Patents by Inventor Jason Todd Sprinkle

Jason Todd Sprinkle has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9257003
    Abstract: A gaming machine includes a display device and a processor coupled to the display device. The processor is configured to cause the display device to display a game using a first frame. The processor is also configured to divide the first frame into a plurality of second frames during play of the game in the first frame, cause the display device to display the plurality of second frames, and enable continued play of the game separately within each second frame. In addition, the processor is configured to merge the plurality of second frames into the first frame, cause the display device to display the first frame, and enable continued play of the game within the first frame.
    Type: Grant
    Filed: July 26, 2012
    Date of Patent: February 9, 2016
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Jason Todd Sprinkle
  • Publication number: 20150332560
    Abstract: A casino game, machine, system, and method for playing and awarding a payout as a function of an outcome of the game are provided. The casino game may be played using one or more computer based gaming machines. The casino game may be played over a network, online and/or using one or more mobile devices. The casino game may be played using a stand-alone gaming machine.
    Type: Application
    Filed: May 19, 2015
    Publication date: November 19, 2015
    Applicant: CASTLE HILL HOLDING LLC
    Inventors: Daniel Jacob Fulton, Jason Todd Sprinkle
  • Publication number: 20150187166
    Abstract: A gaming machine that includes a cabinet, a peripheral device coupled to the cabinet, a curved video display, and a processor is provided. The curved video display includes a cutout, wherein a perimeter of the cutout surrounds the peripheral device, and wherein the processor is programmed to display, on the curved video display, a graphic adjacent to and associated with the peripheral device.
    Type: Application
    Filed: December 31, 2013
    Publication date: July 2, 2015
    Inventors: Edward Hennessy, Ryan Cuddy, Jason Todd Sprinkle
  • Publication number: 20150038216
    Abstract: A system that includes a first input/output (I/O) device configured to generate a code based at least in part on a unique machine identifier of the first I/O device, and a second I/O device communicatively coupled to the first I/O device via a network. The second I/O device is configured to read the code from a tangible medium, parse the code to determine the machine identifier, transmit a validation request directly to the first I/O device via the network, and receive a response message directly from the first I/O device, wherein the response message indicates a number of credits available to a user at the second I/O device.
    Type: Application
    Filed: July 31, 2013
    Publication date: February 5, 2015
    Inventor: Jason Todd Sprinkle
  • Publication number: 20150011304
    Abstract: A gaming machine includes a display device and a processor. The processor is programmed to cause the display device to display a first game using a first frame, detect a first trigger condition during play of the first game in the first frame, based on the first trigger condition, display a second game in a second frame on the display device, and enable simultaneous play of the first game in the first frame and the second game in the second frame.
    Type: Application
    Filed: September 23, 2014
    Publication date: January 8, 2015
    Inventor: Jason Todd Sprinkle
  • Publication number: 20150011303
    Abstract: A gaming machine includes a display device and a processor. The processor is programmed to cause the display device to display a first game in a first frame, detect a trigger condition during play of the first game in the first frame, based on the detected trigger condition, display a second game in a second frame on the display device, allocate a number of available credits from the first game to the second game, and enable play of the second game with the allocated number of credits.
    Type: Application
    Filed: September 23, 2014
    Publication date: January 8, 2015
    Inventor: Jason Todd Sprinkle
  • Patent number: 8657673
    Abstract: A gaming machine includes a display device and a processor coupled to the display device. The processor is programmed to cause the display device to display a plurality of games using a plurality of frames and to partially execute at least a first game of the plurality of games to create an intermediate game play outcome. The processor is also programmed to cause the display device to display the intermediate game play outcome and a wager reallocation input, to transfer, based on the wager reallocation input, at least a portion of a first wager associated with the first game to a second game of the plurality of games, and to enable play of the second game based on a second wager associated with the second game and the transferred portion of the first wager.
    Type: Grant
    Filed: December 21, 2011
    Date of Patent: February 25, 2014
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Jason Todd Sprinkle
  • Publication number: 20130252720
    Abstract: A gaming machine includes an input device and a processor coupled to the input device. The input device is configured to receive a game play event from a player. The processor is programmed to determine whether a jackpot trigger condition is satisfied based at least in part on the game play event. The jackpot trigger condition includes a target quantity of games played, a target set of game tokens, a target pattern of game symbols, and/or a target pattern of game play outcomes. The processor is further programmed to award a jackpot credit to one or more players when the jackpot trigger condition is satisfied.
