Patents by Inventor Jeffrey Nicholas Mahlmeister
Jeffrey Nicholas Mahlmeister has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11318374Abstract: A system that incorporates the subject disclosure may include, for example, a processor that performs operations including receiving an actuation profile comprising one or more actuation thresholds responsive to a detection of a triggering event during a gaming session of a video game, configuring the sensor according to the one or more actuation thresholds, receiving, from the sensor, a signal indicating a depression range of the button, comparing the depression range to the one or more actuation thresholds of the actuation profile, and generating an actuation state when the depression range exceeds an actuation threshold of the one or more actuation thresholds. Additional embodiments are disclosed.Type: GrantFiled: April 30, 2020Date of Patent: May 3, 2022Assignee: STEELSERIES ApSInventors: Tino Soelberg, Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil
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Patent number: 11311806Abstract: A system that incorporates the subject disclosure may include, for example, a device that has a memory to store instructions and a processor coupled to the memory, wherein responsive to executing the instructions, the processor performs operations that include defining a group of perspectives around an avatar controlled by a player of a video game, detecting a current trigger during the video game, recording a trigger clip of game content for each perspective in the group of perspectives resulting in a group of trigger clips, wherein each trigger clip of the group of trigger clips is a portion of game content that includes the current trigger from each perspective of the group of perspectives, and providing the group of trigger clips over a communication network to a gaming device utilized by the player. Additional embodiments are disclosed.Type: GrantFiled: August 12, 2019Date of Patent: April 26, 2022Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil, Tino Soelberg
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Publication number: 20220111298Abstract: A system that incorporates the subject disclosure may include, for example, a processor that facilitates a performance of operations. The operations may include obtaining an identification of an action to monitor during a gameplay associated with a game, storing a representation of a sliding window of the gameplay in a first storage medium, monitoring, by the system, for the identification of the action during the gameplay, detecting the identification of the action during the gameplay responsive to the monitoring, and responsive to the detecting, storing the representation of the sliding window of the gameplay in a second storage medium that is different from the first storage medium. Additional embodiments are disclosed.Type: ApplicationFiled: October 28, 2021Publication date: April 14, 2022Applicant: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Thomas J. Panfil, Thane Kurt Woidan, Michael John Lelli, Joel Wood Hunsley, Jason Robert Christian, Tino Soelberg
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Patent number: 11273368Abstract: A device for online gaming includes a memory that stores instructions. A processor coupled to the memory, responsive to executing the instructions, performs operations including receiving a selection of a gaming accessory, receiving a selection of a game, and receiving inputs corresponding to selections of parameters for generating a vibration effect at the gaming accessory. The parameters include a control component of the gaming accessory, a game event associated with the control component, a vibration frequency of the vibration effect associated with the game event, a vibration intensity and duration, and a delay time associated with the event. The processor stores the selected parameters and presents the vibration effect during the game in accordance with occurrence of the game event and in accordance with the selected parameters; the vibration effect is presented after the occurrence of the game event in accordance with the delay time.Type: GrantFiled: December 8, 2020Date of Patent: March 15, 2022Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Tino Soelberg, Dave Astels, David Michael Tibbetts
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Patent number: 11260298Abstract: A system that incorporates the subject disclosure may include, for example, a processor that facilitates a performance of operations. The operations may include obtaining an identification of an action to monitor during a gameplay associated with a game, storing a representation of a sliding window of the gameplay in a first storage medium, monitoring, by the system, for the identification of the action during the gameplay, detecting the identification of the action during the gameplay responsive to the monitoring, and responsive to the detecting, storing the representation of the sliding window of the gameplay in a second storage medium that is different from the first storage medium. Additional embodiments are disclosed.Type: GrantFiled: November 8, 2019Date of Patent: March 1, 2022Assignee: STEELSERIES ApSInventors: Thane Kurt Woidan, Tino Soelberg, Jeffrey Nicholas Mahlmeister, Thomas J. Panfil
