Patents by Inventor Keith Kawahata

Keith Kawahata has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10252168
    Abstract: Disclosed herein is technology for providing in-game bonuses to a user's in-game persona. The technology involves virtual items that provide quality-based bonuses and level based bonuses. The technology provides systems and methods for upgrading an item's level and enhancing the item's quality. If an upgrade or enhancement is unsuccessful, the item may be broken and the quality bonuses and level bonuses may be decreased until the item is repaired.
    Type: Grant
    Filed: March 24, 2017
    Date of Patent: April 9, 2019
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Brian Desanti, Tim Ernst, Travis Hawk, Keith Kawahata
  • Patent number: 9734664
    Abstract: One aspect of the disclosure relates to facilitating virtual item rewards for implementation in a virtual space based on a game of chance in an online game. A virtual wheel with multiple game outcomes may be spun and/or any other action may be taken. One of multiple virtual outcomes corresponding to different game outcomes may be selected and/or displayed. There may be various visual mechanisms for selecting and/or presenting one outcome from multiple possible game outcomes.
    Type: Grant
    Filed: January 27, 2014
    Date of Patent: August 15, 2017
    Assignee: Aftershock Services, Inc.
    Inventors: Travis Hawk, Keith Kawahata, Tim Ernst, Brian Desanti
  • Patent number: 9623320
    Abstract: Disclosed herein is technology for providing in-game bonuses to a user's in game persona. The technology involves virtual items that provide quality-based bonuses and level based bonuses. The technology provides systems and methods for upgrading an item's level and enhancing the item's quality. If an upgrade or enhancement is unsuccessful, the item may be broken and the quality bonuses and level bonuses may be decreased until the item is repaired.
    Type: Grant
    Filed: July 14, 2014
    Date of Patent: April 18, 2017
    Assignee: Kabam, Inc.
    Inventors: Brian Desanti, Tim Ernst, Travis Hawk, Keith Kawahata
  • Patent number: 8821260
    Abstract: Disclosed herein is technology for providing in-game bonuses to a user's in-game persona. The technology involves virtual items that provide quality-based bonuses and level based bonuses. The technology provides systems and methods for upgrading an item's level and enhancing the item's quality. If an upgrade or enhancement is unsuccessful, the item may be broken and the quality bonuses and level bonuses may be decreased until the item is repaired.
    Type: Grant
    Filed: November 6, 2012
    Date of Patent: September 2, 2014
    Assignee: Kabam, Inc.
    Inventors: Brian DeSanti, Tim Ernst, Travis Hawk, Keith Kawahata
  • Patent number: 8636591
    Abstract: One aspect of the disclosure relates to facilitating virtual item rewards for implementation in a virtual space based on a game of chance in an online game. A virtual wheel with multiple game outcomes may be spun and/or any other action may be taken. One of multiple virtual outcomes corresponding to different game outcomes may be selected and/or displayed. There may be various visual mechanisms for selecting and/or presenting one outcome from multiple possible game outcomes.
    Type: Grant
    Filed: May 16, 2013
    Date of Patent: January 28, 2014
    Assignee: Kabam, Inc.
    Inventors: Travis Hawk, Keith Kawahata, Brian DeSanti, Tim Ernst