Patents by Inventor Nicolas R. Tsingos

Nicolas R. Tsingos has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11962997
    Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.
    Type: Grant
    Filed: August 8, 2022
    Date of Patent: April 16, 2024
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Charles Q. Robinson, Nicolas R. Tsingos, Christophe Chabanne
  • Patent number: 11943605
    Abstract: Described herein is a method (30) of rendering an audio signal (17) for playback in an audio environment (27) defined by a target loudspeaker system (23), the audio signal (17) including audio data relating to an audio object and associated position data indicative of an object position. Method (30) includes the initial step (31) of receiving the audio signal (17). At step (32) loudspeaker layout data for the target loudspeaker system (23) is received. At step (33) control data is received that is indicative of a position modification to be applied to the audio object in the audio environment (27). At step (38) in response to the position data, loudspeaker layout data and control data, rendering modification data is generated. Finally, at step (39) the audio signal (17) is rendered with the rendering modification data to output the audio signal (17) with the audio object at a modified object position that is between loudspeakers within the audio environment (27).
    Type: Grant
    Filed: March 14, 2022
    Date of Patent: March 26, 2024
    Assignees: DOLBY LABORATORIES LICENSING CORPORATION, DOLBY INTERNATIONAL AB
    Inventors: Dirk Jeroen Breebaart, Antonio Mateos Sole, Heiko Purnhagen, Nicolas R. Tsingos
  • Patent number: 11937064
    Abstract: Example embodiments disclosed herein relate to audio object clustering. A method for metadata-preserved audio object clustering is disclosed. The method comprises classifying an audio object into at least a category based rendering mode information metadata. The method further comprises assigning a predetermined number of clusters to the categories and rendering the audio object based on the rendering mode. Corresponding system and computer program product are also disclosed.
    Type: Grant
    Filed: May 5, 2022
    Date of Patent: March 19, 2024
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Lianwu Chen, Lie Lu, Nicolas R. Tsingos
  • Patent number: 11924619
    Abstract: An apparatus and method of rendering audio. A binaural signal is split on an amplitude weighting basis into a front binaural signal and a rear binaural signal, based on perceived position information of the audio. In this manner, the front-back differentiation of the binaural signal is improved.
    Type: Grant
    Filed: September 12, 2022
    Date of Patent: March 5, 2024
    Assignee: DOLBY LABORATORIES LICENSING CORPORATION
    Inventors: Mark F. Davis, Nicolas R. Tsingos, C. Phillip Brown
  • Patent number: 11887608
    Abstract: Some disclosed methods involve encoding or decoding directional audio data. Some encoding methods may involve receiving a mono audio signal corresponding to an audio object and a representation of a radiation pattern corresponding to the audio object. The radiation pattern may include sound levels corresponding to plurality of sample times, a plurality of frequency bands and a plurality of directions. The methods may involve encoding the mono audio signal and encoding the source radiation pattern to determine radiation pattern metadata. Encoding the radiation pattern may involve determining a spherical harmonic transform of the representation of the radiation pattern and compressing the spherical harmonic transform to obtain encoded radiation pattern metadata.
    Type: Grant
    Filed: April 23, 2022
    Date of Patent: January 30, 2024
    Assignees: DOLBY INTERNATIONAL AB
    Inventors: Nicolas R. Tsingos, Mark R. P. Thomas, Christof Fersch
  • Publication number: 20240031768
    Abstract: The positions of a plurality of speakers at a media consumption site are determined. Audio information in an object-based format is received. Gain adjustment value for a sound content portion in the object-based format may be determined based on the position of the sound content portion and the positions of the plurality of speakers. Audio information in a ring-based channel format is received. Gain adjustment value for each ring-based channel in a set of ring-based channels may be determined based on the ring to which the ring-based channel belongs and the positions of the speakers at a media consumption site.
