Patents by Inventor Oreste Dorin Ungureanu

Oreste Dorin Ungureanu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10026144
    Abstract: Embodiments of the present disclosure relate to a remote desktop system which allows an application that executes on a remote computing device to be presented to a remote terminal as if the application is executing on the remote terminal. This system determines which of the remote computing device's application windows are top-level windows, and creates a rendering target for each top-level window. The rendering target is a graphics surface that is marshaled to the remote terminal. A PDU (Protocol Data Channel) is produced over this first graphics surface that includes a mapping of the location of the top-level window. A second graphics surface containing transparency information is created for a top-level window that contains a transparency characteristic. This second graphics surface is encoded and marshaled to the remote terminal separately from the first graphics surface. The client computing device receives and merges the two graphics surfaces, and renders a window with the expected transparency.
    Type: Grant
    Filed: October 3, 2016
    Date of Patent: July 17, 2018
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Robert Wilhelm Schmieder, Oreste Dorin Ungureanu, Nadim Abdo
  • Patent number: 9818174
    Abstract: Transitions between monitor configurations may be streamlined by minimizing the tearing down and recreating of render targets and primary frame buffers associated with the monitors. In at least one example, the techniques described herein include identifying at least one render target in a first monitor configuration that is also in a second monitor configuration. In response to identifying the at least one render target in the first monitor configuration that is also in the second monitor configuration, the techniques herein describe maintaining the at least one render target during a transition between the first monitor configuration to second monitor configuration.
    Type: Grant
    Filed: September 24, 2014
    Date of Patent: November 14, 2017
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Oreste Dorin Ungureanu, Zhigang Xu, Amos Eshel, Shalini Akella, Marcus Andrews, Leonardo Blanco, Lucas Brodzinski
  • Publication number: 20170024850
    Abstract: Embodiments of the present disclosure relate to a remote desktop system which allows an application that executes on a remote computing device to be presented to a remote terminal as if the application is executing on the remote terminal. This system determines which of the remote computing device's application windows are top-level windows, and creates a rendering target for each top-level window. The rendering target is a graphics surface that is marshaled to the remote terminal. A PDU (Protocol Data Channel) is produced over this first graphics surface that includes a mapping of the location of the top-level window. A second graphics surface containing transparency information is created for a top-level window that contains a transparency characteristic. This second graphics surface is encoded and marshaled to the remote terminal separately from the first graphics surface. The client computing device receives and merges the two graphics surfaces, and renders a window with the expected transparency.
    Type: Application
    Filed: October 3, 2016
    Publication date: January 26, 2017
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Robert Wilhelm Schmieder, Oreste Dorin Ungureanu, Nadim Abdo
  • Patent number: 9471194
    Abstract: Embodiments of the present disclosure relate to a remote desktop system which allows an application that executes on a remote computing device to be presented to a remote terminal as if the application is executing on the remote terminal. This system determines which of the remote computing device's application windows are top-level windows, and creates a rendering target for each top-level window. The rendering target is a graphics surface that is marshaled to the remote terminal. A PDU (Protocol Data Channel) is produced over this first graphics surface that includes a mapping of the location of the top-level window. A second graphics surface containing transparency information is created for a top-level window that contains a transparency characteristic. This second graphics surface is encoded and marshaled to the remote terminal separately from the first graphics surface. The client computing device receives and merges the two graphics surfaces, and renders a window with the expected transparency.
    Type: Grant
    Filed: January 30, 2014
    Date of Patent: October 18, 2016
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Robert Wilhelm Schmieder, Oreste Dorin Ungureanu, Nadim Abdo
  • Publication number: 20160086313
    Abstract: Transitions between monitor configurations may be streamlined by minimizing the tearing down and recreating of render targets and primary frame buffers associated with the monitors. In at least one example, the techniques described herein include identifying at least one render target in a first monitor configuration that is also in a second monitor configuration. In response to identifying the at least one render target in the first monitor configuration that is also in the second monitor configuration, the techniques herein describe maintaining the at least one render target during a transition between the first monitor configuration to second monitor configuration.
