Patents by Inventor Jeffrey R. Stafford

Jeffrey R. Stafford has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10866634
    Abstract: A volume holographic film (such as a photopolymer) that is pre-recorded with patterns subsequently is used to encode LED or low-power laser light reflections from an eye into a binary pattern that can be read at very high speeds by a relatively simple complementary metal-oxide-semiconductor (CMOS) sensor that may be similar to a high framerate, low resolution mouse sensor. The low-resolution mono images from the film are translated into eye poses using, for instance, a look up table that correlates binary patterns to X, Y positions or using a pre-trained convolutional neural network to robustly interpret many variations of the binary patterns for conversion to X, Y positions.
    Type: Grant
    Filed: June 19, 2018
    Date of Patent: December 15, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Jeffrey R. Stafford
  • Patent number: 10764547
    Abstract: A projection system projects images onto a projection surface in, for example, a computer game head-mounted display (HMD). The light is projected through a spatial light modulator that is combined with a Freeform Fourier Lens that is a combination of a Fresnel lens, an X-phase grating, a Y-phase grating, and a radial grating. The freeform lens causes the gradual shrinking of portions of the laser-projected image, decreasing the perceived pixel pitch in at least one foveal area on the projection surface compared to a non-modulated laser image. The center positions of the Fresnel lens and radial grating can be changed in the X and Y axes, moving the condensed foveal areas in accordance with eye tracking of the user. In effect, the system projects a Foveated image that contains variable pixel pitch such that a user perceives a higher visual acuity in his gaze direction.
    Type: Grant
    Filed: June 28, 2018
    Date of Patent: September 1, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Jeffrey R. Stafford
  • Publication number: 20200254331
    Abstract: To derive three dimensional (3D) position and orientation of a 3-axis (or more) magnetometer/accelerometer device (such as may be implemented in VR or AR headset or computer game controller) without line of sight constraints, a spinning magnetic field is used to discriminate and remove the external (Earth's) magnetic field from the spinning magnetic field. This reduces the problem to finding the distance to the source of the magnetic field using a calibration table (or formula), finding two angles describing the deviation of the magnetic sensor from the axis of rotation of the spinning magnetic field and the phase around this axis, and from these values deriving the orientation of the sensor.
    Type: Application
    Filed: May 2, 2020
    Publication date: August 13, 2020
    Inventors: Sergey Bashkirov, Takeo Matsukawa, Jeffrey R. Stafford
  • Patent number: 10653943
    Abstract: To derive three dimensional (3D) position and orientation of a 3-axis (or more) magnetometer/accelerometer device (such as may be implemented in VR or AR headset or computer game controller) without line of sight constraints, a spinning magnetic field is used to discriminate and remove the external (Earth's) magnetic field from the spinning magnetic field. This reduces the problem to finding the distance to the source of the magnetic field using a calibration table (or formula), finding two angles describing the deviation of the magnetic sensor from the axis of rotation of the spinning magnetic field and the phase around this axis, and from these values deriving the orientation of the sensor.
    Type: Grant
    Filed: December 11, 2018
    Date of Patent: May 19, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Sergey Bashkirov, Takeo Matsukawa, Jeffrey R. Stafford
  • Patent number: 10586566
    Abstract: Generally, techniques related to an optical computer system and use thereof are described. In an example, an optical computer system includes a multi-purpose optical device, an imager, and an image sensor. The multi-purpose optical device is configured for different purposes, such as for data storage and for compute operations. The configuration utilizes diffractive optical layers that include different diffraction elements. The imager displays an image to the multi-purpose optical device. The image encodes command-related data depending on the purpose to be invoked, such a data location for a data read or input for a compute command. Light of the image travels to the multi-purpose device and is diffracted from the diffractive optical layers. The diffracted light is detected by the image sensor that converts it into an output.
    Type: Grant
    Filed: March 8, 2019
    Date of Patent: March 10, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Jeffrey R. Stafford
  • Publication number: 20200053349
    Abstract: Stereoscopic viewing systems may be adjusted for a user's inter-pupillary distance (IPD). An inter-pupillary distance (IPD) value is determined from a signal from a position sensitive device coupled to two moveable sighting fixtures mounted to a head mounted display (HMD) having two fixed optics configured for a specific inter-pupillary distance. The position sensitive device is configured to produce a signal that corresponds to a distance between the two sighting fixtures. The images are warped with a processor to optimize display of the images with the two fixed optics for the determined IPD value.
