Patents by Inventor Jonathon Burnham Cobb
Jonathon Burnham Cobb has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
-
Publication number: 20240004545Abstract: Systems and methods for attaching a virtual input device to a virtual object in a mixed reality (MR) environment are provided. The system includes a memory, a processor communicatively coupled to the memory, and a display device. The display device is configured to display a MR environment provided by at least one application implemented by the processor. The mixed reality environment includes a virtual object corresponding to an application, and a virtual input device. The at least one application docks the virtual input device to the virtual object with an offset relative to the virtual object.Type: ApplicationFiled: September 15, 2023Publication date: January 4, 2024Inventors: Andrew Jackson KLEIN, Hendry EFFENDY, Ethan Harris ARNOWITZ, Jonathon Burnham COBB, Melissa HELLMUND VEGA, Stuart John MAYHEW, Jeremy Bruce KERSEY
-
Patent number: 11797175Abstract: Systems and methods for attaching a virtual input device to a virtual object in a mixed reality (MR) environment are provided. The system includes a memory, a processor communicatively coupled to the memory, and a display device. The display device is configured to display a MR environment provided by at least one application implemented by the processor. The mixed reality environment includes a virtual object corresponding to an application, and a virtual input device. The at least one application docks the virtual input device to the virtual object with an offset relative to the virtual object.Type: GrantFiled: February 2, 2022Date of Patent: October 24, 2023Assignee: Microsoft Technology Licensing, LLCInventors: Andrew Jackson Klein, Hendry Effendy, Ethan Harris Arnowitz, Jonathon Burnham Cobb, Melissa Hellmund Vega, Stuart John Mayhew, Jeremy Bruce Kersey
-
Publication number: 20230138952Abstract: Systems and methods for attaching a virtual input device to a virtual object in a mixed reality (MR) environment are provided. The system includes a memory, a processor communicatively coupled to the memory, and a display device. The display device is configured to display a MR environment provided by at least one application implemented by the processor. The mixed reality environment includes a virtual object corresponding to an application, and a virtual input device. The at least one application docks the virtual input device to the virtual object with an offset relative to the virtual object.Type: ApplicationFiled: February 2, 2022Publication date: May 4, 2023Inventors: Andrew Jackson KLEIN, Hendry EFFENDY, Ethan Harris ARNOWITZ, Jonathon Burnham COBB, Melissa HELLMUND VEGA, Stuart John MAYHEW, Jeremy Bruce KERSEY
-
Publication number: 20220157026Abstract: Various methods and systems are provided for authoring and presenting 3D presentations. Generally, an augmented or virtual reality device for each author, presenter and audience member includes 3D presentation software. During authoring mode, one or more authors can use 3D and/or 2D interfaces to generate a 3D presentation that choreographs behaviors of 3D assets into scenes and beats. During presentation mode, the 3D presentation is loaded in each user device, and 3D images of the 3D assets and corresponding asset behaviors are rendered among the user devices in a coordinated manner. As such, one or more presenters can navigate the scenes and beats of the 3D presentation to deliver the 3D presentation to one or more audience members wearing augmented reality headsets.Type: ApplicationFiled: July 23, 2021Publication date: May 19, 2022Inventors: Darren Alexander BENNETT, David J.W. SEYMOUR, Charla M. PEREIRA, Enrico William GULD, Kin Hang CHU, Julia Faye TAYLOR-HELL, Jonathon Burnham COBB, Helen Joan Hem LAM, You-Da YANG, Dean Alan WADSWORTH, Andrew Jackson KLEIN
-
Patent number: 11087548Abstract: Various methods and systems are provided for authoring and presenting 3D presentations. Generally, an augmented or virtual reality device for each author, presenter and audience member includes 3D presentation software. During authoring mode, one or more authors can use 3D and/or 2D interfaces to generate a 3D presentation that choreographs behaviors of 3D assets into scenes and beats. During presentation mode, the 3D presentation is loaded in each user device, and 3D images of the 3D assets and corresponding asset behaviors are rendered among the user devices in a coordinated manner. As such, one or more presenters can navigate the scenes and beats of the 3D presentation to deliver the 3D presentation to one or more audience members wearing augmented reality headsets.Type: GrantFiled: September 26, 2019Date of Patent: August 10, 2021Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Darren Alexander Bennett, David J. W. Seymour, Charla M. Pereira, Enrico William Guld, Kin Hang Chu, Julia Faye Taylor-Hell, Jonathon Burnham Cobb, Helen Joan Hem Lam, You-Da Yang, Dean Alan Wadsworth, Andrew Jackson Klein
-
