Patents by Inventor Michael Apodaca

Michael Apodaca has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11145115
    Abstract: By scheduling/managing workload submission to a POSH pipe one can exploit parallelism with minimum impact to the software scheduler in some embodiments.
    Type: Grant
    Filed: December 27, 2018
    Date of Patent: October 12, 2021
    Assignee: Intel Corporation
    Inventors: Murali Ramadoss, Balaji Vembu, Hema C. Nalluri, Michael Apodaca, Jeffery S. Boles
  • Publication number: 20210304351
    Abstract: Described herein are devices, systems and methods to utilize non-volatile memory to save and retrieve data that is used to accelerate the load and resume of GPU accelerated applications. Non-volatile memory and GPU logic are configured to enable the GPU to directly access the non-volatile memory to enable data to be read without requiring the data to traverse the CPU and CPU memory. This data access path creates a faster method for loading data into GPU local memory.
    Type: Application
    Filed: May 18, 2021
    Publication date: September 30, 2021
    Applicant: Intel Corporation
    Inventors: Travis Schluessler, Zack Waters, Charles Moidel, Michael Apodaca, Murali Ramadoss
  • Patent number: 11132759
    Abstract: An embodiment of a graphics command coordinator apparatus may include a commonality identifier to identify a commonality between a first graphics command corresponding to a first frame and a second graphics command corresponding to a second frame, a commonality analyzer communicatively coupled to the commonality identifier to determine if the first graphics command and the second graphics command can be processed together based on the commonality identified by the commonality identifier, and a commonality indicator communicatively coupled to the commonality analyzer to provide an indication that the first graphics command and the second graphics command are to be processed together. Other embodiments are disclosed and claimed.
    Type: Grant
    Filed: January 2, 2019
    Date of Patent: September 28, 2021
    Assignee: Intel Corporation
    Inventors: Abhishek Venkatesh, Karthik Vaidyanathan, Murali Ramadoss, Michael Apodaca, Prasoonkumar Surti
  • Publication number: 20210294560
    Abstract: An embodiment of a graphics apparatus may include a processor, memory communicatively coupled to the processor, and a collaboration engine communicatively coupled to the processor to identify a shared graphics component between two or more users in an environment, and share the shared graphics components with the two or more users in the environment. Embodiments of the collaboration engine may include one or more of a centralized sharer, a depth sharer, a shared preprocessor, a multi-port graphics subsystem, and a decode sharer. Other embodiments are disclosed and claimed.
    Type: Application
    Filed: January 29, 2021
    Publication date: September 23, 2021
    Applicant: Intel Corporation
    Inventors: Deepak S. Vembar, Atsuo Kuwahara, Chandrasekaran Sakthivel, Radhakrishnan Venkataraman, Brent E. Insko, Anupreet S. Kalra, Hugues Labbe, Altug Koker, Michael Apodaca, Kai Xiao, Jeffery S. Boles, Adam T. Lake, David M. Cimini, Balaji Vembu, Elmoustapha Ould-Ahmed-Vall, Jacek Kwiatkowski, Philip R. Laws, Ankur N. Shah, Abhishek R. Appu, Joydeep Ray, Wenyin Fu, Nikos Kaburlasos, Prasoonkumar Surti, Bhushan M. Borole
  • Publication number: 20210272349
    Abstract: Position-based rendering apparatus and method for multi-die/GPU graphics processing. For example, one embodiment of a method comprises: distributing a plurality of graphics draws to a plurality of graphics processors; performing position-only shading using vertex data associated with tiles of a first draw on a first graphics processor, the first graphics processor responsively generating visibility data for each of the tiles; distributing subsets of the visibility data associated with different subsets of the tiles to different graphics processors; limiting geometry work to be performed on each tile by each graphics processor using the visibility data, each graphics processor to responsively generate rendered tiles; and wherein the rendered tiles are combined to generate a complete image frame.
