Patents by Inventor Jamie W. Vann
Jamie W. Vann has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20140309015Abstract: A method for conducting a wagering game includes receiving a wager to play the wagering game. A base array of symbol positions arranged in a plurality of columns is displayed. A plurality of symbols is randomly distributed such that each of the symbol positions in the base array is associated with one or more of the symbols. An extent by which the base array of symbol positions is to be expanded is indicated by the symbols. The base array of symbol positions is expanded into an expanded array of symbol positions including at least one additional symbol position.Type: ApplicationFiled: June 26, 2014Publication date: October 16, 2014Inventors: Dion K. Aoki, Jeremy M. Hornik, Daniel P. Louie, Jamie W. Vann
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Publication number: 20140302898Abstract: A gaming system and method includes receiving a wager input indicative of a wager to play a wagering game including a skill-based game. A skill-based input indicative of play of the skill-based game is received receive via at least one of the one or more input devices. A skill-level adjustment is applied to the skill-based game to decrease the skill-level needed to achieve an award outcome in the skill-based game. The skill-level adjustment includes compensating for the received skill-based input. An outcome of the skill-based game is determined. The outcome is based at least in part on the compensating for the received second input. In response to the outcome being an award outcome, an award is provided for the skill-based game.Type: ApplicationFiled: April 2, 2014Publication date: October 9, 2014Applicant: WMS Gaming Inc.Inventor: Jamie W. Vann
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Patent number: 8851976Abstract: A gaming system includes at least one memory device that stores instructions that cause a processor to operate with a display device an input device to display a wagering game having a basic game and a bonus game having a first end-game outcome, trigger a first instance of the bonus game during play of the basic game, provide a first number of award opportunities during play of the first instance of the bonus game, complete the first instance of the bonus game in response to the first end-game outcome, store any remaining award opportunities in the at least one memory device in response to the first end-game outcome being achieved with at least one award opportunity remaining, trigger a second instance of the bonus game during play of the basic game, and provide any stored remaining award opportunities during play of the second instance of the bonus game.Type: GrantFiled: April 5, 2012Date of Patent: October 7, 2014Assignee: WMS Gaming Inc.Inventors: Jason W. Chan, Benjamin T. Gomez, Daniel P. Louie, Pamela S. Smith, Jamie W. Vann
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Publication number: 20140274288Abstract: A method in a gaming system comprises receiving a wager and displaying an array having a plurality of array positions. Each of the plurality of array positions is populated by at least one of a plurality of symbols, which include a mega symbol configured to occupy at least two array positions on each of at least two adjacent columns of the array. In response to at least a portion of the mega symbol displayed in the array, the method includes determining a functionality for the mega symbol based on a number of array positions on which the mega symbol is displayed, the portion of the mega symbol displayed, the size of the mega symbol displayed, a random determination, the received wager, or a turnover amount over a plurality of plays. A payout is awarded based on the symbols displayed in the array and the determined functionality of the mega symbol.Type: ApplicationFiled: March 15, 2013Publication date: September 18, 2014Applicant: WMS Gaming Inc.Inventors: Jeremy M. Hornik, Joel R. Jaffe, Daniel P. Louie, Jeremie D. Moll, Jeffry L. Nauman, Jamie W. Vann
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Publication number: 20140274295Abstract: A gaming system includes one or more display devices, one or more processors, and one or more memory devices. The one or more memory devices store instructions that, when executed by at least one of the one or more processors, cause the gaming system to (i) display, on at least one of one or more display devices, a first symbol array and a second symbol array, (ii) in response to a triggering symbol appearing in the first symbol array, place a first symbol into a number of symbol positions within the second symbol array, the number being defined by a quantifier associated with the triggering symbol, (iii) provide an award based on one or more winning symbol combinations in the second array with the first symbols placed in the symbol positions.Type: ApplicationFiled: March 12, 2014Publication date: September 18, 2014Inventors: Nicholas Poole, Jamie W. Vann
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Patent number: 8834258Abstract: A gaming system includes instructions that cause the gaming system to receive an input indicative of a wager, display a plurality of reels defining a symbol array, and display a symbol-alteration region including at least two symbol positions and extending through a subset of the symbol array at a predefined position. The plurality of reels includes a plurality of symbols moving through the symbol array. The plurality of symbols includes a special symbol that has a first function for evaluating a game outcome. The symbol-alteration region is positioned such that at least some of the symbols move between a first position outside the symbol-alteration region and a second position within the symbol-alteration region. The instructions further cause the gaming system to, in response to the special symbol stopping within the symbol-alteration region, alter a functionality of the special symbol to include a second function for evaluating the game outcome.Type: GrantFiled: March 8, 2013Date of Patent: September 16, 2014Assignee: WMS Gaming, Inc.Inventors: Alexander J. Gobe, Daniel P. Louie, David M. Pryor, Jamie W. Vann
