Patents by Inventor Matt Bronder

Matt Bronder has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10708597
    Abstract: Examples described herein generally relate to performing frame extrapolation in image frame rendering. A vertex mesh as a set of vertices is generated, and each vertex is mapped to a screen space position for defining a texture. One or more motion vectors for one or more regions in a first image frame of a stream of image frames can be determined. The screen space positions associated with at least a portion of the set of vertices within the texture can be modified based at least in part on the one or more motion vectors. A graphics processing unit (GPU) can render the first image frame into the texture. The extrapolated image frame is displayed after the first image frame and before a next image frame in the stream of image frames.
    Type: Grant
    Filed: February 1, 2018
    Date of Patent: July 7, 2020
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Andrew Zicheng Yeung, Michael George Boulton, Ashraf Ayman Michail, Matt Bronder, Jack Andrew Elliott, Matthew David Sandy
  • Publication number: 20190238854
    Abstract: Examples described herein generally relate to performing frame extrapolation in image frame rendering. A vertex mesh as a set of vertices is generated, and each vertex is mapped to a screen space position for defining a texture. One or more motion vectors for one or more regions in a first image frame of a stream of image frames can be determined. The screen space positions associated with at least a portion of the set of vertices within the texture can be modified based at least in part on the one or more motion vectors. A graphics processing unit (GPU) can render the first image frame into the texture. The extrapolated image frame is displayed after the first image frame and before a next image frame in the stream of image frames.
    Type: Application
    Filed: February 1, 2018
    Publication date: August 1, 2019
    Inventors: Andrew Zicheng YEUNG, Michael George BOULTON, Ashraf Ayman MICHAIL, Matt BRONDER, Jack Andrew ELLIOTT, Matthew David SANDY
  • Patent number: 9465980
    Abstract: A method of tracking a subject includes receiving from a source a depth image of a scene including the subject. The depth image includes a depth for each of a plurality of pixels. The method further includes identifying pixels of the depth image that image the subject and deriving from the identified pixels of the depth image one or more machine readable data structures representing the subject as a model including a plurality of shapes.
    Type: Grant
    Filed: September 5, 2014
    Date of Patent: October 11, 2016
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momin M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Publication number: 20150145860
    Abstract: A method of tracking a subject includes receiving from a source a depth image of a scene including the subject. The depth image includes a depth for each of a plurality of pixels. The method further includes identifying pixels of the depth image that image the subject and deriving from the identified pixels of the depth image one or more machine readable data structures representing the subject as a model including a plurality of shapes.
    Type: Application
    Filed: September 5, 2014
    Publication date: May 28, 2015
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momin M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Patent number: 8860663
    Abstract: A method of tracking a subject includes receiving from a source a depth image of a scene including the subject. The depth image includes a depth for each of a plurality of pixels. The method further includes identifying pixels of the depth image that image the subject and deriving from the identified pixels of the depth image one or more machine readable data structures representing the subject as a model including a plurality of shapes.
    Type: Grant
    Filed: November 22, 2013
    Date of Patent: October 14, 2014
    Assignee: Microsoft Corporation
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momin M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Publication number: 20140078141
    Abstract: A method of tracking a subject includes receiving from a source a depth image of a scene including the subject. The depth image includes a depth for each of a plurality of pixels. The method further includes identifying pixels of the depth image that image the subject and deriving from the identified pixels of the depth image one or more machine readable data structures representing the subject as a model including a plurality of shapes.
    Type: Application
    Filed: November 22, 2013
    Publication date: March 20, 2014
    Applicant: Microsoft Corporation
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momin M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Patent number: 8610665
    Abstract: A method of tracking a target includes receiving from a source a depth image of a scene including the human subject. The depth image includes a depth for each of a plurality of pixels. The method further includes identifying pixels of the depth image that belong to the human subject and deriving from the identified pixels of the depth image one or more machine readable data structures representing the human subject as a body model including a plurality of shapes.
    Type: Grant
    Filed: April 26, 2013
    Date of Patent: December 17, 2013
    Assignee: Microsoft Corporation
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momin M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Patent number: 8565485
    Abstract: A method of tracking a target includes receiving from a source a depth image of a scene including the human subject. The depth image includes a depth for each of a plurality of pixels. The method further includes identifying pixels of the depth image that belong to the human subject and deriving from the identified pixels of the depth image one or more machine readable data structures representing the human subject as a body model including a plurality of shapes.
    Type: Grant
    Filed: September 13, 2012
    Date of Patent: October 22, 2013
    Assignee: Microsoft Corporation
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momin M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Patent number: 8553939
    Abstract: A method of tracking a target includes receiving from a source a depth image of a scene including the human subject. The depth image includes a depth for each of a plurality of pixels. The method further includes identifying pixels of the depth image that belong to the human subject and deriving from the identified pixels of the depth image one or more machine readable data structures representing the human subject as a body model including a plurality of shapes.