    Type: Application
    Filed: May 3, 2021
    Publication date: September 2, 2021
    Applicant: Intel Corporation
    Inventors: TRAVIS SCHLUESSLER, ZACK WATERS, MICHAEL APODACA, DANIEL JOHNSTON, JASON SURPRISE, PRASOONKUMAR SURTI, SUBRAMANIAM MAIYURAN, PETER DOYLE, SAURABH SHARMA, ANKUR SHAH, MURALI RAMADOSS
  • Publication number: 20210263853
    Abstract: Graphics processors for implementing multi-tile memory management are disclosed. In one embodiment, a graphics processor includes a first graphics device having a local memory, a second graphics device having a local memory, and a graphics driver to provide a single virtual allocation with a common virtual address range to mirror a resource to each local memory of the first and second graphics devices.
    Type: Application
    Filed: February 26, 2020
    Publication date: August 26, 2021
    Applicant: Intel Corporation
    Inventors: ZACK S. WATERS, TRAVIS SCHLUESSLER, MICHAEL APODACA, ANKUR SHAH
  • Publication number: 20210263742
    Abstract: Systems, apparatuses and methods may provide for technology that activates a first context on a graphics processor and detects a context switch condition with respect to the first context. Additionally, a second context may be activated, in response to the context switch condition, on the graphics processor while the first context is active on the graphics processor. In one example, activating the second context includes adding a group identifier to a plurality of threads corresponding to the second context and launching the plurality of threads with the group identifier on the graphics processor.
    Type: Application
    Filed: March 8, 2021
    Publication date: August 26, 2021
    Inventors: Altug Koker, Michael Apodaca, Kai Xiao, Chandrasekaran Sakthivel, Jeffery S. Boles, Adam T. Lake, Abhishek R. Appu
  • Publication number: 20210256653
    Abstract: An apparatus to facilitate asynchronous execution at a processing unit. The apparatus includes one or more processors to detect independent task passes that may be executed out of order in a pipeline of the processing unit, schedule a first set of processing tasks to be executed at a first set of processing elements at the processing unit and schedule a second set of tasks to be executed at a second set of processing elements, wherein execution of the first set of tasks at the first set of processing elements is to be performed simultaneous and in parallel to execution of the second set of tasks at the second set of processing elements.
    Type: Application
    Filed: December 8, 2020
    Publication date: August 19, 2021
    Applicant: Intel Corporation
    Inventors: Saurabh Sharma, Michael Apodaca, Aditya Navale, Travis Schluessler, Vamsee Vardhan Chivukula, Abhishek Venkatesh, Subramaniam Maiyuran
  • Publication number: 20210258616
    Abstract: An apparatus to facilitate processing video bit stream data is disclosed. The apparatus includes one or more processors to encode surface normals data with point cloud geometry data included in the video bit stream data for reconstruction of objects within the video bit stream data based on the surface normals data and a memory communicatively coupled to the one or more processors.
    Type: Application
    Filed: December 4, 2020
    Publication date: August 19, 2021
    Applicant: Intel Corporation
    Inventors: Jill Boyce, Scott Janus, Itay Kaufman, Archie Sharma, Stanley Baran, Michael Apodaca, Prasoonkumar Surti, Srikanth Potluri, Barnan Das, Hugues Labbe, Jong Dae Oh, Gokcen Cilingir, Maria Bortman, Tzach Ashkenazi, Jonathan Distler, Atul Divekar, Mayuresh M. Varerkar, Narayan Biswal, Nilesh V. Shah, Atsuo Kuwahara, Kai Xiao, Jason Tanner, Jeffrey Tripp
  • Publication number: 20210241418
    Abstract: Embodiments described herein provide a graphics, media, and compute device having a tiled architecture composed of a number of tiles of smaller graphics devices. The work distribution infrastructure for such device enables the distribution of workloads across multiple tiles of the device. Work items can be submitted to any one or more of the multiple tiles, with workloads able to span multiple tiles. Additionally, upon completion of a work item, graphics, media, and/or compute engines within the device can readily acquire new work items for execution with minimal latency.