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Publication number: 20140256413Abstract: A gaming system includes one or more processors and one or more memory devices storing instructions that, when executed by at least one of the one or more processors, cause the gaming system to perform a plurality of operations. The operations include awarding a plurality of points to a player, and, in response to a predetermined number of the points being redeemed by the player, accessing or modifying wagering game content.Type: ApplicationFiled: April 28, 2014Publication date: September 11, 2014Applicant: WMS Gaming Inc.Inventors: Vladimir I. Arezina, Michael J. Blankstein, Rory L. Block, Allon G. Englman, McLaurin H. Files, Mark B. Gagner, Brian R. Gamache, Jeremy M. Hornik, Joel R. Jaffe, Larry J. Pacey, Shridhar P. Joshi, Alfred Thomas, Jamie W. Vann, Matthew J. Ward
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Publication number: 20140256409Abstract: A gaming system and method includes a primary wagering game displayed in a display area that is subdivided into display regions. The primary game includes a plurality of base games. The base games are displayed in a respective one of the display regions and each has a virtual character associated therewith. A simulated top box is displayed in one of the display regions. The simulated top box includes a secondary game common to the plurality of base games. In response to play of the primary wagering game being initiated, an outcome is determined for each of the plurality of base games and the outcomes are concurrently displayed. In response to a bonus trigger, at least two of the plurality of base games combine into a single bonus array of symbols for a bonus game. The single bonus array of symbols is displayed in one or more of the display regions.Type: ApplicationFiled: March 7, 2013Publication date: September 11, 2014Applicant: WMS GAMING INC.Inventors: Thomas Robert Wood, Andrew C. Guinn, Damon E. Gura, Richard B. Robbins, Jamie W. Vann
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Patent number: 8795059Abstract: A method for conducting a wagering game includes receiving a wager to play the wagering game. A base array of symbol positions arranged in a plurality of columns is displayed. A plurality of symbols is randomly distributed such that each of the symbol positions in the base array is associated with one or more of the symbols. An extent by which the base array of symbol positions is to be expanded is indicated by the symbols. The base array of symbol positions is expanded into an expanded array of symbol positions including at least one additional symbol position.Type: GrantFiled: October 17, 2012Date of Patent: August 5, 2014Assignee: WMS Gaming Inc.Inventors: Dion K. Aoki, Jeremy M. Hornik, Daniel P. Louie, Jamie W. Vann
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Publication number: 20140194176Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include causing at least one event to occur during play of a wagering game. In some embodiments, the operations can further include determining a difference between occurrence of the at least one event and a theoretical expectation of occurrence associated with the at least one event. In some embodiments, the operations can further include computing a luck factor based on the difference. The luck factor represents luck for occurrence of the at least one event.Type: ApplicationFiled: March 8, 2013Publication date: July 10, 2014Applicant: WMS GAMING, INC.Inventors: Richard B. Robbins, Jeff D. Fleyshman, Andrew C. Guinn, Jamie W. Vann
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Patent number: 8771082Abstract: A gaming system includes one or more processors and one or more memory devices storing instructions that, when executed by at least one of the one or more processors, cause the gaming system to perform a plurality of operations. The operations include awarding a plurality of points to a player, and, in response to a predetermined number of the points being redeemed by the player, accessing or modifying wagering game content.Type: GrantFiled: September 7, 2012Date of Patent: July 8, 2014Assignee: WMS Gaming Inc.Inventors: Vladimir I. Arezina, Michael J. Blankstein, Rory L. Block, Allon G. Englman, McLaurin H. Files, Mark B. Gagner, Brian R. Gamache, Jeremy M. Hornik, Joel R. Jaffe, Larry J. Pacey, Shridhar P. Joshi, Alfred Thomas, Jamie W. Vann, Matthew J. Ward
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Patent number: 8771054Abstract: A gaming system for conducting a wagering game comprises a display including a plurality of symbol-bearing reels having a plurality of symbol locations and symbols that indicate a randomly selected outcome of the wagering game. In response to a certain event, at least one symbol on the reels in a particular one of the plurality of symbol locations is altered to produce an altered function of the symbol. The altered function of the altered symbol at the particular symbol location is maintained for subsequent plays of the wagering game.Type: GrantFiled: June 20, 2008Date of Patent: July 8, 2014Assignee: WMS Gaming Inc.Inventors: Dion K. Aoki, Jamie W. Vann
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Publication number: 20140121015Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include detecting initiation of a wagering game and determining, in response to the detecting the initiation of the wagering game, first content and second content to present for the wagering game. The operations can further include providing the first content for presentation on a display device, the first content being viewable through the gaming eyewear, and providing the second content for presentation as a virtual image via the gaming eyewear.Type: ApplicationFiled: March 7, 2013Publication date: May 1, 2014Applicant: WMS Gaming, Inc.Inventors: Scott A. Massing, Damon E. Gura, Daniel P. Louie, Jesse M. Smith, Jamie W. Vann
