Patents by Inventor Joshua B. Lando

Joshua B. Lando has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240163340
    Abstract: An audio session management method may involve: determining, by an audio session manager, one or more first media engine capabilities of a first media engine of a first smart audio device, the first media engine being configured for managing one or more audio media streams received by the first smart audio device and for performing first smart audio device signal processing for the one or more audio media streams according to a first media engine sample clock; receiving, by the audio session manager and via a first application communication link, first application control signals from the first application; and controlling the first smart audio device according to the first media engine capabilities, by the audio session manager, via first audio session management control signals transmitted to the first smart audio device via a first smart audio device communication link and without reference to the first media engine sample clock.
    Type: Application
    Filed: January 17, 2024
    Publication date: May 16, 2024
    Applicants: DOLBY LABORATORIES LICENSING CORPORATION, Dolby International AB
    Inventors: Glenn N. Dickins, Mark R.P. Thomas, Alan J. Seefeldt, Joshua B. Lando, Daniel Arteaga, Carlos Medaglia Dyonisio, David Gunawan, Richard J. Cartwright, Christopher Graham Hines
  • Patent number: 11968268
    Abstract: An audio session management method may involve: determining, by an audio session manager, one or more first media engine capabilities of a first media engine of a first smart audio device, the first media engine being configured for managing one or more audio media streams received by the first smart audio device and for performing first smart audio device signal processing for the one or more audio media streams according to a first media engine sample clock; receiving, by the audio session manager and via a first application communication link, first application control signals from the first application; and controlling the first smart audio device according to the first media engine capabilities, by the audio session manager, via first audio session management control signals transmitted to the first smart audio device via a first smart audio device communication link and without reference to the first media engine sample clock.
    Type: Grant
    Filed: July 28, 2020
    Date of Patent: April 23, 2024
    Assignees: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Glenn N. Dickins, Mark R. P. Thomas, Alan J. Seefeldt, Joshua B. Lando, Daniel Arteaga, Carlos Medaglia Dyonisio, David Gunawan, Richard J. Cartwright, Christopher Graham Hines
  • Publication number: 20240114309
    Abstract: Some examples involve rendering received audio data by determining a first relative activation of a set of loudspeakers in an environment according to a first rendering configuration corresponding to a first set of speaker activations, receiving a first rendering transition indication indicating a transition from the first rendering configuration to a second rendering configuration and determining a second set of speaker activations corresponding to a simplified version of the second rendering configuration. Some examples involve performing a first transition from the first set of speaker activations to the second set of speaker activations, determining a third set of speaker activations corresponding to a complete version of the second rendering configuration and performing a second transition to the third set of speaker activations without requiring completion of the first transition.
    Type: Application
    Filed: December 2, 2021
    Publication date: April 4, 2024
    Applicant: DOLBY LABORATORIES LICENSING CORPORATION
    Inventors: Joshua B. LANDO, Alan J. SEEFELDT
  • Publication number: 20230319190
    Abstract: An audio processing method may involve receiving output signals from each microphone of a plurality of microphones in an audio environment, the output signals corresponding to a current utterance of a person and determining, based on the output signals, one or more aspects of context information relating to the person, including an estimated current proximity of the person to one or more microphone locations. The method may involve selecting two or more loudspeaker-equipped audio devices based, at least in part, on the one or more aspects of the context information, determining one or more types of audio processing changes to apply to audio data being rendered to loudspeaker feed signals for the audio devices and causing one or more types of audio processing changes to be applied. In some examples, the audio processing changes have the effect of increasing a speech to echo ratio at one or more microphones.
    Type: Application
    Filed: July 29, 2020
    Publication date: October 5, 2023
    Applicants: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Glenn N. DICKINS, Christopher Graham HINES, David GUNAWAN, Richard J. CARTWRIGHT, Alan J. SEEFELDT, Daniel Arteaga, Mark R.P. THOMAS, Joshua B. LANDO
  • Publication number: 20230208921
    Abstract: An audio session management method may involve: determining, by an audio session manager, one or more first media engine capabilities of a first media engine of a first smart audio device, the first media engine being configured for managing one or more audio media streams received by the first smart audio device and for performing first smart audio device signal processing for the one or more audio media streams according to a first media engine sample clock; receiving, by the audio session manager and via a first application communication link, first application control signals from the first application; and controlling the first smart audio device according to the first media engine capabilities, by the audio session manager, via first audio session management control signals transmitted to the first smart audio device via a first smart audio device communication link and without reference to the first media engine sample clock.
