Patents by Inventor Mayuko Nakajima

Mayuko Nakajima has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240085896
    Abstract: A quality improvement support apparatus that supports improvement in quality of a product produced by a production facility, including: a display unit that displays production condition information in which identification information, operation instruction state information, and a condition evaluation index are associated with each other for each operation instruction, the identification information identifying an improvement target that is a production member or a component included in the production facility and that is to be improved to improve quality of the product, the operation instruction state information indicating a state of an operation instruction to perform an operation in relation to the improvement target, the condition evaluation index being an index for evaluating conditions of the production facility relating to the quality of the product; and an additional operation instruction accepting unit accepting an additional operation instruction for additionally giving an instruction to perform an
    Type: Application
    Filed: March 11, 2021
    Publication date: March 14, 2024
    Inventors: Hiroyuki MORI, Keita SAJI, Mayuko TANAKA, Katsuki NAKAJIMA
  • Publication number: 20210252384
    Abstract: Systems and methods for linking real world activity with a location-based parallel reality experience are provided. In particular, a game server hosting a parallel reality experience receives position data from a client device of a user and determines whether the client device is at a real world landmark associated with a geographic area. Responsive to determining that the client device is at the real world landmark, the game server cause the client device to present content incentivizing the user to travel to a real world location in the geographic area. The game server determines whether the client device is within proximity of the real world location based on sensor data. Responsive to determining that the client device is within proximity of the real world location, the game server causes the client device to display the virtual element at a virtual world location corresponding to the real world location.
    Type: Application
    Filed: May 11, 2020
    Publication date: August 19, 2021
    Inventors: Yuanjian Carla Li, Bryan De Leon, Gang Liu, Maya Ramsey, Christopher Grant Stoski, Saro Orfali, Daniel Casadevall Pino, Haley Lierman, Maryam Sabour, Laura Mae Warner, Lucas Kazansky, Erica Lynn Kovalkoski, Kyu Young Chang, Junji Shiraishi, Mayuko Nakajima, Setsuto Murai, John V. Hanke, Vikram Grover, Loren Sherman