Patents by Inventor Ken NAKATANI

Ken NAKATANI has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240126935
    Abstract: A data processing system according to the present disclosure includes an acquisition unit and a production unit. The acquisition unit acquires on-site investigation data related to the space. The production unit changes, with respect to article data of the article to be placed in the space, at least one of a dimension, design, and a function on the basis of the on-site investigation data so as to achieve harmony with the space and produces article processing data for processing the article according to the article data after the change. The on-site investigation data includes space-related data related to the space. The production unit produces the article processing data on the basis of the space-related data.
    Type: Application
    Filed: December 24, 2021
    Publication date: April 18, 2024
    Inventors: Youji URANO, Yoshinori NISHIMURA, Tomokazu KUSUNOKI, Kazuo NISHIMURA, Ken UENO, Tomohiro NAKATANI
  • Publication number: 20220025122
    Abstract: The composition includes a polythiol having more than one thiol group and an allylic resin having more than one allyl group. The composition typically includes inorganic filler. Typically, at least one of the polythiol or the allylic resin has more than two thiol or allyl groups, respectively. A two-part body repair composition including the composition and use of the composition as a body repair composition are also disclosed. Methods of repairing a damaged surface are also disclosed. The method can include combining a composition with at least one of an organic peroxide or hydroperoxide, applying the composition including at least one of the organic peroxide or the organic hydroperoxide to the damaged surface, and curing the composition on the damaged surface to provide a cured composition. The composition includes a polythiol having more than one thiol group, an allylic compound having more than one allyl group, and inorganic filler.
    Type: Application
    Filed: September 18, 2019
    Publication date: January 27, 2022
    Inventors: Yu Yang, Ruijian Xu, Mark F. Schulz, Nikki D. McRae-Brown, Ken Nakatani, Andrew D. Norlander
  • Patent number: 10717008
    Abstract: An example of an information processing system manages a character-associated parameter associated with each of a plurality of character objects, and a player-associated parameter associated with a player. Further, the information processing system stores an appearance condition associated with each of the plurality of character objects. The information processing system specifies at least one target character object among the plurality of character objects. When the player-associated parameter and the character-associated parameter associated with a target character object satisfy the appearance condition associated with the target character object, the information processing system permits the target character object to appear in a predetermined region in a virtual space.
    Type: Grant
    Filed: October 18, 2018
    Date of Patent: July 21, 2020
    Assignees: Nintendo Co., Ltd., DeNa Co., Ltd.
    Inventors: Kazuyoshi Sensui, Masahiro Nitta, Yasuharu Ohta, Mai Yamamoto, Junpei Horita, Ken Nakatani, Tatsuya Wakasa, Yurie Tokutake
  • Publication number: 20200199400
    Abstract: The composition includes a liquid polyester resin comprising at least one ?,?-unsaturated ester group, a tertiary amine accelerator, and up to five percent by weight of a reactive diluent having a flash point up to 150° C. A method of repairing a damaged surface using the composition is also described.
    Type: Application
    Filed: July 17, 2018
    Publication date: June 25, 2020
    Inventors: Ruijian Xu, Mark F. Schulz, Yu Yang, Nikki D. McRae-Brown, Ken Nakatani
  • Patent number: 10507391
    Abstract: An example of an information processing system manages placement states of a plurality of objects in a virtual space, and manages a parameter that is changed in accordance with an instruction given by a player. The information processing system receives a change instruction to change the placement state of a selection object among the plurality of objects selected by the player. When the change instruction is given and under the condition that a parameter condition is satisfied, the parameter is changed. The information processing system executes a first change process for changing the placement state of at least one change target object in the virtual space in accordance with time, and a second change process for, when the change instruction is given and under the condition that a first parameter satisfies a first parameter condition, changing the placement state of the selection object in the virtual space.
    Type: Grant
    Filed: October 18, 2018
    Date of Patent: December 17, 2019
    Assignees: NINTENDO CO., LTD., DENA CO., LTD.