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Publication number: 20140094277Abstract: Gifting in a gaming environment may be managed by determining a transfer of a gift value from a first player account to a second player account and determining a wager of the gift value from the second player account in a wagering game. A gift win amount attributable to a winning outcome of the wagering game when the gift value is used may be determined, and respective shares of the gift win amount may be allocated to the first and second player accounts.Type: ApplicationFiled: March 5, 2013Publication date: April 3, 2014Applicant: WMS GAMING, INC.Inventors: Andrew Christian Guinn, Richard B. Robbins, Jamie W. Vann, Brian J. Barclay
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Publication number: 20140094278Abstract: Loaning in a gaming environment may be managed by determining a loan value associated with a first player account, determining a transfer of the loan value from the first player account to a second player account, and determining a wager of the loan value from the second player account in the primary game. A loan win amount attributable to a winning outcome of the primary game when the loan value is used may be determined, and respective shares of the loan win amount may be allocated to the first and second player accounts.Type: ApplicationFiled: March 6, 2013Publication date: April 3, 2014Applicant: WMS GAMING, INC.Inventors: Thomas Abouchar, Jamie W. Vann, Andrew Christian Guinn, Daniel Louie
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Patent number: 8684808Abstract: A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine.Type: GrantFiled: December 9, 2011Date of Patent: April 1, 2014Assignee: WMS Gaming Inc.Inventors: Dion K. Aoki, John D. Flint, Philip B. Gelber, Benjamin T. Gomez, Jeremy M. Hornik, Joel R. Jaffe, Shridhar P. Joshi, Larry J. Pacey, Jamie W. Vann
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Publication number: 20140073386Abstract: Some embodiments include a method for conducting a multi-player wagering game. The method can include determining, by at least on processor, a head position of a player of the multi-player wagering game. The method can also include determining, based on the head position, a viewable portion of a virtual object used in the multi-player wagering game, and causing presentation of the viewable portion of the virtual object.Type: ApplicationFiled: March 8, 2013Publication date: March 13, 2014Inventors: Dion K. Aoki, Sean P. Kelly, Scott A. Massing, Pamela S. Smith, Jamie W. Vann
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Publication number: 20140073409Abstract: A gaming apparatus includes a processor, a display device with a video display and a touchscreen, and a bezel adjacent to the display device which has regions capable of providing haptic feedback. The haptic feedback can be provided to a specific region of the bezel as well as a transparent overlay which is positioned over a button on the touchscreen. The apparatus may have sensors allowing for haptic feedback to be targeted based on data detected by the sensors. Additionally, virtual input buttons can be displayed and repositioned on the touchscreen in response to sensor data.Type: ApplicationFiled: March 5, 2013Publication date: March 13, 2014Applicant: WMS Gaming Inc.Inventors: Paul M. Lesley, Timothy C. Loose, Scott A. Massing, Jamie W. Vann
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Publication number: 20140057721Abstract: A wand-shaped handheld device tethered to a fixed structure in a gaming system by one or more cables wound around reels. The handheld device includes a button on a top thereof as a secondary input means. Motors coupled to the reels wind the cables or apply an opposing force to a pulling force applied to the device. Sensors detect how far the cables are retracted or pulled relative to the fixed structure. Haptic feedback devices impart tactile vibrations that are transmitted along the cable(s) and to the handheld device as the motor is pulling the handheld device toward the fixed structure or a player grasping the device is pulling it away from the fixed structure. Wagering game graphics are coordinated with the movement of the device so that movements or selection of the graphics are affected by inputs made by moving the handheld device or pressing its button.Type: ApplicationFiled: February 8, 2013Publication date: February 27, 2014Applicant: WMS Gaming Inc.Inventors: Timothy C. Loose, Christopher W. Chudek, Scott A. Massing, Jesse Smith, Walter E. Smolucha, Craig J. Sylla, Jamie W. Vann
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Publication number: 20140038709Abstract: Some embodiments include a computer-implemented method for enabling a player to configure and initiate multiplayer wagering games. The computer-implemented method can include presenting, on a display device of a wagering game machine, a graphical user interface including social contact icons representing social contacts associated with the player, and a multiplayer wagering game icon associated with a multiplayer wagering game. The method can also include detecting input indicating selection of the multiplayer wagering game icon and the social contact icons. The method can also include transmitting, to the social contacts via a network, invitations to participate in the multiplayer wagering game. The method can also include detecting acceptance of the invitations from at least one of the social contacts, and conducting the multiplayer wagering game involving the player and the at least one of the social contacts.Type: ApplicationFiled: March 7, 2013Publication date: February 6, 2014Applicant: WMS GAMING, INC.Inventors: Edward Q. Earley, Damon E. Gura, Joel R. Jaffe, Larry J. Pacey, Craig J. Sylla, Jamie W. Vann