Patents by Inventor Matthew Frederick Niedner

Matthew Frederick Niedner has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7118107
    Abstract: Provided herein is a role-playing game with physical game devices, cards, and dice as well as rules for their use. Gamers assume the roles of imaginary characters in a fictitious storyline and use game devices, cards and dice to facilitate conflict resolution in the domains of physical combat, magical forces, and technological abilities. Game devices are interactive slide rules that force strategic resource allocation and exhibit dynamic attrition. Cards representing skill with certain devices may be inserted into ports of those name devices to modify their performance. Cards representing maaic words combine together according to the desian on the card perimeter and rules of grammar, allowing characters to compose many magic effects from a relatively smaller set of magic words. Gamma components are customizable and may be obtained from retail outlets. Internet download sites, trading with other enthusiasts, and winning components at tournaments.
    Type: Grant
    Filed: June 13, 2002
    Date of Patent: October 10, 2006
    Inventors: Matthew Frederick Niedner, Barton Frederick Niedner, Kelly Dwayne Cope
  • Publication number: 20030094759
    Abstract: Provided herein is a novel method of game play and constituent game components. The game, which may hereafter be referred to as StoryForge, is a role-playing game (RPG) with physical game pieces and rules for their use, where gamers assume the roles of imaginary characters in a fictitious storyline. StoryForge places specific emphasis on flexible character composition, physical conflict resolution, magical powers, and the performance of weapons, tools, and technology. One objective of StoryForge is to provide role-playing organization that is simple, and physical game pieces that incorporate strategy, chance, and imagery. StoryForge is designed in a modular way, and any module could be deployed independently to support the role-playing objectives of gamers. Characters are described by demographic information as well as numerical representations of attributes, skills, and abilities.
    Type: Application
    Filed: June 13, 2002
    Publication date: May 22, 2003
    Inventors: Matthew Frederick Niedner, Barton Frederick Niedner, Kelly Dwayne Cope