Patents by Inventor Junichi Taya

Junichi Taya has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11942040
    Abstract: In a display device having a non-rectangular display unit, occurrence of a difference in luminance between a region with a high load and a region with a low load is suppressed. A region inside the display unit is segmented into a high-load region with a high load on horizontal scanning lines (an initialization control line and a write control line) and a low-load region with a low load on horizontal scanning lines. An initialization control line and a write control line that are disposed in the high-load region are driven by a discharge driver and a scan driver, respectively. An initialization control line and a write control line that are disposed in the low-load region both are driven by, for example, the discharge driver.
    Type: Grant
    Filed: December 13, 2019
    Date of Patent: March 26, 2024
    Assignee: SHARP KABUSHIKI KAISHA
    Inventors: Makoto Yokoyama, Nobuyuki Taya, Junichi Yamada
  • Publication number: 20240042321
    Abstract: A non-transitory computer readable storage medium according to the present invention stores a computer program causing a control unit of a game device, which provides a soccer game that includes a normal shot that follows a rule that the movement speed and climb angle of a ball increase according to the duration of an operation of a left operation button of a controller, to function as the following device. That is, the computer program causes the control unit to function as a device that, when an R2 button of the controller has been pressed, decides, according to the duration of the operation of the left operation button, the movement speed and climb angle of the ball in accordance with a rule which differs from that of the normal shot, and controlling display so that the ball moves at the decided movement speed and the like, as a power shot of a kind similar to the normal shot.
    Type: Application
    Filed: October 20, 2023
    Publication date: February 8, 2024
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventors: Masatoshi OJIMA, Yuji Fujishiro, Shota Kobayashi, Yugo Kishino, Junichi Taya, Kenta Ogawa, Hideto Nishiyama, Shuto Aoyagi
  • Patent number: 11266904
    Abstract: At least one memory device of a game system stores a plurality of instructions, which, when executed by at least one processor, cause the at least one processor to: set, on a touch panel, a reception area for receiving a direction designation operation; move, in accordance with a movement of a touch position on the touch panel, an operation position in a direction corresponding to a moving direction of the touch position by a distance longer than a moving distance of the touch position; acquire a designated direction based on a direction from a reference position corresponding to the reception area to the operation position; and execute game processing based on the designated direction.
    Type: Grant
    Filed: September 26, 2019
    Date of Patent: March 8, 2022
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Masaki Nakamura, Yugo Kishino, Yuji Fujishiro, Kenta Ogawa, Hideki Yanagihara, Kei Masuda, Junichi Taya, Hideto Nishiyama, Taku Hamasaki
  • Patent number: 10857461
    Abstract: At least one processor of a game control device is configured to: acquire a movement direction of the touch position, when a touch position moves under a state in which a touch panel is being touched; execute first game processing based on the movement direction; detect that the movement direction has changed to any movement direction having an angle of a predetermined angle or more with respect to a movement direction acquired at a predetermined timing; and execute second game processing based on one of the movement direction before the change and the movement direction after the change, when the change in the movement direction is detected.
    Type: Grant
    Filed: May 15, 2019
    Date of Patent: December 8, 2020
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Masaki Nakamura, Yuji Fujishiro, Kenta Ogawa, Yugo Kishino, Kei Masuda, Junichi Taya, Hideto Nishiyama, Taku Hamasaki
  • Patent number: 10773154
    Abstract: At least one processor of a game control device is configured to: display an object on a display region, in a game in which the object is moved in accordance with an operation of a user on a touch panel; set a first region of the display region as an operation region; move the object based on the operation of the user on the operation region; and change the operation region to a second region, in which the object is prevented from being arranged at an edge portion of the second region, in a predetermined game situation, which is one of a situation in which at least a part of the object is outside the first region and a situation in which the object is arranged at an edge portion of the first region.
