Patents by Inventor Kei ODAGIRI

Kei ODAGIRI has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11504621
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.
    Type: Grant
    Filed: July 7, 2020
    Date of Patent: November 22, 2022
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Patent number: 11478710
    Abstract: A computer functions as: an individual performance data receiver that receives a plurality of pieces of individual performance data from two or more performer user terminals connected via a network, each of the pieces of individual performance data being generated in accordance with a performance operation by a user on the corresponding performer user terminal and transmitted during a performance; a synthetic performance data generator that generates synthetic performance data by synthesizing pieces of individual performance data in an identical time slot, of the plurality of pieces of individual performance data received from the performer user terminals, during the performance, the synthetic performance data being used to reproduce sound in which individual performance contents on the two or more performer user terminals are mixed; and a synthetic performance data transmitter that transmits the synthetic performance data to at least one appreciator user terminal connected via the network during the performa
    Type: Grant
    Filed: September 9, 2020
    Date of Patent: October 25, 2022
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Kiyotaka Akaza, Yosuke Hayashi, Kei Odagiri
  • Patent number: 11465046
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: a motion control function configured to refer to a storing section to cause an object to carry out a motion specified by the user, a series of actions (hereinafter, referred to as a “motion”) being stored in the storing section in advance, the object being to be caused to carry out the series of actions; a stopping function configured to cause the motion, which the object is carrying out, to stop on the way on the basis of an operation of the user; and a proceeding function configured to cause the video game to proceed in a state where the motion of the object is stopped on the way on the basis of the stopping function.
    Type: Grant
    Filed: September 6, 2017
    Date of Patent: October 11, 2022
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Hiroaki Ohno, Kei Odagiri
  • Patent number: 11117051
    Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.
    Type: Grant
    Filed: June 29, 2020
    Date of Patent: September 14, 2021
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Hiroaki Ohno, Kei Odagiri
  • Publication number: 20210117070
    Abstract: To provide a program capable of improving user operability. An object is determined as an object selectable if a position on a generated image, the position being specified through the input device and a position the object on a captured image have the predetermined relationship and if an obstacle object that blocks a line of sight from a reference point between the reference point and the object is not present.
    Type: Application
    Filed: September 26, 2020
    Publication date: April 22, 2021
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Kei Muta, Kei Odagiri
  • Publication number: 20210077906
    Abstract: A computer functions as: an individual performance data receiver that receives a plurality of pieces of individual performance data from two or more performer user terminals connected via a network, each of the pieces of individual performance data being generated in accordance with a performance operation by a user on the corresponding performer user terminal and transmitted during a performance; a synthetic performance data generator that generates synthetic performance data by synthesizing pieces of individual performance data in an identical time slot, of the plurality of pieces of individual performance data received from the performer user terminals, during the performance, the synthetic performance data being used to reproduce sound in which individual performance contents on the two or more performer user terminals are mixed; and a synthetic performance data transmitter that transmits the synthetic performance data to at least one appreciator user terminal connected via the network during the performa
    Type: Application
    Filed: September 9, 2020
    Publication date: March 18, 2021
    Inventors: Kiyotaka AKAZA, Yosuke HAYASHI, Kei ODAGIRI
  • Publication number: 20200330872
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.
    Type: Application
    Filed: July 7, 2020
    Publication date: October 22, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Kei ODAGIRI, Hiroaki OHNO
  • Publication number: 20200324202
    Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.
    Type: Application
    Filed: June 29, 2020
    Publication date: October 15, 2020
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Hiroaki OHNO, Kei ODAGIRI
  • Publication number: 20200254343
    Abstract: There is provided a game program causing a computer to realize a function of controlling progress of a game by imaging, with a virtual camera, a three-dimensional game space in which a plurality of objects including a player object are disposed, and displaying the game space on a display unit as a game image, the program causing the computer to execute a mode setting function of setting a display mode of a game image displayed on the display unit out of at least a normal mode and a scenery mode according to a predetermined condition, an imaging function of causing the virtual camera to perform imaging at a plurality of imaging positions in the game space in a case where the display mode is the scenery mode, and a display control function of displaying a game image captured by the virtual camera on the display unit.
