Patents by Inventor Jin Fujisawa
Jin Fujisawa has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20220366765Abstract: Provided are an information processing apparatus, an information processing method, and a program capable of arousing play motivation for a game and betting motivation on a result of a competition. An information processing apparatus of the present invention includes a value providing unit that provides first value to a user who has performed betting on a result of a competition; and a benefit providing unit that provides a benefit usable in a game to the user by consuming the first value.Type: ApplicationFiled: April 27, 2021Publication date: November 17, 2022Inventors: Jin FUJISAWA, Takayuki MAGATA
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Publication number: 20220343722Abstract: It is to improve the interest of betting on the prediction for the ranking of each athlete in the target competition. A computer receives a bet on a prediction for ranking of athletes in a target competition in which a plurality of athletes participate, acquires an activity value of each athlete in the target competition, and determines whether or not prediction content of the received bet was right in view of the ranking of each athlete in the target competition determined based on the activity value of each athlete in the target competition and a correction condition for each athlete with respect to the activity value.Type: ApplicationFiled: April 12, 2021Publication date: October 27, 2022Inventors: Jin FUJISAWA, Sho SHIMIZU, Takayuki MAGATA
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Publication number: 20220230511Abstract: An information processing device is provided that communicates with a user terminal and includes a manager, receiver, and result processor, wherein the manager associates a betting right by which a winning or losing prediction can be bet for and a betting right value with user identification information. The receiver receives, from the terminal, a betting instruction by the betting right associated with the user identification information and a holding instruction.Type: ApplicationFiled: June 8, 2020Publication date: July 21, 2022Inventor: Jin FUJISAWA
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Patent number: 11103791Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: GrantFiled: January 17, 2020Date of Patent: August 31, 2021Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
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Publication number: 20200147498Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: ApplicationFiled: January 17, 2020Publication date: May 14, 2020Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME
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Patent number: 10569178Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: GrantFiled: April 17, 2018Date of Patent: February 25, 2020Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
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Patent number: 10486071Abstract: In a game server wherein a player can play a game online by operating a game terminal, and game program has two or more partial scenarios and the partial scenario has an event to be played by forming a party through two or more players, a unifier that unifies and controls scenario proceeding of the player as a challenger, a controller that controls to prohibit the unified player from executing another events, a processor that does a procedure corresponding to clearing on the player as the challenger to whom clearing of the event was judged, and a releaser that releases unification of the player classified into the challenger are provided.Type: GrantFiled: December 7, 2017Date of Patent: November 26, 2019Assignee: SQUARE ENIX CO., LTD.Inventors: Ayako Yokoyama, Naoki Yoshida, Jin Fujisawa
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Patent number: 10427041Abstract: A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game is provided. The functions include: a specifying function configured to specify an event in the video game, a set, and a basic privilege, the set being constituted by a plurality of game elements, the basic privilege being given in accordance with progress of the event using the set. The functions also include: a distributing function configured to distribute the basic privilege to the plurality of game elements in accordance with a ratio of a parameter set up to each of the plurality of game elements to a total of the parameters respectively set up to the plurality of game elements.Type: GrantFiled: December 21, 2016Date of Patent: October 1, 2019Assignee: KABUSHIKI KAISHA SQUARE ENIXInventor: Jin Fujisawa
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Patent number: 10286317Abstract: A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game is provided. A set constituted by at least one game element is used in the video game. A user owns the at least one game element in the video game. The functions include: a specifying function configured to specify an event to be carried out by the user; an organizing function configured to refer to the event to organize a recommended set, the recommended set being constituted by a game element configuration that satisfies a predetermined condition; and a displaying function configured to display an image, the image causing the user to recognize information regarding the recommended set organized by the organizing function.Type: GrantFiled: December 21, 2016Date of Patent: May 14, 2019Assignee: KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO., LTD.)Inventor: Jin Fujisawa
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Publication number: 20180229125Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: ApplicationFiled: April 17, 2018Publication date: August 16, 2018Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUA RE ENIX CO., LTD.)Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME
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Patent number: 10016680Abstract: In a network game, player characters manipulated by individual players of video game apparatuses belong to the same party to battle with an opponent character. When a player character making a special move is not present in the party, the display screen of each video game apparatus becomes a screen focusing on the player character of the player who uses this video game apparatus. When one of the player characters makes a special move, not only the display screen of the video game apparatus corresponding to this player, but also the display screens of the video game apparatuses corresponding to the other player characters in the party become screens focusing on the player character which makes the special move.Type: GrantFiled: July 13, 2017Date of Patent: July 10, 2018Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Jin Fujisawa, Takashi Anzai
