Patents by Inventor John W. Berendsen

John W. Berendsen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8031204
    Abstract: Systems and methods used for bilinear texture filtering may also be used to perform font filtering. Font data stored as a texture is read from memory in blocks that are coarsely aligned. Font alignment units may be used to provide a finely aligned region of the font data within a font filter footprint. The finely aligned region is then filtered using bilinear filtering to produce font coverage information representing a grayscale value for a pixel. Using existing bilinear filtering engines in conjunction with font alignment and sample units reduces the need for having a specific engine to perform each of the font filtering operations, possibly saving die area in a graphics system.
    Type: Grant
    Filed: June 21, 2007
    Date of Patent: October 4, 2011
    Assignee: NVIDIA Corporation
    Inventors: Paul S. Heckbert, John W. Berendsen
  • Patent number: 7884831
    Abstract: Circuits, methods, and apparatus that provide texture caches and related circuits that store and retrieve texels in a fast and efficient manner. One such texture circuit provides an increased number of bilerps for each pixel in a group of pixels, particularly when trilinear or aniso filtering is needed. For trilinear filtering, texels in a first and second level of detail are retrieved for a number of pixels during a clock cycle. When aniso filtering is performed, multiple bilerps can be retrieved for each of a number of pixels during one clock cycle.
    Type: Grant
    Filed: January 19, 2010
    Date of Patent: February 8, 2011
    Assignee: NVIDIA Corporation
    Inventors: Alexander L. Minkin, Joel J. McCormack, Paul S. Heckbert, Michael J. M. Toksvig, Luke Y. Chang, Karim Abdalla, Bo Hong, John W. Berendsen, Walter Donavan, Emmett M. Kilgariff
  • Publication number: 20100118043
    Abstract: Circuits, methods, and apparatus that provide texture caches and related circuits that store and retrieve texels in a fast and efficient manner. One such texture circuit provides an increased number of bilerps for each pixel in a group of pixels, particularly when trilinear or aniso filtering is needed. For trilinear filtering, texels in a first and second level of detail are retrieved for a number of pixels during a clock cycle. When aniso filtering is performed, multiple bilerps can be retrieved for each of a number of pixels during one clock cycle.
    Type: Application
    Filed: January 19, 2010
    Publication date: May 13, 2010
    Applicant: NVIDIA Corporation
    Inventors: Alexander L. Minkin, Joel J. McCormack, Paul S. Heckbert, Michael J.M. Toksvig, Luke Y. Chang, Karim Abdalla, Bo Hong, John W. Berendsen, Walter Donavan, Emmett M. Kilgariff
  • Patent number: 7649538
    Abstract: Circuits, methods, and apparatus that provide texture caches and related circuits that store and retrieve texels in a fast and efficient manner. One such texture circuit provides an increased number of bilerps for each pixel in a group of pixels, particularly when trilinear or aniso filtering is needed. For trilinear filtering, texels in a first and second level of detail are retrieved for a number of pixels during a clock cycle. When aniso filtering is performed, multiple bilerps can be retrieved for each of a number of pixels during one clock cycle.
    Type: Grant
    Filed: November 3, 2006
    Date of Patent: January 19, 2010
    Assignee: NVIDIA Corporation
    Inventors: Alexander L. Minkin, Joel J. McCormack, Paul S. Heckbert, Michael J. M. Toksvig, Luke Y. Chang, Karim Abdalla, Bo Hong, John W. Berendsen, Walter Donovan, Emmett M. Kilgariff
  • Patent number: 7522173
    Abstract: Systems and methods for processing linear colorspace data may be reused to process nonlinear colorspace data at a comparable performance level while maintaining the precision of the nonlinear colorspace data. Nonlinear colorspace data is converted to a compact floating point format in a linear colorspace used by conventional graphics processors. The compact floating point format includes an 8 bit explicit mantissa (without an implied leading one) and a 3 bit exponent to maintain the precision of the nonlinear colorspace data. The 8 bit mantissa may be processed by conventional texture filtering units designed to process 8 bit (fixed or floating point) color values. The 3 bit exponent may by processed by conventional texture filtering units designed to process floating point color values.
    Type: Grant
    Filed: February 23, 2006
    Date of Patent: April 21, 2009
    Assignee: NVIDIA Corporation
    Inventor: John W. Berendsen
  • Patent number: 7490208
    Abstract: Architecture for compact multi-ported register file is disclosed. In an embodiment, a register file comprises a single-port random access memory (RAM). The single-port RAM comprises a single port for read operations and for write operations. Either a single read or a single write operation is performed for a given clock via the single port. Moreover, the single-port RAM serially performs N read operations and M write operations associated with a data group using a clock phase of (N+M) clock phases generated from a clock. In another embodiment, a semiconductor device includes the architecture for compact multi-ported register file. The semiconductor device comprises a plurality of register files. Each register file comprises a RAM comprising a port for read operations and for write operations. Moreover, each RAM serially performs N read operations and M write operations associated with one of a plurality of data groups using a corresponding clock phase of (N+M) clock phases generated from a clock.
    Type: Grant
    Filed: October 5, 2004
    Date of Patent: February 10, 2009
    Assignee: Nvidia Corporation
    Inventors: Lordson Yue, John W. Berendsen, Karim M. Abdalla, Rui M. Bastos, Radoslav Danilak