    Type: Application
    Filed: March 23, 2012
    Publication date: September 26, 2013
    Applicant: VIDEO GAMING TECHNOLOGIES, INC.
    Inventors: Daniel William Milligan, Christopher John Thacker, Stephen Wade Brooks, Jason Todd Sprinkle
  • Patent number: 8454430
    Abstract: An input/output (I/O) device for use with a gaming machine includes a communication interface communicatively coupled to the gaming machine, a memory area, and a processor coupled to the communication interface and the memory area. The processor is configured to generate a code based at least in part on a unique machine identifier of the I/O device and store the code in the memory area. The processor is also configured to receive a verification request of the code from the gaming machine via the communication interface, and transmit a response message to the gaming machine via the communication interface, wherein the response includes a number of available credits available to a player.
    Type: Grant
    Filed: January 28, 2011
    Date of Patent: June 4, 2013
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Jason Todd Sprinkle
  • Publication number: 20120289317
    Abstract: A gaming machine includes a display device and a processor coupled to the display device. The processor is configured to cause the display device to display a game using a first frame. The processor is also configured to divide the first frame into a plurality of second frames during play of the game in the first frame, cause the display device to display the plurality of second frames, and enable continued play of the game separately within each second frame. In addition, the processor is configured to merge the plurality of second frames into the first frame, cause the display device to display the first frame, and enable continued play of the game within the first frame.
    Type: Application
    Filed: July 26, 2012
    Publication date: November 15, 2012
    Applicant: VIDEO GAMING TECHNOLOGIES, INC.
    Inventor: Jason Todd Sprinkle
  • Patent number: 8282479
    Abstract: A gaming machine includes a display device and a processor coupled to the display device. The processor is configured to cause the display device to display a game using a first frame. The processor is also configured to divide the first frame into a plurality of second frames during play of the game in the first frame, cause the display device to display the plurality of second frames, and enable continued play of the game separately within each second frame. In addition, the processor is configured to merge the plurality of second frames into the first frame, cause the display device to display the first frame, and enable continued play of the game within the first frame.
    Type: Grant
    Filed: February 4, 2011
    Date of Patent: October 9, 2012
    Assignee: Video Gaming Technologies, Inc.
    Inventor: Jason Todd Sprinkle
  • Publication number: 20120202585
    Abstract: A gaming machine includes a display device and a processor coupled to the display device. The processor is programmed to cause the display device to display a plurality of games using a plurality of frames and to partially execute at least a first game of the plurality of games to create an intermediate game play outcome. The processor is also programmed to cause the display device to display the intermediate game play outcome and a wager reallocation input, to transfer, based on the wager reallocation input, at least a portion of a first wager associated with the first game to a second game of the plurality of games, and to enable play of the second game based on a second wager associated with the second game and the transferred portion of the first wager.
    Type: Application
    Filed: December 21, 2011
    Publication date: August 9, 2012
    Inventor: Jason Todd Sprinkle
  • Publication number: 20120202592
    Abstract: A gaming machine includes a display device and a processor coupled to the display device. The processor is configured to cause the display device to display a game using a first frame. The processor is also configured to divide the first frame into a plurality of second frames during play of the game in the first frame, cause the display device to display the plurality of second frames, and enable continued play of the game separately within each second frame. In addition, the processor is configured to merge the plurality of second frames into the first frame, cause the display device to display the first frame, and enable continued play of the game within the first frame.
    Type: Application
    Filed: February 4, 2011
    Publication date: August 9, 2012
    Inventor: Jason Todd Sprinkle
  • Publication number: 20120196683
    Abstract: An input/output (I/O) device for use with a gaming machine includes a communication interface communicatively coupled to the gaming machine, a memory area, and a processor coupled to the communication interface and the memory area. The processor is configured to generate a code based at least in part on a unique machine identifier of the I/O device and store the code in the memory area. The processor is also configured to receive a verification request of the code from the gaming machine via the communication interface, and transmit a response message to the gaming machine via the communication interface, wherein the response includes a number of available credits available to a player.
    Type: Application
    Filed: January 28, 2011
    Publication date: August 2, 2012
    Inventor: Jason Todd Sprinkle