Patents by Inventor Kevin Dawallu

Kevin Dawallu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8018467
    Abstract: A method and apparatus which includes a graphics accelerator, circuitry responsive to pixel texture coordinates to select texels and generate therefrom a texture value for any pixel the color of which is to be modified by a texture, a cache to hold texels for use by the circuitry to generate texture value for any pixel, a stage for buffering the acquisition of texel data, and control circuitry for controlling the acquisition of texture data, storing the texture data in the cache, and furnishing the texture data for blending with pixel data.
    Type: Grant
    Filed: June 20, 2005
    Date of Patent: September 13, 2011
    Assignee: NVIDIA Corporation
    Inventors: Gopal Solanki, Kioumars Kevin Dawallu
  • Patent number: 7330188
    Abstract: A method and apparatus which includes a graphics accelerator, circuitry responsive to pixel texture coordinates to select texels and generate therefrom a texture value for any pixel the color of which is to be modified by a texture, a cache to hold texels for use by the circuitry to generate texture value for any pixel, a stage for buffering the acquisition of texel data, and control circuitry for controlling the acquisition of texture data, storing the texture data in the cache, and furnishing the texture data for blending with pixel data.
    Type: Grant
    Filed: February 2, 2004
    Date of Patent: February 12, 2008
    Inventors: Gopal Solanki, Kioumars Kevin Dawallu
  • Patent number: 7064763
    Abstract: A graphics pipeline system and method are provided for graphics processing. Such system includes a transform module positioned on a single semiconductor platform for transforming graphics data from object space to screen space. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for lighting the graphics data. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the graphics data.
    Type: Grant
    Filed: June 28, 2002
    Date of Patent: June 20, 2006
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 7050055
    Abstract: A graphics pipeline system and associated method are provided for graphics processing. Such system includes a transform module adapted for receiving graphics data. The transform module serves to transform the graphics data from a first space to a second space. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for lighting the graphics data. During use, the graphics pipeline system is capable of carrying out a fog and blending operation.
    Type: Grant
    Filed: June 28, 2002
    Date of Patent: May 23, 2006
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 7034829
    Abstract: A graphics pipeline system with an integrated masking operation is provided. Included is a transform module adapted for being coupled to a buffer to receive graphics data therefrom. Such transform module is positioned on a single semiconductor platform for transforming the graphics data from a first space to a second space. Also included is a lighting module coupled to the transform module and positioned on the same single semiconductor platform as the transform module. The lighting modules serves for performing lighting operations on the graphics data received from the transform module. In use, a masking operation is further performed on the single semiconductor platform.
    Type: Grant
    Filed: September 20, 2001
    Date of Patent: April 25, 2006
    Assignee: Nvidia Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 7002577
    Abstract: A graphics pipeline system and associated method are provided with an integrated clipping operation. First included is a transform module positioned on a single semiconductor platform for transforming graphics data from a first space to a second space. Also provided is a lighting module positioned on the same single semiconductor platform as the transform module. The lighting module is adapted for performing lighting operations on the graphics data. A clipping operation is also performed utilizing the single semiconductor platform.
    Type: Grant
    Filed: June 28, 2002
    Date of Patent: February 21, 2006
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6992667
    Abstract: A graphics hardware system and method are provided for graphics processing. Such system includes a transform module positioned on a single semiconductor platform for transforming graphics data. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for lighting the graphics data. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the graphics data. As an option, the graphics hardware system may further be equipped with skinning, swizzling and masking capabilities.
    Type: Grant
    Filed: March 31, 2003
    Date of Patent: January 31, 2006
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6919895
    Abstract: A method and apparatus which includes a graphics accelerator, circuitry responsive to pixel texture coordinates to select texels and generate therefrom a texture value for any pixel the color of which is to be modified by a texture, a cache to hold texels for use by the circuitry to generate texture value for any pixel, a stage for buffering the acquisition of texel data, and control circuitry for controlling the acquisition of texture data, storing the texture data in the cache, and furnishing the texture data for blending with pixel data.
    Type: Grant
    Filed: March 22, 1999
    Date of Patent: July 19, 2005
    Assignee: NVIDIA Corporation
    Inventors: Gopal Solanki, Kioumars Kevin Dawallu
  • Patent number: 6778176
    Abstract: A method, apparatus and article of manufacture are provided for sequencing graphics processing in a transform or lighting operation. A plurality of mode bits are first received which are indicative of the status of a plurality of modes of process operations. A plurality of addresses are then identified in memory based on the mode bits. Such addresses are then accessed in the memory for retrieving code segments which each are adapted to carry out the process operations in accordance with the status of the modes. The code segments are subsequently executed within a transform or lighting module for processing vertex data.
    Type: Grant
    Filed: June 21, 2002
    Date of Patent: August 17, 2004
    Assignee: Nvidia Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, John Montrym
  • Patent number: 6650331
    Abstract: A graphics pipeline system is provided with an integrated scissor operation. First provided is a transform module adapted for being coupled to a buffer to receive graphics data therefrom. Such transform module is positioned on a single semiconductor platform for transforming the graphics data from a first space to a second space. Associated therewith is a lighting module coupled to the transform module and positioned on the same single semiconductor platform as the transform module for performing lighting operations on the graphics data received from the transform module. A scissor operation is performed on the same single semiconductor platform as the transform module and the lighting module.
