Patents by Inventor Jay Monahan
Jay Monahan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20230226442Abstract: A method of providing virtual items based on location-based action is disclosed. An indication is received of a performance of a location-based action by a player of a computer-implemented game. A virtual item is provided based on the receiving of the indication of the performance of the location-based action by the player of the computer-implemented game. The virtual item may be usable within the computer-implemented game.Type: ApplicationFiled: September 15, 2022Publication date: July 20, 2023Inventors: Kathleen Auterio, Deniz Ersever, Nathan Arthur Etter, Hardik Kheskani, Serena Lam, Amitt Mahajan, Christopher Joseph Makarsky, Jay Monahan, Donald C. Mosites, Benjamin Mullin, Matthew Adam Ocko, Brian Reynolds, Shantanu Talapatra, Justin Waldron, Ian Wang, Jackson Wang
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Publication number: 20230098878Abstract: A control system for an aircraft, the system including a pilot input device configured to receive a pilot input, a plurality of sensors, each of the plurality of sensors positioned on a corresponding landing gear of the aircraft and configured to sense a parameter on the corresponding landing gear, and a controller in communication with the plurality of sensors, the controller configured to calculate an output command based on the pilot input and the sensed parameters of the landing gear, the output command including instructions for controlling a rotor of the aircraft.Type: ApplicationFiled: September 29, 2021Publication date: March 30, 2023Inventors: Matt Kinkead, Jay Monahan
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Publication number: 20230070914Abstract: A method of changing a virtual world of a computer-implemented game based on real-world locations of players of the computer-implemented game is disclosed. A presence of a player of the computer-implemented game is detected at a physical location. A presence of an additional player of the computer-implemented game is detected at the physical location based on a communication received from the player of the computer-implemented game. An aspect of the virtual world of the computer-implemented game is changed based on the detecting of the presence of the player at the physical location and the detecting of the presence of the additional player of the computer-implemented game at the physical location.Type: ApplicationFiled: June 17, 2022Publication date: March 9, 2023Inventors: Nathan Arthur Etter, Jay Monahan, Matthew Adam Ocko, Brian Reynolds
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Patent number: 11557172Abstract: A system to manage prize accumulation and distribution includes an interface to receive publication data from a publishing user. The publication data is to be published by the computer system. The interface further receives a prize contribution value, at the computer system and from the publishing user, in exchange for the presentation of an opportunity to win a cumulative prize. The opportunity to win the cumulative prize is to be presented by the computer system in conjunction with the publication of the publication data. A publication module is to electronically publish the publication data on behalf of the publishing user, and is to electronically present the opportunity to win the cumulative prize in conjunction with the publication of the publication data. A prize processing module is to calculate a value of the cumulative prize, based on a cumulative contribution of prize contribution values received from a plurality of publishing users.Type: GrantFiled: August 29, 2019Date of Patent: January 17, 2023Assignee: EBAY INC.Inventor: Jay Monahan
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Patent number: 11471759Abstract: A method of providing virtual items based on location-based action is disclosed. An indication is received of a performance of a location-based action by a player of a computer-implemented game. A virtual item is provided based on the receiving of the indication of the performance of the location-based action by the player of the computer-implemented game. The virtual item may be usable within the computer-implemented game.Type: GrantFiled: December 7, 2020Date of Patent: October 18, 2022Assignee: Zynga Inc.Inventors: Kathleen Auterio, Deniz Ersever, Nathan Arthur Etter, Hardik Kheskani, Serena Lam, Amitt Mahajan, Christopher Joseph Makarsky, Jay Monahan, Donald C. Mosites, Benjamin Mullin, Matthew Adam Ocko, Brian Reynolds, Shantanu Talapatra, Justin Waldron, Ian Wang, Jackson Wang
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Patent number: 11376504Abstract: A method of changing a virtual world of a computer-implemented game based on real-world locations of players of the computer-implemented game is disclosed. A presence of a player of the computer-implemented game is detected at a physical location. A presence of an additional player of the computer-implemented game is detected at the physical location based on a communication received from the player of the computer-implemented game. An aspect of the virtual world of the computer-implemented game is changed based on the detecting of the presence of the player at the physical location and the detecting of the presence of the additional player of the computer-implemented game at the physical location.Type: GrantFiled: June 9, 2020Date of Patent: July 5, 2022Assignee: Zynga Inc.Inventors: Nathan Arthur Etter, Jay Monahan, Matthew Adam Ocko, Brian Reynolds
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Publication number: 20210260473Abstract: A method of providing virtual items based on location-based action is disclosed. An indication is received of a performance of a location-based action by a player of a computer-implemented game. A virtual item is provided based on the receiving of the indication of the performance of the location-based action by the player of the computer-implemented game. The virtual item may be usable within the computer-implemented game.Type: ApplicationFiled: December 7, 2020Publication date: August 26, 2021Inventors: Kathleen Auterio, Deniz Ersever, Nathan Arthur Etter, Hardik Kheskani, Serena Lam, Amitt Mahajan, Christopher Joseph Makarsky, Jay Monahan, Donald C. Mosites, Benjamin Mullin, Matthew Adam Ocko, Brian Reynolds, Shantanu Talapatra, Justin Waldron, Ian Wang, Jackson Wang