    Type: Application
    Filed: April 19, 2021
    Publication date: August 5, 2021
    Applicant: Intel Corporation
    Inventors: Balaji Vembu, Brandon Fliflet, James Valerio, Michael Apodaca, Ben Ashbaugh, Hema Nalluri, Ankur Shah, Murali Ramadoss, David Puffer, Altug Koker, Aditya Navale, Abhishek R. Appu, Joydeep Ray, Travis Schluessler
  • Publication number: 20210225062
    Abstract: An apparatus to facilitate an update of shader data constants. The apparatus includes one or more processors to detect a change to one or more data constants in a shader program, generate a micro-code block including updated constants data during execution of the shader program and transmit the micro-code block to the shader program.
    Type: Application
    Filed: April 6, 2021
    Publication date: July 22, 2021
    Applicant: Intel Corporation
    Inventors: Michael Apodaca, John Feit, David Cimini, Thomas Raoux, Konstantin Levit-Gurevich
  • Patent number: 11069123
    Abstract: Cloud-based real time rendering.
    Type: Grant
    Filed: December 28, 2018
    Date of Patent: July 20, 2021
    Assignee: INTEL CORPORATION
    Inventors: Carson Brownlee, Joshua Barczak, Kai Xiao, Michael Apodaca, Philip Laws, Thomas Raoux, Travis Schluessler
  • Patent number: 11062506
    Abstract: An embodiment of a graphics pipeline apparatus may include a vertex shader, a visibility shader communicatively coupled to an output of the vertex shader to construct a hierarchical visibility structure, a tile renderer communicatively coupled to an output of the vertex shader and to the visibility shader to perform a tile-based immediate mode render on the output of the vertex shader based on the hierarchical visibility structure, and a rasterizer communicatively coupled to an output of the tile renderer to rasterize the output of the tile renderer based on the hierarchical visibility structure. Other embodiments are disclosed and claimed.
    Type: Grant
    Filed: June 30, 2020
    Date of Patent: July 13, 2021
    Assignee: Intel Corporation
    Inventors: Andrew T. Lauritzen, Altug Koker, Louis Feng, Tomasz Janczak, David M. Cimini, Karthik Vaidyanathan, Abhishek Venkatesh, Murali Ramadoss, Michael Apodaca, Prasoonkumar Surti
  • Patent number: 11037269
    Abstract: Described herein are devices, systems and methods to utilize non-volatile memory to save and retrieve data that is used to accelerate the load and resume of GPU accelerated applications. Non-volatile memory and GPU logic are configured to enable the GPU to directly access the non-volatile memory to enable data to be read without requiring the data to traverse the CPU and CPU memory. This data access path creates a faster method for loading data into GPU local memory.
    Type: Grant
    Filed: March 27, 2020
    Date of Patent: June 15, 2021
    Assignee: Intel Corporation
    Inventors: Travis Schluessler, Zack Waters, Charles Moidel, Michael Apodaca, Murali Ramadoss
  • Patent number: 11030713
    Abstract: An embodiment of a graphics apparatus may include an embedded local memory, and a memory extender communicatively coupled to the embedded local memory to extend the embedded local memory. The memory extender may be configured to compress information and store the compressed information in the embedded local memory. Additionally, or alternatively, the memory extender may be configured to expose the embedded local memory for non-local access. Other embodiments are disclosed and claimed.
    Type: Grant
    Filed: April 10, 2017
    Date of Patent: June 8, 2021
    Assignee: Intel Corporation
    Inventors: Karthik Vaidyanathan, Prasoonkumar Surti, Michael Apodaca, Murali Ramadoss, Abhishek Venkatesh, Joydeep Ray, Abhishek R. Appu
  • Publication number: 20210150770
    Abstract: Embodiments described herein provided for an instruction and associated logic to enable a processing resource including a tensor accelerator to perform optimized computation of sparse submatrix operations. One embodiment provides hardware logic to apply a numerical transform to matrix data to increase the sparsity of the data. Increasing the sparsity may result in a higher compression ratio when the matrix data is compressed.
