Patents by Inventor Makoto Miyawaki

Makoto Miyawaki has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20140141858
    Abstract: The controller of the gaming machine executing processing operations of: (a) determining a magnification of a respective one of plural kinds of colors which are produced in a color displayable manner by means of the multiple color light emitting backlight and then displaying on the display; (b) determining a light emitting color by means of the multiple color light emitting backlight and then controlling light emission in the determined color; and (c) executing a payout of a number which is obtained by multiplying the magnification that corresponds to the color determined in the processing (b), from among the magnifications of the respective colors, the magnifications being determined in the processing (a), for a payment that corresponds to the pattern of the specific symbols.
    Type: Application
    Filed: December 17, 2013
    Publication date: May 22, 2014
    Applicants: ARUZE GAMING AMERICA, INC., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Masumi FUJISAWA, Kenta KITAMURA, Takehisa ITAGAKI, Masafumi UCHIDA, Makoto MIYAWAKI
  • Patent number: 8622818
    Abstract: The controller of the gaming machine executing processing operations of: (a) determining a magnification of a respective one of plural kinds of colors which are produced in a color displayable manner by means of the multiple color light emitting backlight and then displaying on the display; (b) determining a light emitting color by means of the multiple color light emitting backlight and then controlling light emission in the determined color; and (c) executing a payout of a number which is obtained by multiplying the magnification that corresponds to the color determined in the processing (b), from among the magnifications of the respective colors, the magnifications being determined in the processing (a), for a payment that corresponds to the pattern of the specific symbols.
    Type: Grant
    Filed: September 25, 2011
    Date of Patent: January 7, 2014
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Masumi Fujisawa, Kenta Kitamura, Takehisa Itagaki, Masafumi Uchida, Makoto Miyawaki
  • Patent number: 8597102
    Abstract: A gaming machine 10 includes: a display device configured to display a plurality of symbols to be continuously arranged; and a controller 30. The controller 30 executes processing operations of: (a1) sequentially executing game processing for a plurality of players and then according to a result of the game processing, determining any of the symbols is to be assigned to a respective one of the players; (a2) paying out a prize according to the symbols that are assigned according to a result of the determination; and (a3) generating a scramble event in which the assigned symbols are scrambled between the plurality of players, in a case where the prize is identical as to the plurality of players.
    Type: Grant
    Filed: June 20, 2011
    Date of Patent: December 3, 2013
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta Kitamura, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Publication number: 20130303252
    Abstract: The present invention provides a gaming machine which is capable of realizing an appropriate balance between players' profits and slot machine providers' profits. When a first number of bets have been selected, a control device executes a first basic unitary game which completes when a first time interval has elapsed after starting the game. When a second number of bets have been selected, the control device executes a second basic unitary game which completes when a second time interval shorter than the first time interval has elapsed after starting the game. On the basis of the fact that the first basic unitary game has been executed, the control device executes a first progressive game in which a first payout rate can be realized. On the basis of the fact that the second basic unitary game has been executed, the control device executes a second progressive game in which a second payout rate higher than the first payout rate can be realized.
    Type: Application
    Filed: April 29, 2013
    Publication date: November 14, 2013
    Applicants: ARUZE GAMING AMERICA, INC., Universal Entertainment Corporation
    Inventors: Makoto MIYAWAKI, Masafumi UCHIDA, Hiromoto YAMAUCHI
  • Patent number: 8449377
    Abstract: The present invention provides a gaming machine which is capable of realizing an appropriate balance between players' profits and slot machine providers' profits. When a first number of bets have been selected, a control device executes a first basic unitary game which completes when a first time interval has elapsed after starting the game. When a second number of bets have been selected, the control device executes a second basic unitary game which completes when a second time interval shorter than the first time interval has elapsed after starting the game. On the basis of the fact that the first basic unitary game has been executed, the control device executes a first progressive game in which a first payout rate can be realized. On the basis of the fact that the second basic unitary game has been executed, the control device executes a second progressive game in which a second payout rate higher than the first payout rate can be realized.
    Type: Grant
    Filed: June 2, 2011
    Date of Patent: May 28, 2013
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Makoto Miyawaki, Masafumi Uchida, Hiromoto Yamauchi
  • Patent number: 8449367
    Abstract: When one player acquires a qualification for playing a scramble bonus game, another player can participate in the scramble bonus game by paying a predetermined amount of participation charge. In addition, in a case where a fellow character could be acquired as a fellow of the player characters, the amount of prize to be paid to the players is increased according to features of that fellow character. Further, items of equipment of the player characters become more gorgeous, as the prizes acquired by the players increase in amount. A damage imparted to an enemy character varies depending on weapons that the player characters use. A prize is awarded when a hit point of the enemy character becomes 0.
    Type: Grant
    Filed: June 6, 2011
    Date of Patent: May 28, 2013
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta Kitamura, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Patent number: 8409012
    Abstract: A gaming machine of the present invention collectively performs determination of a game result, sequentially in relation to a series of crap games until a game result other than a draw is to occur. Then, of game results of the series of crap games thus determined sequentially through collectively performed determination of game results, the gaming machine skips at least partially one or more game results each indicating a draw, and sequentially outputting remaining one or more game results to the slot machines 10.
