Patents by Inventor Michael Steranka
Michael Steranka has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20230102462Abstract: Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.Type: ApplicationFiled: December 6, 2022Publication date: March 30, 2023Inventors: David Kornmann, Bill Kilday, Michael Steranka, Edward Wu, John Hanke, Phillip Craig Keslin, Tatsuo Nomura, Raza Ahmad, Kento Suga, Mike Quigley
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Patent number: 11541315Abstract: Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.Type: GrantFiled: June 4, 2020Date of Patent: January 3, 2023Assignee: Niantic, Inc.Inventors: David Kornmann, Bill Kilday, Michael Steranka, Edward Wu, John Hanke, Phillip Craig Keslin, Tatsuo Nomura, Raza Ahmad, Kento Suga, Mike Quigley
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Patent number: 11171265Abstract: Embodiments of the invention include a semiconductor light emitting device capable of emitting first light having a first peak wavelength and a semiconductor wavelength converting element capable of absorbing the first light and emitting second light having a second peak wavelength. The semiconductor wavelength converting element is attached to a support and disposed in a path of light emitted by the semiconductor light emitting device. The semiconductor wavelength converting element is patterned to include at least two first regions of semiconductor wavelength converting material and at least one second region without semiconductor wavelength converting material disposed between the at least two first regions.Type: GrantFiled: November 18, 2019Date of Patent: November 9, 2021Assignee: Lumileds LLCInventors: Michael David Camras, Oleg Borisovich Shchekin, Rafael Ignacio Aldaz Granell, Patrick Nolan Grillot, Frank Michael Steranka
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Publication number: 20200298126Abstract: Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.Type: ApplicationFiled: June 4, 2020Publication date: September 24, 2020Inventors: David Kornmann, Bill Kilday, Michael Steranka, Edward Wu, John Hanke, Phillip Craig Keslin, Tatsuo Nomura, Raza Ahmad, Kento Suga, Mike Quigley
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Patent number: 10717005Abstract: Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.Type: GrantFiled: July 20, 2018Date of Patent: July 21, 2020Assignee: Niantic, Inc.Inventors: David Kornmann, Bill Kilday, Michael Steranka, Edward Wu, John Hanke, Phillip Craig Keslin, Tatsuo Nomura, Raza Ahmad, Kento Suga, Mike Quigley
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Publication number: 20200091381Abstract: Embodiments of the invention include a semiconductor light emitting device capable of emitting first light having a first peak wavelength and a semiconductor wavelength converting element capable of absorbing the first light and emitting second light having a second peak wavelength. The semiconductor wavelength converting element is attached to a support and disposed in a path of light emitted by the semiconductor light emitting device. The semiconductor wavelength converting element is patterned to include at least two first regions of semiconductor wavelength converting material and at least one second region without semiconductor wavelength converting material disposed between the at least two first regions.Type: ApplicationFiled: November 18, 2019Publication date: March 19, 2020Applicant: LUMILEDS LLCInventors: Michael David CAMRAS, Oleg Borisovich SHCHEKIN, Rafael Ignacio ALDAZ GRANELL, Patrick Nolan GRILLOT, Frank Michael STERANKA
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Patent number: 10490708Abstract: Embodiments of the invention include a semiconductor light emitting device capable of emitting first light having a first peak wavelength and a semiconductor wavelength converting element capable of absorbing the first light and emitting second light having a second peak wavelength. The semiconductor wavelength converting element is attached to a support and disposed in a path of light emitted by the semiconductor light emitting device. The semiconductor wavelength converting element is patterned to include at least two first regions of semiconductor wavelength converting material and at least one second region without semiconductor wavelength converting material disposed between the at least two first regions.Type: GrantFiled: May 23, 2016Date of Patent: November 26, 2019Assignee: LUMILEDS LLCInventors: Michael David Camras, Oleg Borisovich Shchekin, Rafael Ignacio Aldaz Granell, Patrick Nolan Grillot, Frank Michael Steranka
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Publication number: 20190022530Abstract: Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.Type: ApplicationFiled: July 20, 2018Publication date: January 24, 2019Inventors: David Kornmann, Bill Kilday, Michael Steranka, Edward Wu, John Hanke, Phillip Craig Keslin, Tatsuo Nomura, Raza Ahmad, Kento Suga, Mike Quigley
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Publication number: 20160268487Abstract: Embodiments of the invention include a semiconductor light emitting device capable of emitting first light having a first peak wavelength and a semiconductor wavelength converting element capable of absorbing the first light and emitting second light having a second peak wavelength. The semiconductor wavelength converting element is attached to a support and disposed in a path of light emitted by the semiconductor light emitting device. The semiconductor wavelength converting element is patterned to include at least two first regions of semiconductor wavelength converting material and at least one second region without semiconductor wavelength converting material disposed between the at least two first regions.Type: ApplicationFiled: May 23, 2016Publication date: September 15, 2016Inventors: Michael David Camras, Oleg Borisovich Shchekin, Rafael Ignacio Aldaz Granell, Patrick Nolan Grillot, Frank Michael Steranka
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Patent number: 9431585Abstract: Embodiments of the invention include a semiconductor light emitting device (10) capable of emitting first light having a first peak wavelength and a semiconductor wavelength converting element (12) capable of absorbing the first light and emitting second light having a second peak wavelength. The semiconductor wavelength converting element (12) is attached to a support (51) and disposed in a path of light emitted by the semiconductor light emitting device. The semiconductor wavelength converting element is patterned to include at least two first regions (46) of semiconductor wavelength converting material and at least one second region (48) without semiconductor wavelength converting material disposed between the at least two first regions.Type: GrantFiled: September 23, 2011Date of Patent: August 30, 2016Assignee: KONINKLIJKE PHILIPS ELECTRONICS N.V.Inventors: Michael David Camras, Oleg Borisovich Shchekin, Rafael Ignacio Aldaz Granell, Patrick Nolan Grillot, Frank Michael Steranka
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Publication number: 20130187184Abstract: Embodiments of the invention include a semiconductor light emitting device (10) capable of emitting first light having a first peak wavelength and a semiconductor wavelength converting element (12) capable of absorbing the first light and emitting second light having a second peak wavelength. The semiconductor wavelength converting element (12) is attached to a support (51) and disposed in a path of light emitted by the semiconductor light emitting device. The semiconductor wavelength converting element is patterned to include at least two first regions (46) of semiconductor wavelength converting material and at least one second region (48) without semiconductor wavelength converting material disposed between the at least two first regions.Type: ApplicationFiled: September 23, 2011Publication date: July 25, 2013Applicant: KONINKLIJKE PHILIPS ELECTRONICS N.V.Inventors: Michael David Camras, Oleg Borisovich Shchekin, Rafael Ignacio Aldaz Granell, Patrick Nolan Grillot, Frank Michael Steranka