Patents by Inventor Parham Mohadjer
Parham Mohadjer has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20200349466Abstract: The present disclosure relates to systems, methods and computer readable media for evaluating performance of a machine learning system and providing one or more performance views representative of the determined performance. For example, systems disclosed herein may receive or identify performance information including outputs, accuracy data, and feature data associated with a plurality of test instances. In addition, systems disclosed herein may provide one or more performance views via a graphical user interface including graphical elements (e.g., interactive elements) and indications of accuracy data and other performance data with respect to feature clusters associated with select groupings of test instances from the plurality of test instances. The performance views may include interactive features to enable a user to view and intuitively understand performance of the machine learning system with respect to clustered groupings of test instances that share common characteristics.Type: ApplicationFiled: May 3, 2019Publication date: November 5, 2020Inventors: Scott David HOOGERWERF, Jacquelyn Marie KRONES, Benjamin NOAH, Parham MOHADJER, Russell Mark EAMES, Richard Kenneth BARRAZA, Joshua Jay HINDS, Semiha Ece KAMAR EDEN, Besmira NUSHI, Eric Joel HORVITZ
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Patent number: 8806461Abstract: Systems and methods for using memory usage to pinpoint sub-optimal code for gaming systems are provided herein. Memory usage characteristics, such as latency, cache misses, load-hit-store, memory address misuse, and wasted cache bandwidth are presented, preferably in a graphical format, to provide the developer with information for optimizing source code. A trace analysis is performed on source code undergoing optimization. Relevant data is extracted from the trace analysis, sorted as necessary, and presented to the user. The user may be presented with multiple results sorting mechanisms as well as ways to change the presentation of the results.Type: GrantFiled: June 21, 2007Date of Patent: August 12, 2014Assignee: Microsoft CorporationInventors: David Floyd Aronson, Parham Mohadjer, Matthew Russell Kimball, Bruce Michael Dawson
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Patent number: 8775916Abstract: Technology for testing a target recognition, analysis, and tracking system is provided. A searchable repository of recorded and synthesized depth clips and associated ground truth tracking data is provided. Data in the repository is used by one or more processing devices each including at least one instance of a target recognition, analysis, and tracking pipeline to analyze performance of the tracking pipeline. An analysis engine provides at least a subset of the searchable set responsive to a request to test the pipeline and receives tracking data output from the pipeline on the at least subset of the searchable set. A report generator outputs an analysis of the tracking data relative to the ground truth in the at least subset to provide an output of the error relative to the ground truth.Type: GrantFiled: May 17, 2013Date of Patent: July 8, 2014Assignee: Microsoft CorporationInventors: Jon D. Pulsipher, Parham Mohadjer, Nazeeh Amin ElDirghami, Shao Liu, Patrick Orville Cook, James Chadon Foster, Ronald Forbes, Szymon P. Stachniak, Tommer Leyvand, Joseph Bertolami, Michael Taylor Janney, Kien Toan Huynh, Charles Claudius Marais, Spencer Dean Perreault, Robert John Fitzgerald, Wayne Richard Bisson, Craig Carroll Peeper, Michael Johnson
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Patent number: 8667473Abstract: The performance of a video game is analyzed using non-intrusive capture and storage of game data. A non-linear capture format is used for capturing run-time game data. The run-time game data includes run-time parameters associated with execution of an application code as well as run-time parameters associated with hardware of a game platform upon which the application code is being executed. The captured data is stored in a storage medium using a non-contiguous storage format.Type: GrantFiled: October 31, 2007Date of Patent: March 4, 2014Assignee: Microsoft CorporationInventors: J. Andrew Goossen, Parham Mohadjer, Matthew Kimball, Randal N. Linden, David Aronson
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Publication number: 20130251204Abstract: Technology for testing a target recognition, analysis, and tracking system is provided. A searchable repository of recorded and synthesized depth clips and associated ground truth tracking data is provided. Data in the repository is used by one or more processing devices each including at least one instance of a target recognition, analysis, and tracking pipeline to analyze performance of the tracking pipeline. An analysis engine provides at least a subset of the searchable set responsive to a request to test the pipeline and receives tracking data output from the pipeline on the at least subset of the searchable set. A report generator outputs an analysis of the tracking data relative to the ground truth in the at least subset to provide an output of the error relative to the ground truth.Type: ApplicationFiled: May 17, 2013Publication date: September 26, 2013Applicant: MICROSOFT CORPORATIONInventors: Jon D. Pulsipher, Parham Mohadjer, Nazeeh Amin ElDirghami, Shao Liu, Patrick Orville Cook, James Chadon Foster, Ronald Omega Forbes, JR., Szymon P. Stachniak, Tommer Leyvand, Joseph Bertolami, Michael Taylor Janney, Kien Toan Huynh, Charles Claudius Marais, Spencer Dean Perreault, Robert John Fitzgerald, Wayne Richard Bisson, Craig Carroll Peeper, Michael Johnson