    Type: Grant
    Filed: August 6, 2010
    Date of Patent: April 2, 2013
    Assignees: Universal Entertaiment Corporation, Aruze Gaming America, Inc.
    Inventors: Hiroki Munakata, Makoto Miyawaki, Kazumasa Yoshizawa, Shinji Ogino
  • Publication number: 20120322539
    Abstract: A gaming machine 10 includes: a display device configured to display a plurality of symbols to be continuously arranged; and a controller 30. The controller 30 executes processing operations of: (a1) sequentially executing game processing for a plurality of players and then according to a result of the game processing, determining any of the symbols is to be assigned to a respective one of the players; (a2) paying out a prize according to the symbols that are assigned according to a result of the determination; and (a3) generating a scramble event in which the assigned symbols are scrambled between the plurality of players, in a case where the prize is identical as to the plurality of players.
    Type: Application
    Filed: June 20, 2011
    Publication date: December 20, 2012
    Applicants: ARUZE GAMING AMERICA, INC., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Kenta Kitamura, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Publication number: 20120309486
    Abstract: A gaming machine 10 has: a display device 12 configured to display a plurality of symbols to be continuously arranged; and a controller 30. The controller 30 executes the processing operations of: (a1) executing game processing and then according to a result of the game processing, determining whether or not to scroll at least one array of the symbols; (a2) scrolling the symbol array according to a result of the determination; and (a3) carrying out processing according to a result of the scroll.
    Type: Application
    Filed: June 2, 2011
    Publication date: December 6, 2012
    Inventors: Kenta KITAMURA, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Publication number: 20120309501
    Abstract: A gaming machine includes: a common display device that displays a route made of a plurality of continuous frames; a plurality of game terminals; a bet input portion that is provided in each of the game terminals, for placing a bet in each unit game; a number-of-movements determining portion that determines by means of random numbers a number of frames, in a case where a bet is placed; a number-of-movements display portion that displays the number of the frames; a character movement portion that moves the character in accordance with the number of the frames in the route; an event executing portion that executes an event associated with the frame at which the character stops; and a prize awarding portion that awards a prize in accordance with a result of the event.
    Type: Application
    Filed: June 2, 2011
    Publication date: December 6, 2012
    Inventors: Kenta KITAMURA, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Publication number: 20120309509
    Abstract: When one player acquires a qualification for playing a scramble bonus game, another player can participate in the scramble bonus game by paying a predetermined amount of participation charge. In addition, in a case where a fellow character could be acquired as a fellow of the player characters, the amount of prize to be paid to the players is increased according to features of that fellow character. Further, items of equipment of the player characters become more gorgeous, as the prizes acquired by the players increase in amount. A damage imparted to an enemy character varies depending on weapons that the player characters use. A prize is awarded when a hit point of the enemy character becomes 0.
    Type: Application
    Filed: June 6, 2011
    Publication date: December 6, 2012
    Applicants: ARUZE GAMING AMERICA, INC., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Kenta KITAMURA, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Patent number: 8298072
    Abstract: A slot machine 10 of the present invention is provided with a lower image display panel 141 and a motherboard 70. The slot machine 10 carries out (a1) a process of running a game in which a predetermined number of game media are paid out according to the number of game media having been bet, (a2) a process of counting the number of games run in (a1), (a3) a process of displaying, by a gauge table divided into plural stages, the number of games counted in (a2), and (a4) a process of awarding a predetermined benefit when the number of games counted in (a2) reaches a predetermined game count.
    Type: Grant
    Filed: June 8, 2010
    Date of Patent: October 30, 2012
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Hiroki Saito, Makoto Miyawaki
  • Publication number: 20120115566
    Abstract: The controller of the gaming machine executing processing operations of: (a) determining a magnification of a respective one of plural kinds of colors which are produced in a color displayable manner by means of the multiple color light emitting backlight and then displaying on the display; (b) determining a light emitting color by means of the multiple color light emitting backlight and then controlling light emission in the determined color; and (c) executing a payout of a number which is obtained by multiplying the magnification that corresponds to the color determined in the processing (b), from among the magnifications of the respective colors, the magnifications being determined in the processing (a), for a payment that corresponds to the pattern of the specific symbols.
    Type: Application
    Filed: September 25, 2011
    Publication date: May 10, 2012
    Applicants: ARUZE GAMING AMERICA, INC., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Masumi FUJISAWA, Kenta KITAMURA, Takehisa ITAGAKI, Masafumi UCHIDA, Makoto MIYAWAKI
  • Publication number: 20110300919
    Abstract: The present invention provides a gaming machine which is capable of realizing an appropriate balance between players' profits and slot machine providers' profits. When a first number of bets have been selected, a control device executes a first basic unitary game which completes when a first time interval has elapsed after starting the game. When a second number of bets have been selected, the control device executes a second basic unitary game which completes when a second time interval shorter than the first time interval has elapsed after starting the game. On the basis of the fact that the first basic unitary game has been executed, the control device executes a first progressive game in which a first payout rate can be realized. On the basis of the fact that the second basic unitary game has been executed, the control device executes a second progressive game in which a second payout rate higher than the first payout rate can be realized.
