Patents by Inventor Kazuma Konishi
Kazuma Konishi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 9814976Abstract: A game system allows a user to play a game in a similar way to a game machine. The game system includes a server device, a game machine, and a network terminal device. A game machine program makes a control device function as a device for making a user play a game and a device for accepting a predetermined service from the server device as well as identifying a user in cooperation with the server device. The server device is provided with a virtual game machine portion which executes the game machine program and makes a control unit thereof function as the device for making a user play the game and the device for accepting the service. The network terminal device is provided with an I/O control portion which makes the network terminal device function as a remote I/O device for the virtual game machine control portion.Type: GrantFiled: January 31, 2013Date of Patent: November 14, 2017Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Kazuma Konishi, Suguru Hamada
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Publication number: 20150157934Abstract: A game system allows a user to play a game in a similar way to a game machine. The game system includes a server device, a game machine, and a network terminal device. A game machine program makes a control device function as a device for making a user play a game and a device for accepting a predetermined service from the server device as well as identifying a user in cooperation with the server device. The server device is provided with a virtual game machine portion which executes the game machine program and makes a control unit thereof function as the device for making a user play the game and the device for accepting the service. The network terminal device is provided with an I/O control portion which makes the network terminal device function as a remote I/O device for the virtual game machine control portion.Type: ApplicationFiled: January 31, 2013Publication date: June 11, 2015Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Kazuma Konishi, Suguru Hamada
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Patent number: 8523676Abstract: A game terminal device is provided with a game environment display controlling section for issuing a transmission request to at least one of other game terminal devices via a communication cable, receiving set contents of game environments stored in storage means of the other game terminal devices having received the transmission request and displaying the received set contents on a monitor when a change to an environment setting mode is instructed by an environment mode setting section; and a game environment setting section for updating the set contents of the game environment written in the storage means of the own game terminal device to the set contents of the game environment stored in the storage means of a specified one of the other game terminal devices displayed on the monitor.Type: GrantFiled: January 19, 2007Date of Patent: September 3, 2013Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Kazuma Konishi, Masakazu Shibamiya, Yasuyuki Nagatomo, Kenichi Yamamoto
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Patent number: 8360876Abstract: A game machine includes a game progress controller, a main image display controller, a supplementary information generator, and a sub-image display controller. The game progress controller accepts operational information entered from a touch panel and from other game machines and successively obtains tile objects representing tiles of individual players. The main image display controller defines arrangement zones for the tile objects representing the tiles of the individual players within a main screen area, displays the tile objects so that patterns of tile objects of a primary player are visually recognizable, and substitutes the tile objects obtained by drawing actions for specified ones of the tile objects. The supplementary information generator generates supplementary information regarding the tile objects that are displayed in a visually recognizable fashion. The sub-image display controller displays the supplementary information in a sub-screen area located adjacent to the main screen area.Type: GrantFiled: January 26, 2010Date of Patent: January 29, 2013Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Michiaki Imachi, Takahiro Takeuchi, Masahiro Nishiyama, Yoshihiko Aramaki, Kazuma Konishi
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Patent number: 8323110Abstract: A game system is provided with a player information storage unit that stores a communication address of a communication device owned by a player, a preliminary match totaling unit that obtains a game evaluation of the player, a game history information storage unit that stores the game evaluation of each player for each game, a standard condition setting unit that sets a ranking for preliminary match passage, a monitoring unit that continuously monitors whether or not the game evaluation of each player has crossed over the standard condition, and notification means for sending, to a player for whom the monitoring means has determined according to continuous monitoring that the game evaluation has crossed over the standard condition, information to that effect to a communication device of that player.Type: GrantFiled: December 16, 2008Date of Patent: December 4, 2012Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Masakazu Shibamiya, Kazuhide Kubo, Kazuma Konishi
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Patent number: 8287350Abstract: A game management method is for executing a competition game among a plurality of client terminal devices. Players are identified before the start of the game. If an occurrence of an unusual end of the game is judged during the game, it is judged whether or not the unusual end is an unauthorized end of the game due to an unauthorized operation by the player and it is judged whether or not a penalty is to be given to the player having ended the game in an unauthorized manner. By judging with high accuracy whether or not the unusual end of the game was caused by the unauthorized operation by the player, unauthorized operations of players are suppressed and fairness is better maintained among honest players.Type: GrantFiled: February 7, 2007Date of Patent: October 16, 2012Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Kazuma Konishi, Masakazu Shibamiya, Yasuyuki Nagatomo
