Patents by Inventor Kento Takeda
Kento Takeda has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11395969Abstract: A processing apparatus includes: an input interface configured to receive from a user an input for controlling a movement route of a virtual object arranged in a virtual game space; a memory configured to store arrangement information in the virtual game space and computer readable instructions, the arrangement information being associated with the virtual object; a display configured to display predetermined information; and a processor configured to arrange the virtual object at a predetermined position in the virtual game space based on the arrangement information stored in the memory, calculate a predicted route, along which the virtual object will move from the predetermined position, based on the input via the input interface, and output the predicted route to the display.Type: GrantFiled: July 21, 2020Date of Patent: July 26, 2022Inventors: Mie Terada, Kento Takeda, Atsushi Kaneko, Tadahiro Shiraishi, Masahito Hatakeyama
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Publication number: 20210299564Abstract: A processing apparatus includes: an input interface configured to receive from a user an input for controlling a movement route of a virtual object arranged in a virtual game space; a memory configured to store arrangement information in the virtual game space and computer readable instructions, the arrangement information being associated with the virtual object; a display configured to display predetermined information; and a processor configured to arrange the virtual object at a predetermined position in the virtual game space based on the arrangement information stored in the memory, calculate a predicted route, along which the virtual object will move from the predetermined position, based on the input via the input interface, and output the predicted route to the display.Type: ApplicationFiled: July 21, 2020Publication date: September 30, 2021Inventors: Mie TERADA, Kento TAKEDA, Atsushi KANEKO, Tadahiro SHIRAISHI, Masahito HATAKEYAMA
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Patent number: 10786730Abstract: A terminal device includes a display for displaying first and second objects, a memory for storing computer-readable instructions and object attribute information of the first and second objects, and a processor for executing configured to execute the computer-readable instructions. The processor selects one of the first objects, moves the selected first object to another position, and display the second object on the display at an arrangement position of an adjacent series of ones of the first objects when the object attribute information of the adjacent series of ones of the first objects have a predetermined relationship.Type: GrantFiled: January 30, 2018Date of Patent: September 29, 2020Assignee: GungHo Online Entertainment, Inc.Inventors: Kazuki Morishita, Akihiro Nara, Shin Yamamoto, Kento Takeda
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Publication number: 20190099664Abstract: A terminal device includes: a display configured to display first objects and a board on which the first objects are arranged; a memory configured to store computer-readable instructions and object attribute information of the first objects; an input interface configured to accept an input by a user for selecting and moving one of the first objects to an arbitrary position; and a processor configured to execute the computer-readable instructions so as to: select one of the first objects based on the input; move the selected first object to the arbitrary position based on the input; and display a second object which is different from the first objects on the display at an arrangement position including the arbitrary position of adjacent series ones of the first objects when the object attribute information of the adjacent series ones of the first objects have a predetermined relationship.Type: ApplicationFiled: January 30, 2018Publication date: April 4, 2019Inventors: Kazuki MORISHITA, Akihiro NARA, Shin YAMAMOTO, Kento TAKEDA
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Patent number: 9744460Abstract: A system for controlling progress of an electronic game by determining attack power of one or more characters constituting an ally team on the basis of a first player operating a plurality of objects disposed on a board formed by m rows and n columns and displayed on a display unit, applying the attack with the attack power to one or more characters constituting an enemy team, and varying the remaining value of a physical strength parameter related to the character constituting the enemy team. The system can a placement control unit that displays a board including objects operated by the first player superimposed with objects operated by the second player, wherein an order of the superimposition and a display size of the board is varied in accordance with a progress of the electronic game.Type: GrantFiled: February 27, 2015Date of Patent: August 29, 2017Assignee: GungHo Online Entertainment, Inc.Inventors: Kento Takeda, Keisuke Watanabe, Akihiro Nara, Motoki Kaneda, Kazuya Honda, Shimpei Takayanagi, Kaori Nishio, Junichi Murakami, Atsushi Kon
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Publication number: 20160023115Abstract: The purpose is to provide a game of greater ingenuity that offers a deep sense of unity with another player.Type: ApplicationFiled: February 27, 2015Publication date: January 28, 2016Applicant: GungHo Online Entertainment Inc.Inventors: Kento TAKEDA, Keisuke WATANABE, Akihiro NARA, Motoki KANEDA, Kazuya HONDA, Shimpei TAKAYANAGI, Kaori NISHIO, Junichi MURAKAMI, Atsushi KON
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Patent number: 8366527Abstract: When small blocks are cleared by an object clearance controller (113) in any one of game fields, a field movement controller (114) causes the game fields to move in accordance with the number of the cleared small blocks. The game field in which the small blocks are cleared is caused to move away from a game end determination line while the other game field(s) is caused to move closer to the game end determination line. Thus, a puzzle game is realized, which implements a new display configuration and thereby improves a player's interest. Further, the player is able to intuitively grasp his/her lead over the opponent in the course of a battle.Type: GrantFiled: September 15, 2009Date of Patent: February 5, 2013Assignee: Kabushiki Kaisha Square EnixInventor: Kento Takeda
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Patent number: 8096879Abstract: A block game program and a block game apparatus that can improve interest therein by using a new block removal method and a new block movement method are achieved. The game program sequentially produces blocks in a playing field displayed on a display screen to form a block group. The game program causes the game apparatus to function as a mouse that receives an operation, and a block removal control unit that removes blocks satisfying a removal condition from among the block group in accordance with timing at which the mouse receives an operation.Type: GrantFiled: January 27, 2009Date of Patent: January 17, 2012Assignee: Kabushiki Kaisha Square EnixInventor: Kento Takeda
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Publication number: 20100069133Abstract: When small blocks are cleared by an object clearance controller (113) in any one of game fields, a field movement controller (114) causes the game fields to move in accordance with the number of the cleared small blocks. The game field in which the small blocks are cleared is caused to move away from a game end determination line while the other game field(s) is caused to move closer to the game end determination line. Thus, a puzzle game is realized, which implements a new display configuration and thereby improves a player's interest. Further, the player is able to intuitively grasp his/her lead over the opponent in the course of a battle.Type: ApplicationFiled: September 15, 2009Publication date: March 18, 2010Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventor: Kento TAKEDA
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Publication number: 20090197677Abstract: A block game program and a block game apparatus that can improve interest therein by using a new block removal method and a new block movement method are achieved. The game program sequentially produces blocks in a playing field displayed on a display screen to form a block group. The game program causes the game apparatus to function as a mouse that receives an operation, and a block removal control unit that removes blocks satisfying a removal condition from among the block group in accordance with timing at which the mouse receives an operation.Type: ApplicationFiled: January 27, 2009Publication date: August 6, 2009Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventor: Kento TAKEDA