Patents by Inventor Matthew DEITZ
Matthew DEITZ has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11961358Abstract: A gaming system randomly selects a trigger value for a feature, which starts when the current value of a symbol counter reaches the trigger value. In some examples, a gaming system includes memory that stores data defining reel strips. When a symbol counter is initialized, an initial value of the symbol counter is randomly selected from a range of allowable initial values having an upper limit. A trigger value is randomly selected from a range between the initial value and a ceiling value, which is greater than the upper limit. For each of one or more instances, symbols are selected from the reel strips for display, and the current value of the symbol counter is incremented based on the count of designated symbols, if any, among the selected symbols. Responsive to the current value of the symbol counter reaching the trigger value, the feature is started.Type: GrantFiled: April 5, 2023Date of Patent: April 16, 2024Assignee: Aristocrat Technologies Australia PTY LimitedInventors: Scott Olive, Matthew Deitz, Liam Sanders
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Patent number: 11798365Abstract: A gaming machine initiates a feature game in response to a base game outcome comprising a predetermined number of a configurable symbol. For an initial round of a quantity of rounds for the feature game, the gaming machine retains each of the configurable symbol from the base game outcome at a corresponding feature game display position of a feature game outcome. For each feature game display position not displaying the configurable symbol, the gaming machine determines whether to display the configurable symbol with an assigned prize indicia at the respective feature game display position. After the quantity of rounds, the gaming machine awards a prize chance for a specific prize in response to a prize indicia for the specific prize being assigned to the feature game outcome. The gaming machine further awards the specific prize in response to randomly determining that the prize chance was successful.Type: GrantFiled: February 7, 2023Date of Patent: October 24, 2023Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Scott Olive, Matthew Deitz
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Publication number: 20230237865Abstract: A gaming system randomly selects a trigger value for a feature, which starts when the current value of a symbol counter reaches the trigger value. In some examples, a gaming system includes memory that stores data defining reel strips. When a symbol counter is initialized, an initial value of the symbol counter is randomly selected from a range of allowable initial values having an upper limit. A trigger value is randomly selected from a range between the initial value and a ceiling value, which is greater than the upper limit. For each of one or more instances, symbols are selected from the reel strips for display, and the current value of the symbol counter is incremented based on the count of designated symbols, if any, among the selected symbols. Responsive to the current value of the symbol counter reaching the trigger value, the feature is started.Type: ApplicationFiled: April 5, 2023Publication date: July 27, 2023Inventors: Scott Olive, Matthew Deitz, Liam Sanders
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Publication number: 20230186727Abstract: A gaming machine initiates a feature game in response to a base game outcome comprising a predetermined number of a configurable symbol. For an initial round of a quantity of rounds for the feature game, the gaming machine retains each of the configurable symbol from the base game outcome at a corresponding feature game display position of a feature game outcome. For each feature game display position not displaying the configurable symbol, the gaming machine determines whether to display the configurable symbol with an assigned prize indicia at the respective feature game display position. After the quantity of rounds, the gaming machine awards a prize chance for a specific prize in response to a prize indicia for the specific prize being assigned to the feature game outcome. The gaming machine further awards the specific prize in response to randomly determining that the prize chance was successful.Type: ApplicationFiled: February 7, 2023Publication date: June 15, 2023Inventors: Scott Olive, Matthew Deitz
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Patent number: 11640744Abstract: A gaming system randomly selects a trigger value for a feature, which starts when the current value of a symbol counter reaches the trigger value. In some examples, a gaming system includes memory that stores data defining reel strips. When a symbol counter is initialized, an initial value of the symbol counter is randomly selected from a range of allowable initial values having an upper limit. A trigger value is randomly selected from a range between the initial value and a ceiling value, which is greater than the upper limit. For each of one or more instances, symbols are selected from the reel strips for display, and the current value of the symbol counter is incremented based on the count of designated symbols, if any, among the selected symbols. Responsive to the current value of the symbol counter reaching the trigger value, the feature is started.Type: GrantFiled: September 30, 2022Date of Patent: May 2, 2023Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Scott Olive, Matthew Deitz, Liam Sanders
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Patent number: 11594103Abstract: A gaming machine initiates a feature game in response to a base game outcome comprising a predetermined number of a configurable symbol. For an initial round of a quantity of rounds for the feature game, the gaming machine retains each of the configurable symbol from the base game outcome at a corresponding feature game display position of a feature game outcome. For each feature game display position not displaying the configurable symbol, the gaming machine determines whether to display the configurable symbol with an assigned prize indicia at the respective feature game display position. After the quantity of rounds, the gaming machine awards a prize chance for a specific prize in response to a prize indicia for the specific prize being assigned to the feature game outcome. The gaming machine further awards the specific prize in response to randomly determining that the prize chance was successful.Type: GrantFiled: August 9, 2019Date of Patent: February 28, 2023Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Scott Olive, Matthew Deitz