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Patent number: 8137190Abstract: A game server device communicably connected to a plurality of client terminal devices includes: a multiple-choice question communication control unit that obtains player capability information in information on a player who plays at a terminal device; a multiple-choice question related information storage unit that stores secondary games classified according to a player capability respectively; a multiple-choice question communication control unit that distributes to the terminal device in play a secondary game in a classification according to a capability of a player, who is in play, obtained from the terminal device; a multiple-choice question communication control unit that receives play results in regard to play of the distributed secondary game from the plurality of terminal devices; a multiple-choice question management unit that tabulates the play results received from the terminal devices respectively; and a multiple-choice question communication control unit that returns tabulated results to terminalType: GrantFiled: March 24, 2008Date of Patent: March 20, 2012Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Yasuyuki Nagatomo, Masakazu Shibamiya, Kazuma Konishi, Masahio Nishiyama
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Patent number: 8092300Abstract: A game server device, which can communicate with a plurality of game terminal devices through which registered players can play a competitive game, is provided with a rating calculation unit for calculating ratings of players for each competition; a comparison unit for comparing a mean value of ratings of all registered players and a predetermined reference value; an adjustment unit for carrying out processing to bring the means value closer to the reference value; a CPU player setting unit for setting a CPU player to an opponent player of the registered player. When the average value is smaller than the reference value, the adjustment unit sets the CPU player as an opponent player of the registered player, and sets the rating of the CPU player to be larger than its original rating of the registered player, whereas in the reverse case, the adjustment unit sets the rating of the CPU player to be smaller than the original rating in the calculation of the rating of the registered player.Type: GrantFiled: March 24, 2008Date of Patent: January 10, 2012Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Masakazu Shibamiya, Kenichi Yamamoto, Kazuma Konishi
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Publication number: 20110319172Abstract: This game system has an allocation unit (3612) for allocating players, who wish to participate in a versus game, to a game space, a log acquisition processing unit (3614) for storing, as log information, other players who played in the same game space every time the game ends, fraud determination means (3613) for performing first fraud determination processing of registering in a partnering prohibition list a team of two players determined to be suspected fraud players based on the log information, and second fraud determination processing of registering teams of a fraud player and each of the other players allocated to the same game space in the partnering prohibition list based on the log information, and a restriction unit (3617) for restricting the allocation of a team of suspected fraud players registered in the partnering prohibition list to the same game space. Whereby, the allocation of collaborators who are suspected of committing fraud to the same game space can be prevented.Type: ApplicationFiled: February 26, 2010Publication date: December 29, 2011Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Michiaki Imachi, Yasuyuki Nagatomo, Kazuma Konishi
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Publication number: 20100291999Abstract: A game server device communicably connected to a plurality of client terminal devices includes: a multiple-choice question communication control unit that obtains player capability information in information on a player who plays at a terminal device; a multiple-choice question related information storage unit that stores secondary games classified according to a player capability respectively; a multiple-choice question communication control unit that distributes to the terminal device in play a secondary game in a classification according to a capability of a player, who is in play, obtained from the terminal device; a multiple-choice question communication control unit that receives play results in regard to play of the distributed secondary game from the plurality of terminal devices; a multiple-choice question management unit that tabulates the play results received from the terminal devices respectively; and a multiple-choice question communication control unit that returns tabulated results to terminalType: ApplicationFiled: March 24, 2008Publication date: November 18, 2010Inventors: Yasuyuki Nagatomo, Masakazu Shibamiya, Kazuma Konishi, Masahiro Nishiyama
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Publication number: 20100261536Abstract: A game system is provided with a player information storage unit that stores a communication address of a communication device owned by a player, a preliminary match totaling unit that obtains a game evaluation of the player, a game history information storage unit that stores the game evaluation of each player for each game, a standard condition setting unit that sets a ranking for preliminary match passage, a monitoring unit that continuously monitors whether or not the game evaluation of each player has crossed over the standard condition, and notification means for sending, to a player for whom the monitoring means has determined according to continuous monitoring that the game evaluation has crossed over the standard condition, information to that effect to a communication device of that player.Type: ApplicationFiled: December 16, 2008Publication date: October 14, 2010Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Masakazu Shibamiya, Kazuhide Kubo, Kazuma Konishi
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Publication number: 20100227678Abstract: A game management method is for executing a competition game among a plurality of client terminal devices. Players are identified before the start of the game. If an occurrence of an unusual end of the game is judged during the game, it is judged whether or not the unusual end is an unauthorized end of the game due to an unauthorized operation by the player and it is judged whether or not a penalty is to be given to the player having ended the game in an unauthorized manner. By judging with high accuracy whether or not the unusual end of the game was caused by the unauthorized operation by the player, unauthorized operations of players are suppressed and fairness is better maintained among honest players.Type: ApplicationFiled: February 7, 2007Publication date: September 9, 2010Inventors: Kazuma Konishi, Masakazu Shibamiya, Yasuyuki Nagatomo
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Publication number: 20100227679Abstract: A game terminal device is provided with a game environment display controlling section for issuing a transmission request to at least one of other game terminal devices via a communication cable, receiving set contents of game environments stored in storage means of the other game terminal devices having received the transmission request and displaying the received set contents on a monitor when a change to an environment setting mode is instructed by an environment mode setting section; and a game environment setting section for updating the set contents of the game environment written in the storage means of the own game terminal device to the set contents of the game environment stored in the storage means of a specified one of the other game terminal devices displayed on the monitor.Type: ApplicationFiled: January 19, 2007Publication date: September 9, 2010Inventors: Kazuma Konishi, Masakazu Shibamiya, yasuyuki Nagatomo, Kenichi Yamamoto