    Type: Application
    Filed: June 2, 2011
    Publication date: December 8, 2011
    Applicants: Aruze Gaming America, Inc., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Makoto MIYAWAKI, Masafumi Uchida, Hiromoto Yamauchi
  • Publication number: 20110242340
    Abstract: An image pickup element unit is used for an image pickup apparatus having an autofocus function configured to determine a direction in which an in-focus position is located by wobbling in an optical axis direction an image pickup element configured to photoelectrically convert an optical image formed by an image pickup optical system. The image pickup element unit includes a deformable member connected with the image pickup element and configured to deform when receiving a force, a support configured to support the deformable member and to serve as a fulcrum when the deformable member deforms so that the deformable member can move the image pickup element in the optical axis direction, and a weight fixed onto the deformable member and configured to move reverse to the image pickup element as the image pickup element moves.
    Type: Application
    Filed: March 29, 2011
    Publication date: October 6, 2011
    Applicant: CANON KABUSHIKI KAISHA
    Inventors: Makoto Miyawaki, Hideaki Yamamoto
  • Patent number: 7934877
    Abstract: A diaphragm blade includes a light-shielding, thin-plate blade base made of laser absorptive resin to regulate an aperture, and a first shaft portion made of laser transmissive resin and provided on one surface of the blade base. The first shaft portion includes a cylindrical member which is welded to the protruding weld portion, a protruding weld portion integrally formed with the blade base, and a recess formed at the back side of the protruding weld portion. The cylindrical member has a first recess defined at one end thereof near the blade base and coming into contact with the protruding weld portion, and a second recess defined at the other end. A contact surface of the protruding weld portion is melted with laser beam transmitted through the cylindrical member, whereby the protruding weld portion is welded to the cylindrical member.
    Type: Grant
    Filed: January 22, 2008
    Date of Patent: May 3, 2011
    Assignee: Canon Kabushiki Kaisha
    Inventors: Chikara Aoshima, Eriko Namazue, Makoto Miyawaki
  • Publication number: 20110098103
    Abstract: A function of a common game which is capable of achieving high entertainability is provided. In a case where the number of times of base game executed at any of a plurality of game terminals reaches a predetermined number of trigger games, a craps game is executed at a game terminal meeting a game running condition with a predetermined timing.
    Type: Application
    Filed: October 21, 2010
    Publication date: April 28, 2011
    Applicants: UNIVERSAL ENTERTAINMENT CORPORATION, Aruze Gaming America, Inc.
    Inventors: Hiroki Munakata, Shinji Ogino, Kazumasa Yoshizawa, Makoto Miyawaki
  • Publication number: 20110065512
    Abstract: An object of the present invention is to provide a server, a gaming system, and a control method of the server capable of adding a new feature to a payout related to a jackpot to produce a new entertainment property. The present invention provides a server programmed to execute the processing of: storing a first resource data and a second resource data that is different from the first resource data; providing game media to the gaming machine when a predetermined condition is satisfied, based on the first resource data, and reducing an amount of game media indicated by the first resource data; and providing game media to the gaming machine when the predetermined condition is satisfied after the amount of game media indicated by the first resource data has been reduced to the predetermined amount or less, based on the second resource data.
    Type: Application
    Filed: September 10, 2010
    Publication date: March 17, 2011
    Applicants: UNIVERSAL ENTERTAINMENT CORPORATION, Aruze Gaming America, Inc.
    Inventors: Hiroki MUNAKATA, Shinji OGINO, Kazumasa YOSHIZAWA, Makoto MIYAWAKI
  • Publication number: 20110053677
    Abstract: A gaming machine of the present invention collectively performs determination of a game result, sequentially in relation to a series of crap games until a game result other than a draw is to occur. Then, of game results of the series of crap games thus determined sequentially through collectively performed determination of game results, the gaming machine skips at least partially one or more game results each indicating a draw, and sequentially outputting remaining one or more game results to the slot machines 10.
    Type: Application
    Filed: August 6, 2010
    Publication date: March 3, 2011
    Applicants: UNIVERSAL ENTERTAIMENT CORPORATION, Aruze Gaming America, Inc.
    Inventors: Hiroki MUNAKATA, Makoto MIYAWAKI, Kazumasa YOSHIZAWA, Shinji OGINO
  • Publication number: 20100331073
    Abstract: A slot machine 10 of the present invention is provided with a lower image display panel 141 and a motherboard 70. The slot machine 10 carries out (a1) a process of running a game in which a predetermined number of game media are paid out according to the number of game media having been bet, (a2) a process of counting the number of games run in (a1), (a3) a process of displaying, by a gauge table divided into plural stages, the number of games counted in (a2), and (a4) a process of awarding a predetermined benefit when the number of games counted in (a2) reaches a predetermined game count.
    Type: Application
    Filed: June 8, 2010
    Publication date: December 30, 2010
    Applicants: UNIVERSAL ENTERTAINMENT CORPORATION, Aruze Gaming America, Inc.
    Inventors: Hiroki SAITO, Makoto MIYAWAKI