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Publication number: 20210052985Abstract: A method of changing a virtual world of a computer-implemented game based on real-world locations of players of the computer-implemented game is disclosed. A presence of a player of the computer-implemented game is detected at a physical location. A presence of an additional player of the computer-implemented game is detected at the physical location based on a communication received from the player of the computer-implemented game. An aspect of the virtual world of the computer-implemented game is changed based on the detecting of the presence of the player at the physical location and the detecting of the presence of the additional player of the computer-implemented game at the physical location.Type: ApplicationFiled: June 9, 2020Publication date: February 25, 2021Inventors: Nathan Arthur Etter, Jay Monahan, Matthew Adam Ocko, Brian Reynolds
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Patent number: 10881954Abstract: A method of providing virtual items based on location-based action is disclosed. An indication is received of a performance of a location-based action by a player of a computer-implemented game. A virtual item is provided based on the receiving of the indication of the performance of the location-based action by the player of the computer-implemented game. The virtual item may be usable within the computer-implemented game.Type: GrantFiled: April 24, 2019Date of Patent: January 5, 2021Assignee: Zynga Inc.Inventors: Kathleen Auterio, Deniz Ersever, Nathan Arthur Etter, Hardik Kheskani, Serena Lam, Amitt Mahajan, Christopher Joseph Makarsky, Jay Monahan, Donald C. Mosites, Benjamin Mullin, Matthew Adam Ocko, Brian Reynolds, Shantanu Talapatra, Justin Waldron, Ian Wang, Jackson Wang
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Publication number: 20200265489Abstract: There are provided methods and systems to retrieve search result information and digital content. The system receives input information identifying a plurality of data sources from which to retrieve digital content. Next the system retrieves search result information, over the network, from the plurality of data sources based on the input information. Next the system retrieves the digital content, over the network, from at least one of the data sources based on the search result information. Finally, the system communicates digital content to a client machine.Type: ApplicationFiled: May 5, 2020Publication date: August 20, 2020Inventor: Jay Monahan
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Patent number: 10709984Abstract: A method of changing a virtual world of a computer-implemented game based on real-world locations of players of the computer-implemented game is disclosed. A presence of a player of the computer-implemented game is detected at a physical location. A presence of an additional player of the computer-implemented game is detected at the physical location based on a communication received from the player of the computer-implemented game. An aspect of the virtual world of the computer-implemented game is changed based on the detecting of the presence of the player at the physical location and the detecting of the presence of the additional player of the computer-implemented game at the physical location.Type: GrantFiled: August 30, 2018Date of Patent: July 14, 2020Assignee: Zynga Inc.Inventors: Nathan Arthur Etter, Jay Monahan, Matthew Adam Ocko, Brian Reynolds
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Patent number: 10685382Abstract: There are provided methods and systems to retrieve search result information and digital content. The system receives input information identifying a plurality of data sources from which to retrieve digital content. Next the system retrieves search result information, over the network, from the plurality of data sources based on the input information. Next the system retrieves the digital content, over the network, from at least one of the data sources based on the search result information. Finally, the system communicates digital content to a client machine.Type: GrantFiled: November 22, 2013Date of Patent: June 16, 2020Assignee: eBay Inc.Inventor: Jay Monahan
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Publication number: 20190385405Abstract: A system to manage prize accumulation and distribution includes an interface to receive publication data from a publishing user. The publication data is to be published by the computer system. The interface further receives a prize contribution value, at the computer system and from the publishing user, in exchange for the presentation of an opportunity to win a cumulative prize. The opportunity to win the cumulative prize is to be presented by the computer system in conjunction with the publication of the publication data. A publication module is to electronically publish the publication data on behalf of the publishing user, and is to electronically present the opportunity to win the cumulative prize in conjunction with the publication of the publication data. A prize processing module is to calculate a value of the cumulative prize, based on a cumulative contribution of prize contribution values received from a plurality of publishing users.Type: ApplicationFiled: August 29, 2019Publication date: December 19, 2019Inventor: Jay Monahan
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Patent number: 10438445Abstract: A system to manage prize accumulation and distribution includes an interface to receive publication data from a publishing user. The publication data is to be published by the computer system. The interface further receives a prize contribution value, at the computer system and from the publishing user, in exchange for the presentation of an opportunity to win a cumulative prize. The opportunity to win the cumulative prize is to be presented by the computer system in conjunction with the publication of the publication data. A publication module is to electronically publish the publication data on behalf of the publishing user, and is to electronically present the opportunity to win the cumulative prize in conjunction with the publication of the publication data. A prize processing module is to calculate a value of the cumulative prize, based on a cumulative contribution of prize contribution values received from a plurality of publishing users.Type: GrantFiled: May 8, 2018Date of Patent: October 8, 2019Assignee: eBay Inc.Inventor: Jay Monahan