    Type: Application
    Filed: July 28, 2020
    Publication date: June 29, 2023
    Applicants: DOLBY INTERNATIONAL AB, DOLBY LABORATORIES LICENSING CORPORATION
    Inventors: Glenn N. Dickins, Mark Richard Paul Thomas, Alan J. Seefeldt, Joshua B. Lando, Daniel Arteaga, Carlos Medaglia Dyonisio, David Gunawan, Richard J. Cartwright, Christopher Graham Hines
  • Publication number: 20220360899
    Abstract: Individual loudspeaker dynamics processing configuration data, for each of a plurality of loudspeakers of a listening environment, may be obtained. Listening environment dynamics processing configuration data may be determined, based on the individual loudspeaker dynamics processing configuration data. Dynamics processing may be performed on received audio data based on the listening environment dynamics processing configuration data, to generate processed audio data. The processed audio data may be rendered for reproduction via a set of loudspeakers that includes at least some of the plurality of loudspeakers, to produce rendered audio signals. The rendered audio signals may be provided to, and reproduced by, the set of loudspeakers.
    Type: Application
    Filed: July 27, 2020
    Publication date: November 10, 2022
    Applicants: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Alan J. Seefeldt, Joshua B. Lando, Daniel Arteaga
  • Publication number: 20220345820
    Abstract: An audio session management method for an audio environment having multiple audio devices may involve receiving, from a first device implementing a first application and by a device implementing an audio session manager, a first route initiation request to initiate a first route for a first audio session. The first route initiation request may indicate a first audio source and a first audio environment destination. The first audio environment destination may correspond with at least a first person in the audio environment, but in some instances will not indicate an audio device. The method may involve establishing a first route corresponding to the first route initiation request. Establishing the first route may involve determining a first location of at least the first person in the audio environment, determining at least one audio device for a first stage of the first audio session and initiating or scheduling the first audio session.
    Type: Application
    Filed: July 27, 2020
    Publication date: October 27, 2022
    Applicants: DOLBY LABORATORIES LICENSING CORPORATION, DOLBY INTERNATIONAL AB
    Inventors: Glenn N. DICKINS, Richard J. CARTWRIGHT, David GUNAWAN, Christopher Graham HINES, Mark R. P. THOMAS, Alan J. SEEFELDT, Joshua B. LANDO, Carlos Eduardo Medaglia DYONISIO, Daniel ARTEAGA
  • Publication number: 20220337969
    Abstract: A rendering mode may be determined for received audio data, including audio signals and associated spatial data. The audio data may be rendered for reproduction via a set of loudspeakers of an environment according to the rendering mode, to produce rendered audio signals. Rendering the audio data may involve determining relative activation of a set of loudspeakers in an environment. The rendering mode may be variable between a reference spatial mode and one or more distributed spatial modes. The reference spatial mode may have an assumed listening position and orientation. In the distributed spatial mode(s), one or more elements of the audio data may each be rendered in a more spatially distributed manner than in the reference spatial mode and spatial locations of remaining elements of the audio data may be warped such that they span a rendering space of the environment more completely than in the reference spatial mode.
    Type: Application
    Filed: July 16, 2020
    Publication date: October 20, 2022
    Applicants: DOLBY LABORATORIES LICENSING CORPORATION, DOLBY INTERNATIONAL AB
    Inventors: Alan J. Seefeldt, Joshua B. Lando, Daniel Arteaga, Glenn N. Dickins, Mark Richard Paul Thomas
  • Publication number: 20220322010
    Abstract: Methods for rendering audio for playback by two or more speakers are disclosed. The audio includes one or more audio signals, each with an associated intended perceived spatial position. Relative activation of the speakers may be a cost function of a model of perceived spatial position of the audio signals when played back over the speakers, a measure of proximity of the intended perceived spatial position of the audio signals to positions of the speakers, and one or more additional dynamically configurable functions. The dynamically configurable functions may be based on at least one or more properties of the audio signals, one or more properties of the set of speakers and/or one or more external inputs.
    Type: Application
    Filed: July 25, 2020
    Publication date: October 6, 2022
    Applicants: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Alan J. Seefedlt, Joshua B. Lando, Daniel Arteaga
  • Publication number: 20220272454
    Abstract: A multi-stream rendering system and method may render and play simultaneously a plurality of audio program streams over a plurality of arbitrarily placed loudspeakers. At least one of the program streams may be a spatial mix. The rendering of said spatial mix may be dynamically modified as a function of the simultaneous rendering of one or more additional program streams. The rendering of one or more additional program streams may be dynamically modified as a function of the simultaneous rendering of the spatial mix.
