Patents by Inventor Keisuke Tagawa

Keisuke Tagawa has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20160114245
    Abstract: The information processing device according to the present invention is provided with a storage module that stores usage information on game content objects used in a game by each of multiple players, in association with each player; a statistical data generation module that generates statistical information on the usage of the game content objects by aggregating the usage information on each of the multiple game content objects; and a screen data generation module that generates data for game screens, which includes at least one of statistical information on the game content objects designated by the players when operations for designating game content objects are performed by the players, or value information on the game content objects that indicates the utility value of the game content objects based on said statistical information.
    Type: Application
    Filed: September 18, 2015
    Publication date: April 28, 2016
    Inventors: Keisuke TAGAWA, Masashi TSURUKAWA
  • Patent number: 9283473
    Abstract: One object of the present invention is to produce an operation method that allows a player to enjoy moving a character in a game space. In accordance with an aspect, the server device according to an embodiment includes an information storage unit for storing information, a game progression control unit for controlling progression of a game, a display image generating unit for generating an image to be displayed on a display device of the terminal device and displaying the image on the display device, a moving direction setting unit for setting a moving direction of a player character which is operated by the player, a player character control unit for controlling the movement of the player character in the game space, and a non-player character control unit for controlling the movement of a non-player character which is not operated by the player.
    Type: Grant
    Filed: September 23, 2013
    Date of Patent: March 15, 2016
    Assignee: DeNA Co., Ltd.
    Inventors: Keisuke Tagawa, Yoshiki Watabe
  • Publication number: 20160023102
    Abstract: One object of the present invention is to produce an operation method that allows a player to enjoy moving a character in a game space. In accordance with an aspect, the server device according to an embodiment includes an information storage unit for storing information, a game progression control unit for controlling progression of a game, a display image generating unit for generating an image to be displayed on a display device of the terminal device and displaying the image on the display device, a moving direction setting unit for setting a moving direction of a player character which is operated by the player, a player character control unit for controlling the movement of the player character in the game space, and a non-player character control unit for controlling the movement of a non-player character which is not operated by the player.
    Type: Application
    Filed: October 7, 2015
    Publication date: January 28, 2016
    Inventors: Keisuke TAGAWA, Yoshiki WATABE
  • Patent number: 9180375
    Abstract: An object of the present invention is to raise a player's interest in an operation of a mission screen in a social game. A server device configured to be connected over a network to a user terminal, the server device configured to control a game that progresses as a player accomplishes given missions, the server device includes: a screen data generation unit configured to generate data of a mission screen in response to a request from the user terminal operated by the player, the mission screen having displayed thereon a plurality of mission progress buttons for causing the missions to progress; and a response process unit configured to perform a process of causing a predetermined event to occur in response to an input from the player through any of the plurality of mission progress buttons.
    Type: Grant
    Filed: April 25, 2013
    Date of Patent: November 10, 2015
    Assignee: DeNA Co., Ltd.
    Inventors: Keisuke Tagawa, Junji Okayama
  • Publication number: 20150057085
    Abstract: A character provided to a player is actively used in a battle with an enemy character. A game program according to the present invention causes a computer to perform character provision processing of providing a character to a player, the character being selected, based on character information in which a plurality of characters are set, from among the plurality of characters; battle processing of automatically starting a battle with an enemy character, triggered by the provision of the character, and determining win or loss of the battle, the enemy character being an opponent of the provided character; and parameter change processing of changing a predetermined parameter set for the enemy character, using a predetermined parameter set for the provided character, during progress of the battle.
    Type: Application
    Filed: September 6, 2013
    Publication date: February 26, 2015
    Applicant: DeNA Co., Ltd.
    Inventors: Keisuke TAGAWA, Takashi KANAMORI
  • Publication number: 20140121012
    Abstract: One object of the present invention is to produce an operation method that allows a player to enjoy moving a character in a game space. In accordance with an aspect, the server device according to an embodiment includes an information storage unit for storing information, a game progression control unit for controlling progression of a game, a display image generating unit for generating an image to be displayed on a display device of the terminal device and displaying the image on the display device, a moving direction setting unit for setting a moving direction of a player character which is operated by the player, a player character control unit for controlling the movement of the player character in the game space, and a non-player character control unit for controlling the movement of a non-player character which is not operated by the player.
    Type: Application
    Filed: September 23, 2013
    Publication date: May 1, 2014
    Applicant: DeNA Co., Ltd.
    Inventors: Keisuke TAGAWA, Yoshiki WATABE
  • Publication number: 20140004920
    Abstract: An object of the present invention is to raise a player's interest in an operation of a mission screen in a social game. A server device configured to be connected over a network to a user terminal, the server device configured to control a game that progresses as a player accomplishes given missions, the server device includes: a screen data generation unit configured to generate data of a mission screen in response to a request from the user terminal operated by the player, the mission screen having displayed thereon a plurality of mission progress buttons for causing the missions to progress; and a response process unit configured to perform a process of causing a predetermined event to occur in response to an input from the player through any of the plurality of mission progress buttons.
    Type: Application
    Filed: April 25, 2013
    Publication date: January 2, 2014
    Applicant: DeNA Co., Ltd.
    Inventors: Keisuke Tagawa, Junji Okayama