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Publication number: 20220040569Abstract: A method that incorporates teachings of the subject disclosure may include, for example, receiving, by a device comprising a processor, a first signal from a motion-sensitive component of the device; receiving, by the device, a second signal from a touch-sensitive interface of the device, detecting, by the device, from a combined signal comprising the first signal and the second signal, a selection of a portion of the device; and causing, by the device, a sensory feedback generator to provide a feedback signal in accordance with the combined signal. The feedback signal may comprise an audible sound, a visual effect, a tactile effect, or any combination thereof. Additional embodiments are disclosed.Type: ApplicationFiled: October 26, 2021Publication date: February 10, 2022Applicant: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Bruce Hawver, Jacob Wolff-Petersen, Kim Rom, Francis Arnold Grever, Tino Soelberg
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Publication number: 20220016521Abstract: A system that incorporates teachings of the present disclosure may include, for example, receiving at a computer device a plurality of stimulus signals generated by one or more gaming accessory devices of a gamer controlling a gaming application, generating a plurality of gaming stimulations based on the plurality of stimulus signals, generating a plurality of gaming action results from the gaming application responsive to the plurality of gaming stimulations, combining the plurality of gaming action results and the plurality of gaming stimulations to generate a plurality of hardware statistics associated with the gamer, and transmitting to a social network the plurality of hardware statistics associated with the gamer.Type: ApplicationFiled: September 29, 2021Publication date: January 20, 2022Inventors: Kim Rom, Jeffrey Nicholas Mahlmeister, Jacob Wolff-Petersen, Bruce Hawver, Francis Arnold Grever, Tino Soelberg, Christopher John Nicolella
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Patent number: 11224802Abstract: A method that incorporates teachings of the subject disclosure may include, for example, receiving, by a device comprising a processor, a first signal from a motion-sensitive component of the device; receiving, by the device, a second signal from a touch-sensitive interface of the device, detecting, by the device, from a combined signal comprising the first signal and the second signal, a selection of a portion of the device; and causing, by the device, a sensory feedback generator to provide a feedback signal in accordance with the combined signal. The feedback signal may comprise an audible sound, a visual effect, a tactile effect, or any combination thereof. Additional embodiments are disclosed.Type: GrantFiled: December 11, 2020Date of Patent: January 18, 2022Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Bruce Hawver, Jacob Wolff-Petersen, Kim Rom, Francis Arnold Grever, Tino Soelberg
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Publication number: 20210394061Abstract: Embodiments include a system that incorporates the subject disclosure may include, for example, detecting a current trigger during a video game and determining a group of players involved in the current trigger. Further embodiments include recording a trigger clip of game content for each player in the group of players resulting in a group of trigger clips. Each trigger clip of the group of trigger clips is a portion of game content that includes the current trigger from a perspective of each player of the group of players. Additional embodiments include providing the group of trigger clips to a group of gaming devices over a communication network. Each gaming device of the group of gaming devices is associated with one player of the group of players. Additional embodiments are disclosed.Type: ApplicationFiled: June 24, 2021Publication date: December 23, 2021Applicant: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil, Tino Soelberg
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Publication number: 20210394062Abstract: A system that incorporates the subject disclosure may include, for example, a processor coupled to a memory storing instructions and to a near field sensor. Execution of the instructions can cause the processor to perform operations including defining a zone corresponding to a portion of an accessory comprising the sensor, detecting a gesture of an object in the zone by sensing the object with the sensor, determining that the gesture is a new gesture not previously associated with the zone and not previously associated with a gaming action controlling presentations produced by a gaming application, associating the gesture with the zone and with the gaming action, subsequently detecting the gesture in the zone, obtaining the gaming action associated with the gesture, and transmitting the gaming action to the gaming application. Other embodiments are disclosed.Type: ApplicationFiled: September 1, 2021Publication date: December 23, 2021Inventors: Jeffrey Nicholas Mahlmeister, Bruce Hawver, Jacob Wolff-Petersen, Kim Rom, Francis Arnold Grever, Tino Soelberg