    Type: Application
    Filed: July 27, 2020
    Publication date: August 25, 2022
    Applicants: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Alan J. SEEFELDT, Joshua B. LANDO, Daniel ARTEAGA, Mark R.P THOMAS, Glenn N. DICKINS
  • Patent number: 11284184
    Abstract: A method of calibrating a feedback-based noise cancellation system of an ear device may involve obtaining a measured plant response of the ear device, obtaining a reference plant response value and determining a plant response variation between the reference plant response value and a value corresponding to the measured plant response. The method may involve obtaining a measured a coupler response of the ear device, obtaining a reference coupler response value and determining a coupler response variation between the reference coupler response value and a value corresponding to the measured coupler response. The method may involve determining, based at least in part on the plant response variation and the coupler response variation, a microphone signal gain correction factor and applying the microphone signal gain correction factor to ear device microphone signals that are input to a feedback loop of the feedback-based noise cancellation system.
    Type: Grant
    Filed: July 29, 2019
    Date of Patent: March 22, 2022
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Matthew Conrad Fellers, Louis D. Fielder, Douglas Walter Hansen, Joshua B. Lando, C. Phillip Brown, Rhonda J. Wilson
  • Patent number: 11277703
    Abstract: Embodiments are described for rendering spatial audio content through a system that is configured to reflect audio off of one or more surfaces of a listening environment. The system includes an array of audio drivers distributed around a room, wherein at least one driver of the array of drivers is configured to project sound waves toward one or more surfaces of the listening environment for reflection to a listening area within the listening environment and a renderer configured to receive and process audio streams and one or more metadata sets that are associated with each of the audio streams and that specify a playback location in the listening environment.
    Type: Grant
    Filed: August 11, 2020
    Date of Patent: March 15, 2022
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Brett G. Crockett, Spencer Hooks, Alan Seefeldt, Joshua B. Lando, C. Phillip Brown, Sripal S. Mehta, Stewart Murrie
  • Publication number: 20220030373
    Abstract: Embodiments are described for a system of rendering object-based audio content through a system that includes individually addressable drivers, including at least one driver that is configured to project sound waves toward one or more surfaces within a listening environment for reflection to a listening area within the listening environment; a renderer configured to receive and process audio streams and one or more metadata sets associated with each of the audio streams and specifying a playback location of a respective audio stream; and a playback system coupled to the renderer and configured to render the audio streams to a plurality of audio feeds corresponding to the array of audio drivers in accordance with the one or more metadata sets.
    Type: Application
    Filed: October 12, 2021
    Publication date: January 27, 2022
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Sripal S. Mehta, Brett G. Crockett, Spencer Hooks, Alan Seefeldt, Christophe Chabanne, C. Phillip Brown, Joshua B. Lando, Brad Basler, Stewart Murrie
  • Patent number: 11178503
    Abstract: Embodiments are described for a system of rendering object-based audio content through a system that includes individually addressable drivers, including at least one driver that is configured to project sound waves toward one or more surfaces within a listening environment for reflection to a listening area within the listening environment; a renderer configured to receive and process audio streams and one or more metadata sets associated with each of the audio streams and specifying a playback location of a respective audio stream; and a playback system coupled to the renderer and configured to render the audio streams to a plurality of audio feeds corresponding to the array of audio drivers in accordance with the one or more metadata sets.
    Type: Grant
    Filed: August 24, 2020
    Date of Patent: November 16, 2021
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Sripal S. Mehta, Brett G. Crockett, Spencer Hooks, Alan Seefeldt, Christophe Chabanne, C. Phillip Brown, Joshua B. Lando, Brad Basler, Stewart Murrie
  • Publication number: 20210204054
    Abstract: A method of calibrating a feedback-based noise cancellation system of an ear device may involve obtaining a measured plant response of the ear device, obtaining a reference plant response value and determining a plant response variation between the reference plant response value and a value corresponding to the measured plant response. The method may involve obtaining a measured a coupler response of the ear device, obtaining a reference coupler response value and determining a coupler response variation between the reference coupler response value and a value corresponding to the measured coupler response. The method may involve determining, based at least in part on the plant response variation and the coupler response variation, a microphone signal gain correction factor and applying the microphone signal gain correction factor to ear device microphone signals that are input to a feedback loop of the feedback-based noise cancellation system.
