Patents by Inventor MICHAEL MARTIN GEORGE

MICHAEL MARTIN GEORGE has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9747727
    Abstract: A real-time video exploration (RVE) system that allows users to pause, step into, move through, and explore 2D or 3D modeled worlds of scenes in a video. The RVE system may allow users to select and manipulate objects within a scene, and to modify an object by adding or removing accessories from the object or otherwise customizing the object according to the user's preferences or desires. The RVE system may also provide an interface or interfaces via which the user can obtain additional information for the object, customize the object, be given a price or price(s) for the object as customized, and purchase the object as specified if desired.
    Type: Grant
    Filed: June 27, 2014
    Date of Patent: August 29, 2017
    Assignee: Amazon Technologies, Inc.
    Inventors: Gerard Joseph Heinz, II, Michael Schleif Pesce, Collin Charles Davis, Michael Anthony Frazzini, Ashraf Alkarmi, Michael Martin George, David A. Limp, William Dugald Carr
  • Publication number: 20170197148
    Abstract: A game system in which virtual representations of real-world, physical objects may be designed or modified by game players within a virtual game universe. Real-world physical interactions of the virtual objects may be simulated by a game engine during game play within the game universe. Performance data may be collected for the virtual objects that simulates real-world performance data for corresponding physical objects. The performance data for the virtual objects may, for example, be used in evaluating performance of modifications to a physical object, or for comparing performance of two or more physical objects. Production or manufacturing decisions for respective physical objects may be made at least in part based on the performance data collected for the virtual representations of the objects.
    Type: Application
    Filed: March 20, 2017
    Publication date: July 13, 2017
    Applicant: Amazon Technologies, Inc.
    Inventors: Michael Martin GEORGE, Justin Michael GEORGE
  • Patent number: 9662588
    Abstract: A game system in which game sessions involving one or more players may be recorded and saved as game records. A previously recorded game session may be selected and replayed. However, in addition to providing a static replay of the game session, the game system may allow one or more players to step into and assume control of respective game characters at any point during the replay of the game session. When a player steps into and takes control of game a character during the playback, a new timeline is spawned from the original timeline with potentially different outcomes, and a new game record corresponding to the new timeline is generated and stored.
    Type: Grant
    Filed: August 8, 2016
    Date of Patent: May 30, 2017
    Assignee: Amazon Technologies, Inc.
    Inventor: Michael Martin George
  • Patent number: 9597584
    Abstract: A game system in which virtual representations of real-world, physical objects may be designed or modified by game players within a virtual game universe. Real-world physical interactions of the virtual objects may be simulated by a game engine during game play within the game universe. Performance data may be collected for the virtual objects that simulates real-world performance data for corresponding physical objects. The performance data for the virtual objects may, for example, be used in evaluating performance of modifications to a physical object, or for comparing performance of two or more physical objects. Production or manufacturing decisions for respective physical objects may be made at least in part based on the performance data collected for the virtual representations of the objects.
    Type: Grant
    Filed: June 27, 2014
    Date of Patent: March 21, 2017
    Assignee: Amazon Technologies, Inc.
    Inventors: Michael Martin George, Justin Michael George
  • Publication number: 20170001112
    Abstract: A game spectating system that provides interfaces and methods for providing game content to viewers. The spectating system obtains game metadata from game systems for games being broadcast by the spectating system according to the API, and generates broadcast content based at least in part on the game metadata. The broadcast content includes user interface (UI) elements for obtaining virtual or physical objects corresponding to the game content. The broadcast content is provided to spectator devices with the broadcasts. The spectating system receives indications of spectators' interactions with the broadcast content from the spectator devices including interactions requesting the virtual or physical objects, and facilitates provisioning or delivery of the objects to respective spectator devices or spectators.
    Type: Application
    Filed: June 30, 2015
    Publication date: January 5, 2017
    Applicant: Amazon Technologies, Inc.
    Inventors: PATRICK GILMORE, DAVID HENDRIK VERFAILLIE, HOK PENG LEUNG, ETHAN ZANE EVANS, MICHAEL ANTHONY WILLETTE, CHRISTOPHER PAUL DURY, COLLIN CHARLES DAVIS, RICHARD BANTEGUI, FRANCIS XAVIER SURJO-SUBAGIO, MICHAEL ANTHONY FRAZZINI, MICHAEL MARTIN GEORGE
  • Publication number: 20170006322
    Abstract: A spectating system that leverages game metadata and/or broadcast metadata to provide rewards to or otherwise acknowledge participants in broadcasts. The system may analyze the metadata to detect events or other information about broadcasts, and may recognize and/or reward participants based at least in part on the analysis. Spectators may be rewarded for participating in broadcasts, or in particular events in broadcasts. Broadcasters may be rewarded for in-game achievements or for achieving levels of audience participation or support. Participants may select or vote on other participants to receive rewards. Rewards may, for example, include acknowledgement of participants via the user interface, virtual items such as in-game virtual gear, physical items such as game-related merchandise, and granting of benefits or privileges by the spectating system and/or game system such as special content for a broadcaster's channel.
    Type: Application
    Filed: June 30, 2015
    Publication date: January 5, 2017
    Applicant: AMAZON TECHNOLOGIES, INC.
    Inventors: CHRISTOPHER PAUL DURY, DAVID HENDRIK VERFAILLIE, HOK PENG LEUNG, PATRICK GILMORE, ETHAN ZANE EVANS, MICHAEL ANTHONY WILLETTE, COLLIN CHARLES DAVIS, RICHARD BANTEGUI, FRANCIS XAVIER SURJO-SUBAGIO, MICHAEL ANTHONY FRAZZINI, MICHAEL MARTIN GEORGE
  • Publication number: 20170003740
    Abstract: A spectating system that generates game inputs based on spectator inputs and interactions, and provides the game inputs to game systems according to an application programming interface (API). The spectating system may allow spectators to interact with and affect a game being broadcast via inputs to and interactions with user interface (UI) elements presented on the spectating UI. Spectators may affect or influence the game, objects within the game universe, events within the game, or the players in the game via the UI elements on the spectating UI. The spectators may become involved in the games being broadcast by influencing game play via the spectating inputs. Game play for the players may be enhanced by providing interesting variations in game play based on the spectating inputs.
    Type: Application
    Filed: June 30, 2015
    Publication date: January 5, 2017
    Applicant: AMAZON TECHNOLOGIES, INC.
    Inventors: DAVID HENDRIK VERFAILLIE, HOK PENG LEUNG, PATRICK GILMORE, ETHAN ZANE EVANS, MICHAEL ANTHONY WILLETTE, CHRISTOPHER PAUL DURY, COLLIN CHARLES DAVIS, RICHARD BANTEGUI, FRANCIS XAVIER SURJO-SUBAGIO, MICHAEL ANTHONY FRAZZINI, MICHAEL MARTIN GEORGE
  • Publication number: 20170001122
    Abstract: A spectating system that exposes an application programming interface (API) to game systems. The spectating system obtains game metadata from the game systems for games being broadcast by the spectating system according to the API, and generates content for the broadcasts based at least in part on the game metadata. The broadcast content is provided to spectator devices with the broadcasts. The spectating system receives indications of spectators' interactions with the broadcast content from the spectator devices, and provides indications of the interactions to the game systems according to the API.
    Type: Application
    Filed: June 30, 2015
    Publication date: January 5, 2017
    Applicant: AMAZON TECHNOLOGIES, INC.
    Inventors: HOK PENG LEUNG, DAVID HENDRIK VERFAILLIE, PATRICK GILMORE, ETHAN ZANE EVANS, MICHAEL ANTHONY WILLETTE, CHRISTOPHER PAUL DURY, COLLIN CHARLES DAVIS, RICHARD BANTEGUI, FRANCIS XAVIER SURJO-SUBAGIO, MICHAEL ANTHONY FRAZZINI, MICHAEL MARTIN GEORGE
  • Publication number: 20170001111
    Abstract: A game spectating system that leverages game metadata to allow spectators to join or “step into” games being broadcast. Broadcast content may include user interface elements via which spectators can order, purchase, or otherwise obtain demo or full versions of games. Game client software and game data may be obtained and downloaded to the spectator's devices via the spectating system interfaces and broadcast streams. Spectators can order, purchase, or otherwise obtain characters, avatars, and gear for participation in particular games. Using the spectating UI to obtain the game client software, game data, characters, and gear via the broadcast streams, the spectators may join live game sessions of online games, start new game sessions, and/or replay previously recorded game sessions.
    Type: Application
    Filed: June 30, 2015
    Publication date: January 5, 2017
    Applicant: AMAZON TECHNOLOGIES, INC.
    Inventors: MICHAEL ANTHONY WILLETTE, DAVID HENDRIK VERFAILLIE, HOK PENG LEUNG, PATRICK GILMORE, ETHAN ZANE EVANS, CHRISTOPHER PAUL DURY, COLLIN CHARLES DAVIS, RICHARD BANTEGUI, FRANCIS XAVIER SURJO-SUBAGIO, MICHAEL ANTHONY FRAZZINI, MICHAEL MARTIN GEORGE
  • Publication number: 20160346701
    Abstract: A game system in which game sessions involving one or more players may be recorded and saved as game records. A previously recorded game session may be selected and replayed. However, in addition to providing a static replay of the game session, the game system may allow one or more players to step into and assume control of respective game characters at any point during the replay of the game session. When a player steps into and takes control of game a character during the playback, a new timeline is spawned from the original timeline with potentially different outcomes, and a new game record corresponding to the new timeline is generated and stored.
    Type: Application
    Filed: August 8, 2016
    Publication date: December 1, 2016
    Applicant: Amazon Technologies, Inc.
    Inventor: MICHAEL MARTIN GEORGE
  • Patent number: 9409083
    Abstract: A game system in which game sessions involving one or more players may be recorded and saved as game records. A previously recorded game session may be selected and replayed. However, in addition to providing a static replay of the game session, the game system may allow one or more players to step into and assume control of respective game characters at any point during the replay of the game session. When a player steps into and takes control of game a character during the playback, a new timeline is spawned from the original timeline with potentially different outcomes, and a new game record corresponding to the new timeline is generated and stored.
    Type: Grant
    Filed: June 27, 2014
    Date of Patent: August 9, 2016
    Assignee: Amazon Technologies, Inc.
    Inventor: Michael Martin George
  • Patent number: 9393486
    Abstract: A game system in which game sessions may be recorded and saved as game records. A previously recorded game session may be selected and replayed, and players may step into and assume control of respective game characters during the replay. When a player steps into and takes control of game a character during replay of a game session, a new timeline is spawned from the original timeline, and a new game record corresponding to the new timeline is generated and stored. Players that were involved in a previously recorded game session that is being replayed may be manually or automatically notified that the game session is being replayed. The notification may occur upon initiation of the replay and/or when a new timeline is spawned. Notified players may view the game session without participating, or may take control their respective characters to participate.
    Type: Grant
    Filed: June 27, 2014
    Date of Patent: July 19, 2016
    Assignee: Amazon Technologies, Inc.
    Inventor: Michael Martin George
  • Publication number: 20160189240
    Abstract: Architectures and techniques are described to provide a number of options to exchange information related to deals via a plurality of channels. Each of the communication channels may be utilized to exchange communications about different aspects of acquiring and redeeming deals. The channel options may be related to categories of computing devices, operating systems executed by computing devices, one or more sites, various forms of communication, client device applications, etc. A service provider that offers deals on behalf of merchants may determine one or more options for each communication channel with respect to merchants offering deals and with respect individuals that may participate in deals offered by the service provider. After determining the channel options for a deal offered by a particular merchant and for individuals designated to receive information about the deal, communications with respect to the deal may be exchanged over the channels via certain channel options.
    Type: Application
    Filed: March 7, 2016
    Publication date: June 30, 2016
    Inventors: Michael Martin George, Aditya Balwant Pande, Gustavo Eduardo Lopez
  • Publication number: 20150375102
    Abstract: A game system in which game sessions involving one or more players may be recorded and saved as game records. A previously recorded game session may be selected and replayed. However, in addition to providing a static replay of the game session, the game system may allow one or more players to step into and assume control of respective game characters at any point during the replay of the game session. When a player steps into and takes control of game a character during the playback, a new timeline is spawned from the original timeline with potentially different outcomes, and a new game record corresponding to the new timeline is generated and stored.
    Type: Application
    Filed: June 27, 2014
    Publication date: December 31, 2015
    Applicant: AMAZON TECHNOLOGIES, INC.
    Inventor: MICHAEL MARTIN GEORGE
  • Publication number: 20150375103
    Abstract: A game system in which game sessions involving player(s) may be recorded and saved as game records. A player or other entity may offer or market the game records to other players via one or more channels such as websites. The game records may be offered in exchange for virtual or real currency, or for free. Player profiles for the player(s) that recorded the original game session may be provided with the game records. A player that obtains a game record may replay the recorded game session to watch the game play, or alternatively may choose to participate in the replay by assuming control of a character in the game to play with the original player's character as simulated according to the player's profile. If a player steps into a game session being replayed, a new universe/timeline may be spawned and saved as a new game record.
    Type: Application
    Filed: June 27, 2014
    Publication date: December 31, 2015
    Applicant: AMAZON TECHNOLOGIES, INC.
    Inventor: MICHAEL MARTIN GEORGE
  • Publication number: 20150375101
    Abstract: A game system in which game sessions may be recorded and saved as game records. A previously recorded game session may be selected and replayed, and players may step into and assume control of respective game characters during the replay. When a player steps into and takes control of game a character during replay of a game session, a new timeline is spawned from the original timeline, and a new game record corresponding to the new timeline is generated and stored. Players that were involved in a previously recorded game session that is being replayed may be manually or automatically notified that the game session is being replayed. The notification may occur upon initiation of the replay and/or when a new timeline is spawned. Notified players may view the game session without participating, or may take control their respective characters to participate.
    Type: Application
    Filed: June 27, 2014
    Publication date: December 31, 2015
    Applicant: AMAZON TECHNOLOGIES, INC.
    Inventor: MICHAEL MARTIN GEORGE
  • Publication number: 20150262423
    Abstract: A real-time video exploration (RVE) system that allows users to pause, step into, and explore 2D or 3D modeled worlds of scenes in a video. The system may leverage network-based computation resources to render and stream new video content from the models to clients with low latency. A user may pause a video, step into a scene, and interactively change viewing positions and angles in the model to move through or explore the scene. The user may resume playback of the recorded video when done exploring the scene. Thus, rather than just viewing a pre-rendered scene in a movie from a pre-determined perspective, a user may step into and explore the scene from different angles, and may wander around the scene at will within the scope of the model to discover parts of the scene that are not visible in the original video.
    Type: Application
    Filed: June 27, 2014
    Publication date: September 17, 2015
    Applicant: AMAZON TECHNOLOGIES, INC.
    Inventors: GERALD JOSEPH HEINZ, II, MICHAEL SCHLEIF PESCE, COLLIN CHARLES DAVIS, MICHAEL ANTHONY FRAZZINI, ASHRAF ALKARMI, MICHAEL MARTIN GEORGE, DAVID A. LIMP, WILLIAM DUGALD CARR, JR.
  • Publication number: 20150264441
    Abstract: A real-time video exploration (RVE) system that allows users to pause a pre-recorded video (e.g., a movie) and change viewing positions and angles of one or more scenes. The RVE system may also allow users to select, manipulate, and modify objects within one or more scenes. The RVE system may render new video of the scenes and stream the new video to the user's client device. Using the RVE system, a user may create modified versions of one or more scenes to replace original scenes in a video to thus create a modified version of the video. The RVE system may allow the user to record the modified version of the video, and may allow the user to share the modified version of the video with other viewers.
    Type: Application
    Filed: June 27, 2014
    Publication date: September 17, 2015
    Applicant: Amazon Technologies, Inc.
    Inventors: GERALD JOSEPH HEINZ, II, MICHAEL SCHLEIF PESCE, COLLIN CHARLES DAVIS, MICHAEL ANTHONY FRAZZINI, ASHRAF ALKARMI, MICHAEL MARTIN GEORGE, DAVID A. LIMP, WILLIAM DUGALD CARR, JR.
  • Publication number: 20150264425
    Abstract: A real-time video exploration (RVE) system that allows users to pause, step into, move through, and explore 2D or 3D modeled worlds of scenes in a video. The RVE system may allow users to discover, select, explore, and manipulate objects within the modeled worlds used to generate video content. The RVE system may implement methods that allow users to view and explore in more detail the features, components, and/or accessories of selected objects that are being manipulated and explored. The RVE system may also implement methods that allow users to interact with interfaces of selected objects or interfaces of components of selected objects.
    Type: Application
    Filed: June 27, 2014
    Publication date: September 17, 2015
    Applicant: AMAZON TECHNOLOGIES, INC.
    Inventors: GERALD JOSEPH HEINZ, II, MICHAEL SCHLEIF PESCE, COLLIN CHARLES DAVIS, MICHAEL ANTHONY FRAZZINI, ASHRAF ALKARMI, MICHAEL MARTIN GEORGE, DAVID A. LIMP, WILLIAM DUGALD CARR, JR.
  • Publication number: 20150264416
    Abstract: A real-time video targeting (RVT) system may leverage network-based computation resources and services, available 2D or 3D model data, and available viewer information to dynamically personalize content of, or add personalized content to, video for particular viewers or viewer groups. When playing back pre-recorded video to viewers, at least some objects or other content in at least some of the scenes of the video may be replaced with objects or content targeted at particular viewers or groups according to profiles or preferences of the viewers or groups. Since the video is being rendered and streamed to different viewers or groups in real-time by the network-based computation resources and services, any given scene of a video may be modified and viewed in many different ways by different viewers or groups based on the particular viewers' or groups' profiles.
    Type: Application
    Filed: June 27, 2014
    Publication date: September 17, 2015
    Applicant: AMAZON TECHNOLOGIES, INC.
    Inventors: GERALD JOSEPH HEINZ, II, MICHAEL SCHLEIF PESCE, COLLIN CHARLES DAVIS, MICHAEL ANTHONY FRAZZINI, ASHRAF ALKARMI, MICHAEL MARTIN GEORGE, DAVID A. LIMP, WILLIAM DUGALD CARR, JR.