Patents by Inventor Jason BEJOT

Jason BEJOT has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10409456
    Abstract: Techniques disclosed herein describe rendering a 3D menu object in a scene, e.g., from other 3D objects in the scene. A menu component receives a selection of a point-of-origin in a 3D geometric scene having 3D objects. The menu component retrieves predefined menu items and renders, from the selected point-of-origin, the 3D menu object. The 3D menu object presents a selectable list of the predefined menu items.
    Type: Grant
    Filed: June 9, 2015
    Date of Patent: September 10, 2019
    Assignee: Disney Enterprises, Inc.
    Inventor: Jason Bejot
  • Patent number: 10110871
    Abstract: Systems and methods are described for recording high fidelity augmented reality or virtual reality experiences through off-device computation. In one implementation, an augmented reality system renders an augmented reality object overlaid over a real-world environment; captures video and audio data of the real-world environment during rendering of the augmented reality object; and stores augmented reality object data associated with the rendered augmented reality object. The augmented reality system transmits the augmented reality object data to a server that rerenders the augmented reality object based on the transmitted augmented reality object data to create rerendered augmented reality object data. The augmented reality system receives the rerendered augmented reality object data or a video of the rerendered augmented reality object data composited with the captured video and audio data.
    Type: Grant
    Filed: October 31, 2016
    Date of Patent: October 23, 2018
    Assignee: DISNEY ENTERPRISES, INC.
    Inventor: Jason Bejot
  • Publication number: 20180124370
    Abstract: Systems and methods are described for recording high fidelity augmented reality or virtual reality experiences through off-device computation. In one implementation, an augmented reality system renders an augmented reality object overlaid over a real-world environment; captures video and audio data of the real-world environment during rendering of the augmented reality object; and stores augmented reality object data associated with the rendered augmented reality object. The augmented reality system transmits the augmented reality object data to a server that rerenders the augmented reality object based on the transmitted augmented reality object data to create rerendered augmented reality object data. The augmented reality system receives the rerendered augmented reality object data or a video of the rerendered augmented reality object data composited with the captured video and audio data.
    Type: Application
    Filed: October 31, 2016
    Publication date: May 3, 2018
    Applicant: Disney Enterprises, Inc.
    Inventor: JASON BEJOT
  • Publication number: 20160364088
    Abstract: Techniques disclosed herein describe rendering a 3D menu object in a scene, e.g., from other 3D objects in the scene. A menu component receives a selection of a point-of-origin in a 3D geometric scene having 3D objects. The menu component retrieves predefined menu items and renders, from the selected point-of-origin, the 3D menu object. The 3D menu object presents a selectable list of the predefined menu items.
    Type: Application
    Filed: June 9, 2015
    Publication date: December 15, 2016
    Inventor: Jason BEJOT