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Patent number: 11185786Abstract: A system that incorporates the subject disclosure may include, for example, a processor that facilitates a performance of operations. The operations may include obtaining an identification of an action to monitor during a gameplay associated with a game, storing a representation of a sliding window of the gameplay in a first storage medium, monitoring, by the system, for the identification of the action during the gameplay, detecting the identification of the action during the gameplay responsive to the monitoring, and responsive to the detecting, storing the representation of the sliding window of the gameplay in a second storage medium that is different from the first storage medium. Additional embodiments are disclosed.Type: GrantFiled: March 27, 2019Date of Patent: November 30, 2021Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Thomas J. Panfil, Thane Kurt Woidan, Michael John Lelli, Joel Wood Hunsley, Jason Robert Christian, Tino Soelberg
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Patent number: 11173397Abstract: A system that incorporates the subject disclosure may include, for example, an embodiment for detecting a map associated with a gaming session for a video game executing on a computing device associated with a first user, and obtaining a map equalizer profile associated with the map for the video game. Further embodiments can include determining a first avatar, associated with the first user, is located within a first environment of the map for the video game, and obtaining a first environment equalizer profile associated with the first environment. Additional embodiments can include providing first instructions to the computing device associated with the first user according to the map equalizer profile and the first environment equalizer profile. The first instructions indicate to the computing device to adjust audio output of the video game according to the map equalizer profile and the first environment equalizer profile. Additional embodiments are disclosed.Type: GrantFiled: November 8, 2019Date of Patent: November 16, 2021Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil, Tino Soelberg
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Patent number: 11173396Abstract: A system that incorporates the subject disclosure may include, for example, a memory to store instructions and a processor coupled to the memory. The processor, responsive to executing the instructions, facilitates performance of operations. The operations include obtaining for a first gamer of a plurality of gamers a plurality of audio profiles; each audio profile enables identification of one of a plurality of gaming events in a gaming session of a game played by the plurality of gamers. The operations also include monitoring an audio presentation of the game during the gaming session; detecting a gaming event of the plurality of gaming events based on a corresponding one of the plurality of audio profiles; and notifying at least a portion of the plurality of gamers of the gaming event that was detected. Additional embodiments are disclosed.Type: GrantFiled: November 8, 2019Date of Patent: November 16, 2021Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil, Tino Soelberg
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Patent number: 11161036Abstract: A system that incorporates teachings of the present disclosure may include, for example, receiving at a computer device a plurality of stimulus signals generated by one or more gaming accessory devices of a gamer controlling a gaming application, generating a plurality of gaming stimulations based on the plurality of stimulus signals, generating a plurality of gaming action results from the gaming application responsive to the plurality of gaming stimulations, combining the plurality of gaming action results and the plurality of gaming stimulations to generate a plurality of hardware statistics associated with the gamer, and transmitting to a social network the plurality of hardware statistics associated with the gamer.Type: GrantFiled: July 22, 2019Date of Patent: November 2, 2021Assignee: STEELSERIES ApSInventors: Kim Rom, Jeffrey Nicholas Mahlmeister, Jacob Wolff-Petersen, Bruce Hawver, Francis Arnold Grever, Tino Soelberg, Christopher John Nicolella
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Patent number: 11141657Abstract: Embodiments include a system that incorporates the subject disclosure may include, for example, detecting a first instance of a triggering event during a gameplay associated with a game played by a first player, responsive to the detecting the first instance of the triggering event, storing for a first duration a first portion of the gameplay associated with the first player in a first storage medium of the first system, detecting a second instance of the triggering event, and responsive to detecting the second instance of the triggering event before expiration of the first duration, adjusting the first duration to a second duration that exceeds the first duration. Additional embodiments are disclosed.Type: GrantFiled: September 30, 2019Date of Patent: October 12, 2021Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Tino Soelberg, Thane Kurt Woidan, Thomas J. Panfil