    Type: Application
    Filed: October 21, 2019
    Publication date: February 13, 2020
    Inventor: Jeffrey R. Stafford
  • Publication number: 20200007838
    Abstract: A projection system projects images onto a projection surface in, for example, a computer game head-mounted display (HMD). The light is projected through a spatial light modulator that contains a phase-only image of a Freeform Fourier Lens that is a combination of a Fresnel lens, an X-phase grating, a Y-phase grating, and a radial grating. The freeform lens is a condensing freeform lens that causes the gradual shrinking of portions of the laser-projected image, decreasing the perceived pixel pitch in at least one foveal area on the projection surface compared to a non-modulated laser image. The center positions of the Fresnel lens and radial grating can be changed in the X and Y axes, moving the condensed foveal areas in accordance with eye tracking of the user. In effect, the system projects a Foveated image that contains variable pixel pitch such that a user perceives a higher visual acuity in his gaze direction to the projected surface.
    Type: Application
    Filed: June 28, 2018
    Publication date: January 2, 2020
    Inventor: Jeffrey R. Stafford
  • Publication number: 20190384386
    Abstract: A volume holographic film (such as a photopolymer) that is pre-recorded with patterns subsequently is used to encode LED or low-power laser light reflections from an eye into a binary pattern that can be read at very high speeds by a relatively simple complementary metal-oxide-semiconductor (CMOS) sensor that may be similar to a high framerate, low resolution mouse sensor. The low-resolution mono images from the film are translated into eye poses using, for instance, a look up table that correlates binary patterns to X, Y positions or using a pre-trained convolutional neural network to robustly interpret many variations of the binary patterns for conversion to X, Y positions.
    Type: Application
    Filed: June 19, 2018
    Publication date: December 19, 2019
    Inventor: Jeffrey R. Stafford
  • Patent number: 10455224
    Abstract: Stereoscopic viewing systems may be adjusted for a user's inter-pupillary distance (IPD). Software-generated calibration images may be presented on a display having two optics. One or more settings for presentation of the calibration image are adjusted. The settings are related to an inter-pupillary distance (IPD) of the user. An input is received from a user when the user perceives the calibration image to be acceptable at a particular value of the one or more settings. An IPD value that corresponds to the particular value of the one or more settings is then determined. The determined IPD value is used in presenting subsequent software-generated images with the stereoscopic display.
    Type: Grant
    Filed: March 16, 2017
    Date of Patent: October 22, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventor: Jeffrey R. Stafford
  • Patent number: 10444704
    Abstract: A holographic film is encoded on a pixel-by-pixel basis by sequentially irradiating each pixel using a movable laser that directs light against a suitable object that in turn deflects the light toward the film. The film can then be used as a display for playing back demanded images using a laser or in some cases LEDs to irradiate each pixel on a pixel-by-pixel basis according to the demanded image.
    Type: Grant
    Filed: October 21, 2016
    Date of Patent: October 15, 2019
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Jeffrey R. Stafford
  • Publication number: 20190232162
    Abstract: Methods and systems for using a position of a mobile device with an integrated display as an input to a video game or other presentation are presented. Embodiments include rendering an avatar on a mobile device such that it appears to overlay a competing user in the real world. Using the mobile device's position, view direction, and the other user's mobile device position, an avatar (or vehicle, etc.) is depicted at an apparently inertially stabilized location of the other user's mobile device or body. Some embodiments may estimate the other user's head and body positions and angles and reflect them in the avatar's gestures.
    Type: Application
    Filed: April 5, 2019
    Publication date: August 1, 2019
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Jeffrey R. Stafford, Yunpeng Zhu, Steven Osman
  • Publication number: 20190168122
    Abstract: A method for assisting game play. The method includes monitoring game play of the user playing a gaming application, wherein the user has a defined task to accomplish, wherein the task is associated with a task type. The method includes determining a task type proficiency rule for the task type based on results of a plurality of players taking on a plurality of tasks having the task type. The method includes determining a player proficiency score for accomplishing the task based on the task type proficiency rule. The method includes determining a user predictive rate of success in accomplishing the task based on the player proficiency score, the task type proficiency rule, and the task. The method includes determining a recommendation for the user based on the user predictive rate of success.
    Type: Application
    Filed: February 5, 2019
    Publication date: June 6, 2019
    Inventors: Steven Osman, Jeffrey R. Stafford, Javier F. Rico, Michael G. Taylor, Todd S. Tokubo
  • Patent number: 10279255
    Abstract: Methods and systems for using a position of a mobile device with an integrated display as an input to a video game or other presentation are presented. Embodiments include rendering an avatar on a mobile device such that it appears to overlay a competing user in the real world. Using the mobile device's position, view direction, and the other user's mobile device position, an avatar (or vehicle, etc.) is depicted at an apparently inertially stabilized location of the other user's mobile device or body. Some embodiments may estimate the other user's head and body positions and angles and reflect them in the avatar's gestures.
