Patents by Inventor Jasper Speicher

Jasper Speicher has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9101837
    Abstract: An online game that promotes physical activity by visually representing the comparative biometric data of a group of people. The biometric data may be collected using a variety of biometric devices. Each individual in the group selects an avatar for use in representing the biometric data. The biometric data is transmitted to a server and displayed collectively on a computer screen. Each individual's avatar is displayed on the screen and animated according the biometric data. In an example embodiment in which avatars are fish that are displayed on a fish tank background and the biometric data is steps counted by a pedometer, avatars associated with individuals having a higher step count are positioned above avatars for individuals having a lower step count. Biometric data may be collected from biometric devices at various time intervals and the display updated to reflect the changes in biometric data.
    Type: Grant
    Filed: August 13, 2013
    Date of Patent: August 11, 2015
    Assignee: Humana Inc.
    Inventors: Seth Snyder, Jasper Speicher
  • Patent number: 8712511
    Abstract: An interactive biometric display system and method for collecting and displaying biometric data. The display system comprises a device for identifying a user and at least one biometric input device (e.g., heart rate sensor). A user provides identifying data via the identifying device and biometric data via the biometric input device. The biometric data (e.g., heartbeat) is measured and recorded with a timestamp. Graphical objects for each user are presented (e.g., a heart) and move around the screen in relation to the biometric data. Attributes of graphical objects (e.g., size, color, color saturation, and height) may vary over time indicating the recency of the data. The display system may further comprise a sound component to play sound related to the biometric data. Visual as well as sound attributes may diminish, fade, or disappear over time and may be refreshed when a new reading for the user is received.
    Type: Grant
    Filed: November 27, 2012
    Date of Patent: April 29, 2014
    Assignee: Humana Inc.
    Inventors: Seth Snyder, Jasper Speicher
  • Patent number: 8506396
    Abstract: An online game that promotes physical activity by visually representing the comparative biometric data of a group of people. The biometric data may be collected using a variety of biometric devices. Each individual in the group selects an avatar for use in representing the biometric data. The biometric data is transmitted to a server and displayed collectively on a computer screen. Each individual's avatar is displayed on the screen and animated according the biometric data. In an example embodiment in which avatars are fish that are displayed on a fish tank background and the biometric data is steps counted by a pedometer, avatars associated with individuals having a higher step count are positioned above avatars for individuals having a lower step count. Biometric data may be collected from biometric devices at various time intervals and the display updated to reflect the changes in biometric data.
    Type: Grant
    Filed: April 8, 2010
    Date of Patent: August 13, 2013
    Assignee: Humana Inc.
    Inventors: Seth Snyder, Jasper Speicher
  • Patent number: 8460104
    Abstract: A yoga ball controller communicates motion signals to a game console and a video game executing on the game console to progress play of a game in response to the motion signals. An individual positions himself on the yoga ball and begins to move his body. The controller detects the motion of the individual and communicates signals to the console. The game console recognizes the motion and advances the game play. Motion may be detected using various devices such as a stress ball, a motion sensing mat, and a controller attached to the yoga ball using a harness. The video game may be a well-known, entertaining video game such as one involving car racing, combat, exploration, or puzzle solving. By using a subject other than exercise, game play may be seen as more fun by participants thereby encouraging physical activity.
    Type: Grant
    Filed: November 20, 2012
    Date of Patent: June 11, 2013
    Assignee: Humana Inc.
    Inventors: Seth Snyder, Jasper Speicher
  • Patent number: 8321006
    Abstract: An interactive biometric display system and method for collecting and displaying biometric data. The display system comprises a device for identifying a user and at least one biometric input device (e.g., heart rate sensor). A user provides identifying data via the identifying device and biometric data via the biometric input device. The biometric data (e.g., heartbeat) is measured and recorded with a timestamp. Graphical objects for each user are presented (e.g., a heart) and move around the screen in relation to the biometric data. Attributes of graphical objects (e.g., size, color, color saturation, and height) may vary over time indicating the recency of the data. The display system may further comprise a sound component to play sound related to the biometric data. Visual as well as sound attributes may diminish, fade, or disappear over time and may be refreshed when a new reading for the user is received.
    Type: Grant
    Filed: July 22, 2010
    Date of Patent: November 27, 2012
    Assignee: Humana Inc.
    Inventors: Seth Snyder, Jasper Speicher
  • Patent number: 8313378
    Abstract: A yoga ball controller communicates motion signals to a game console and a video game executing on the game console to progress play of a game in response to the motion signals. An individual positions himself on the yoga ball and begins to move his body. The controller detects the motion of the individual and communicates signals to the console. The game console recognizes the motion and advances the game play. Motion may be detected using various devices such as a stress ball, a motion sensing mat, and a controller attached to the yoga ball using a harness. The video game may be a well-known, entertaining video game such as one involving car racing, combat, exploration, or puzzle solving. By using a subject other than exercise, game play may be seen as more fun by participants thereby encouraging physical activity.
    Type: Grant
    Filed: July 22, 2010
    Date of Patent: November 20, 2012
    Assignee: Humana Inc.
    Inventors: Seth Snyder, Jasper Speicher