    Inventors: Kazuyoshi Sensui, Masahiro Nitta, Yasuharu Ohta, Mai Yamamoto, Junpei Horita, Ken Nakatani, Tatsuya Wakasa
  • Publication number: 20190118092
    Abstract: An example of an information processing system manages placement states of a plurality of objects in a virtual space, and manages a parameter that is changed in accordance with an instruction given by a player. The information processing system receives a change instruction to change the placement state of a selection object among the plurality of objects selected by the player. When the change instruction is given and under the condition that a parameter condition is satisfied, the parameter is changed. The information processing system executes a first change process for changing the placement state of at least one change target object in the virtual space in accordance with time, and a second change process for, when the change instruction is given and under the condition that a first parameter satisfies a first parameter condition, changing the placement state of the selection object in the virtual space.
    Type: Application
    Filed: October 18, 2018
    Publication date: April 25, 2019
    Inventors: Kazuyoshi SENSUI, Masahiro NITTA, Yasuharu OHTA, Mai YAMAMOTO, Junpei HORITA, Ken NAKATANI, Tatsuya WAKASA
  • Publication number: 20190118093
    Abstract: An example of an information processing system manages a character-associated parameter associated with each of a plurality of character objects, and a player-associated parameter associated with a player. Further, the information processing system stores an appearance condition associated with each of the plurality of character objects. The information processing system specifies at least one target character object among the plurality of character objects. When the player-associated parameter and the character-associated parameter associated with a target character object satisfy the appearance condition associated with the target character object, the information processing system permits the target character object to appear in a predetermined region in a virtual space.
    Type: Application
    Filed: October 18, 2018
    Publication date: April 25, 2019
    Inventors: Kazuyoshi SENSUI, Masahiro NITTA, Yasuharu OHTA, Mai YAMAMOTO, Junpei HORITA, Ken NAKATANI, Tatsuya WAKASA, Yurie TOKUTAKE
  • Patent number: 9308459
    Abstract: A system according to an embodiment allows a player to easily enjoy a competition game using a plurality of game contents while feeling the playability. The system includes: a game progress control unit; an information storage unit; a first formation setting unit for setting formations used by the player and an opponent and arrangement of athlete cards to a plurality of positions constituting the formations; a first competition processing unit for performing a competition process in a first half based on the formations and information on the arranged athlete cards; a second formation setting unit for setting, after the competition process in the first half, formations to be used by the player and the opponent and the arrangement of the athlete cards; and a second competition processing unit for performing a competition process in a second half based on the set formations and the information on the arranged athlete cards.
    Type: Grant
    Filed: February 10, 2014
    Date of Patent: April 12, 2016
    Assignee: DeNA Co., Ltd.
    Inventors: Ken Nakatani, Yuichiro Mori
  • Publication number: 20140349722
    Abstract: A system according to an embodiment allows a player to easily enjoy a competition game using a plurality of game contents while feeling the playability. The system includes: a game progress control unit; an information storage unit; a first formation setting unit for setting formations used by the player and an opponent and arrangement of athlete cards to a plurality of positions constituting the formations; a first competition processing unit for performing a competition process in a first half based on the formations and information on the arranged athlete cards; a second formation setting unit for setting, after the competition process in the first half, formations to be used by the player and the opponent and the arrangement of the athlete cards; and a second competition processing unit for performing a competition process in a second half based on the set formations and the information on the arranged athlete cards.
    Type: Application
    Filed: February 10, 2014
    Publication date: November 27, 2014
    Applicant: DeNA Co., Ltd.
    Inventors: Ken NAKATANI, Yuichiro MORI
  • Publication number: 20140349723
    Abstract: A system according to an embodiment enhances strategic characteristics of competition games using a plurality of game contents. The system includes: a game progress control unit; an information storage unit; a formation setting unit configured to set formations to be used by a player and an opponent from among a plurality of formations each constituted by a plurality of positions, and arrangement of athlete cards to the plurality of positions constituting the set formations; and a competition processing unit configured to specify at least one position constituting the formations used by the player and at least one position constituting the formations used by the opponent based on at least one of the formations used by the player and the formations used by the opponent and perform a competition process for progressing the competition game based on ability values of the game contents arranged at the specified positions.
    Type: Application
    Filed: February 7, 2014
    Publication date: November 27, 2014
    Applicant: DeNA Co., Ltd.
    Inventors: Ken Nakatani, Yuichiro Mori, Ryan Jones