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Publication number: 20190247749Abstract: A method of providing virtual items based on location-based action is disclosed. An indication is received of a performance of a location-based action by a player of a computer-implemented game. A virtual item is provided based on the receiving of the indication of the performance of the location-based action by the player of the computer-implemented game. The virtual item may be usable within the computer-implemented game.Type: ApplicationFiled: April 24, 2019Publication date: August 15, 2019Inventors: Kathleen Auterio, Deniz Ersever, Nathan Arthur Etter, Hardik Kheskani, Serena Lam, Amitt Mahajan, Christopher Joseph Makarsky, Jay Monahan, Donald C. Mosites, Benjamin Mullin, Matthew Adam Ocko, Brian Reynolds, Shantanu Talapatra, Justin Waldron, Ian Wang, Jackson Wang
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Patent number: 10300377Abstract: A method of providing virtual items based on location-based action is disclosed. An indication is received of a performance of a location-based action by a player of a computer-implemented game. A virtual item is provided based on the receiving of the indication of the performance of the location-based action by the player of the computer-implemented game. The virtual item may be usable within the computer-implemented game.Type: GrantFiled: October 25, 2017Date of Patent: May 28, 2019Assignee: Zynga Inc.Inventors: Kathleen Auterio, Deniz Ersever, Nathan Arthur Etter, Hardik Kheskani, Serena Lam, Amitt Mahajan, Christopher Joseph Makarsky, Jay Monahan, Donald C. Mosites, Benjamin Mullin, Matthew Adam Ocko, Brian Reynolds, Shantanu Talapatra, Justin Waldron, Ian Wang, Jackson Wang
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Publication number: 20190038979Abstract: A method of changing a virtual world of a computer-implemented game based on real-world locations of players of the computer-implemented game is disclosed. A presence of a player of the computer-implemented game is detected at a physical location. A presence of an additional player of the computer-implemented game is detected at the physical location based on a communication received from the player of the computer-implemented game. An aspect of the virtual world of the computer-implemented game is changed based on the detecting of the presence of the player at the physical location and the detecting of the presence of the additional player of the computer-implemented game at the physical location.Type: ApplicationFiled: August 30, 2018Publication date: February 7, 2019Inventors: Nathan Arthur Etter, Jay Monahan, Matthew Adam Ocko, Brian Reynolds
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Patent number: 10143926Abstract: A method of changing a virtual world of a computer-implemented game based on real-world locations of players of the computer-implemented game is disclosed. A presence of a player of the computer-implemented game is detected at a physical location. A presence of an additional player of the computer-implemented game is detected at the physical location based on a communication received from the player of the computer-implemented game. An aspect of the virtual world of the computer-implemented game is changed based on the detecting of the presence of the player at the physical location and the detecting of the presence of the additional player of the computer-implemented game at the physical location.Type: GrantFiled: March 9, 2017Date of Patent: December 4, 2018Assignee: Zynga Inc.Inventors: Nathan Arthur Etter, Jay Monahan, Matthew Adam Ocko, Brian Reynolds
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Publication number: 20180253938Abstract: A system to manage prize accumulation and distribution includes an interface to receive publication data from a publishing user. The publication data is to be published by the computer system. The interface further receives a prize contribution value, at the computer system and from the publishing user, in exchange for the presentation of an opportunity to win a cumulative prize. The opportunity to win the cumulative prize is to be presented by the computer system in conjunction with the publication of the publication data. A publication module is to electronically publish the publication data on behalf of the publishing user, and is to electronically present the opportunity to win the cumulative prize in conjunction with the publication of the publication data. A prize processing module is to calculate a value of the cumulative prize, based on a cumulative contribution of prize contribution values received from a plurality of publishing users.Type: ApplicationFiled: May 8, 2018Publication date: September 6, 2018Inventor: Jay Monahan
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Patent number: 9997018Abstract: A system to manage prize accumulation and distribution includes an interface to receive publication data from a publishing user. The publication data is to be published by the computer system. The interface further receives a prize contribution value, at the computer system and from the publishing user, in exchange for the presentation of an opportunity to win a cumulative prize. The opportunity to win the cumulative prize is to be presented by the computer system in conjunction with the publication of the publication data. A publication module is to electronically publish the publication data on behalf of the publishing user, and is to electronically present the opportunity to win the cumulative prize in conjunction with the publication of the publication data. A prize processing module is to calculate a value of the cumulative prize, based on a cumulative contribution of prize contribution values received from a plurality of publishing users.Type: GrantFiled: November 16, 2015Date of Patent: June 12, 2018Assignee: eBay Inc.Inventor: Jay Monahan