Patents by Inventor Quentin Simon Charles Miller
Quentin Simon Charles Miller has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 9746675Abstract: A head-mounted display device is disclosed, which includes an at least partially see-through display, a processor configured to detect a physical feature, generate an alignment hologram based on the physical feature, determine a view of the alignment hologram based on a default view matrix for a first eye of a user of the head-mounted display device, display the view of the alignment hologram to the first eye of the user on the at least partially see-through display, output an instruction to the user to enter an adjustment input to visually align the alignment hologram with the physical feature, determine a calibrated view matrix based on the default view matrix and the adjustment input, and adjust a view matrix setting of the head-mounted display device based on the calibrated view matrix.Type: GrantFiled: May 28, 2015Date of Patent: August 29, 2017Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Quentin Simon Charles Miller, Drew Steedly, Denis Demandolx, Youding Zhu, Qi Kuan Zhou, Todd Michael Lyon
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Publication number: 20170177082Abstract: Embodiments are described herein for determining a stabilization plane to reduce errors that occur when a homographic transformation is applied to a scene including 3D geometry and/or multiple non-coplanar planes. Such embodiments can be used, e.g., when displaying an image on a head mounted display (HMD) device, but are not limited thereto. In an embodiment, a rendered image is generated, a gaze location of a user is determined, and a stabilization plane, associated with a homographic transformation, is determined based on the determined gaze location. This can involve determining, based on the user's gaze location, variables of the homographic transformation that define the stabilization plane. The homographic transformation is applied to the rendered image to thereby generate an updated image, and at least a portion of the updated image is then displayed.Type: ApplicationFiled: March 9, 2017Publication date: June 22, 2017Applicant: Microsoft Technology Licensing, LLCInventors: Ashraf Ayman Michail, Roger Sebastian Kevin Sylvan, Quentin Simon Charles Miller, Alex Aben-Athar Kipman
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Patent number: 9658686Abstract: Various embodiments relating to using motion based view matrix tuning to calibrate a head-mounted display device are disclosed. In one embodiment, the holograms are rendered with different view matrices, each view matrix corresponding to a different inter-pupillary distance. Upon selection by the user of the most stable hologram, the head-mounted display device can be calibrated to the inter-pupillary distance corresponding to the selected most stable hologram.Type: GrantFiled: May 28, 2015Date of Patent: May 23, 2017Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Quentin Simon Charles Miller, Drew Steedly, Denis Demandolx, Youding Zhu, Qi Kuan Zhou, Todd Michael Lyon
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Patent number: 9652893Abstract: Embodiments are described herein for determining a stabilization plane to reduce errors that occur when a homographic transformation is applied to a scene including 3D geometry and/or multiple non-coplanar planes. Such embodiments can be used, e.g., when displaying an image on a head mounted display (HMD) device, but are not limited thereto. In an embodiment, a rendered image is generated, a gaze location of a user is determined, and a stabilization plane, associated with a homographic transformation, is determined based on the determined gaze location. This can involve determining, based on the user's gaze location, variables of the homographic transformation that define the stabilization plane. The homographic transformation is applied to the rendered image to thereby generate an updated image, and at least a portion of the updated image is then displayed.Type: GrantFiled: April 29, 2014Date of Patent: May 16, 2017Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Ashraf Ayman Michail, Roger Sebastian Kevin Sylvan, Quentin Simon Charles Miller, Alex Aben-Athar Kipman
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Patent number: 9639985Abstract: A system and method are disclosed for detecting angular displacement of a display element relative to a reference position on a head mounted display device for presenting a mixed reality or virtual reality experience. Once the displacement is detected, it may be corrected for to maintain the proper binocular disparity of virtual images displayed to the left and right display elements of the head mounted display device. In one example, the detection system uses an optical assembly including collimated LEDs and a camera which together are insensitive to linear displacement. Such a system provides a true measure of angular displacement of one or both display elements on the head mounted display device.Type: GrantFiled: June 24, 2013Date of Patent: May 2, 2017Assignee: Microsoft Technology Licensing, LLCInventors: Steven John Robbins, Drew Steedly, Nathan Ackerman, Quentin Simon Charles Miller, Andrew C. Goris