    Type: Application
    Filed: September 24, 2014
    Publication date: March 24, 2016
    Inventors: Oreste Dorin Ungureanu, Zhigang Xu, Amos Eshel, Shalini Akella, Marcus Andrews, Leonardo Blanco, Lucas Brodzinski
  • Patent number: 9129394
    Abstract: Embodiments described herein relate to improving throughput of a CPU and a GPU working in conjunction to render graphics. Time frames for executing CPU and GPU work units are synchronized with a refresh rate of a display. Pending CPU work is performed when a time frame starts (a vsync occurs). When a prior GPU work unit is still executing on the GPU, then a parallel mode is entered. In the parallel mode, some GPU work and some CPU work is performed concurrently. When the parallel mode is exited, for example when there is no CPU work to perform, the parallel mode may be exited.
    Type: Grant
    Filed: December 14, 2012
    Date of Patent: September 8, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Oreste Dorin Ungureanu, Harneet Sidhana, Mohamed Sadek, Sandeep Prabhakar, Steve Pronovost
  • Publication number: 20150121243
    Abstract: Embodiments of the present disclosure relate to a remote desktop system which allows an application that executes on a remote computing device to be presented to a remote terminal as if the application is executing on the remote terminal. This system determines which of the remote computing device's application windows are top-level windows, and creates a rendering target for each top-level window. The rendering target is a graphics surface that is marshaled to the remote terminal. A PDU (Protocol Data Channel) is produced over this first graphics surface that includes a mapping of the location of the top-level window. A second graphics surface containing transparency information is created for a top-level window that contains a transparency characteristic. This second graphics surface is encoded and marshaled to the remote terminal separately from the first graphics surface. The client computing device receives and merges the two graphics surfaces, and renders a window with the expected transparency.
    Type: Application
    Filed: January 30, 2014
    Publication date: April 30, 2015
    Applicant: Microsoft Corporation
    Inventors: Robert Wilhelm Schmieder, Oreste Dorin Ungureanu, Nadim Abdo
  • Patent number: 7937452
    Abstract: A framework for and hosting rendering plug-ins in remote access services is disclosed. The framework provides an interface between the core components of the remote access system and the rendering plug-ins. The framework utilizes public APIs to provide the interface between the core components and the rendering plug-ins. Using the APIs, the framework can allow various existing and new rendering plug-ins to interact with the core components of the remote access system, thereby making an extensible system that can support a variety of rendering plug-ins.
    Type: Grant
    Filed: February 19, 2008
    Date of Patent: May 3, 2011
    Assignee: Microsoft Corporation
    Inventors: TongLu Wynn, Nadim Y. Abdo, Oreste Dorin Ungureanu, Ivan Brugiolo
  • Patent number: 7852342
    Abstract: A server computer hosts one or more application programs that are accessed by a client computer. Higher-level graphics commands describing graphics images are received from the application programs. The server computer determines whether the client computer is able to generate graphics using the higher-level graphics commands or generates graphics using relatively lower-level graphics commands. The server computer sends higher-level or relatively lower-level graphics commands depending on whether the client computer generates graphics using higher-level or relatively lower-level graphics commands.
    Type: Grant
    Filed: October 14, 2004
    Date of Patent: December 14, 2010
    Assignee: Microsoft Corporation
    Inventors: Ivan Leichtling, Chenyin Zhong, Joy Chik, Gilles Khouzam, Paul David, Oreste Dorin Ungureanu
  • Patent number: 7711840
    Abstract: A method and protocol to create and control compositions on a remote device is disclosed. The protocol allows servers and other devices to take advantage of processing capabilities of remote devices to render compositions on the remote devices, thereby increasing server scalability and leveraging the remote device processing capabilities. The protocol provides high-level command packets to communicate resource command packets and control packets to the remote device with the payload having the information needed to process the commands.
