Patents by Inventor Kim Tempest

Kim Tempest has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8721421
    Abstract: A gaming machine and method comprising a primary game with a plurality of gaming symbols and a separate bonus indicator. Operation of the bonus indicator is automatically initiated upon commencement of the primary game and play of the bonus indicator is of approximately the same duration as play of the primary game. The outcome of the bonus indicator may be entirely independent of the outcome of the primary game. A positive outcome on the bonus indicator may yield either a prize for the player or an opportunity to play a bonus round game. In its preferred embodiment, the invention includes a five-reel slot game as the primary game and a single-reel slot game as the bonus indicator.
    Type: Grant
    Filed: March 27, 2013
    Date of Patent: May 13, 2014
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Kim Tempest, Jon McNair Leupp, Charles D. Lombino, Marion C. Biron
  • Publication number: 20130281179
    Abstract: A gaming machine and method comprising a primary game with a plurality of gaming symbols and a separate bonus indicator. Operation of the bonus indicator is automatically initiated upon commencement of the primary game and play of the bonus indicator is of approximately the same duration as play of the primary game. The outcome of the bonus indicator may be entirely independent of the outcome of the primary game. A positive outcome on the bonus indicator may yield either a prize for the player or an opportunity to play a bonus round game. In its preferred embodiment, the invention includes a five-reel slot game as the primary game and a single-reel slot game as the bonus indicator.
    Type: Application
    Filed: March 27, 2013
    Publication date: October 24, 2013
    Inventors: Kim Tempest, Jon McNair Leupp, Charles D. Lombino, Marion C. Biron
  • Patent number: 8414371
    Abstract: A gaming machine and method comprising a primary game with a plurality of gaming symbols and a separate bonus indicator. Operation of the bonus indicator is automatically initiated upon commencement of the primary game and play of the bonus indicator is of approximately the same duration as play of the primary game. The outcome of the bonus indicator may be entirely independent of the outcome of the primary game. A positive outcome on the bonus indicator may yield either a prize for the player or an opportunity to play a bonus round game. In its preferred embodiment, the invention includes a five-reel slot game as the primary game and a single-reel slot game as the bonus indicator.
    Type: Grant
    Filed: September 12, 2003
    Date of Patent: April 9, 2013
    Assignee: Aristocrat Technology Australia Pty Limited
    Inventors: Kim Tempest, Jon McNair Leupp, Charles D. Lombino, Marion C. Biron
  • Patent number: 7497439
    Abstract: A gaming device and method directed to a primary game having chess pieces displayed in the primary game outcomes. After completion of the primary game, the chess pieces “move” according to chess movement rules to “capture” other chess pieces. Credits are awarded for each “capture”. Embodiments include activation of all chess pieces for play or activation of individual types of pieces based on player wagering.
    Type: Grant
    Filed: August 11, 2006
    Date of Patent: March 3, 2009
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Jon Leupp, Kim Tempest
  • Publication number: 20080161094
    Abstract: A gaming device having a primary game and at least one concurrent game that is played on the primary game playfield using the outcome of the primary game. The concurrent game or games are separate from the primary game and may pay awards regardless of the outcome of the primary game.
    Type: Application
    Filed: December 14, 2007
    Publication date: July 3, 2008
    Inventors: Kim Tempest, Jon Leupp
  • Publication number: 20080153576
    Abstract: A gaming device having a primary game and paying awards under certain conditions if the outcome of the primary game is not on a winning outcome.
    Type: Application
    Filed: December 4, 2007
    Publication date: June 26, 2008
    Inventors: Kim Tempest, Jon Leupp
  • Publication number: 20070085266
    Abstract: A gaming device and method directed to a primary game having chess pieces displayed in the primary game outcomes. After completion of the primary game, the chess pieces “move” according to chess movement rules to “capture” other chess pieces. Credits are awarded for each “capture”. Embodiments include activation of all chess pieces for play or activation of individual types of pieces based on player wagering.
    Type: Application
    Filed: August 11, 2006
    Publication date: April 19, 2007
    Inventors: Jon Leupp, Kim Tempest
  • Publication number: 20060073886
    Abstract: A gaming device having a primary game and at least one concurrent game that is played on the primary game playfield using the outcome of the primary game. The concurrent game or games are separate from the primary game and may pay awards regardless of the outcome of the primary game.
    Type: Application
    Filed: October 1, 2004
    Publication date: April 6, 2006
    Inventors: Kim Tempest, Jon Leupp
  • Publication number: 20060046828
    Abstract: A gaming device having a primary game and paying awards under certain conditions if the outcome of the primary game is not on a winning outcome.