    Type: Application
    Filed: July 29, 2019
    Publication date: July 1, 2021
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Matthew Conrad FELLERS, Louis D. FIELDER, Douglas Walter HANSEN, Joshua B. LANDO, C. Phillip BROWN, Rhonda J. WILSON
  • Patent number: 10959033
    Abstract: Embodiments are described for a system of rendering object-based audio content through a system that includes individually addressable drivers, including at least one driver that is configured to project sound waves toward one or more surfaces within a listening environment for reflection to a listening area within the listening environment; a renderer configured to receive and process audio streams and one or more metadata sets associated with each of the audio streams and specifying a playback location of a respective audio stream; and a playback system coupled to the renderer and configured to render the audio streams to a plurality of audio feeds corresponding to the array of audio drivers in accordance with the one or more metadata sets.
    Type: Grant
    Filed: July 22, 2019
    Date of Patent: March 23, 2021
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Sripal S Mehta, Brett G Crockett, S. Spencer Hooks, Alan Seefeldt, Christophe Chabanne, C. Phillip Brown, Joshua B Lando, Brad Basler, Stewart Murrie
  • Publication number: 20210029482
    Abstract: Embodiments are described for rendering spatial audio content through a system that is configured to reflect audio off of one or more surfaces of a listening environment. The system includes an array of audio drivers distributed around a room, wherein at least one driver of the array of drivers is configured to project sound waves toward one or more surfaces of the listening environment for reflection to a listening area within the listening environment and a renderer configured to receive and process audio streams and one or more metadata sets that are associated with each of the audio streams and that specify a playback location in the listening environment.
    Type: Application
    Filed: August 11, 2020
    Publication date: January 28, 2021
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Brett G. CROCKETT, Spencer HOOKS, Alan SEEFELDT, Joshua B. LANDO, C. Phillip BROWN, Sripal S. MEHTA, Stewart MURRIE
  • Publication number: 20200382892
    Abstract: Embodiments are described for a system of rendering object-based audio content through a system that includes individually addressable drivers, including at least one driver that is configured to project sound waves toward one or more surfaces within a listening environment for reflection to a listening area within the listening environment; a renderer configured to receive and process audio streams and one or more metadata sets associated with each of the audio streams and specifying a playback location of a respective audio stream; and a playback system coupled to the renderer and configured to render the audio streams to a plurality of audio feeds corresponding to the array of audio drivers in accordance with the one or more metadata sets.
    Type: Application
    Filed: August 24, 2020
    Publication date: December 3, 2020
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Sripal S. Mehta, Brett G. Crockett, Spencer Hooks, Alan Seefeldt, Christophe Chabanne, C. Phillip Brown, Joshua B. Lando, Brad Basler, Stewart Murrie
  • Patent number: 10743125
    Abstract: Embodiments are described for rendering spatial audio content through a system that is configured to reflect audio off of one or more surfaces of a listening environment. The system includes an array of audio drivers distributed around a room, wherein at least one driver of the array of drivers is configured to project sound waves toward one or more surfaces of the listening environment for reflection to a listening area within the listening environment and a renderer configured to receive and process audio streams and one or more metadata sets that are associated with each of the audio streams and that specify a playback location in the listening environment.
    Type: Grant
    Filed: September 26, 2017
    Date of Patent: August 11, 2020
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Brett G. Crockett, Spencer Hooks, Alan Seefeldt, Joshua B. Lando, C. Phillip Brown, Sripal S. Mehta, Stewart Murrie
  • Publication number: 20190349701
    Abstract: Embodiments are described for a system of rendering object-based audio content through a system that includes individually addressable drivers, including at least one driver that is configured to project sound waves toward one or more surfaces within a listening environment for reflection to a listening area within the listening environment; a renderer configured to receive and process audio streams and one or more metadata sets associated with each of the audio streams and specifying a playback location of a respective audio stream; and a playback system coupled to the renderer and configured to render the audio streams to a plurality of audio feeds corresponding to the array of audio drivers in accordance with the one or more metadata sets.
    Type: Application
    Filed: July 22, 2019
    Publication date: November 14, 2019
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Sripal S MEHTA, Brett G CROCKETT, Spencer HOOKS, Alan SEEFELDT, Christophe CHABANNE, C. Phillip BROWN, Joshua B LANDO, Brad BASLER, Stewart MURRIE