    Type: Grant
    Filed: October 23, 2003
    Date of Patent: May 4, 2010
    Assignee: Microsoft Corporation
    Inventors: Paul C. David, Oreste Dorin Ungureanu, Gregory D. Swedberg, Donald B. Curtis
  • Patent number: 7705851
    Abstract: A multiple-level graphics processing system and method (e.g., of an operating system) for providing improved graphics output including, for example, smooth animation. One such multiple-level graphics processing system comprises two components, including a tick-on-demand or slow-tick high-level component, and a fast-tick (e.g., at the graphics hardware frame refresh rate) low-level component. In general, the high-level, less frequent component performs computationally intensive aspects of updating animation parameters and traversing scene data structures, in order to pass simplified data structures to the low-level component. The low-level component operates at a higher frequency, such as the frame refresh rate of the graphics subsystem, to process the data structures into constant output data for the graphics subsystem. The low-level processing includes interpolating any parameter intervals as necessary to obtain instantaneous values to render the scene for each frame of animation.
    Type: Grant
    Filed: October 31, 2006
    Date of Patent: April 27, 2010
    Assignee: Microsoft Corporation
    Inventors: Joseph S. Beda, Gregory D. Swedberg, Oreste Dorin Ungureanu, Kevin T. Gallo, Paul C. David, Matthew W. Calkins
  • Publication number: 20090315900
    Abstract: A method, medium, and system are provided for a generic surface manager which allows graphics surfaces generated according to various existing and/or new graphics protocols to be rendered by a graphics consumer. The generic surface manager functions as an interface between a graphics consumer and one or more applications that generate graphics surfaces. Support is provided for various existing graphics protocols and the generic surface manager can be easily modified to accept surfaces generated according to new graphics protocols. An extensible system is thereby provided that can support a variety of graphics protocols without requiring modifications to be made to the graphics consumer.
    Type: Application
    Filed: June 23, 2008
    Publication date: December 24, 2009
    Applicant: MICROSOFT CORPORATION
    Inventors: Oreste Dorin Ungureanu, Younus Aftab, Ivan Brugiolo, Andrei Baioura, Yutaka Nakajima, David R. Blythe
  • Patent number: 7609280
    Abstract: A system that provides graphics commands that represent graphics or an image, to a consuming process. The graphics commands are represented by a visual tree which includes objects and resources describing the objects. The objects and resources are communicated to a composition engine that creates an analogous composition tree that is analogous to the visual tree. The composition tree is used to render the graphics or image.
    Type: Grant
    Filed: April 10, 2006
    Date of Patent: October 27, 2009
    Assignee: Microsoft Corporation
    Inventors: Sriram Subramanian, Leonardo E. Blanco, Andrei Baioura, Oreste Dorin Ungureanu, Sriya Sampath, Pawel Olszta
  • Patent number: 7548237
    Abstract: A visual tree structure as specified by a program is constructed and maintained by a visual system's user interface thread. As needed, the tree structure is traversed on the UI thread, with changes compiled into change queues. A secondary rendering thread that handles animation and graphical composition takes the content from the change queues, to construct and maintain a condensed visual tree. Static visual subtrees are collapsed, leaving a condensed tree with only animated attributes such as transforms as parent nodes, such that animation data is managed on the secondary thread, with references into the visual tree. When run, the rendering thread processes the change queues, applies changes to the condensed trees, and updates the structure of the animation list as necessary by resampling animated values at their new times. Content in the condensed visual tree is then rendered and composed. Animation and a composition communication protocol are also provided.