    Type: Grant
    Filed: October 12, 2015
    Date of Patent: May 7, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Jeffrey R. Stafford, Yunpeng Zhu, Steven Osman
  • Publication number: 20190105558
    Abstract: To derive three dimensional (3D) position and orientation of a 3-axis (or more) magnetometer/accelerometer device (such as may be implemented in VR or AR headset or computer game controller) without line of sight constraints, a spinning magnetic field is used to discriminate and remove the external (Earth's) magnetic field from the spinning magnetic field. This reduces the problem to finding the distance to the source of the magnetic field using a calibration table (or formula), finding two angles describing the deviation of the magnetic sensor from the axis of rotation of the spinning magnetic field and the phase around this axis, and from these values deriving the orientation of the sensor.
    Type: Application
    Filed: December 11, 2018
    Publication date: April 11, 2019
    Inventors: Sergey Bashkirov, Takeo Matsukawa, Jeffrey R. Stafford
  • Patent number: 10195531
    Abstract: A method for assisting game play. The method includes monitoring game play of the user playing a gaming application, wherein the user has a defined task to accomplish, wherein the task is associated with a task type. The method includes determining a task type proficiency rule for the task type based on results of a plurality of players taking on a plurality of tasks having the task type. The method includes determining a player proficiency score for accomplishing the task based on the task type proficiency rule. The method includes determining a user predictive rate of success in accomplishing the task based on the player proficiency score, the task type proficiency rule, and the task. The method includes determining a recommendation for the user based on the user predictive rate of success.
    Type: Grant
    Filed: March 23, 2017
    Date of Patent: February 5, 2019
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Steven Osman, Jeffrey R. Stafford, Javier F. Rico, Michael G. Taylor, Todd S. Tokubo
  • Patent number: 10155154
    Abstract: To derive three dimensional (3D) position and orientation of a 3-axis (or more) magnetometer/accelerometer device (such as may be implemented in VR or AR headset or computer game controller) without line of sight constraints, a spinning magnetic field is used to discriminate and remove the external (Earth's) magnetic field from the spinning magnetic field. This reduces the problem to finding the distance to the source of the magnetic field using a calibration table (or formula), finding two angles describing the deviation of the magnetic sensor from the axis of rotation of the spinning magnetic field and the phase around this axis, and from these values deriving the orientation of the sensor.
    Type: Grant
    Filed: January 10, 2017
    Date of Patent: December 18, 2018
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Sergey Bashkirov, Takeo Matsukawa, Jeffrey R. Stafford
  • Publication number: 20180193728
    Abstract: To derive three dimensional (3D) position and orientation of a 3-axis (or more) magnetometer/accelerometer device (such as may be implemented in VR or AR headset or computer game controller) without line of sight constraints, a spinning magnetic field is used to discriminate and remove the external (Earth's) magnetic field from the spinning magnetic field. This reduces the problem to finding the distance to the source of the magnetic field using a calibration table (or formula), finding two angles describing the deviation of the magnetic sensor from the axis of rotation of the spinning magnetic field and the phase around this axis, and from these values deriving the orientation of the sensor.
    Type: Application
    Filed: January 10, 2017
    Publication date: July 12, 2018
    Inventors: Sergey Bashkirov, Takeo Matsukawa, Jeffrey R. Stafford
  • Publication number: 20180113419
    Abstract: A holographic film is encoded on a pixel-by-pixel basis by sequentially irradiating each pixel using a movable laser that directs light against a suitable object that in turn deflects the light toward the film. The film can then be used as a display for playing back demanded images using a laser or in some cases LEDs to irradiate each pixel on a pixel-by-pixel basis according to the demanded image.
    Type: Application
    Filed: October 21, 2016
    Publication date: April 26, 2018
    Inventor: Jeffrey R. Stafford
  • Publication number: 20180113418
    Abstract: An emitter laser illuminates multiple reflectors each of which produces a unique robust code, with the laser being sequentially moved between illuminating successive reflectors. The reflectors send light to a holographic film, and the laser poses can be associated with the respective codes. Subsequently, an illuminator such as another laser can illuminate the film, and a sensor positioned near the film records what code is produced, so that the code can be correlated to a laser pose with respect to the film and sensor.
    Type: Application
    Filed: October 20, 2016
    Publication date: April 26, 2018
    Inventor: Jeffrey R. Stafford
  • Publication number: 20180001205
    Abstract: A method for gaming. The method includes assigning a default game play profile to a user, wherein the default game play profile includes a default game play style that simulates human game play, and wherein the default game play profile is configured to control game play for the user based on the default game play style. The method includes monitoring a plurality of game plays of the user playing a plurality of gaming applications. The method includes generating a user game play profile of the user by adjusting the default game play style based on the plurality of game plays, wherein the user game play profile includes a user game play style customized to the user. The method includes controlling an instance of a first gaming application based on the user game play style of the user game play profile.
    Type: Application
    Filed: February 7, 2017
    Publication date: January 4, 2018
    Inventors: Steven Osman, Jeffrey R. Stafford, Javier F. Rico