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Publication number: 20230037346Abstract: A gaming system randomly selects a trigger value for a feature, which starts when the current value of a symbol counter reaches the trigger value. In some examples, a gaming system includes memory that stores data defining reel strips. When a symbol counter is initialized, an initial value of the symbol counter is randomly selected from a range of allowable initial values having an upper limit. A trigger value is randomly selected from a range between the initial value and a ceiling value, which is greater than the upper limit. For each of one or more instances, symbols are selected from the reel strips for display, and the current value of the symbol counter is incremented based on the count of designated symbols, if any, among the selected symbols. Responsive to the current value of the symbol counter reaching the trigger value, the feature is started.Type: ApplicationFiled: September 30, 2022Publication date: February 9, 2023Inventors: Scott Olive, Matthew Deitz, Liam Sanders
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Patent number: 11482070Abstract: A gaming system randomly selects a trigger value for a feature, which starts when the current value of a symbol counter reaches the trigger value. In some examples, a gaming system includes memory that stores data defining reel strips. When a symbol counter is initialized, an initial value of the symbol counter is randomly selected from a range of allowable initial values having an upper limit. A trigger value is randomly selected from a range between the initial value and a ceiling value, which is greater than the upper limit. For each of one or more instances, symbols are selected from the reel strips for display, and the current value of the symbol counter is incremented based on the count of designated symbols, if any, among the selected symbols. Responsive to the current value of the symbol counter reaching the trigger value, the feature is started.Type: GrantFiled: October 13, 2020Date of Patent: October 25, 2022Assignee: Aristocrat Technologies Australia PTY LimitedInventors: Scott Olive, Matthew Deitz, Liam Sanders
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Publication number: 20210125453Abstract: A gaming system randomly selects a trigger value for a feature, which starts when the current value of a symbol counter reaches the trigger value. In some examples, a gaming system includes memory that stores data defining reel strips. When a symbol counter is initialized, an initial value of the symbol counter is randomly selected from a range of allowable initial values having an upper limit. A trigger value is randomly selected from a range between the initial value and a ceiling value, which is greater than the upper limit. For each of one or more instances, symbols are selected from the reel strips for display, and the current value of the symbol counter is incremented based on the count of designated symbols, if any, among the selected symbols. Responsive to the current value of the symbol counter reaching the trigger value, the feature is started.Type: ApplicationFiled: October 13, 2020Publication date: April 29, 2021Applicant: Aristocrat Technologies Australia PTY LimitedInventors: Scott Olive, Matthew Deitz, Liam Sanders
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Publication number: 20200111312Abstract: A gaming machine initiates a feature game in response to a base game outcome comprising a predetermined number of a configurable symbol. For an initial round of a quantity of rounds for the feature game, the gaming machine retains each of the configurable symbol from the base game outcome at a corresponding feature game display position of a feature game outcome. For each feature game display position not displaying the configurable symbol, the gaming machine determines whether to display the configurable symbol with an assigned prize indicia at the respective feature game display position. After the quantity of rounds, the gaming machine awards a prize chance for a specific prize in response to a prize indicia for the specific prize being assigned to the feature game outcome. The gaming machine further awards the specific prize in response to randomly determining that the prize chance was successful.Type: ApplicationFiled: August 9, 2019Publication date: April 9, 2020Inventors: Scott Olive, Matthew Deitz
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Publication number: 20140342799Abstract: A method of gaming on a gaming machine; said gaming machine including a game display area in which the number of displayed game elements in a vertical direction is greater than the number of game elements in a horizontal direction; said method including triggering of at least one border differentiating regions of said game elements; said border or borders indicating to a player of a game on said gaming machine the winning of a prize.Type: ApplicationFiled: April 9, 2014Publication date: November 20, 2014Applicant: Konami Australia Pty Ltd.Inventors: Matthew DEITZ, Gregory DUFFY
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Patent number: D954829Type: GrantFiled: May 21, 2020Date of Patent: June 14, 2022Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Scott Olive, Talles Vito, Matthew Deitz
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Patent number: D967898Type: GrantFiled: February 23, 2022Date of Patent: October 25, 2022Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Scott Olive, Talles Vito, Matthew Deitz
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Patent number: D1002729Type: GrantFiled: October 10, 2022Date of Patent: October 24, 2023Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Scott Olive, Talles Vito, Matthew Deitz
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Patent number: D1006886Type: GrantFiled: April 23, 2021Date of Patent: December 5, 2023Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Scott Olive, Talles Vito, Matthew Deitz
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Patent number: D1020904Type: GrantFiled: May 10, 2021Date of Patent: April 2, 2024Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Scott Olive, Talles Vito, Matthew Deitz