Patents by Inventor John Hanke

John Hanke has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230102462
    Abstract: Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.
    Type: Application
    Filed: December 6, 2022
    Publication date: March 30, 2023
    Inventors: David Kornmann, Bill Kilday, Michael Steranka, Edward Wu, John Hanke, Phillip Craig Keslin, Tatsuo Nomura, Raza Ahmad, Kento Suga, Mike Quigley
  • Patent number: 11590423
    Abstract: A system provides an augmented reality (AR) experience in a parallel-reality application in which a geography of a virtual world parallels a geography of the real world. The system receives a connection request from a client device and receives a route that the client device traversed in the real world. The route comprises a plurality of locations in the real world. The system determines a plurality of virtual locations to place virtual elements at, where each virtual element corresponds to a location in the real world of the route. The system updates a global state of the AR experience to include the plurality of virtual elements at the plurality of virtual locations. The system provides, to a second client device, AR data including some of the virtual locations for display of some of the virtual elements at the corresponding locations in the real world.
    Type: Grant
    Filed: March 29, 2021
    Date of Patent: February 28, 2023
    Assignee: Niantic, Inc.
    Inventors: John Hanke, Chihiro Kanno, Yuki Sonoda, Tatsuo Nomura, Kousuke Kawahira, Kentaro Morikawa, Hiroki Asakawa, Shunsuke Uematsu, Madoka Katayama, Motoki Yano
  • Patent number: 11541315
    Abstract: Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.
    Type: Grant
    Filed: June 4, 2020
    Date of Patent: January 3, 2023
    Assignee: Niantic, Inc.
    Inventors: David Kornmann, Bill Kilday, Michael Steranka, Edward Wu, John Hanke, Phillip Craig Keslin, Tatsuo Nomura, Raza Ahmad, Kento Suga, Mike Quigley
  • Publication number: 20220305388
    Abstract: A system provides an augmented reality (AR) experience in a parallel-reality application in which a geography of a virtual world parallels a geography of the real world. The system receives a connection request from a client device and receives a route that the client device traversed in the real world. The route comprises a plurality of locations in the real world. The system determines a plurality of virtual locations to place virtual elements at, where each virtual element corresponds to a location in the real world of the route. The system updates a global state of the AR experience to include the plurality of virtual elements at the plurality of virtual locations. The system provides, to a second client device, AR data including some of the virtual locations for display of some of the virtual elements at the corresponding locations in the real world.
    Type: Application
    Filed: March 29, 2021
    Publication date: September 29, 2022
    Inventors: John Hanke, Chihiro Kanno, Yuki Sonoda, Tatsuo Nomura, Kousuke Kawahira, Kentaro Morikawa, Hiroki Asakawa, Shunsuke Uematsu, Madoka Katayama, Motoki Yano
  • Patent number: 10990638
    Abstract: Interactive geographic information systems (GIS) and techniques are disclosed that provide users with a greater degree of flexibility, utility, and information. A markup language is provided that facilitates communication between servers and clients of the interactive GIS, which enables a number of GIS features, such as network links (time-based and/or view-dependent dynamic data layers), ground overlays, screen overlays, placemarks, 3D models, and stylized GIS elements, such as geometry, icons, description balloons, polygons, and labels in the viewer by which the user sees the target area. Also, “virtual tours” of user-defined paths in the context of distributed geospatial visualization is enabled. Streaming and interactive visualization of filled polygon data are also enabled thereby allowing buildings and other such features to be provided in 3D. Also, techniques for enabling ambiguous search requests in a GIS are provided.
    Type: Grant
    Filed: February 4, 2019
    Date of Patent: April 27, 2021
    Assignee: Google LLC
    Inventors: Lawrence Greenfield, Daniel Egnor, Francois Bailly, John Hanke
  • Publication number: 20200298126
    Abstract: Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.