    Type: Grant
    Filed: February 29, 2012
    Date of Patent: October 8, 2013
    Assignee: Microsoft Corporation
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momin M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Publication number: 20130241833
    Abstract: A method of tracking a target includes receiving from a source a depth image of a scene including the human subject. The depth image includes a depth for each of a plurality of pixels. The method further includes identifying pixels of the depth image that belong to the human subject and deriving from the identified pixels of the depth image one or more machine readable data structures representing the human subject as a body model including a plurality of shapes.
    Type: Application
    Filed: April 26, 2013
    Publication date: September 19, 2013
    Applicant: MICROSOFT CORPORATION
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momin M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Patent number: 8508543
    Abstract: Various technologies for a layered texture compression architecture. In one implementation, the layered texture compression architecture may include a texture consumption pipeline. The texture compression pipeline may include a processor, memory devices, and textures compressed at varying ratios of compression. The textures within the pipeline may be compressed at ratios in accordance with characteristics of the devices in the pipeline that contains and processes the textures.
    Type: Grant
    Filed: June 18, 2008
    Date of Patent: August 13, 2013
    Assignee: Microsoft Corporation
    Inventors: Yan Lu, John Tardif, Matt Bronder, Huifeng Shen, Feng Wu, Shipeng Li
  • Publication number: 20130028476
    Abstract: A method of tracking a target includes receiving from a source a depth image of a scene including the human subject. The depth image includes a depth for each of a plurality of pixels. The method further includes identifying pixels of the depth image that belong to the human subject and deriving from the identified pixels of the depth image one or more machine readable data structures representing the human subject as a body model including a plurality of shapes.
    Type: Application
    Filed: September 13, 2012
    Publication date: January 31, 2013
    Applicant: MICROSOFT CORPORATION
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momim M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Patent number: 8295546
    Abstract: A method of tracking a target includes receiving from a source an observed depth image of a scene including the target. Each pixel of the observed depth image is labeled as either a foreground pixel belonging to the target or a background pixel not belonging to the target. Each foreground pixel is labeled with body part information indicating a likelihood that that foreground pixel belongs to one or more body parts of the target. The target is modeled with a skeleton including a plurality of skeletal points, each skeletal point including a three dimensional position derived from body part information of one or more foreground pixels.
    Type: Grant
    Filed: October 21, 2009
    Date of Patent: October 23, 2012
    Assignee: Microsoft Corporation
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momin M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Publication number: 20120157207
    Abstract: A method of tracking a target includes receiving from a source a depth image of a scene including the human subject. The depth image includes a depth for each of a plurality of pixels. The method further includes identifying pixels of the depth image that belong to the human subject and deriving from the identified pixels of the depth image one or more machine readable data structures representing the human subject as a body model including a plurality of shapes.
    Type: Application
    Filed: February 29, 2012
    Publication date: June 21, 2012
    Applicant: MICROSOFT CORPORATION
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momin M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Publication number: 20100197390
    Abstract: A method of tracking a target includes receiving from a source an observed depth image of a scene including the target. Each pixel of the observed depth image is labeled as either a foreground pixel belonging to the target or a background pixel not belonging to the target. Each foreground pixel is labeled with body part information indicating a likelihood that that foreground pixel belongs to one or more body parts of the target. The target is modeled with a skeleton including a plurality of skeletal points, each skeletal point including a three dimensional position derived from body part information of one or more foreground pixels.
    Type: Application
    Filed: October 21, 2009
    Publication date: August 5, 2010
    Applicant: Microsoft Corporation
    Inventors: Robert Matthew Craig, Tommer Leyvand, Craig Peeper, Momim M. Al-Ghosien, Matt Bronder, Oliver Williams, Ryan M. Geiss, Jamie Daniel Joseph Shotton, Johnny Lee, Mark Finocchio
  • Publication number: 20090315905
    Abstract: Various technologies for a layered texture compression architecture. In one implementation, the layered texture compression architecture may include a texture consumption pipeline. The texture compression pipeline may include a processor, memory devices, and textures compressed at varying ratios of compression. The textures within the pipeline may be compressed at ratios in accordance with characteristics of the devices in the pipeline that contains and processes the textures.
    Type: Application
    Filed: June 18, 2008
    Publication date: December 24, 2009
    Applicant: MICROSOFT CORPORATION
    Inventors: Yan Lu, John Tardif, Matt Bronder, Huifeng Shen, Feng Wu, Shipeng Li