Patents by Inventor Luis R. Deliz Centeno

Luis R. Deliz Centeno has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11372253
    Abstract: Various implementations disclosed herein include devices, systems, and methods that enable improved display of virtual content in computer generated reality (CGR) environments. In some implementations, the CGR environment is provided at an electronic device based on a field of view (FOV) of the device and a position of virtual content within the FOV. A display characteristic of the virtual object is adjusted to minimize or negate any adverse effects of the virtual object or a portion of the virtual object falling outside of the FOV of the electronic device.
    Type: Grant
    Filed: July 30, 2020
    Date of Patent: June 28, 2022
    Assignee: APPLE INC.
    Inventor: Luis R. Deliz Centeno
  • Publication number: 20220179542
    Abstract: Techniques for moving about a computer simulated reality (CSR) setting are disclosed. An example technique includes displaying a current view of the CSR setting, the current view depicting a current location of the CSR setting from a first perspective corresponding to a first determined direction. The technique further includes displaying a user interface element, the user interface element depicting a destination location not visible from the current location, and, in response to receiving input representing selection of the user interface element, modifying the display of the current view to display a destination view depicting the destination location, wherein modifying the display of the current view to display the destination view includes enlarging the user interface element.
    Type: Application
    Filed: February 24, 2022
    Publication date: June 9, 2022
    Inventors: Luis R. DELIZ CENTENO, Avi BAR-ZEEV
  • Patent number: 11320958
    Abstract: Techniques for moving about a computer simulated reality (CSR) setting are disclosed. An example technique includes displaying a current view of the CSR setting, the current view depicting a current location of the CSR setting from a first perspective corresponding to a first determined direction. The technique further includes displaying a user interface element, the user interface element depicting a destination location not visible from the current location, and, in response to receiving input representing selection of the user interface element, modifying the display of the current view to display a destination view depicting the destination location, wherein modifying the display of the current view to display the destination view includes enlarging the user interface element.
    Type: Grant
    Filed: May 1, 2019
    Date of Patent: May 3, 2022
    Assignee: APPLE INC.
    Inventors: Luis R. Deliz Centeno, Avi Bar-Zeev
  • Publication number: 20220012002
    Abstract: In an exemplary process for interacting with user interface objects using an eye gaze, an affordance associated with a first object is displayed. A gaze direction or a gaze depth is determined. While the gaze direction or the gaze depth is determined to correspond to a gaze at the affordance, a first input representing user instruction to take action on the affordance is received, and the affordance is selected responsive to receiving the first input.
    Type: Application
    Filed: September 27, 2021
    Publication date: January 13, 2022
    Inventors: Avi BAR-ZEEV, Ryan S. BURGOYNE, Devin W. CHALMERS, Luis R. DELIZ CENTENO, Rahul NAIR, Timothy R. ORIOL, Alexis H. PALANGIE
  • Patent number: 11137967
    Abstract: In an exemplary process for interacting with user interface objects using an eye gaze, an affordance associated with a first object is displayed. A gaze direction or a gaze depth is determined. While the gaze direction or the gaze depth is determined to correspond to a gaze at the affordance, a first input representing user instruction to take action on the affordance is received, and the affordance is selected responsive to receiving the first input.
    Type: Grant
    Filed: March 24, 2020
    Date of Patent: October 5, 2021
    Assignee: Apple Inc.
    Inventors: Avi Bar-Zeev, Ryan S. Burgoyne, Devin W. Chalmers, Luis R. Deliz Centeno, Rahul Nair
  • Patent number: 11132162
    Abstract: In an exemplary process for interacting with user interface objects using an eye gaze, an affordance associated with a first object is displayed. A gaze direction or a gaze depth is determined. While the gaze direction or the gaze depth is determined to correspond to a gaze at the affordance, a first input representing user instruction to take action on the affordance is received, and the affordance is selected responsive to receiving the first input.
    Type: Grant
    Filed: March 24, 2020
    Date of Patent: September 28, 2021
    Assignee: Apple Inc.
    Inventors: Avi Bar-Zeev, Ryan S. Burgoyne, Devin W. Chalmers, Luis R. Deliz Centeno, Rahul Nair, Timothy R. Oriol, Alexis H. Palangie
  • Publication number: 20210232288
    Abstract: Techniques for moving about a computer simulated reality (CSR) setting are disclosed. An example technique includes displaying a current view of the CSR setting, the current view depicting a current location of the CSR setting from a first perspective M corresponding to a first determined direction. The technique further includes displaying a user interface element, the user interface element depicting a destination location not visible from the current location, and, in response to receiving input representing selection of the user interface element, modifying the display of the current view to display a destination view depicting the destination location, wherein modifying the display of the current view to display the destination view includes enlarging the user interface element.
    Type: Application
    Filed: May 1, 2019
    Publication date: July 29, 2021
    Inventors: Luis R. DELIZ CENTENO, Avi BAR-ZEEV
  • Publication number: 20210193084
    Abstract: In an exemplary process, a virtual object is displayed in an enhanced reality setting. A request to transfer the virtual object is received, wherein a determination is made whether a set of one or more virtual object transfer criteria is satisfied. Movement of the virtual object away from an avatar is displayed in accordance with a determination that the set of one or more virtual object transfer criteria is satisfied. Displaying movement includes determining whether a size of the virtual object satisfies a set of one or more size criteria. In accordance with a determination that the size of the virtual object satisfies the set of one or more size criteria, a reduction in the size of the virtual object is displayed. In accordance with a determination that the size of the virtual object does not satisfy the set of one or more size criteria, displaying of a reduction in the size of the virtual object is foregone.
    Type: Application
    Filed: March 3, 2021
    Publication date: June 24, 2021
    Inventor: Luis R. DELIZ CENTENO
  • Publication number: 20210048680
    Abstract: Various implementations disclosed herein include devices, systems, and methods that enable improved display of virtual content in computer generated reality (CGR) environments. In some implementations, the CGR environment is provided at an electronic device based on a field of view (FOV) of the device and a position of virtual content within the FOV. A display characteristic of the virtual object is adjusted to minimize or negate any adverse effects of the virtual object or a portion of the virtual object falling outside of the FOV of the electronic device.
    Type: Application
    Filed: July 30, 2020
    Publication date: February 18, 2021
    Inventor: Luis R. Deliz Centeno
  • Publication number: 20200225746
    Abstract: In an exemplary process for interacting with user interface objects using an eye gaze, an affordance associated with a first object is displayed. A gaze direction or a gaze depth is determined. While the gaze direction or the gaze depth is determined to correspond to a gaze at the affordance, a first input representing user instruction to take action on the affordance is received, and the affordance is selected responsive to receiving the first input.
    Type: Application
    Filed: March 24, 2020
    Publication date: July 16, 2020
    Inventors: Avi Bar-Zeev, Ryan S. Burgoyne, Devin W. Chalmers, Luis R. Deliz Centeno, Rahul Nair, Timothy R. Oriol, Alexis H. Palangie
  • Publication number: 20200225747
    Abstract: In an exemplary process for interacting with user interface objects using an eye gaze, an affordance associated with a first object is displayed. A gaze direction or a gaze depth is determined. While the gaze direction or the gaze depth is determined to correspond to a gaze at the affordance, a first input representing user instruction to take action on the affordance is received, and the affordance is selected responsive to receiving the first input.
    Type: Application
    Filed: March 24, 2020
    Publication date: July 16, 2020
    Inventors: Avi BAR-ZEEV, Ryan S. BURGOYNE, Devin W. CHALMERS, Luis R. DELIZ CENTENO, Rahul NAIR