    Type: Application
    Filed: April 28, 2020
    Publication date: August 13, 2020
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Kei ODAGIRI, Hiroaki OHNO
  • Patent number: 10737177
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.
    Type: Grant
    Filed: March 27, 2019
    Date of Patent: August 11, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO., LTD.)
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Patent number: 10737176
    Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.
    Type: Grant
    Filed: November 1, 2018
    Date of Patent: August 11, 2020
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Hiroaki Ohno, Kei Odagiri
  • Patent number: 10675539
    Abstract: There is provided a game program causing a computer to realize a function of controlling progress of a game by imaging, with a virtual camera, a three-dimensional game space in which a plurality of objects including a player object are disposed, and displaying the game space on a display unit as a game image, the program causing the computer to execute a mode setting function of setting a display mode of a game image displayed on the display unit out of at least a normal mode and a scenery mode according to a predetermined condition, an imaging function of causing the virtual camera to perform imaging at a plurality of imaging positions in the game space in a case where the display mode is the scenery mode, and a display control function of displaying a game image captured by the virtual camera on the display unit.
    Type: Grant
    Filed: April 4, 2016
    Date of Patent: June 9, 2020
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Publication number: 20190224567
    Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.
    Type: Application
    Filed: November 1, 2018
    Publication date: July 25, 2019
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Hiroaki OHNO, Kei ODAGIRI
  • Publication number: 20190217201
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.
    Type: Application
    Filed: March 27, 2019
    Publication date: July 18, 2019
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Kei ODAGIRI, Hiroaki OHNO
  • Patent number: 10265623
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.
    Type: Grant
    Filed: February 7, 2018
    Date of Patent: April 23, 2019
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Publication number: 20180280804
    Abstract: A non-transitory computer-readable medium including a program for causing a server to realize functions to control progress of a video game including a three-dimensional virtual space, the three-dimensional virtual space having a boundary through which a player character is allowed to move to another three-dimensional virtual space is provided. The functions include: a specifying function configured to specify a position of the player character in the three-dimensional virtual space; and a displaying function configured to change a scare of a boundary object on the basis of the position of the player character to display the boundary object, the boundary object being an object that is provided on or near the boundary. further, the displaying function includes a function configured to change a positron of the boundary object on the basis of a change in the position of the player character to display the boundary object.
    Type: Application
    Filed: March 29, 2018
    Publication date: October 4, 2018
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Hiroshi MINAGAWA, Kei MUTA, Kei ODAGIRI
  • Publication number: 20180161677
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.
    Type: Application
    Filed: February 7, 2018
    Publication date: June 14, 2018
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Kei ODAGIRI, Hiroaki OHNO
  • Patent number: 9919216
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.
    Type: Grant
    Filed: February 17, 2016
    Date of Patent: March 20, 2018
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Publication number: 20180071629
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: a motion control function configured to refer to a storing section to cause an object to carry out a motion specified by the user, a series of actions (hereinafter, referred to as a “motion”) being stored in the storing section in advance, the object being to be caused to carry out the series of actions; a stopping function configured to cause the motion, which the object is carrying out, to stop on the way on the basis of an operation of the user; and a proceeding function configured to cause the video game to proceed in a state where the motion of the object is stopped on the way on the basis of the stopping function.
    Type: Application
    Filed: September 6, 2017
    Publication date: March 15, 2018
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Hiroaki OHNO, Kei ODAGIRI
  • Publication number: 20170115748
    Abstract: A non-transitory computer-readable medium including a program product for causing a computer to realize functions to carry out various kinds of processing on the basis of an operational input via an operation key or a stick provided in a controller is provided. The functions include: a receiving function configured to receive a predetermined operational input (first input) and an operational input different from the first input (second input) of operational inputs; an updating function configured to update a coordinate indicating one point in a two-dimensional system on the basis of the first input (first coordinate), the updating function being configured to update a coordinate different from the first coordinate (second coordinate) on the basis of the second input; and a displaying function configured to display, on a display screen of a display device, at least one of an image corresponding to the first coordinate (first image) and an image corresponding to the second coordinate (second image).
    Type: Application
    Filed: October 19, 2016
    Publication date: April 27, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Kei ODAGIRI