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Patent number: 8448056Abstract: Technology for testing a target recognition, analysis, and tracking system is provided. A searchable repository of recorded and synthesized depth clips and associated ground truth tracking data is provided. Data in the repository is used by one or more processing devices each including at least one instance of a target recognition, analysis, and tracking pipeline to analyze performance of the tracking pipeline. An analysis engine provides at least a subset of the searchable set responsive to a request to test the pipeline and receives tracking data output from the pipeline on the at least subset of the searchable set. A report generator outputs an analysis of the tracking data relative to the ground truth in the at least subset to provide an output of the error relative to the ground truth.Type: GrantFiled: December 17, 2010Date of Patent: May 21, 2013Assignee: Microsoft CorporationInventors: Jon D. Pulsipher, Parham Mohadjer, Nazeeh Amin ElDirghami, Shao Liu, Patrick Orville Cook, James Chadon Foster, Ronald Omega Forbes, Jr., Szymon P. Stachniak, Tommer Leyvand, Joseph Bertolami, Michael Taylor Janney, Kien Toan Huynh, Charles Claudius Marais, Spencer Dean Perreault, Robert John Fitzgerald, Wayne Richard Bisson, Craig Carroll Peeper
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Patent number: 8219975Abstract: A method for analyzing the performance of a video game uses a diagnostic tool that is associated with application code of the video game. The diagnostic tool is activated when the video game is in operation, and real-time performance data is captured and displayed. A warning is generated when a performance metric violates a pre-set condition. The warning may be displayed on a display screen that is used to provide information for rectifying the violation.Type: GrantFiled: October 26, 2007Date of Patent: July 10, 2012Assignee: Microsoft CorporationInventors: Andrew Goossen, Parham Mohadjer, Matthew Kimball, John Howard Palevich, Juan Carlos Arevalo Baeza, Jason Matthew Gould, Matthew Lee, Michael Burrows, Karen Elaine Stevens, David Aronson
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Publication number: 20120159290Abstract: Technology for testing a target recognition, analysis, and tracking system is provided. A searchable repository of recorded and synthesized depth clips and associated ground truth tracking data is provided. Data in the repository is used by one or more processing devices each including at least one instance of a target recognition, analysis, and tracking pipeline to analyze performance of the tracking pipeline. An analysis engine provides at least a subset of the searchable set responsive to a request to test the pipeline and receives tracking data output from the pipeline on the at least subset of the searchable set. A report generator outputs an analysis of the tracking data relative to the ground truth in the at least subset to provide an output of the error relative to the ground truth.Type: ApplicationFiled: December 17, 2010Publication date: June 21, 2012Applicant: MICROSOFT CORPORATIONInventors: Jon D. Pulsipher, Parham Mohadjer, Nazeeh Amin ElDirghami, Shao Liu, Patrick Orville Cook, James Chadon Foster, Ronald Omega Forbes, JR., Szymon P. Stachniak, Tommer Leyvand, Joseph Bertolami, Michael Taylor Janney, Kien Toan Huynh, Charles Claudius Marais, Spencer Dean Perreault, Robert John Fitzgerald, Wayne Richard Bisson, Craig Carroll Peeper
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Publication number: 20090113303Abstract: The performance of a video game is analyzed using non-intrusive capture and storage of game data. A non-linear capture format is used for capturing run-time game data. The run-time game data includes run-time parameters associated with execution of an application code as well as run-time parameters associated with hardware of a game platform upon which the application code is being executed. The captured data is stored in a storage medium using a non-contiguous storage format.Type: ApplicationFiled: October 31, 2007Publication date: April 30, 2009Applicant: Microsoft CorporationInventors: Andrew Goossen, Parham Mohadjer, Matthew Kimball, Randal N. Linden, David Aronson
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Publication number: 20090113251Abstract: A method for analyzing the performance of a video game uses a diagnostic tool that is associated with application code of the video game. The diagnostic tool is activated when the video game is in operation, and real-time performance data is captured and displayed. A warning is generated when a performance metric violates a pre-set condition. The warning may be displayed on a display screen that is used to provide information for rectifying the violation.Type: ApplicationFiled: October 26, 2007Publication date: April 30, 2009Applicant: Microsoft CorporationInventors: Andrew Goossen, Parham Mohadjer, Matthew Kimball, John Howard Palevich, Juan Carlos Arevalo Baeza, Jason Matthew Gould, Matthew Lee, Michael Burrows, Karen Elaine Stevens, David Aronson
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Publication number: 20080320458Abstract: Systems and methods for using memory usage to pinpoint sub-optimal code for gaming systems are provided herein. Memory usage characteristics, such as latency, cache misses, load-hit-store, memory address misuse, and wasted cache bandwidth are presented, preferably in a graphical format, to provide the developer with information for optimizing source code. A trace analysis is performed on source code undergoing optimization. Relevant data is extracted from the trace analysis, sorted as necessary, and presented to the user. The user may be presented with multiple results sorting mechanisms as well as ways to change the presentation of the results.Type: ApplicationFiled: June 21, 2007Publication date: December 25, 2008Applicant: Microsoft CorporationInventors: David Floyd Aronson, Parham Mohadjer, Matthew Russell Kimball, Bruce Michael Dawson