Patents by Inventor Nicholas Shaffner

Nicholas Shaffner has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8302199
    Abstract: The invention is directed to detecting and taking action against unauthorized behavior, such as cheating, committed by a participant in a networked game. A game client receives from an anti-cheat server one or more encrypted blocks containing executable code and computer-readable data. The anti-cheat server transmits a series of challenges, at periodic or randomly-determined intervals, to the game client. A challenge includes instructions regarding the decryption and manipulation of a black box. The anti-cheat server monitors responses, if any, by the game client to the challenges, and determines whether the game client is engaged in unauthorized behavior. The nature of a challenge is such that the player is not easily able to determine or predict whether the challenge actually performs a meaningful cheat-detection procedure, whether the challenge is identical to a challenge received by another player, and whether the challenge is substantially the same as a previously-received challenge.
    Type: Grant
    Filed: April 6, 2005
    Date of Patent: October 30, 2012
    Assignee: Valve Corporation
    Inventors: Matthew Bamberger, Nicholas Shaffner
  • Publication number: 20060247038
    Abstract: The invention is directed to detecting and taking action against unauthorized behavior, such as cheating, committed by a participant in a networked game. A game client receives from an anti-cheat server one or more encrypted blocks containing executable code and computer-readable data. The anti-cheat server transmits a series of challenges, at periodic or randomly-determined intervals, to the game client. A challenge includes instructions regarding the decryption and manipulation of a black box. The anti-cheat server monitors responses, if any, by the game client to the challenges, and determines whether the game client is engaged in unauthorized behavior. The nature of a challenge is such that the player is not easily able to determine or predict whether the challenge actually performs a meaningful cheat-detection procedure, whether the challenge is identical to a challenge received by another player, and whether the challenge is substantially the same as a previously-received challenge.
    Type: Application
    Filed: April 6, 2005
    Publication date: November 2, 2006
    Applicant: Valve Corporation
    Inventors: Matthew Bamberger, Nicholas Shaffner