Patents by Inventor Michael Rye KENNEWICK, SR.

Michael Rye KENNEWICK, SR. has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11941916
    Abstract: Systems and methods are disclosed for generating and providing guided practices and coaching feedback (e.g., illustrated in 3D images, video, or audio) that allow golfers to follow along to improve their physical swing in a digital environment. The feedback may be provided with a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the guided practices and coaching feedback.
    Type: Grant
    Filed: March 24, 2023
    Date of Patent: March 26, 2024
    Assignee: Sportsbox.ai Inc.
    Inventors: Jeehae Lee, Samuel Menaker, Michael Rye Kennewick, Sr.
  • Patent number: 11935330
    Abstract: Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the 3D avatars and object fitting recommendations.
    Type: Grant
    Filed: March 24, 2023
    Date of Patent: March 19, 2024
    Assignee: Sportsbox.ai Inc.
    Inventors: Jeehae Lee, Samuel Menaker, Michael Rye Kennewick, Sr.
  • Publication number: 20240087367
    Abstract: Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to initiate a payment transaction for an object offered by a merchant that corresponds with the recommendation.
    Type: Application
    Filed: November 21, 2023
    Publication date: March 14, 2024
    Applicant: Sportsbox.ai Inc.
    Inventors: Samuel MENAKER, Jeehae LEE, Michael Rye KENNEWICK, SR.
  • Publication number: 20230342969
    Abstract: Systems and methods are disclosed for computer vision and AI technology for implementing a temporal-based two-dimensional (2D) human pose estimation method for golf swing analysis using temporal information to improve the accuracy of fast-moving and partially self-occluded key points. The system may, for example, determine a bounding box to incorporate with an image received from a user device; initiate a 2D inference process on the image to generate a final 2D image; provide a final 2D image and set of confidence scores for each corresponding with the key point of the image to a three-dimensional (3D) inference process and Perspective-n-Point (PnP) process; using output from the 3D inference process and the PNP process, generate a 3D image that is altered in accordance with a distance value between the user device and the camera; and provide the 3D image to the user device.
    Type: Application
    Filed: April 21, 2023
    Publication date: October 26, 2023
    Applicant: Sportsbox.ai Inc.
    Inventors: Zhongyu JIANG, Haorui JI, Samuel MENAKER, Jeehae LEE, Michael Rye KENNEWICK, SR.
  • Publication number: 20230267768
    Abstract: Systems and methods are disclosed for generating a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars.
    Type: Application
    Filed: May 1, 2023
    Publication date: August 24, 2023
    Applicant: Sportsbox.ai Inc.
    Inventors: Samuel MENAKER, Jeehae LEE, Michael Rye KENNEWICK, SR.
  • Publication number: 20230245366
    Abstract: Systems and methods are disclosed for generating a 3D avatar or instructions for movement of robotic limbs using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars or instructions for movement of robotic limbs. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars or instructions for movement of robotic limbs.
    Type: Application
    Filed: April 3, 2023
    Publication date: August 3, 2023
    Applicant: AI Thinktank LLC
    Inventors: Michael Rye KENNEWICK, Sr., Samuel MENAKER, Rich KENNEWICK
  • Publication number: 20230230418
    Abstract: Systems and methods are disclosed for generating and providing guided practices and coaching feedback (e.g., illustrated in 3D images, video, or audio) that allow golfers to follow along to improve their physical swing in a digital environment. The feedback may be provided with a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the guided practices and coaching feedback.
    Type: Application
    Filed: March 24, 2023
    Publication date: July 20, 2023
    Applicant: Sportsbox.ai Inc.
    Inventors: Jeehae LEE, Samuel MENAKER, Michael Rye KENNEWICK, SR.
  • Publication number: 20230230419
    Abstract: Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the 3D avatars and object fitting recommendations.
    Type: Application
    Filed: March 24, 2023
    Publication date: July 20, 2023
    Applicant: Sportsbox.ai Inc.