    Type: Application
    Filed: July 15, 2023
    Publication date: January 25, 2024
    Applicants: DOLBY LABORATORIES LICENSING CORPORATION, DOLBY INTERNATIONAL AB
    Inventors: Nicolas R. TSINGOS, David S. MCGRATH, Freddie SANCHEZ, Antonio MATEOS SOLE
  • Publication number: 20230419973
    Abstract: Methods for generating an object based audio program which is renderable in a personalizable manner, e.g., to provide an immersive, perception of audio content of the program. Other embodiments include steps of delivering (e.g., broadcasting), decoding, and/or rendering such a program. Rendering of audio objects indicated by the program may provide an immersive experience. The audio content of the program may be indicative of multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects, and typically also a default set of objects which will be rendered in the absence of a selection by a user) and a bed of speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Application
    Filed: July 3, 2023
    Publication date: December 28, 2023
    Applicants: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Robert Andrew France, Thomas ZIEGLER, Sripal S. Mehta, Andrew Jonathan DOWELL, Prinyar SAUNGSOMBOON, Michael David DWYER, Farhad FARAHANI, Nicolas R. TSINGOS, Freddie SANCHEZ
  • Publication number: 20230385013
    Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.
    Type: Application
    Filed: April 24, 2023
    Publication date: November 30, 2023
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Nicolas R. TSINGOS, Rhonda WILSON, Sunil BHARITKAR, C. Phillip BROWN, Alan J. SEEFELDT, Remi AUDFRAY
  • Publication number: 20230388738
    Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.
    Type: Application
    Filed: May 1, 2023
    Publication date: November 30, 2023
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Nicolas R. Tsingos, Charles Q. Robinson, Jurgen W. Scharpf
  • Publication number: 20230353970
    Abstract: Diffuse or spatially large audio objects may be identified for special processing. A decorrelation process may be performed on audio signals corresponding to the large audio objects to produce decorrelated large audio object audio signals. These decorrelated large audio object audio signals may be associated with object locations, which may be stationary or time-varying locations. For example, the decorrelated large audio object audio signals may be rendered to virtual or actual speaker locations. The output of such a rendering process may be input to a scene simplification process. The decorrelation, associating and/or scene simplification processes may be performed prior to a process of encoding the audio data.
    Type: Application
    Filed: July 10, 2023
    Publication date: November 2, 2023
    Applicants: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Dirk Jeroen BREEBAART, Lie LU, Nicolas R. TSINGOS, Antonio MATEOS SOLE
  • Patent number: 11743674
    Abstract: The positions of a plurality of speakers at a media consumption site are determined. Audio information in an object-based format is received. Gain adjustment value for a sound content portion in the object-based format may be determined based on the position of the sound content portion and the positions of the plurality of speakers. Audio information in a ring-based channel format is received. Gain adjustment value for each ring-based channel in a set of ring-based channels may be determined based on the ring to which the ring-based channel belongs and the positions of the speakers at a media consumption site.
    Type: Grant
    Filed: September 3, 2021
    Date of Patent: August 29, 2023
    Assignees: DOLBY INTERNATIONAL AB, Dolby Laboratories Licensing Corporation
    Inventors: Nicolas R. Tsingos, David S. McGrath, Freddie Sanchez, Antonio Mateos Sole
  • Publication number: 20230269551
    Abstract: Multiple virtual source locations may be defined for a volume within which audio objects can move. A set-up process for rendering audio data may involve receiving reproduction speaker location data and pre-computing gain values for each of the virtual sources according to the reproduction speaker location data and each virtual source location. The gain values may be stored and used during “run time,” during which audio reproduction data are rendered for the speakers of the reproduction environment. During run time, for each audio object, contributions from virtual source locations within an area or volume defined by the audio object position data and the audio object size data may be computed. A set of gain values for each output channel of the reproduction environment may be computed based, at least in part, on the computed contributions. Each output channel may correspond to at least one reproduction speaker of the reproduction environment.
    Type: Application
    Filed: January 20, 2023
    Publication date: August 24, 2023
    Applicants: DOLBY LABORATORIES LICENSING CORPORATION, DOLBY INTERNATIONAL AB
    Inventors: Antonio MATEOS SOLE, Nicolas R. TSINGOS
  • Patent number: 11736890
    Abstract: Diffuse or spatially large audio objects may be identified for special processing. A decorrelation process may be performed on audio signals corresponding to the large audio objects to produce decorrelated large audio object audio signals. These decorrelated large audio object audio signals may be associated with object locations, which may be stationary or time-varying locations. For example, the decorrelated large audio object audio signals may be rendered to virtual or actual speaker locations. The output of such a rendering process may be input to a scene simplification process. The decorrelation, associating and/or scene simplification processes may be performed prior to a process of encoding the audio data.
