesture; and advance a state of the game session using at least a portion of the gesture interpretation information.
    Type: Application
    Filed: February 4, 2014
    Publication date: June 5, 2014
    Applicant: IGT
    Inventors: Harold E. Mattice, Chan Griswold, James Stockdale, Richard Wilder, Chris Gadda, Binh Nguyen
  • Publication number: 20140135116
    Abstract: A method of connecting a wireless device to an electronic gaming machine is described. The method includes broadcasting, though a wireless transceiver of the gaming machine, a discovery message to wireless communication devices within a broadcast range of the wireless transceiver. The method further includes receiving, at the wireless transceiver, a response message from the wireless device. The method includes establishing, by the gaming machine, a wireless connection between the wireless device and the gaming machine. The method further includes requesting, by the gaming machine, a player identification and player preferences of a user of the wireless device. The method includes receiving, from the wireless device, the player identification and player preferences of the user. The method further includes broadcasting, through the wireless transceiver, an audio message customized for the user to the wireless device.
    Type: Application
    Filed: January 21, 2014
    Publication date: May 15, 2014
    Inventors: Binh T. Nguyen, Craig A. Paulsen, James Stockdale, David MUIR
  • Patent number: 8684839
    Abstract: Various techniques are described for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a gesture input interface device operable to detect movements gestures associated with one or more persons, and a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device. In at least one embodiment, the gesture interpretation component may also be operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In at least one embodiment, the gaming system may be operable to automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; generate gesture interpretation information relating to the interpretation of the gesture; and advance a state of the game session using at least a portion of the gesture interpretation information.
    Type: Grant
    Filed: July 6, 2007
    Date of Patent: April 1, 2014
    Assignee: IGT
    Inventors: Harold E. Mattice, Chan Griswold, James Stockdale, Richard Wilder, Chris Gadda, Binh Nguyen
  • Patent number: 8657679
    Abstract: The present invention provides a gaming machine that can play both Class II and Class III games. Some implementations provide a gaming machine that has certain features (e.g., a true random number generator or “RNG”) enabled for Class III play and disabled for Class II play. Some aspects of the invention provide methods for determining when a Class III game is available. Other aspects of the invention allow a player to “line up” for a desired Class III game while playing another game, such as a Class II game or another Class III game, on the same gaming machine until the desired Class III game is available. Some such implementations grant higher priority to certain players according to their gaming history, e.g., as indicated by player tracking/player loyalty data. Alternative aspects of the invention allocate available Class III games in other ways, e.g., by playing a Class II game for a chance to play a Class III game, by lottery, or otherwise.
    Type: Grant
    Filed: December 20, 2012
    Date of Patent: February 25, 2014
    Assignee: IGT
    Inventors: Binh T. Nguyen, James Stockdale, Bryan Wolf
  • Patent number: 8632403
    Abstract: A gaming communication apparatus may include a wireless transceiver and a controller operatively coupled to the wireless transceiver. The controller may be programmed to establish a bidirectional wireless communication link with a gaming apparatus when in proximity to the gaming apparatus, receive a voice command relating to a first gaming function, transmit first gaming function data to the gaming apparatus via the wireless transceiver, and receive data relating to a second gaming function from the gaming apparatus via the wireless transceiver. The gaming apparatus may include a second wireless transceiver and a second controller operatively coupled to the second wireless transceiver. The second controller may be programmed to receive the first gaming function data via the second wireless transceiver, execute a first gaming function based on the first gaming function data, and transmit the second gaming function data to the wireless communication device via the second wireless transceiver.
    Type: Grant
    Filed: July 14, 2008
    Date of Patent: January 21, 2014
    Assignee: IGT
    Inventors: Binh T. Nguyen, Craig A. Paulsen, James Stockdale, David Muir
  • Patent number: 8460103
    Abstract: Various techniques are disclosed for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a handheld device operable to communicate with a gaming controller. In one embodiment, the handheld device may include a gesture input interface device operable to detect movements gestures associated with one or more persons. The gaming system may further include a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device, and operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures.
    Type: Grant
    Filed: July 6, 2007
    Date of Patent: June 11, 2013
    Assignee: IGT
    Inventors: Harold E. Mattice, Chan Griswold, James Stockdale, Richard Wilder, Chris Gadda, Binh Nguyen
  • Patent number: 8423738
    Abstract: A mass storage device protection system may have a mass storage device, a processor configured to generate at least one serial write command signal to the mass storage device via a serial communication link, and a storage protector configured for communication with the processor and mass storage device, the storage protector configured to do the following: intercept the at least one serial write command signal, and determine whether the at least one serial write command signal comprises an authorized command signal or an unauthorized command signal.