    Inventors: Jeehae LEE, Samuel MENAKER, Michael Rye KENNEWICK, SR.
  • Patent number: 11640725
    Abstract: Systems and methods are disclosed for generating a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars.
    Type: Grant
    Filed: April 14, 2022
    Date of Patent: May 2, 2023
    Assignee: Sportsbox.ai Inc.
    Inventors: Samuel Menaker, Jeehae Lee, Michael Rye Kennewick, Sr.
  • Patent number: 11620783
    Abstract: Systems and methods are disclosed for generating a 3D avatar or instructions for movement of robotic limbs using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars or instructions for movement of robotic limbs. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars or instructions for movement of robotic limbs.
    Type: Grant
    Filed: May 27, 2022
    Date of Patent: April 4, 2023
    Assignee: AI Thinktank LLC
    Inventors: Michael Rye Kennewick, Sr., Samuel Menaker, Rich Kennewick
  • Patent number: 11620858
    Abstract: Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the 3D avatars and object fitting recommendations.
    Type: Grant
    Filed: April 14, 2022
    Date of Patent: April 4, 2023
    Assignee: Sportsbox.ai Inc.
    Inventors: Jeehae Lee, Samuel Menaker, Michael Rye Kennewick, Sr.
  • Patent number: 11615648
    Abstract: Systems and methods are disclosed for generating and providing guided practices and coaching feedback (e.g., illustrated in 3D images, video, or audio) that allow golfers to follow along to improve their physical swing in a digital environment. The feedback may be provided with a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the guided practices and coaching feedback.
    Type: Grant
    Filed: April 14, 2022
    Date of Patent: March 28, 2023
    Assignee: Sportsbox.ai Inc.
    Inventors: Jeehae Lee, Samuel Menaker, Michael Rye Kennewick, Sr.
  • Publication number: 20220383578
    Abstract: Systems and methods are disclosed for generating a 3D avatar or instructions for movement of robotic limbs using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars or instructions for movement of robotic limbs. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars or instructions for movement of robotic limbs.
    Type: Application
    Filed: May 27, 2022
    Publication date: December 1, 2022
    Applicant: AI Thinktank LLC
    Inventors: Michael Rye KENNEWICK, SR., Samuel MENAKER, Rich KENNEWICK
  • Publication number: 20220379170
    Abstract: Systems and methods are disclosed for generating a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate 3D avatars.
    Type: Application
    Filed: April 14, 2022
    Publication date: December 1, 2022
    Applicant: Sportsbox.ai Inc.
    Inventors: Samuel MENAKER, Jeehae LEE, Michael Rye KENNEWICK, SR.
  • Publication number: 20220379166
    Abstract: Systems and methods are disclosed for generating and providing guided practices and coaching feedback (e.g., illustrated in 3D images, video, or audio) that allow golfers to follow along to improve their physical swing in a digital environment. The feedback may be provided with a 3D avatar using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the guided practices and coaching feedback.
    Type: Application
    Filed: April 14, 2022
    Publication date: December 1, 2022
    Applicant: Sportsbox.ai Inc.
    Inventors: Jeehae LEE, Samuel MENAKER, Michael Rye KENNEWICK, SR.
  • Publication number: 20220379167
    Abstract: Systems and methods are disclosed for generating a 3D avatar and object fitting recommendations using a biomechanical analysis of observed actions with a focus on representing actions through computer-generated 3D avatars. Physical quantities of biomechanical actions can be measured from the observations, and the system can analyze these values, compare them to target or optimal values, and use the observations and known biomechanical capabilities to generate the 3D avatars and object fitting recommendations.
    Type: Application
    Filed: April 14, 2022
    Publication date: December 1, 2022
    Applicant: Sportsbox.ai Inc.
    Inventors: Jeehae LEE, Samuel MENAKER, Michael Rye KENNEWICK, SR.