Patent number: 11014242Abstract: Various methods and systems are provided for puppeteering in augmented reality. Generally, an augmented or virtual reality device for each user generates a virtual 3D environment comprising a virtual representation of a physical room and a 3D asset. An author can record a 3D path for a puppeteering animation of the 3D asset using a 3D interface. At the same time, a coordinated rendering of a corresponding 3D image moving along the 3D path is updated among author devices substantially in real-time. Distinct states of the 3D asset can be assigned to different portions of the 3D path, and authors can set behavior parameters to assign template behaviors such as obstacle avoidance, particle effects, path visualizations and physical effects. The behavior parameters are distributed among presenter and audience devices, and a coordinated rendering of an animation of the 3D image corresponding to the puppeteering animation is triggered.Type: GrantFiled: January 26, 2018Date of Patent: May 25, 2021Assignee: Microsoft Technology Licensing, LLCInventors: Darren Alexander Bennett, David J. W. Seymour, Charla M. Pereira, Enrico William Guld, Kin Hang Chu, Jonathon Burnham Cobb, Dean Alan Wadsworth, Weihua Huang
-
Publication number: 20200160604Abstract: Various methods and systems are provided for authoring and presenting 3D presentations. Generally, an augmented or virtual reality device for each author, presenter and audience member includes 3D presentation software. During authoring mode, one or more authors can use 3D and/or 2D interfaces to generate a 3D presentation that choreographs behaviors of 3D assets into scenes and beats. During presentation mode, the 3D presentation is loaded in each user device, and 3D images of the 3D assets and corresponding asset behaviors are rendered among the user devices in a coordinated manner. As such, one or more presenters can navigate the scenes and beats of the 3D presentation to deliver the 3D presentation to one or more audience members wearing augmented reality headsets.Type: ApplicationFiled: September 26, 2019Publication date: May 21, 2020Inventors: Darren Alexander BENNETT, David J.W. SEYMOUR, Charla M. PEREIRA, Enrico William GULD, Kin Hang CHU, Julia Faye TAYLOR-HELL, Jonathon Burnham COBB, Helen Joan Hem LAM, You-Da YANG, Dean Alan WADSWORTH, Andrew Jackson KLEIN
-
Patent number: 10438414Abstract: Various methods and systems are provided for authoring and presenting 3D presentations. Generally, an augmented or virtual reality device for each author, presenter and audience member includes 3D presentation software. During authoring mode, one or more authors can use 3D and/or 2D interfaces to generate a 3D presentation that choreographs behaviors of 3D assets into scenes and beats. During presentation mode, the 3D presentation is loaded in each user device, and 3D images of the 3D assets and corresponding asset behaviors are rendered among the user devices in a coordinated manner. As such, one or more presenters can navigate the scenes and beats of the 3D presentation to deliver the 3D presentation to one or more audience members wearing augmented reality headsets.Type: GrantFiled: January 26, 2018Date of Patent: October 8, 2019Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Darren Alexander Bennett, David J. W. Seymour, Charla M. Pereira, Enrico William Guld, Kin Hang Chu, Julia Faye Taylor-Hell, Jonathon Burnham Cobb, Helen Joan Hem Lam, You-Da Yang, Dean Alan Wadsworth, Andrew Jackson Klein
-
Publication number: 20190236842Abstract: Various methods and systems are provided for authoring and presenting 3D presentations. Generally, an augmented or virtual reality device for each author, presenter and audience member includes 3D presentation software. During authoring mode, one or more authors can use 3D and/or 2D interfaces to generate a 3D presentation that choreographs behaviors of 3D assets into scenes and beats. During presentation mode, the 3D presentation is loaded in each user device, and 3D images of the 3D assets and corresponding asset behaviors are rendered among the user devices in a coordinated manner. As such, one or more presenters can navigate the scenes and beats of the 3D presentation to deliver the 3D presentation to one or more audience members wearing augmented reality headsets.Type: ApplicationFiled: January 26, 2018Publication date: August 1, 2019Inventors: Darren Alexander BENNETT, David J.W. SEYMOUR, Charla M. PEREIRA, Enrico William GULD, Kin Hang CHU, Julia Faye TAYLOR-HELL, Jonathon Burnham COBB, Helen Joan Hem LAM, You-Da YANG, Dean Alan WADSWORTH, Andrew Jackson KLEIN
-
Publication number: 20190232500Abstract: Various methods and systems are provided for puppeteering in augmented reality. Generally, an augmented or virtual reality device for each user generates a virtual 3D environment comprising a virtual representation of a physical room and a 3D asset. An author can record a 3D path for a puppeteering animation of the 3D asset using a 3D interface. At the same time, a coordinated rendering of a corresponding 3D image moving along the 3D path is updated among author devices substantially in real-time. Distinct states of the 3D asset can be assigned to different portions of the 3D path, and authors can set behavior parameters to assign template behaviors such as obstacle avoidance, particle effects, path visualizations and physical effects. The behavior parameters are distributed among presenter and audience devices, and a coordinated rendering of an animation of the 3D image corresponding to the puppeteering animation is triggered.Type: ApplicationFiled: January 26, 2018Publication date: August 1, 2019Inventors: Darren Alexander BENNETT, David J.W. SEYMOUR, Charla M. PEREIRA, Enrico William GULD, Kin Hang CHU, Jonathon Burnham COBB, Dean Alan WADSWORTH, Weihua HUANG