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Patent number: 11135510Abstract: A system that incorporates the subject disclosure may include, for example, a processor coupled to a memory storing instructions and to a near field sensor. Execution of the instructions can cause the processor to perform operations including defining a zone corresponding to a portion of an accessory comprising the sensor, detecting a gesture of an object in the zone by sensing the object with the sensor, determining that the gesture is a new gesture not previously associated with the zone and not previously associated with a gaming action controlling presentations produced by a gaming application, associating the gesture with the zone and with the gaming action, subsequently detecting the gesture in the zone, obtaining the gaming action associated with the gesture, and transmitting the gaming action to the gaming application. Other embodiments are disclosed.Type: GrantFiled: June 11, 2019Date of Patent: October 5, 2021Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Bruce Hawver, Jacob Wolff-Petersen, Kim Rom, Francis Arnold Grever, Tino Soelberg
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Patent number: 11071914Abstract: Embodiments include a system that incorporates the subject disclosure may include, for example, detecting a current trigger during a video game and determining a group of players involved in the current trigger. Further embodiments include recording a trigger clip of game content for each player in the group of players resulting in a group of trigger clips. Each trigger clip of the group of trigger clips is a portion of game content that includes the current trigger from a perspective of each player of the group of players. Additional embodiments include providing the group of trigger clips to a group of gaming devices over a communication network. Each gaming device of the group of gaming devices is associated with one player of the group of players. Additional embodiments are disclosed.Type: GrantFiled: March 27, 2019Date of Patent: July 27, 2021Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil, Tino Soelberg
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Patent number: 11045727Abstract: A system that incorporates the subject disclosure may include, for example, a processor that facilitates a performance of operations. The operations may include monitoring a triggering event during a gameplay associated with a game played by a first user, detecting the triggering event responsive to the monitoring, and responsive to the detecting of the triggering event: storing a first portion of the gameplay associated with the first user in a first storage medium, identifying a second user that is an opponent of the first user that was affected by the triggering event, and sending a message to cause a storing of a second portion of the gameplay associated with the second user in a second storage medium, wherein the first portion of the gameplay differs from the second portion of the gameplay. Additional embodiments are disclosed.Type: GrantFiled: September 27, 2019Date of Patent: June 29, 2021Assignee: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil, Tino Soelberg
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Patent number: 11007427Abstract: A gaming system employs bioinformatics to improve gamer performance and enhance the gaming experience. The gaming system monitors biometrics of gamers using gaming accessories having sensors coupled to the gaming accessories (e.g., a mouse with pulse sensor). Biometrics can be used to assess a crisis or panic reaction of the gamer. The system can also assess the state of the game in real time via API feedback, and coach the player on how best to regain control. The system can also predict a gamer's loss of control by monitoring hardware statistics associated with the game, combined with gaming feedback and biometric data, and can determine how best to coach the player to correct problems. Predictive models can be used to predict a gamer's panic attack or loss of control before it occurs. When a crisis occurs, the system can automatically contact the gamer's teammates to assist the gamer.Type: GrantFiled: August 20, 2019Date of Patent: May 18, 2021Assignee: STEELSERIES ApSInventors: Kim Rom, Francis Arnold Grever, Jeffrey Nicholas Mahlmeister, Jacob Wolff-Petersen, Bruce Hawver, Tino Soelberg, Christopher John Nicolella
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Publication number: 20210113917Abstract: A device for online gaming includes a memory that stores instructions. A processor coupled to the memory, responsive to executing the instructions, performs operations including receiving a selection of a gaming accessory, receiving a selection of a game, and receiving inputs corresponding to selections of parameters for generating a vibration effect at the gaming accessory. The parameters include a control component of the gaming accessory, a game event associated with the control component, a vibration frequency of the vibration effect associated with the game event, a vibration intensity and duration, and a delay time associated with the event. The processor stores the selected parameters and presents the vibration effect during the game in accordance with occurrence of the game event and in accordance with the selected parameters; the vibration effect is presented after the occurrence of the game event in accordance with the delay time.Type: ApplicationFiled: December 8, 2020Publication date: April 22, 2021Applicant: STEELSERIES ApSInventors: Jeffrey Nicholas Mahlmeister, Tino Soelberg, Dave Astels, David Michael Tibbetts