    Type: Grant
    Filed: August 4, 2006
    Date of Patent: June 16, 2009
    Assignee: Microsoft Corporation
    Inventors: Paul C. David, Gerhard A. Schneider, Matthew W. Calkins, Oreste Dorin Ungureanu, Ashraf Michail, Andrey E. Arsov, Leonardo E. Blanco
  • Patent number: 7161599
    Abstract: A multiple-level graphics processing system and method (e.g., of an operating system) for providing improved graphics output including, for example, smooth animation. One such multiple-level graphics processing system comprises two components, including a tick-on-demand or slow-tick high-level component, and a fast-tick (e.g., at the graphics hardware frame refresh rate) low-level component. In general, the high-level, less frequent component performs computationally intensive aspects of updating animation parameters and traversing scene data structures, in order to pass simplified data structures to the low-level component. The low-level component operates at a higher frequency, such as the frame refresh rate of the graphics subsystem, to process the data structures into constant output data for the graphics subsystem. The low-level processing includes interpolating any parameter intervals as necessary to obtain instantaneous values to render the scene for each frame of animation.
    Type: Grant
    Filed: June 27, 2002
    Date of Patent: January 9, 2007
    Assignee: Microsoft Corporation
    Inventors: Joseph S. Beda, Gregory D. Swedberg, Oreste Dorin Ungureanu, Kevin T. Gallo, Paul C. David, Matthew W. Calkins
  • Patent number: 7088374
    Abstract: A visual tree structure as specified by a program is constructed and maintained by a visual system's user interface thread. As needed, the tree structure is traversed on the UI thread, with changes compiled into change queues. A secondary rendering thread that handles animation and graphical composition takes the content from the change queues, to construct and maintain a condensed visual tree. Static visual subtrees are collapsed, leaving a condensed tree with only animated attributes such as transforms as parent nodes, such that animation data is managed on the secondary thread, with references into the visual tree. When run, the rendering thread processes the change queues, applies changes to the condensed trees, and updates the structure of the animation list as necessary by resampling animated values at their new times. Content in the condensed visual tree is then rendered and composed. Animation and a composition communication protocol are also provided.
    Type: Grant
    Filed: March 27, 2003
    Date of Patent: August 8, 2006
    Assignee: Microsoft Corporation
    Inventors: Paul C. David, Gerhard A. Schneider, Matthew W. Calkins, Oreste Dorin Ungureanu, Ashraf Michail, Andrey E. Arsov, Leonardo E. Blanco
  • Publication number: 20040189669
    Abstract: A visual tree structure as specified by a program is constructed and maintained by a visual system's user interface thread. As needed, the tree structure is traversed on the UI thread, with changes compiled into change queues. A secondary rendering thread that handles animation and graphical composition takes the content from the change queues, to construct and maintain a condensed visual tree. Static visual subtrees are collapsed, leaving a condensed tree with only animated attributes such as transforms as parent nodes, such that animation data is managed on the secondary thread, with references into the visual tree. When run, the rendering thread processes the change queues, applies changes to the condensed trees, and updates the structure of the animation list as necessary by resampling animated values at their new times. Content in the condensed visual tree is then rendered and composed. Animation and a composition communication protocol are also provided.
    Type: Application
    Filed: March 27, 2003
    Publication date: September 30, 2004
    Inventors: Paul David, Gerhard A. Schneider, Matthew W. Calkins, Oreste Dorin Ungureanu, Ashraf Michail, Andrey E. Arsov, Leonardo E. Blanco
  • Publication number: 20030076328
    Abstract: A multiple-level graphics processing system and method (e.g., of an operating system) for providing improved graphics output including, for example, smooth animation. One such multiple-level graphics processing system comprises two components, including a tick-on-demand or slow-tick high-level component, and a fast-tick (e.g., at the graphics hardware frame refresh rate) low-level component. In general, the high-level, less frequent component performs computationally intensive aspects of updating animation parameters and traversing scene data structures, in order to pass simplified data structures to the low-level component. The low-level component operates at a higher frequency, such as the frame refresh rate of the graphics subsystem, to process the data structures into constant output data for the graphics subsystem. The low-level processing includes interpolating any parameter intervals as necessary to obtain instantaneous values to render the scene for each frame of animation.
    Type: Application
    Filed: June 27, 2002
    Publication date: April 24, 2003
    Inventors: Joseph S. Beda, Gregory D. Swedberg, Oreste Dorin Ungureanu, Kevin T. Gallo, Paul C. David, Matthew W. Calkins