    Type: Application
    Filed: August 24, 2004
    Publication date: March 2, 2006
    Inventors: Kim Tempest, Jon Leupp
  • Publication number: 20050253331
    Abstract: A gaming device and method directed to a primary game having chess pieces displayed in the primary game outcomes. After completion of the primary game, the chess pieces “move” according to chess movement rules to “capture” other chess pieces. Credits are awarded for each “capture”. Embodiments include activation of all chess pieces for play or activation of individual types of pieces based on player wagering.
    Type: Application
    Filed: March 4, 2004
    Publication date: November 17, 2005
    Inventors: Jon Leupp, Kim Tempest
  • Patent number: 6875106
    Abstract: A method and apparatus for a gaming device in which a player is awarded outright for a winning combination and is eligible for a reward if the displayed outcome can be manipulated by the gaming device to produce a winning combination. A special bar symbol can be coupled with a certain bar subset of the universe of symbols to initiate a further award, perhaps coupled with a multiplier. Preferably, a bonus is provided which includes overlapping exhibitors such as wheels having a sector defining the overlap indicating a bonus element which is placed on an array. A series of elements on the array, when forming a pattern which is recognized by the game results in added credits.
    Type: Grant
    Filed: September 28, 2001
    Date of Patent: April 5, 2005
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Lawrence Weiss, Steven A. Weiss, Jay Stone, Kim Tempest
  • Publication number: 20050056995
    Abstract: A gaming machine and method comprising a primary game with a plurality of gaming symbols and a separate bonus indicator. Operation of the bonus indicator is automatically initiated upon commencement of the primary game and play of the bonus indicator is of approximately the same duration as play of the primary game. The outcome of the bonus indicator may be entirely independent of the outcome of the primary game. A positive outcome on the bonus indicator may yield either a prize for the player or an opportunity to play a bonus round game. In its preferred embodiment, the invention includes a five-reel slot game as the primary game and a single-reel slot game as the bonus indicator.
    Type: Application
    Filed: September 12, 2003
    Publication date: March 17, 2005
    Inventors: Kim Tempest, Jon Leupp, Charles Lombino, Marion Biron
  • Patent number: 6764398
    Abstract: A method and device for gaming, in which a primary game is played toward a winning outcome, and in which a secondary game is played concurrently with the primary game, using outcomes on the primary game to determine the outcome of the secondary game. The secondary game is entirely different from the primary game, and play continues on the secondary game through successive primary games. The player may increase the chances of winning the secondary game by either increasing the wager, which increases the total number of outcomes that apply to the secondary game, or by choosing a variation of the secondary game that has more winning outcomes possible.
    Type: Grant
    Filed: September 28, 2001
    Date of Patent: July 20, 2004
    Assignee: Aristocrat Technologies Australia PTY, LTD
    Inventors: Jay Stone, Steven A. Weiss, Kim Tempest
  • Publication number: 20030064772
    Abstract: A method and device for gaming, in which a primary game is played consisting of plural concurrent gaming propositions. The player is free to select which of the plural propositions is to be played, usually by wager magnitude. The primary game leads to a secondary game. The secondary game includes a “mechanism” which periodically changes throughout several wagers. Additionally, the primary and/or secondary game contains at least one outcome that leads to a separate bonus game.
    Type: Application
    Filed: September 28, 2001
    Publication date: April 3, 2003
    Inventors: Kim Tempest, Jon Leupp
  • Publication number: 20030064785
    Abstract: A method and device for gaming, in which a primary game is played toward a winning outcome, and in which a secondary game is played concurrently with the primary game, using outcomes on the primary game to determine the outcome of the secondary game. The secondary game is entirely different from the primary game, and play continues on the secondary game through successive primary games. The player may increase the chances of winning the secondary game by either increasing the wager, which increases the total number of outcomes that apply to the secondary game, or by choosing a variation of the secondary game that has more winning outcomes possible.
    Type: Application
    Filed: September 28, 2001
    Publication date: April 3, 2003
    Inventors: Jay Stone, Steven A. Weiss, Kim Tempest
  • Publication number: 20030032470
    Abstract: A method and apparatus for a gaming device in which a player is awarded outright for a winning combination and is eligible for a reward if the displayed outcome can be manipulated by the gaming device to produce a winning combination. A special bar symbol can be coupled with a certain bar subset of the universe of symbols to initiate a further award, perhaps coupled with a multiplier. Preferably, a bonus is provided which includes overlapping exhibitors such as wheels having a sector defining the overlap indicating a bonus element which is placed on an array. A series of elements on the array, when forming a pattern which is recognized by the game results in added credits.
    Type: Application
    Filed: September 28, 2001
    Publication date: February 13, 2003
    Inventors: Lawrence Weiss, Steven A. Weiss, Jay Stone, Kim Tempest