    Type: Grant
    Filed: February 14, 2012
    Date of Patent: April 16, 2013
    Assignee: IGT
    Inventors: Eric Taylor, Tina Leary, James Stockdale
  • Publication number: 20130083472
    Abstract: A data storage apparatus includes a housing. A memory device and a data communications circuit are positioned within the housing. The data communications circuit and the link form a portion of a data channel. A source of power is also positioned within the housing to power the communications circuit and provide power for memory reads and writes. The housing is sealed. There are no external electrical contacts on the housing. The data storage apparatus fits within a receptacle during data transfer operations.
    Type: Application
    Filed: September 27, 2012
    Publication date: April 4, 2013
    Applicant: IGT
    Inventors: William McMASTER, James STOCKDALE, Robert George KOWOLIK
  • Patent number: 8376843
    Abstract: The present invention provides a gaming machine that can play both Class II and Class III games. Some implementations provide a gaming machine that has certain features (e.g., a true random number generator or “RNG”) enabled for Class III play and disabled for Class II play. Some aspects of the invention provide methods for determining when a Class III game is available. Other aspects of the invention allow a player to “line up” for a desired Class III game while playing another game, such as a Class II game or another Class III game, on the same gaming machine until the desired Class III game is available.
    Type: Grant
    Filed: February 1, 2012
    Date of Patent: February 19, 2013
    Assignee: IGT
    Inventors: Binh Nguyen, James Stockdale, Bryan Wolf
  • Patent number: 8262480
    Abstract: Disclosed are methods, apparatus, and systems implementing techniques for providing input for playing a game of chance. A gaming machine includes a touch screen display. The touch screen display is configured to display input selections, auxiliary input selections, and auxiliary data. The touch screen display is further configured to receive game input corresponding to the input selections and auxiliary input corresponding to the auxiliary input selections. The received game input and auxiliary input are transmitted to a controller of the gaming machine.
    Type: Grant
    Filed: November 12, 2009
    Date of Patent: September 11, 2012
    Assignee: IGT
    Inventors: Alexander C. Cohen, Paulina Rodgers, Janna B-Jensen, Chauncey Griswold, Leagh Beadell, Kirk Tedsen, Daniel Waller, James Stockdale, John Goodman, Mike Garamendi
  • Publication number: 20120144142
    Abstract: A mass storage device protection system may have a mass storage device, a processor configured to generate at least one serial write command signal to the mass storage device via a serial communication link, and a storage protector configured for communication with the processor and mass storage device, the storage protector configured to do the following: intercept the at least one serial write command signal, and determine whether the at least one serial write command signal comprises an authorized command signal or an unauthorized command signal.
    Type: Application
    Filed: February 14, 2012
    Publication date: June 7, 2012
    Applicant: IGT
    Inventors: Eric Taylor, Tina Leary, James Stockdale
  • Publication number: 20120129587
    Abstract: The present invention provides a gaming machine that can play both Class II and Class III games. Some implementations provide a gaming machine that has certain features (e.g., a true random number generator or “RNG”) enabled for Class III play and disabled for Class II play. Some aspects of the invention provide methods for determining when a Class III game is available. Other aspects of the invention allow a player to “line up” for a desired Class III game while playing another game, such as a Class II game or another Class III game, on the same gaming machine until the desired Class III game is available.
    Type: Application
    Filed: February 1, 2012
    Publication date: May 24, 2012
    Applicant: IGT
    Inventors: Binh Nguyen, James Stockdale, Bryan Wolf
  • Patent number: 8140796
    Abstract: A mass storage device protection system may have a mass storage device, a processor configured to generate at least one serial write command signal to the mass storage device via a serial communication link, and a storage protector configured for communication with the processor and mass storage device, the storage protector configured to do the following: intercept the at least one serial write command signal, and determine whether the at least one serial write command signal comprises an authorized command signal or an unauthorized command signal.
    Type: Grant
    Filed: December 27, 2007
    Date of Patent: March 20, 2012
    Assignee: IGT
    Inventors: Eric Taylor, Tina Leary, James Stockdale
  • Patent number: 8133113
    Abstract: The present invention provides a gaming machine that can play both Class II and Class III games. Some implementations provide a gaming machine that has certain features (e.g., a true random number generator or “RNG”) enabled for Class III play and disabled for Class II play. Some aspects of the invention provide methods for determining when a Class III game is available. Other aspects of the invention allow a player to “line up” for a desired Class III game while playing another game, such as a Class II game or another Class III game, on the same gaming machine until the desired Class III game is available. Some such implementations grant higher priority to certain players according to their gaming history, e.g., as indicated by player tracking/player loyalty data. Alternative aspects of the invention allocate available Class III games in other ways, e.g., by playing a Class II game for a chance to play a Class III game, by lottery, or otherwise.
    Type: Grant
    Filed: November 22, 2004
    Date of Patent: March 13, 2012
    Assignee: IGT
    Inventors: Binh Nguyen, James Stockdale, Bryan Wolf