Patents by Inventor Jonathan Levene

Jonathan Levene has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7808509
    Abstract: The invention provides methods of protecting selected regions of an image from subsequent modification during the operation of a graphics application. The methods allow a user to select a region of an image to protect, and to assign a level of protection to the selected region. Subsequent brush strokes in the region are then attenuated according to the assigned level of protection and blended into the image without artifacts caused by overlapping strokes. The invention also provides a method of blending individual strokes into a texture without segmentation artifacts.
    Type: Grant
    Filed: March 24, 2008
    Date of Patent: October 5, 2010
    Assignee: SensAble Technologies, Inc.
    Inventors: Jonathan Levene, Joshua Handley, Brandon Itkowitz
  • Publication number: 20090033660
    Abstract: The invention provides texture mapping techniques that facilitate interactive painting of a three-dimensional virtual surface by a user in object space, without requiring global parameterization. The texture mapping techniques feature rendering texture for a given virtual object using a plurality of composite textures, each formed by blending collapsible texture layers. Texture coordinates in texture space are derived using information determined at the time of surface mesh generation. The invention features dynamic texture allocation and deallocation, allowing a user to interactively modify the shape of a painted, three-dimensional model. Finally, the invention features an architecture for combined graphical rendering and haptic rendering of a virtual object, allowing a user to experience force feedback during the painting of the object in object space.
    Type: Application
    Filed: March 27, 2008
    Publication date: February 5, 2009
    Applicant: Sensable Technologies, Inc.
    Inventors: Jonathan Levene, Marc Midura, Joshua Handley
  • Publication number: 20090027411
    Abstract: The invention provides methods of protecting selected regions of an image from subsequent modification during the operation of a graphics application. The methods allow a user to select a region of an image to protect, and to assign a level of protection to the selected region. Subsequent brush strokes in the region are then attenuated according to the assigned level of protection and blended into the image without artifacts caused by overlapping strokes. The invention also provides a method of blending individual strokes into a texture without segmentation artifacts.
    Type: Application
    Filed: March 24, 2008
    Publication date: January 29, 2009
    Applicant: Sensable Technologies, Inc.
    Inventors: Jonathan Levene, Joshua Handley, Brandon Itkowitz
  • Patent number: 7400331
    Abstract: The invention provides texture mapping techniques that facilitate interactive painting of a three-dimensional virtual surface by a user in object space, without requiring global parameterization. The texture mapping techniques feature rendering texture for a given virtual object using a plurality of composite textures, each formed by blending collapsible texture layers. Texture coordinates in texture space are derived using information determined at the time of surface mesh generation. The invention features dynamic texture allocation and deallocation, allowing a user to interactively modify the shape of a painted, three-dimensional model. Finally, the invention features an architecture for combined graphical rendering and haptic rendering of a virtual object, allowing a user to experience force feedback during the painting of the object in object space.
    Type: Grant
    Filed: June 26, 2006
    Date of Patent: July 15, 2008
    Assignee: SensAble Technologies, Inc.
    Inventors: Jonathan Levene, Marc Midura, Joshua Handley
  • Patent number: 7382378
    Abstract: The invention provides methods of protecting selected regions of an image from subsequent modification during the operation of a graphics application. The methods allow a user to select a region of an image to protect, and to assign a level of protection to the selected region. Subsequent brush strokes in the region are then attenuated according to the assigned level of protection and blended into the image without artifacts caused by overlapping strokes. The invention also provides a method of blending individual strokes into a texture without segmentation artifacts.
    Type: Grant
    Filed: October 30, 2003
    Date of Patent: June 3, 2008
    Assignee: SensAble Technologies, Inc.
    Inventors: Jonathan Levene, Joshua Handley, Brandon Itkowitz
  • Publication number: 20070018993
    Abstract: The invention provides texture mapping techniques that facilitate interactive painting of a three-dimensional virtual surface by a user in object space, without requiring global parameterization. The texture mapping techniques feature rendering texture for a given virtual object using a plurality of composite textures, each formed by blending collapsible texture layers. Texture coordinates in texture space are derived using information determined at the time of surface mesh generation. The invention features dynamic texture allocation and deallocation, allowing a user to interactively modify the shape of a painted, three-dimensional model. Finally, the invention features an architecture for combined graphical rendering and haptic rendering of a virtual object, allowing a user to experience force feedback during the painting of the object in object space.
    Type: Application
    Filed: June 26, 2006
    Publication date: January 25, 2007
    Applicant: SensAble Technologies, Inc.
    Inventors: Jonathan Levene, Marc Midura, Joshua Handley
  • Patent number: 7095418
    Abstract: The invention provides texture mapping techniques that facilitate interactive painting of a three-dimensional virtual surface by a user in object space, without requiring global parameterization. The texture mapping techniques feature rendering texture for a given virtual object using a plurality of composite textures, each formed by blending collapsible texture layers. Texture coordinates in texture space are derived using information determined at the time of surface mesh generation. The invention features dynamic texture allocation and deallocation, allowing a user to interactively modify the shape of a painted, three-dimensional model. Finally, the invention features an architecture for combined graphical rendering and haptic rendering of a virtual object, allowing a user to experience force feedback during the painting of the object in object space.
    Type: Grant
    Filed: October 30, 2003
    Date of Patent: August 22, 2006
    Assignee: SensAble Technologies, Inc.
    Inventors: Jonathan Levene, Marc Midura, Joshua Handley
  • Publication number: 20050168476
    Abstract: The invention provides methods of protecting selected regions of an image from subsequent modification during the operation of a graphics application. The methods allow a user to select a region of an image to protect, and to assign a level of protection to the selected region. Subsequent brush strokes in the region are then attenuated according to the assigned level of protection and blended into the image without artifacts caused by overlapping strokes. The invention also provides a method of blending individual strokes into a texture without segmentation artifacts.
    Type: Application
    Filed: October 30, 2003
    Publication date: August 4, 2005
    Applicant: SensAble Technologies, Inc.
    Inventors: Jonathan Levene, Joshua Handley, Brandon Itkowitz
  • Publication number: 20050093874
    Abstract: The invention provides texture mapping techniques that facilitate interactive painting of a three-dimensional virtual surface by a user in object space, without requiring global parameterization. The texture mapping techniques feature rendering texture for a given virtual object using a plurality of composite textures, each formed by blending collapsible texture layers. Texture coordinates in texture space are derived using information determined at the time of surface mesh generation. The invention features dynamic texture allocation and deallocation, allowing a user to interactively modify the shape of a painted, three-dimensional model. Finally, the invention features an architecture for combined graphical rendering and haptic rendering of a virtual object, allowing a user to experience force feedback during the painting of the object in object space.
    Type: Application
    Filed: October 30, 2003
    Publication date: May 5, 2005
    Applicant: SensAble Technologies, Inc.
    Inventors: Jonathan Levene, Marc Midura, Joshua Handley