    Type: Application
    Filed: June 4, 2020
    Publication date: September 24, 2020
    Inventors: David Kornmann, Bill Kilday, Michael Steranka, Edward Wu, John Hanke, Phillip Craig Keslin, Tatsuo Nomura, Raza Ahmad, Kento Suga, Mike Quigley
  • Patent number: 10717005
    Abstract: Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.
    Type: Grant
    Filed: July 20, 2018
    Date of Patent: July 21, 2020
    Assignee: Niantic, Inc.
    Inventors: David Kornmann, Bill Kilday, Michael Steranka, Edward Wu, John Hanke, Phillip Craig Keslin, Tatsuo Nomura, Raza Ahmad, Kento Suga, Mike Quigley
  • Publication number: 20190171688
    Abstract: Interactive geographic information systems (GIS) and techniques are disclosed that provide users with a greater degree of flexibility, utility, and information. A markup language is provided that facilitates communication between servers and clients of the interactive GIS, which enables a number of GIS features, such as network links (time-based and/or view-dependent dynamic data layers), ground overlays, screen overlays, placemarks, 3D models, and stylized GIS elements, such as geometry, icons, description balloons, polygons, and labels in the viewer by which the user sees the target area. Also, “virtual tours” of user-defined paths in the context of distributed geospatial visualization is enabled. Streaming and interactive visualization of filled polygon data are also enabled thereby allowing buildings and other such features to be provided in 3D. Also, techniques for enabling ambiguous search requests in a GIS are provided.
    Type: Application
    Filed: February 4, 2019
    Publication date: June 6, 2019
    Inventors: Lawrence Greenfield, Daniel Egnor, Francois Bailly, John Hanke
  • Patent number: 10198521
    Abstract: Interactive geographic information systems (GIS) and techniques are disclosed that provide users with a greater degree of flexibility, utility, and information. A markup language is provided that facilitates communication between servers and clients of the interactive GIS, which enables a number of GIS features, such as network links (time-based and/or view-dependent dynamic data layers), ground overlays, screen overlays, placemarks, 3D models, and stylized GIS elements, such as geometry, icons, description balloons, polygons, and labels in the viewer by which the user sees the target area. Also, “virtual tours” of user-defined paths in the context of distributed geospatial visualization is enabled. Streaming and interactive visualization of filled polygon data are also enabled thereby allowing buildings and other such features to be provided in 3D. Also, techniques for enabling ambiguous search requests in a GIS are provided.
    Type: Grant
    Filed: June 27, 2006
    Date of Patent: February 5, 2019
    Assignee: Google LLC
    Inventors: Lawrence Greenfield, Daniel Egnor, Francois Bailly, John Hanke
  • Publication number: 20190022530
    Abstract: Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.
    Type: Application
    Filed: July 20, 2018
    Publication date: January 24, 2019
    Inventors: David Kornmann, Bill Kilday, Michael Steranka, Edward Wu, John Hanke, Phillip Craig Keslin, Tatsuo Nomura, Raza Ahmad, Kento Suga, Mike Quigley
  • Patent number: 9545565
    Abstract: A parallel reality game has a virtual world that parallels at least a portion of the real world. A captured region is identified within the virtual world that is associated with a team within the parallel reality game. A geographic region is identified within the real world corresponding to the captured region within the virtual world. Data associated with population density for at least a portion of the geographic region is accessed. A score is assigned for the captured region based on the population density.
    Type: Grant
    Filed: October 31, 2013
    Date of Patent: January 17, 2017
    Assignee: Niantic, Inc.
    Inventors: David Kornmann, Alexander Vladimirov, Chris Hibbert, Jim Wang, Charles Spirakis, John Hanke
  • Publication number: 20150169674
    Abstract: Interactive geographic information systems (GIS) and techniques are disclosed that provide users with a greater degree of flexibility, utility, and information. A markup language is provided that facilitates communication between servers and clients of the interactive GIS, which enables a number of GIS features, such as network links (time-based and/or view-dependent dynamic data layers), ground overlays, screen overlays, placemarks, 3D models, and stylized GIS elements, such as geometry, icons, description balloons, polygons, and labels in the viewer by which the user sees the target area. Also, “virtual tours” of user-defined paths in the context of distributed geospatial visualization is enabled. Streaming and interactive visualization of filled polygon data are also enabled thereby allowing buildings and other such features to be provided in 3D. Also, techniques for enabling ambiguous search requests in a GIS are provided.