    Type: Application
    Filed: November 11, 2020
    Publication date: May 20, 2021
    Applicant: Intel Corporation
    Inventors: ABHISHEK R. APPU, PRASOONKUMAR SURTI, JILL BOYCE, SUBRAMANIAM MAIYURAN, MICHAEL APODACA, ADAM T. LAKE, JAMES HOLLAND, VASANTH RANGANATHAN, ALTUG KOKER, LIDONG XU, NIKOS KABURLASOS
  • Patent number: 11004252
    Abstract: Real time ray tracing-based adaptive multi frequency shading. For example, one embodiment of an apparatus comprising: rasterization hardware logic to process input data for an image in a deferred rendering pass and to responsively update one or more graphics buffers with first data to be used in a subsequent rendering pass; ray tracing hardware logic to perform ray tracing operations using the first data to generate reflection ray data and to store the reflection ray data in a reflection buffer; and image rendering circuitry to perform texture sampling in a texture buffer based on the reflection ray data in the reflection buffer to render an output image.
    Type: Grant
    Filed: December 28, 2018
    Date of Patent: May 11, 2021
    Assignee: Intel Corporation
    Inventors: Carson Brownlee, Gabor Liktor, Joshua Barczak, Kai Xiao, Michael Apodaca, Thomas Raoux
  • Patent number: 10997686
    Abstract: Embodiments described herein provide a graphics, media, and compute device having a tiled architecture composed of a number of tiles of smaller graphics devices. The work distribution infrastructure for such device enables the distribution of workloads across multiple tiles of the device. Work items can be submitted to any one or more of the multiple tiles, with workloads able to span multiple tiles. Additionally, upon completion of a work item, graphics, media, and/or compute engines within the device can readily acquire new work items for execution with minimal latency.
    Type: Grant
    Filed: January 9, 2019
    Date of Patent: May 4, 2021
    Assignee: Intel Corporation
    Inventors: Balaji Vembu, Brandon Fliflet, James Valerio, Michael Apodaca, Ben Ashbaugh, Hema Nalluri, Ankur Shah, Murali Ramadoss, David Puffer, Altug Koker, Aditya Navale, Abhishek R. Appu, Joydeep Ray, Travis Schluessler
  • Patent number: 10997771
    Abstract: Position-based rendering apparatus and method for multi-die/GPU graphics processing. For example, one embodiment of a method comprises: distributing a plurality of graphics draws to a plurality of graphics processors; performing position-only shading using vertex data associated with tiles of a first draw on a first graphics processor, the first graphics processor responsively generating visibility data for each of the tiles; distributing subsets of the visibility data associated with different subsets of the tiles to different graphics processors; limiting geometry work to be performed on each tile by each graphics processor using the visibility data, each graphics processor to responsively generate rendered tiles; and wherein the rendered tiles are combined to generate a complete image frame.
    Type: Grant
    Filed: August 29, 2018
    Date of Patent: May 4, 2021
    Assignee: Intel Corporation
    Inventors: Travis Schluessler, Zack Waters, Michael Apodaca, Daniel Johnston, Jason Surprise, Prasoonkumar Surti, Subramaniam Maiyuran, Peter Doyle, Saurabh Sharma, Ankur Shah, Murali Ramadoss
  • Patent number: 10997772
    Abstract: An apparatus to facilitate an update of shader data constants. The apparatus includes one or more processors to detect a change to one or more data constants in a shader program, generate a micro-code block including updated constants data during execution of the shader program and transmit the micro-code block to the shader program.
    Type: Grant
    Filed: December 23, 2019
    Date of Patent: May 4, 2021
    Assignee: Intel Corporation
    Inventors: Michael Apodaca, John Feit, David Cimini, Thomas Raoux, Konstantin Levit-Gurevich