    Type: Grant
    Filed: May 15, 2019
    Date of Patent: September 15, 2020
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Masaki Nakamura, Yuji Fujishiro, Kenta Ogawa, Yugo Kishino, Kei Masuda, Junichi Taya, Hideto Nishiyama, Taku Hamasaki
  • Publication number: 20200038746
    Abstract: At least one memory device of a game system stores a plurality of instructions, which, when executed by at least one processor, cause the at least one processor to: set, on a touch panel, a reception area for receiving a direction designation operation; move, in accordance with a movement of a touch position on the touch panel, an operation position in a direction corresponding to a moving direction of the touch position by a distance longer than a moving distance of the touch position; acquire a designated direction based on a direction from a reference position corresponding to the reception area to the operation position; and execute game processing based on the designated direction.
    Type: Application
    Filed: September 26, 2019
    Publication date: February 6, 2020
    Inventors: Masaki NAKAMURA, Yugo KISHINO, Yuji FUJISHIRO, Kenta OGAWA, Hideki YANAGIHARA, Kei MASUDA, Junichi TAYA, Hideto NISHIYAMA, Taku HAMASAKI
  • Publication number: 20190262700
    Abstract: At least one processor of a game control device is configured to: display an object on a display region, in a game in which the object is moved in accordance with an operation of a user on a touch panel; set a first region of the display region as an operation region; move the object based on the operation of the user on the operation region; and change the operation region to a second region, in which the object is prevented from being arranged at an edge portion of the second region, in a predetermined game situation, which is one of a situation in which at least a part of the object is outside the first region and a situation in which the object is arranged at an edge portion of the first region.
    Type: Application
    Filed: May 15, 2019
    Publication date: August 29, 2019
    Inventors: Masaki NAKAMURA, Yuji FUJISHIRO, Kenta OGAWA, Yugo KISHINO, Kei MASUDA, Junichi TAYA, Hideto NISHIYAMA, Taku HAMASAKI
  • Publication number: 20190262709
    Abstract: At least one processor of a game control device is configured to: acquire a movement direction of the touch position, when a touch position moves under a state in which a touch panel is being touched; execute first game processing based on the movement direction; detect that the movement direction has changed to any movement direction having an angle of a predetermined angle or more with respect to a movement direction acquired at a predetermined timing; and execute second game processing based on one of the movement direction before the change and the movement direction after the change, when the change in the movement direction is detected.
    Type: Application
    Filed: May 15, 2019
    Publication date: August 29, 2019
    Inventors: Masaki NAKAMURA, Yuji FUJISHIRO, Kenta OGAWA, Yugo KISHINO, Kei MASUDA, Junichi TAYA, Hideto NISHIYAMA, Taku HAMASAKI
  • Patent number: 8597094
    Abstract: To provide a game device capable of improving operability for a user when a player character of an opponent team holds a moving object in a sport game to be played by a user team and the opponent team. A first marker control unit (72d) controls the position of a marker player character selected from among the player characters of the user team, based on the position of a marking target player character selected from among the player characters of the opponent team and a predetermined position. A second marker control unit (72e) controls the position of the marker player character, based on the position of the marking target player character and the position of a moving object or the position of a player character holding the moving object. The marker control switching unit (72g) switches between the first marker control unit (72d) and the second marker control unit (72e), based on a result of determination as to whether or not a predetermined switching condition is satisfied.
    Type: Grant
    Filed: July 9, 2008
    Date of Patent: December 3, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Junichi Taya
  • Patent number: 8465353
    Abstract: Provided is a game device for executing a game of a sport to be played by using a moving object including: a position acquiring section for acquiring an initial position of the moving object when the moving object starts to move in a game space; a direction acquiring section for acquiring an initial direction of the moving object when the moving object starts to move in the game space; and a movement control section for causing the moving object to start to move based on the initial position acquired by the position acquiring section and the initial direction acquired by the direction acquiring section, to thereby move the moving object, in which the movement control section changes a moving direction of the moving object a plurality of times to a moving direction determined based on an original moving direction of the moving object and a random number.