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Patent number: 9975049Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: GrantFiled: March 2, 2016Date of Patent: May 22, 2018Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
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Publication number: 20180093190Abstract: In a game server wherein a player can play a game online by operating a game terminal, and game program has two or more partial scenarios and the partial scenario has an event to be played by forming a party through two or more players, a unifier that unifies and controls scenario proceeding of the player as a challenger, a controller that controls to prohibit the unified player from executing another events, a processor that does a procedure corresponding to clearing on the player as the challenger to whom clearing of the event was judged, and a releaser that releases unification of the player classified into the challenger are provided.Type: ApplicationFiled: December 7, 2017Publication date: April 5, 2018Applicant: SQUARE ENIX CO., LTD.Inventors: Ayako YOKOYAMA, Naoki YOSHIDA, Jin FUJISAWA
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Patent number: 9868064Abstract: In a game server wherein a player can play a game online by operating a game terminal, and game program has two or more partial scenarios and the partial scenario has an event to be played by forming a party through two or more players, a unifier that unifies and controls scenario proceeding of the player as a challenger, a controller that controls to prohibit the unified player from executing another events, a processor that does a procedure corresponding to clearing on the player as the challenger to whom clearing of the event was judged, and a releaser that releases unification of the player classified into the challenger are provided.Type: GrantFiled: December 29, 2014Date of Patent: January 16, 2018Assignee: SQUARE ENIX CO., LTD.Inventors: Ayako Yokoyama, Naoki Yoshida, Jin Fujisawa
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Publication number: 20170304728Abstract: In a network game, player characters manipulated by individual players of video game apparatuses belong to the same party to battle with an opponent character. When a player character making a special move is not present in the party, the display screen of each video game apparatus becomes a screen focusing on the player character of the player who uses this video game apparatus. When one of the player characters makes a special move, not only the display screen of the video game apparatus corresponding to this player, but also the display screens of the video game apparatuses corresponding to the other player characters in the party become screens focusing on the player character which makes the special move.Type: ApplicationFiled: July 13, 2017Publication date: October 26, 2017Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Jin FUJISAWA, Takashi ANZAI
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Patent number: 9731196Abstract: In a network game, player characters manipulated by individual players of video game apparatuses belong to the same party to battle with an opponent character. When a player character making a special move is not present in the party, the display screen of each video game apparatus becomes a screen focusing on the player character of the player who uses this video game apparatus. When one of the player characters makes a special move, not only the display screen of the video game apparatus corresponding to this player, but also the display screens of the video game apparatuses corresponding to the other player characters in the party become screens focusing on the player character which makes the special move.Type: GrantFiled: February 26, 2015Date of Patent: August 15, 2017Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Jin Fujisawa, Takashi Anzai
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Publication number: 20170173464Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a user terminal to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: a registering function configured to register an event in a predetermined storage region when a reserving request for the event is received, the event occurring in the video game; a controlling function configured to control the progress of the video game in a case where the event is registered; and an executing function configured to carry out the event when an execution request for the event registered in the predetermined storage region is received. The controlling function may include a function configured to control the progress of the video game as the registered event did not occur or the event was terminated.Type: ApplicationFiled: December 22, 2016Publication date: June 22, 2017Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventor: Jin FUJISAWA
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Publication number: 20170173469Abstract: A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game is provided. A set constituted by at least one game element is used in the video game. A user owns the at least one game element in the video game. The functions include: a specifying function configured to specify an event to be carried out by the user; an organizing function configured to refer to the event to organize a recommended set, the recommended set being constituted by a game element configuration that satisfies a predetermined condition; and a displaying function configured to display an image, the image causing the user to recognize information regarding the recommended set organized by the organizing function.Type: ApplicationFiled: December 21, 2016Publication date: June 22, 2017Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventor: Jin FUJISAWA
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Publication number: 20170173463Abstract: A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game is provided. The functions include: a specifying function configured to specify an event in the video game, a set, and a basic privilege, the set being constituted by a plurality of game elements, the basic privilege being given in accordance with progress of the event using the set. The functions also include: a distributing function configured to distribute the basic privilege to the plurality of game elements in accordance with a ratio of a parameter set up to each of the plurality of game elements to a total of the parameters respectively set up to the plurality of game elements.Type: ApplicationFiled: December 21, 2016Publication date: June 22, 2017Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventor: Jin FUJISAWA
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Publication number: 20160250558Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: ApplicationFiled: March 2, 2016Publication date: September 1, 2016Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME