Patents by Inventor Michael P. GOSLIN

Michael P. GOSLIN has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11336806
    Abstract: A display screen includes a plurality of pixels, wherein each pixel in the plurality of pixels includes at least one light-emitting element; and a plurality of light sensors, wherein each light sensor in the plurality of light sensors is disposed adjacent to a corresponding light-emitting element of a pixel in the plurality of pixels and is configured to convert received light into an electrical signal corresponding to a portion of an image.
    Type: Grant
    Filed: August 12, 2019
    Date of Patent: May 17, 2022
    Assignee: Disney Enterprises, Inc.
    Inventor: Michael P. Goslin
  • Patent number: 11317137
    Abstract: According to one implementation, a system for supplementing entertainment content with ambient lighting includes a computing platform having a hardware processor and a memory storing a software code. The hardware processor is configured to execute the software code to receive an entertainment content, detect one or more attributes of the entertainment content that correspond to an artistic intent of a producer of the entertainment content, and interpret the artistic intent of the producer of the entertainment content using the detected one or more attributes. The hardware processor is further configured to execute the software code to compose an ambient lighting routine as a supplement to the entertainment content based on the interpreted artistic intent.
    Type: Grant
    Filed: June 18, 2020
    Date of Patent: April 26, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Clifford W. Wong, Michael P. Goslin
  • Patent number: 11311804
    Abstract: Techniques to synchronize changes in physical and virtual environments. An environmental change that will occur during a specified playback event within an interactive game is determined. An amount of time sufficient to permit an environmental device to effect a desired change in the physical environment before the specified playback event occurs is determined. The environmental device is controlled based on the amount of time, to effect the desired change synchronously with the environmental change.
    Type: Grant
    Filed: February 4, 2020
    Date of Patent: April 26, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Michael P. Goslin, Eric C. Haseltine, Joseph L. Olson
  • Publication number: 20220094424
    Abstract: A playset comprises a near field communication extending system. The near field communication extending comprises a main antenna and a plurality of extending antennas. The main antenna is positioned at a first location of the playset and configured to wirelessly communicate to a near field communication device of a mobile device. The plurality of extending antennas is positioned at a plurality of different locations in an interior of the playset. Each of the plurality of extending antennas is connectable to the main antenna via a plurality of connection elements. The playset further comprises an antenna switching mechanism coupled to the plurality of extending antennas via a plurality of connection elements. The antenna switching mechanism is configured to switchably couple the main antenna with each of the plurality of extending antennas.
    Type: Application
    Filed: December 8, 2021
    Publication date: March 24, 2022
    Inventors: Nathan D. NOCON, Janice K. ROSENTHAL, Elliott H. BAUMBACH, Michael P. GOSLIN, Hunter J. GIBSON, Jason A. YEUNG
  • Publication number: 20220070532
    Abstract: In various embodiments, an interactive streaming application plays back a media title via a client device. In operation, while a client device plays back a first chunk of the media title, the interactive streaming application determines a first movement of an internet of things (“IoT”) device. The interactive streaming application then determines, from multiple target states, a target state that is associated with the first movement. Based on the target state, the interactive streaming application determines that a second chunk of the media title should be a next chunk of the media title that is streamed to the client device for playback. The interactive streaming application then causes the second chunk of the media title to be streamed to the client device. Advantageously, the interactive streaming application can automatically personalize the playback of the media title for a user based, at least in part, on movements of the IoT device.
    Type: Application
    Filed: March 15, 2021
    Publication date: March 3, 2022
    Inventors: Erika Varis DOGGETT, Michael P. GOSLIN, Douglas A. FIDALEO
  • Patent number: 11256460
    Abstract: Techniques for improved interactive devices are provided. Input is received from a user, where the input includes a first request. The input is evaluated using one or more natural language processing techniques to determine a context of the input, and a response to the input is generated based at least in part on the determined context. A first virtual character of a plurality of virtual characters is selected based at least in part on the determined context. The first virtual character is displayed on a rotating display, and the generated response is implemented while the first virtual character is being displayed.
    Type: Grant
    Filed: February 5, 2019
    Date of Patent: February 22, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Michael P. Goslin, Nathan D. Nocon, Timothy M. Panec, Jonathan R D Hsu, Janice K. Rosenthal
  • Patent number: 11239899
    Abstract: A playset comprises a near field communication extending system. The near field communication extending comprises a main antenna and a plurality of extending antennas. The main antenna is positioned at a first location of the playset and configured to wirelessly communicate to a near field communication device of a mobile device. The plurality of extending antennas is positioned at a plurality of different locations in an interior of the playset. Each of the plurality of extending antennas is connectable to the main antenna via a plurality of connection elements. The playset further comprises an antenna switching mechanism coupled to the plurality of extending antennas via a plurality of connection elements. The antenna switching mechanism is configured to switchably couple the main antenna with each of the plurality of extending antennas.
    Type: Grant
    Filed: December 13, 2019
    Date of Patent: February 1, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Nathan D. Nocon, Janice K. Rosenthal, Elliott H. Baumbach, Michael P. Goslin, Hunter J. Gibson, Jason A. Yeung
  • Publication number: 20220023757
    Abstract: A playset comprises a plurality of hotspots positioned within a plurality of scenes. A switching mechanism is configured to selectively couple to the each of the plurality of hotspots and is communicatively coupled with a controller. The controller is configured to establish communication with a first object using a first hotspot and determine an object type of the first object and a location of the first object within the playset. The location of the first object corresponds to a scene that contains the first hotspot. The controller is further configured to select an interactive media based on the object type and the location of the first object, select a first media file based on the selected interactive media, and instruct the first media file to be output on an output device.
    Type: Application
    Filed: October 6, 2021
    Publication date: January 27, 2022
    Inventors: Jason A. YEUNG, Nathan D. NOCON, Michael P. GOSLIN, Janice K. ROSENTHAL, Hunter J. GIBSON, Clifford WONG, Elliott H. BAUMBACH
  • Patent number: 11210826
    Abstract: The present disclosure relates to providing artificial intelligence experiences. The artificial intelligence experiences may include a persistent virtual character. The artificial intelligence experiences are presented through an augmented reality system. The persistent virtual characters are associated with geo-locations. The persistent virtual characters are accessible to the user at the geolocation associated with the persistent virtual characters. A system managing the persistent virtual characters is continuously updated based on user interaction with the persistent virtual characters and information received from external sources. The persistent virtual characters manner of behavior toward the user is based on previous user interaction with the persistent virtual characters and information received from external sources.
    Type: Grant
    Filed: February 2, 2018
    Date of Patent: December 28, 2021
    Assignee: Disney Enterprises, Inc.
    Inventor: Michael P. Goslin
  • Publication number: 20210400227
    Abstract: According to one implementation, a system for supplementing entertainment content with ambient lighting includes a computing platform having a hardware processor and a memory storing a software code. The hardware processor is configured to execute the software code to receive an entertainment content, detect one or more attributes of the entertainment content that correspond to an artistic intent of a producer of the entertainment content, and interpret the artistic intent of the producer of the entertainment content using the detected one or more attributes. The hardware processor is further configured to execute the software code to compose an ambient lighting routine as a supplement to the entertainment content based on the interpreted artistic intent.
    Type: Application
    Filed: June 18, 2020
    Publication date: December 23, 2021
    Inventors: Clifford W. Wong, Michael P. Goslin
  • Patent number: 11154777
    Abstract: A playset comprises a plurality of hotspots positioned within a plurality of scenes. A switching mechanism is configured to selectively couple to the each of the plurality of hotspots and is communicatively coupled with a controller. The controller is configured to establish communication with a first object using a first hotspot and determine an object type of the first object and a location of the first object within the playset. The location of the first object corresponds to a scene that contains the first hotspot. The controller is further configured to select an interactive media based on the object type and the location of the first object, select a first media file based on the selected interactive media, and instruct the first media file to be output on an output device.
    Type: Grant
    Filed: May 14, 2020
    Date of Patent: October 26, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Jason A. Yeung, Nathan D. Nocon, Michael P. Goslin, Janice K. Rosenthal, Hunter J. Gibson, Clifford Wong, Elliott H. Baumbach
  • Publication number: 20210329342
    Abstract: The present disclosure sets forth a technique for providing supplemental content along with source media. The technique includes receiving source media and content metadata associated with the source media, generating supplemental content based on the content metadata and preferences of one or more media consumers, and delivering the supplement content along with the source media to the one or more media consumers.
    Type: Application
    Filed: April 20, 2020
    Publication date: October 21, 2021
    Inventors: Douglas A. FIDALEO, Michael P. GOSLIN
  • Publication number: 20210327297
    Abstract: This disclosure presents systems and methods to improve user brushing behavior. Exemplary implementations may: effectuate presentation of audio content via an audio output device, the audio content being characterized by an audio profile; obtain output signals from one or more sensors coupled to a user device, the output signals conveying user input information, the user input information defining user input by a user via the user device; determine, based on the user input information, a user profile, the user profile including one or more user values of the one or more audio attribute; compare the user profile with the audio profile to determine, for individual audio attributes, one or more differences; determine one or more scores reflecting the one or more differences; and/or perform other operations.
    Type: Application
    Filed: April 17, 2020
    Publication date: October 21, 2021
    Inventor: Michael P. Goslin
  • Publication number: 20210325975
    Abstract: This disclosure presents systems and methods to cause an input device to provide movement-based output. Exemplary implementations may: establish a wireless connection between the one or more physical processors and an input device, the input device being configured to provide control signals for controlling a graphical user interface; determine motion control signals for the input device, the motion control signals dictating physical movement of the input device in a real-world environment; effectuate communication of the motion control signals to the input device thereby causing the input device to perform the physical movement in the real-world environment; and/or perform other operations.
    Type: Application
    Filed: April 17, 2020
    Publication date: October 21, 2021
    Inventor: Michael P. Goslin
  • Publication number: 20210322883
    Abstract: Techniques and systems for immersive interactions are provided. A first smart device available for interaction is identified by an interactivity system. A first physical game piece is detected by the interactivity system, and a first identifier of the first physical game piece is received, from the first physical game piece, via one or more wireless signals. A first set of predefined effects that can be performed using the first smart device is identified based on the first identifier. The first smart device is instructed to perform at least a first predefined effect of the first set of predefined effects.
    Type: Application
    Filed: April 15, 2020
    Publication date: October 21, 2021
    Inventors: Michael P. GOSLIN, Elliott H. BAUMBACH, Tritia V. MEDRANO, Timothy M. PANEC, Clifford WONG, Nathan D. NOCON, Jason A. YEUNG
  • Patent number: 11134034
    Abstract: The systems and methods presented herein describe integrating artificial intelligence chatbots into a communication between real-world users. A context of a shared communication session between the real-world users may be determined. In response to a user selection, a contextually relevant communication may be presented in communication session. The contextually relevant communication may be responsive to the context of the communication session and/or may convey a persona of an entity, such as a movie character.
    Type: Grant
    Filed: September 9, 2019
    Date of Patent: September 28, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Michael P. Goslin, Eric C. Haseltine, Timothy M. Panec, Jason Yeung, Hunter Gibson
  • Patent number: 11129465
    Abstract: An arm wearable apparatus includes a telescoping arrangement having a plurality of sections, a user interface system that removably attaches the telescoping arrangement with an arm of a wearer, and a plurality of illuminable rings. Each ring of the plurality of illuminable rings is attached with a respective section of the plurality of sections and has an inner diameter such that the plurality of illuminable rings form an opening to receive the arm when the telescoping arrangement is in a retracted configuration. At least some of the plurality of illuminable rings are arranged beyond an extent of the arm when the telescoping arrangement is in an extended configuration.
    Type: Grant
    Filed: June 17, 2020
    Date of Patent: September 28, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Michael P. Goslin, Clifford Wong
  • Publication number: 20210291052
    Abstract: A playset comprises a plurality of hotspots positioned within a plurality of scenes. A switching mechanism is configured to selectively couple to the each of the plurality of hotspots and is communicatively coupled with a controller. The controller is configured to establish communication with a first object using a first hotspot and determine an object type of the first object and a location of the first object within the playset. The location of the first object corresponds to a scene that contains the first hotspot. The controller is further configured to select an interactive media based on the object type and the location of the first object, select a first media file based on the selected interactive media, and instruct the first media file to be output on an output device.
    Type: Application
    Filed: May 14, 2020
    Publication date: September 23, 2021
    Inventors: Jason A. YEUNG, Nathan D. NOCON, Michael P. GOSLIN, Janice K. ROSENTHAL, Hunter J. GIBSON, Clifford WONG, Elliott H. BAUMBACH
  • Patent number: 11123647
    Abstract: An entertainment system includes multiple figurines configured for wireless communication, and a control device having a hardware processor, a system memory storing a control application, and a transceiver. The hardware processor executes the control application to detect each of the figurines via the transceiver and to identify a predetermined entertainment for performance by two or more of the figurines. The hardware processor further executes the control application to transmit control signals to the two or more figurines via the transceiver, wherein a first control signal instructs a first of the two or more figurines to perform a first portion of the predetermined entertainment, and a second control signal instructs a second of the two or more figurines to perform a second portion of the predetermined entertainment. The two or more of the figurines are configured to perform the predetermined entertainment according to the control signals.
    Type: Grant
    Filed: February 4, 2019
    Date of Patent: September 21, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Janice Rosenthal, Nathan Nocon, Stephen A. Thornton, Michael P. Goslin, Timothy Panec
  • Patent number: 11100713
    Abstract: Techniques for aligning a virtual object with a physical object in an Augmented Reality (AR) or Virtual Reality (VR) application are described. An electronic peripheral includes a first inertial measurement unit (“IMU”). A head mounted display includes a second IMU. An estimated attitude for the electronic peripheral is generated using data from the first IMU. An estimated attitude for the head mounted display is generated using data from the second IMU. An orientation of a virtual object is determined based on the estimated first and second attitudes, such that the virtual object is aligned with an object in a user's physical environment when the virtual object is displayed to the user. The virtual object is displayed on the head mounted display.
    Type: Grant
    Filed: August 17, 2018
    Date of Patent: August 24, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Nathan D. Nocon, Amy E. Nelson, Michael P. Goslin, Seth A. Davis, Randall S. Davis