    Type: Grant
    Filed: September 20, 2001
    Date of Patent: November 18, 2003
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6650330
    Abstract: A method, apparatus and article of manufacture are provided for sequencing graphics processing in a transform or lighting operation. A plurality of mode bits are first received which are indicative of the status of a plurality of modes of process operations. A plurality of addresses are then identified in memory based on the mode bits. Such addresses are then accessed in the memory for retrieving code segments which each are adapted to carry out the process operations in accordance with the status of the modes. The code segments are subsequently executed within a transform or lighting module for processing vertex data.
    Type: Grant
    Filed: June 21, 2002
    Date of Patent: November 18, 2003
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, John Montrym
  • Publication number: 20030189565
    Abstract: A graphics hardware system and method are provided for graphics processing. Such system includes a transform module positioned on a single semiconductor platform for transforming graphics data. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for lighting the graphics data. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the graphics data. As an option, the graphics hardware system may further be equipped with skinning, swizzling and masking capabilities.
    Type: Application
    Filed: March 31, 2003
    Publication date: October 9, 2003
    Applicant: NVIDIA CORPORATION
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Publication number: 20030112245
    Abstract: A graphics pipeline system and method are provided for graphics processing. Such system includes a transform module positioned on a single semiconductor platform for transforming graphics data from object space to screen space. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for lighting the graphics data. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the graphics data.
    Type: Application
    Filed: June 28, 2002
    Publication date: June 19, 2003
    Applicant: nVIDIA CORPORATION
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6577309
    Abstract: A graphics pipeline system is provided with a transform module positioned on a single semiconductor platform for transforming graphics data. Also included is a lighting module positioned on the same single semiconductor platform as the transform module for lighting the graphics data. In use, various operations may be performed utilizing the single semiconductor platform such as rendering, fog operations, blending, coloring operations, etc.
    Type: Grant
    Filed: September 20, 2001
    Date of Patent: June 10, 2003
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Publication number: 20030103050
    Abstract: A graphics pipeline system is provided for graphics processing. Such system includes a transform module adapted for being coupled to a vertex attribute buffer for receiving vertex data. The transform module serves to transform the vertex data from object space to screen space. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for performing lighting operations on the vertex data received from the transform module. Also included is a rasterizer coupled to the lighting module and positioned on the single semiconductor platform for rendering the vertex data received from the lighting module.
    Type: Application
    Filed: September 20, 2001
    Publication date: June 5, 2003
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Patent number: 6573900
    Abstract: A method, apparatus and article of manufacture are provided for sequencing graphics processing in a transform or lighting operation. A plurality of mode bits are first received which are indicative of the status of a plurality of modes of process operations. A plurality of addresses are then identified in memory based on the mode bits. Such addresses are then accessed in the memory for retrieving code segments which each are adapted to carry out the process operations in accordance with the status of the modes. The code segments are subsequently executed within a transform or lighting module for processing vertex data.
    Type: Grant
    Filed: December 6, 1999
    Date of Patent: June 3, 2003
    Assignee: NVIDIA Corporation
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, John Montrym
  • Publication number: 20030038808
    Abstract: A method, apparatus and article of manufacture are provided for sequencing graphics processing in a transform or lighting operation. A plurality of mode bits are first received which are indicative of the status of a plurality of modes of process operations. A plurality of addresses are then identified in memory based on the mode bits. Such addresses are then accessed in the memory for retrieving code segments which each are adapted to carry out the process operations in accordance with the status of the modes. The code segments are subsequently executed within a transform or lighting module for processing vertex data.
    Type: Application
    Filed: June 21, 2002
    Publication date: February 27, 2003
    Applicant: nVIDIA CORPORATION
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, John Montrym
  • Publication number: 20030020720
    Abstract: A method, apparatus and article of manufacture are provided for sequencing graphics processing in a transform or lighting operation. A plurality of mode bits are first received which are indicative of the status of a plurality of modes of process operations. A plurality of addresses are then identified in memory based on the mode bits. Such addresses are then accessed in the memory for retrieving code segments which each are adapted to carry out the process operations in accordance with the status of the modes. The code segments are subsequently executed within a transform or lighting module for processing vertex data.
    Type: Application
    Filed: June 21, 2002
    Publication date: January 30, 2003
    Applicant: nVIDIA CORPORATION
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, John Montrym
  • Publication number: 20020196259
    Abstract: A graphics pipeline system and associated method are provided for graphics processing. Such system includes a transform module adapted for receiving graphics data. The transform module serves to transform the graphics data from a first space to a second space. Coupled to the transform module is a lighting module which is positioned on the single semiconductor platform for lighting the graphics data. During use, the graphics pipeline system is capable of carrying out a fog and blending operation.
    Type: Application
    Filed: June 28, 2002
    Publication date: December 26, 2002
    Applicant: nVIDIA CORPORATION
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett
  • Publication number: 20020180740
    Abstract: A graphics pipeline system and associated method are provided with an integrated clipping operation. First included is a transform module positioned on a single semiconductor platform for transforming graphics data from a first space to a second space. Also provided is a lighting module positioned on the same single semiconductor platform as the transform module. The lighting module is adapted for performing lighting operations on the graphics data. A clipping operation is also performed utilizing the single semiconductor platform.
    Type: Application
    Filed: June 28, 2002
    Publication date: December 5, 2002
    Applicant: nVIDIA CORPORATION
    Inventors: John Erik Lindholm, Simon Moy, Kevin Dawallu, Mingjian Yang, John Montrym, David B. Kirk, Paolo E. Sabella, Matthew N. Papakipos, Douglas A. Voorhies, Nicholas J. Foskett