    Type: Grant
    Filed: September 13, 2010
    Date of Patent: June 18, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Koji Ishii, Junichi Taya
  • Patent number: 8251813
    Abstract: To provide an information processing device for enabling a user to select their desired number of images from among a plurality of images displayed close to one another. A trajectory obtaining unit obtains a trajectory of a position, the position being designated by the user. A selection candidate image determination unit determines images, among the plurality of images, that are surrounded by the obtained trajectory. A number of times the images determined by the selection candidate image determination unit as being surrounded by the trajectory obtained by the trajectory obtaining unit are surrounded by the trajectory is obtained. An image selection unit selects the number of images, the number corresponding to the number of times obtained by a surrounding number of times obtaining unit, from among the images determined by the selection candidate image determination unit as being surrounded by the trajectory obtained by the trajectory obtaining unit.
    Type: Grant
    Filed: December 11, 2007
    Date of Patent: August 28, 2012
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Junichi Taya
  • Publication number: 20110223998
    Abstract: To provide a game device capable of improving operability of operation means. First acquisition means (61) acquires information regarding an operation state of an operation member included in the operation means. Second acquisition means (62) acquires information regarding a change in position or posture of the operation means. First control means (63) causes an operation target to perform a first action based on a result acquired by the first acquisition means (61). Second control means (64) causes the operation target to perform a second action based on a result acquired by the second acquisition means (62).
    Type: Application
    Filed: June 30, 2009
    Publication date: September 15, 2011
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Hiroshige Asano, Kazuma Tsurumoto, Koji Ishii, Yukihiro Hojo, Kenta Ogawa, Satoshi Koyama, Tadakatsu Izumi, Shota Osaka, Junichi Taya
  • Publication number: 20110065508
    Abstract: Provided is a game device for executing a game of a sport to be played by using a moving object including: a position acquiring section for acquiring an initial position of the moving object when the moving object starts to move in a game space; a direction acquiring section for acquiring an initial direction of the moving object when the moving object starts to move in the game space; and a movement control section for causing the moving object to start to move based on the initial position acquired by the position acquiring section and the initial direction acquired by the direction acquiring section, to thereby move the moving object, in which the movement control section changes a moving direction of the moving object a plurality of times to a moving direction determined based on an original moving direction of the moving object and a random number.
    Type: Application
    Filed: September 13, 2010
    Publication date: March 17, 2011
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD
    Inventors: Koji Ishii, Junichi Taya
  • Publication number: 20100331080
    Abstract: To provide an information processing device for enabling a user to relatively readily select their desired number of images from among a plurality of images, even in a case such as when the plurality of images are displayed close to one another on a display screen. A trajectory obtaining unit (72) obtains a trajectory of a position on the display screen, the position being designated by the user. A selection candidate image determination unit (74) determines images, among the plurality of images, that are surrounded by the trajectory obtained by the trajectory obtaining unit (72). A number of times the images determined by the selection candidate image determination unit (74) as being surrounded by the trajectory obtained by the trajectory obtaining unit (72) are surrounded by the trajectory is obtained.
    Type: Application
    Filed: December 11, 2007
    Publication date: December 30, 2010
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Junichi Taya
  • Publication number: 20100267435
    Abstract: To provide a game device capable of improving operability for a user when a player character of an opponent team holds a moving object in a sport game to be played by a user team and the opponent team. A first marker control unit (72d) controls the position of a marker player character selected from among the player characters of the user team, based on the position of a marking target player character selected from among the player characters of the opponent team and a predetermined position. A second marker control unit (72e) controls the position of the marker player character, based on the position of the marking target player character and the position of a moving object or the position of a player character holding the moving object. The marker control switching unit (72g) switches between the first marker control unit (72d) and the second marker control unit (72e), based on a result of determination as to whether or not a predetermined switching condition is satisfied.
    Type: Application
    Filed: July 9, 2008
    Publication date: October 21, 2010
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Junichi Taya