Patents by Inventor NAMCO BANDAI Games Inc.

NAMCO BANDAI Games Inc. has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20130196732
    Abstract: A given content list stores information about a content that has been given to a player. When a prize content selected by a lottery has been registered in the given content list, it is determined that the prize content satisfies a duplication condition, and an alternative content is selected from an alternative content list, and given to the player instead of the prize content selected by the lottery. An alternative content notification screen that notifies the player that the alternative content has been given to the player is displayed.
    Type: Application
    Filed: January 21, 2013
    Publication date: August 1, 2013
    Applicant: NAMCO BANDAI Games Inc.
    Inventor: NAMCO BANDAI Games Inc.
  • Publication number: 20130154974
    Abstract: An input direction determination system includes an input direction determination section that determines the input direction based on a reference point and the indication position, and a reference point change section that determines whether or not to change the reference point based on an angle formed by a first direction that is determined by the reference point and an indication position at a first timing or a timing that precedes the first timing, and a second direction that is determined by the indication position at the first timing and an indication position at a second timing that follows the first timing, or an angle formed by connection lines that connect indication positions at different timings, and changes the reference point.
    Type: Application
    Filed: December 13, 2012
    Publication date: June 20, 2013
    Applicant: NAMCO BANDAI GAMES INC.
    Inventor: NAMCO BANDAI GAMES INC.
  • Publication number: 20130123014
    Abstract: When a cube has been selected, and a touch operation has been canceled, a retouch determination area that is larger than the original selection area for selecting the cube is set based on a touch cancellation position. When a retouch operation has been detected within the retouch determination area after the touch operation has been canceled, it is determined that the same position as the touch cancellation position has been retouched, and the cube (object) is moved.
    Type: Application
    Filed: October 18, 2012
    Publication date: May 16, 2013
    Applicant: NAMCO BANDAI GAMES INC.
    Inventor: NAMCO BANDAI Games Inc.