Patents by Inventor Jonathan Levene
Jonathan Levene has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 7808509Abstract: The invention provides methods of protecting selected regions of an image from subsequent modification during the operation of a graphics application. The methods allow a user to select a region of an image to protect, and to assign a level of protection to the selected region. Subsequent brush strokes in the region are then attenuated according to the assigned level of protection and blended into the image without artifacts caused by overlapping strokes. The invention also provides a method of blending individual strokes into a texture without segmentation artifacts.Type: GrantFiled: March 24, 2008Date of Patent: October 5, 2010Assignee: SensAble Technologies, Inc.Inventors: Jonathan Levene, Joshua Handley, Brandon Itkowitz
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Publication number: 20090033660Abstract: The invention provides texture mapping techniques that facilitate interactive painting of a three-dimensional virtual surface by a user in object space, without requiring global parameterization. The texture mapping techniques feature rendering texture for a given virtual object using a plurality of composite textures, each formed by blending collapsible texture layers. Texture coordinates in texture space are derived using information determined at the time of surface mesh generation. The invention features dynamic texture allocation and deallocation, allowing a user to interactively modify the shape of a painted, three-dimensional model. Finally, the invention features an architecture for combined graphical rendering and haptic rendering of a virtual object, allowing a user to experience force feedback during the painting of the object in object space.Type: ApplicationFiled: March 27, 2008Publication date: February 5, 2009Applicant: Sensable Technologies, Inc.Inventors: Jonathan Levene, Marc Midura, Joshua Handley
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Publication number: 20090027411Abstract: The invention provides methods of protecting selected regions of an image from subsequent modification during the operation of a graphics application. The methods allow a user to select a region of an image to protect, and to assign a level of protection to the selected region. Subsequent brush strokes in the region are then attenuated according to the assigned level of protection and blended into the image without artifacts caused by overlapping strokes. The invention also provides a method of blending individual strokes into a texture without segmentation artifacts.Type: ApplicationFiled: March 24, 2008Publication date: January 29, 2009Applicant: Sensable Technologies, Inc.Inventors: Jonathan Levene, Joshua Handley, Brandon Itkowitz
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Patent number: 7400331Abstract: The invention provides texture mapping techniques that facilitate interactive painting of a three-dimensional virtual surface by a user in object space, without requiring global parameterization. The texture mapping techniques feature rendering texture for a given virtual object using a plurality of composite textures, each formed by blending collapsible texture layers. Texture coordinates in texture space are derived using information determined at the time of surface mesh generation. The invention features dynamic texture allocation and deallocation, allowing a user to interactively modify the shape of a painted, three-dimensional model. Finally, the invention features an architecture for combined graphical rendering and haptic rendering of a virtual object, allowing a user to experience force feedback during the painting of the object in object space.Type: GrantFiled: June 26, 2006Date of Patent: July 15, 2008Assignee: SensAble Technologies, Inc.Inventors: Jonathan Levene, Marc Midura, Joshua Handley
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Patent number: 7382378Abstract: The invention provides methods of protecting selected regions of an image from subsequent modification during the operation of a graphics application. The methods allow a user to select a region of an image to protect, and to assign a level of protection to the selected region. Subsequent brush strokes in the region are then attenuated according to the assigned level of protection and blended into the image without artifacts caused by overlapping strokes. The invention also provides a method of blending individual strokes into a texture without segmentation artifacts.Type: GrantFiled: October 30, 2003Date of Patent: June 3, 2008Assignee: SensAble Technologies, Inc.Inventors: Jonathan Levene, Joshua Handley, Brandon Itkowitz
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Publication number: 20070018993Abstract: The invention provides texture mapping techniques that facilitate interactive painting of a three-dimensional virtual surface by a user in object space, without requiring global parameterization. The texture mapping techniques feature rendering texture for a given virtual object using a plurality of composite textures, each formed by blending collapsible texture layers. Texture coordinates in texture space are derived using information determined at the time of surface mesh generation. The invention features dynamic texture allocation and deallocation, allowing a user to interactively modify the shape of a painted, three-dimensional model. Finally, the invention features an architecture for combined graphical rendering and haptic rendering of a virtual object, allowing a user to experience force feedback during the painting of the object in object space.Type: ApplicationFiled: June 26, 2006Publication date: January 25, 2007Applicant: SensAble Technologies, Inc.Inventors: Jonathan Levene, Marc Midura, Joshua Handley
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Patent number: 7095418Abstract: The invention provides texture mapping techniques that facilitate interactive painting of a three-dimensional virtual surface by a user in object space, without requiring global parameterization. The texture mapping techniques feature rendering texture for a given virtual object using a plurality of composite textures, each formed by blending collapsible texture layers. Texture coordinates in texture space are derived using information determined at the time of surface mesh generation. The invention features dynamic texture allocation and deallocation, allowing a user to interactively modify the shape of a painted, three-dimensional model. Finally, the invention features an architecture for combined graphical rendering and haptic rendering of a virtual object, allowing a user to experience force feedback during the painting of the object in object space.Type: GrantFiled: October 30, 2003Date of Patent: August 22, 2006Assignee: SensAble Technologies, Inc.Inventors: Jonathan Levene, Marc Midura, Joshua Handley
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Publication number: 20050168476Abstract: The invention provides methods of protecting selected regions of an image from subsequent modification during the operation of a graphics application. The methods allow a user to select a region of an image to protect, and to assign a level of protection to the selected region. Subsequent brush strokes in the region are then attenuated according to the assigned level of protection and blended into the image without artifacts caused by overlapping strokes. The invention also provides a method of blending individual strokes into a texture without segmentation artifacts.Type: ApplicationFiled: October 30, 2003Publication date: August 4, 2005Applicant: SensAble Technologies, Inc.Inventors: Jonathan Levene, Joshua Handley, Brandon Itkowitz
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Publication number: 20050093874Abstract: The invention provides texture mapping techniques that facilitate interactive painting of a three-dimensional virtual surface by a user in object space, without requiring global parameterization. The texture mapping techniques feature rendering texture for a given virtual object using a plurality of composite textures, each formed by blending collapsible texture layers. Texture coordinates in texture space are derived using information determined at the time of surface mesh generation. The invention features dynamic texture allocation and deallocation, allowing a user to interactively modify the shape of a painted, three-dimensional model. Finally, the invention features an architecture for combined graphical rendering and haptic rendering of a virtual object, allowing a user to experience force feedback during the painting of the object in object space.Type: ApplicationFiled: October 30, 2003Publication date: May 5, 2005Applicant: SensAble Technologies, Inc.Inventors: Jonathan Levene, Marc Midura, Joshua Handley