    Type: Grant
    Filed: July 12, 2021
    Date of Patent: August 22, 2023
    Assignees: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Dirk Jeroen Breebaart, Lie Lu, Nicolas R. Tsingos, Antonio Mateos Sole
  • Patent number: 11727945
    Abstract: Methods for generating an object based audio program which is renderable in a personalizable manner, e.g., to provide an immersive, perception of audio content of the program. Other embodiments include steps of delivering (e.g., broadcasting), decoding, and/or rendering such a program. Rendering of audio objects indicated by the program may provide an immersive experience. The audio content of the program may be indicative of multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects, and typically also a default set of objects which will be rendered in the absence of a selection by a user) and a bed of speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
    Type: Grant
    Filed: August 2, 2021
    Date of Patent: August 15, 2023
    Assignees: DOLBY LABORATORIES LICENSING CORPORATION, DOLBY INTERNATIONAL AB
    Inventors: Robert Andrew France, Thomas Ziegler, Sripal S. Mehta, Andrew Jonathan Dowell, Prinyar Saungsomboon, Michael David Dwyer, Farhad Farahani, Nicolas R. Tsingos, Freddie Sanchez
  • Patent number: 11681490
    Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.
    Type: Grant
    Filed: March 3, 2022
    Date of Patent: June 20, 2023
    Assignee: DOLBY LABORATORIES LICENSING CORPORATION
    Inventors: Nicolas R. Tsingos, Rhonda Wilson, Sunil Bharitkar, C. Phillip Brown, Alan J. Seefeldt, Remi Audfray
  • Patent number: 11641562
    Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.
    Type: Grant
    Filed: July 1, 2021
    Date of Patent: May 2, 2023
    Assignee: Dolby Laboratories Licensing Corporation
    Inventors: Nicolas R. Tsingos, Charles Q. Robinson, Jurgen W. Scharpf
  • Publication number: 20230074817
    Abstract: An apparatus and method of rendering audio. A binaural signal is split on an amplitude weighting basis into a front binaural signal and a rear binaural signal, based on perceived position information of the audio. In this manner, the front-back differentiation of the binaural signal is improved.
    Type: Application
    Filed: September 12, 2022
    Publication date: March 9, 2023
    Applicant: DOLBY LABORATORIES LICENSING CORPORATION
    Inventors: Mark F. DAVIS, Nicolas R. TSINGOS, C. Phillip BROWN
  • Publication number: 20230045090
    Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent.
    Type: Application
    Filed: August 8, 2022
    Publication date: February 9, 2023
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Charles Q. ROBINSON, Nicolas R. TSINGOS, Christophe CHABANNE
  • Patent number: 11564051
    Abstract: Multiple virtual source locations may be defined for a volume within which audio objects can move. A set-up process for rendering audio data may involve receiving reproduction speaker location data and pre-computing gain values for each of the virtual sources according to the reproduction speaker location data and each virtual source location. The gain values may be stored and used during “run time,” during which audio reproduction data are rendered for the speakers of the reproduction environment. During run time, for each audio object, contributions from virtual source locations within an area or volume defined by the audio object position data and the audio object size data may be computed. A set of gain values for each output channel of the reproduction environment may be computed based, at least in part, on the computed contributions. Each output channel may correspond to at least one reproduction speaker of the reproduction environment.
    Type: Grant
    Filed: May 24, 2021
    Date of Patent: January 24, 2023
    Assignees: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Antonio Mateos Sole, Nicolas R. Tsingos
  • Publication number: 20220345845
    Abstract: Embodiments are disclosed for hybrid near/far-field speaker virtualization.
    Type: Application
    Filed: September 22, 2020
    Publication date: October 27, 2022
    Applicant: Dolby Laboratories Licensing Corporation
    Inventors: Nicolas R. Tsingos, Satej Suresh Pankey, Vimal Puthanveed, Poppy Anne Carrie Crum, Jeffrey Ross Baker, Ian Eric Esten, Scott Daly, Daniel Paul Darcy