    Type: Application
    Filed: June 27, 2006
    Publication date: June 18, 2015
    Inventors: Lawrence Greenfield, Daniel Egnor, Francois Bailly, John Hanke
  • Patent number: 7784123
    Abstract: A system and method for occluding potential entrapment zones in a bed. The system includes a head-end assembly with a head-end cover enclosing a head-end pad and a pair of reinforcing end members. The system also includes a torso assembly, a leg assembly and a foot-end assembly with covers enclosing pads and reinforcing members.
    Type: Grant
    Filed: December 10, 2007
    Date of Patent: August 31, 2010
    Assignee: KCI Licensing, Inc.
    Inventors: Justin Long, Maria T. Tejeda, John Hanke, Olga Garibay
  • Patent number: 7784124
    Abstract: A system and method for occluding potential entrapment zones in a bed. The system may include a head-end assembly with a head-end cover enclosing a head-end pad, and a foot-end assembly with covers enclosing pads. The system may further include a pair of walls extending between the head-end assembly and the foot-end assembly. The walls may include inflatable members.
    Type: Grant
    Filed: December 10, 2007
    Date of Patent: August 31, 2010
    Assignee: KCI Licensing, Inc.
    Inventors: Justin Long, John Hanke, John Vrzalik
  • Patent number: 7636969
    Abstract: A system and method for occluding potential entrapment zones in a bed. The system includes a head-end assembly with a head-end cover enclosing a head-end pad, and a torso assembly with a pair of covers each enclosing a pair of pads. The system also includes a leg assembly with a cover enclosing pads and a foot-end assembly with covers enclosing pads. The system further includes multiple sets of coupling members that couple the covers together.
    Type: Grant
    Filed: December 10, 2007
    Date of Patent: December 29, 2009
    Assignee: KCI Licensing, Inc.
    Inventors: Justin Long, Maria T. Tejeda, John Hanke, Olga Garibay
  • Publication number: 20090144908
    Abstract: A system and method for occluding potential entrapment zones in a bed. The system may include a head-end assembly with a head-end cover enclosing a head-end pad, and a foot-end assembly with covers enclosing pads. The system may further include a pair of walls extending between the head-end assembly and the foot-end assembly. The walls may include inflatable members.
    Type: Application
    Filed: December 10, 2007
    Publication date: June 11, 2009
    Inventors: Justin Long, John Hanke, John Vrzalik
  • Publication number: 20090049609
    Abstract: A system and method for occluding potential entrapment zones in a bed. The system includes a head-end assembly with a head-end cover enclosing a head-end pad and a pair of reinforcing end members. The system also includes a torso assembly, a leg assembly and a foot-end assembly with covers enclosing pads and reinforcing members.
    Type: Application
    Filed: December 10, 2007
    Publication date: February 26, 2009
    Inventors: Justin Long, Maria T. Tejeda, John Hanke, Olga Garibay
  • Publication number: 20090049614
    Abstract: A system and method for occluding potential entrapment zones in a bed. The system includes a head-end assembly with a head-end cover enclosing a head-end pad, and a torso assembly with a pair of covers each enclosing a pair of pads. The system also includes a leg assembly with a cover enclosing pads and a foot-end assembly with covers enclosing pads. The system further includes multiple sets of coupling members that couple the covers together.
    Type: Application
    Filed: December 10, 2007
    Publication date: February 26, 2009
    Inventors: Justin Long, Maria T. Tejeda, John Hanke, Olga Garibay