Patents by Inventor Mark T. Finch

Mark T. Finch has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20170236336
    Abstract: Described is a virtual environment built by drawing stacks of three-dimensional objects (e.g., discrete blocks) as manipulated by a user. A user manipulates one or more objects, resulting in stack heights being changed, e.g., by adding, removing or moving objects to/from stacks. The stack heights are maintained as sample points, e.g., each point indexed by its associated horizontal location. A graphics processor expands height-related information into visible objects or stacks of objects by computing the vertices for each stack to draw that stack's top surface, front surface and/or side surface based upon the height-related information for that stack. Height information for neighboring stacks may be associated with the sample point, whereby a stack is only drawn to where it is occluded by a neighboring stack, that is, by computing the lower vertices for a surface according to the height of a neighboring stack where appropriate.
    Type: Application
    Filed: January 27, 2017
    Publication date: August 17, 2017
    Inventors: Mark T. Finch, Matthew B. MacLaurin, Stephen B. Coy, Eric S. Anderson, Lili Cheng
  • Patent number: 9576395
    Abstract: Described is a virtual environment built by drawing stacks of three-dimensional objects (e.g., discrete blocks) as manipulated by a user. A user manipulates one or more objects, resulting in stack heights being changed, e.g., by adding, removing or moving objects to/from stacks. The stack heights are maintained as sample points, e.g., each point indexed by its associated horizontal location. A graphics processor expands height-related information into visible objects or stacks of objects by computing the vertices for each stack to draw that stack's top surface, front surface and/or side surface based upon the height-related information for that stack. Height information for neighboring stacks may be associated with the sample point, whereby a stack is only drawn to where it is occluded by a neighboring stack, that is, by computing the lower vertices for a surface according to the height of a neighboring stack where appropriate.
    Type: Grant
    Filed: September 22, 2014
    Date of Patent: February 21, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Mark T. Finch, Matthew B. MacLaurin, Stephen B. Coy, Eric S. Anderson, Lili Cheng
  • Publication number: 20150012890
    Abstract: Described is a virtual environment built by drawing stacks of three-dimensional objects (e.g., discrete blocks) as manipulated by a user. A user manipulates one or more objects, resulting in stack heights being changed, e.g., by adding, removing or moving objects to/from stacks. The stack heights are maintained as sample points, e.g., each point indexed by its associated horizontal location. A graphics processor expands height-related information into visible objects or stacks of objects by computing the vertices for each stack to draw that stack's top surface, front surface and/or side surface based upon the height-related information for that stack. Height information for neighboring stacks may be associated with the sample point, whereby a stack is only drawn to where it is occluded by a neighboring stack, that is, by computing the lower vertices for a surface according to the height of a neighboring stack where appropriate.
    Type: Application
    Filed: September 22, 2014
    Publication date: January 8, 2015
    Applicant: MICROSOFT CORPORATION
    Inventors: Mark T. Finch, Matthew B. MacLaurin, Stephen B. Coy, Eric S. Anderson, Lili Cheng
  • Publication number: 20100138793
    Abstract: Described is a virtual environment built by drawing stacks of three-dimensional objects (e.g., discrete blocks) as manipulated by a user. A user manipulates one or more objects, resulting in stack heights being changed, e.g., by adding, removing or moving objects to/from stacks. The stack heights are maintained as sample points, e.g., each point indexed by its associated horizontal location. A graphics processor expands height-related information into visible objects or stacks of objects by computing the vertices for each stack to draw that stack's top surface, front surface and/or side surface based upon the height-related information for that stack. Height information for neighboring stacks may be associated with the sample point, whereby a stack is only drawn to where it is occluded by a neighboring stack, that is, by computing the lower vertices for a surface according to the height of a neighboring stack where appropriate.
    Type: Application
    Filed: December 2, 2008
    Publication date: June 3, 2010
    Applicant: Microsoft Corporation
    Inventors: Mark T. Finch, Matthew B. MacLaurin, Stephen B. Coy, Eric S. Anderson, Lili Cheng