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Publication number: 20100197394Abstract: A game machine comprises a game progress controller which accepts operational information entered from a touch panel and from other game machines and successively obtain tile objects representing tiles of individual players, a main image display controller which defines arrangement zones for the tile objects representing the tiles of the individual players within a main screen area, displays the tile objects in such a manner that types of the tile objects of a primary player are visually recognizable, and substitutes the tile objects obtained by drawing actions for specified ones of the tile objects, a supplementary information generator which generates supplementary information regarding the tile objects representing the tiles of the primary player that are displayed in a visually recognizable fashion, and a sub-image display controller which displays the supplementary information in a sub-screen area located adjacent to the main screen area.Type: ApplicationFiled: January 26, 2010Publication date: August 5, 2010Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Michiaki Imachi, Takahiro Takeuchi, Masahiro Nishiyama, Yoshihiko Aramaki, Kazuma Konishi
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Publication number: 20100151933Abstract: A game server device, which can communicate with a plurality of game terminal devices through which registered players can play a competitive game, is provided with a rating calculation unit for calculating ratings of players for each competition; a comparison unit for comparing a mean value of ratings of all registered players and a predetermined reference value; an adjustment unit for carrying out processing to bring the means value closer to the reference value; a CPU player setting unit for setting a CPU player to an opponent player of the registered player. When the average value is smaller than the reference value, the adjustment unit sets the CPU player as an opponent player of the registered player, and sets the rating of the CPU player to be larger than its original rating of the registered player, whereas in the reverse case, the adjustment unit sets the rating of the CPU player to be smaller than the original rating in the calculation of the rating of the registered player.Type: ApplicationFiled: March 24, 2008Publication date: June 17, 2010Inventors: Masakazu Shibamiya, Kenichi Yamamoto, Kazuma Konishi
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Publication number: 20080113810Abstract: A game system according to the present invention is provided with a CPU 361 including a winner determining section 361c for determining a winner advancing to the second round every time a competition game of each combination constituting the first round finishes, a combination determining section 361d for fitting the winner determined by the winner determining section 361c in a selected combination of a competition game constituting the second round, and a competition starting section 361e for instructing the start of the combination game of the second round to client terminal units 1 included in the selected combination ST if the selected combination is filled up with the competitors as a result of the additional winner fitted in the selected combination. In this way, the combinations of the next rounds can be determined in a tournament game.Type: ApplicationFiled: December 1, 2005Publication date: May 15, 2008Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Kazutaka Kubota, Yasuyuki Nagatomo, Kazuma Konishi, Masakazu Shibamiya, Shigeto Akashi, Yuuki Harano
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Publication number: 20080026836Abstract: In the present invention, a start count Ns of a game and an end count of a game finished properly Ne are compared. When the two do not agree a predetermined number of times, an error signal is generated. Based on this error signal, the game machine outputs an error display and an alarm sound to alert that an unauthorized conduct has been committed. Also, it is possible to give a penalty in a game played in the future based on the generated error signal.Type: ApplicationFiled: August 15, 2007Publication date: January 31, 2008Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Kazutaka KUBOTA, Kazuma KONISHI, Yuuki HARANO, Yoshitaka ADACHI, Satoshi UCHIYAMA, Masakazu SHIBAMIYA
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Publication number: 20070155488Abstract: A game progress administering system is provided with a participation receiving section 361a for receiving the participation in a competition game from client terminal units, a combination generating means 361b for fitting the participating terminal units in combinations of a competition game tournament, a competition starting section 361c for allotting one game space to one combination and instructing the start of the competition games in each round, and a competition ending section 361d for instructing the end of the competitions in each round in accordance with a time limit for each round up to the semifinal round and determining winning participating terminal units in accordance with the dominance in the progress statuses of the competition games.Type: ApplicationFiled: October 25, 2004Publication date: July 5, 2007Applicant: Konami Digital Enterainment Co., Ltd.Inventors: Kazutaka Kubota, Kazuma Konishi, Yuuki Harano, Hiroyuki Wada, Kazunori Itoh, Shigeto Akashi, Masahiro Nishiyama, Masakazu Shibamiya
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Publication number: 20070149287Abstract: A central server 3 (CPU 361, RAM 362) is provided with a player information storage 362a for storing player identification information in correspondence with shop identification information of belonging shops, a terminal storage 362b for storing terminal identification information in correspondence with the shop identification information, a shop information storage 362c for storing the shop identification information in correspondence with area identification information, a result tabulating section 361c for tabulating results of players for each belonging shop to determine a within-shop ranking, a shop judging section 361d for judging whether or not a shop where a client terminal unit 1 being played is installed is a belonging shop, a restricting condition judging section 361e for judging whether or not to satisfy a restricting condition that is a condition for transmitting guidance information to the client terminal units 1, and a guidance transmitting section 361f for transmitting the guidance informationType: ApplicationFiled: October 29, 2004Publication date: June 28, 2007Inventors: Kazutaka Kubota, Kazuma Konishi, Yuuki Harano, Masakazu Shibamiya, Shigeto Akashi, Masahiro Nishiyama, Hiroyuki Wada