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Publication number: 20160349510Abstract: A head-mounted display device is disclosed, which includes an at least partially see-through display, a processor configured to detect a physical feature, generate an alignment hologram based on the physical feature, determine a view of the alignment hologram based on a default view matrix for a first eye of a user of the head-mounted display device, display the view of the alignment hologram to the first eye of the user on the at least partially see-through display, output an instruction to the user to enter an adjustment input to visually align the alignment hologram with the physical feature, determine a calibrated view matrix based on the default view matrix and the adjustment input, and adjust a view matrix setting of the head-mounted display device based on the calibrated view matrix.Type: ApplicationFiled: May 28, 2015Publication date: December 1, 2016Inventors: Quentin Simon Charles Miller, Drew Steedly, Denis Demandolx, Youding Zhu, Qi Kuan Zhou, Todd Michael Lyon
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Publication number: 20160349837Abstract: Various embodiments relating to using motion based view matrix tuning to calibrate a head-mounted display device are disclosed. In one embodiment, the holograms are rendered with different view matrices, each view matrix corresponding to a different inter-pupillary distance. Upon selection by the user of the most stable hologram, the head-mounted display device can be calibrated to the inter-pupillary distance corresponding to the selected most stable hologram.Type: ApplicationFiled: May 28, 2015Publication date: December 1, 2016Inventors: Quentin Simon Charles Miller, Drew Steedly, Denis Demandolx, Youding Zhu, Qi Kuan Zhou, Todd Michael Lyon
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Publication number: 20150310665Abstract: Embodiments are described herein for determining a stabilization plane to reduce errors that occur when a homographic transformation is applied to a scene including 3D geometry and/or multiple non-coplanar planes. Such embodiments can be used, e.g., when displaying an image on a head mounted display (HMD) device, but are not limited thereto. In an embodiment, a rendered image is generated, a gaze location of a user is determined, and a stabilization plane, associated with a homographic transformation, is determined based on the determined gaze location. This can involve determining, based on the user's gaze location, variables of the homographic transformation that define the stabilization plane. The homographic transformation is applied to the rendered image to thereby generate an updated image, and at least a portion of the updated image is then displayed.Type: ApplicationFiled: April 29, 2014Publication date: October 29, 2015Inventors: Ashraf Ayman Michail, Roger Sebastian Kevin Sylvan, Quentin Simon Charles Miller, Alex Aben-Athar Kipman
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Publication number: 20150312558Abstract: Enacted in a stereoscopic display system, a method to display a virtual object at a specified distance in front of an observer. The method includes sensing positions of the right and left eyes of the observer, and based on these positions, shifting a right or left display image of the virtual object. The shift is of such magnitude and direction as to confine the positional disparity between the right and left display images to a direction parallel to an interocular axis of the observer, in an amount to place the virtual object at the specified distance.Type: ApplicationFiled: April 29, 2014Publication date: October 29, 2015Inventors: Quentin Simon Charles Miller, Drew Steedly, Gerhard Schneider
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Publication number: 20150268821Abstract: Various embodiments relating to selection of a user interface object displayed on a graphical user interface based on eye gaze are disclosed. In one embodiment, a selection input may be received. A plurality of eye gaze samples at different times within a time window may be evaluated. The time window may be selected based on a time at which the selection input is detected. A user interface object may be selected based on the plurality of eye gaze samples.Type: ApplicationFiled: March 20, 2014Publication date: September 24, 2015Inventors: Scott Ramsby, Tony Ambrus, Michael Scavezze, Abby Lin Lee, Brian Mount, Ian Douglas McIntyre, Aaron Mackay Burns, Russ McMackin, Katelyn Elizabeth Doran, Gerhard Schneider, Quentin Simon Charles Miller
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Publication number: 20150193658Abstract: When a user takes a photograph or video of a scene with an image capture device, such as computing device having a camera, a point of interest in the scene is determined. The computing device includes an eye tracker to output a gaze vector of a user's eye viewing the scene through a view finder that indicates a point of interest in the scene. Selected operation may then be performed based on the determined point of interest in the scene. An amount of exposure used to capture the image may be selected based on the point of interest. Zooming or adjusting the field of view through a view finder may be anchored at the point of interest, and the image through the view finder may be zoomed about the point of interest, before the image is captured. Image enhancing effects may be performed about the point of interest.Type: ApplicationFiled: January 9, 2014Publication date: July 9, 2015Inventors: Quentin Simon Charles Miller, Stephen G. Latta, Drew Steedly
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Publication number: 20150035744Abstract: Embodiments are disclosed for adjusting alignment of a near-eye optic of a see-through head-mounted display system. In one embodiment, a method of detecting eye location for a head-mounted display system includes directing positioning light to an eye of a user and detecting the positioning light reflected from the eye of the user. The method further includes determining a distance between the eye and a near-eye optic of the head-mounted display system based on attributes of the detected positioning light, and providing feedback for adjusting the distance between the eye and the near-eye optic.Type: ApplicationFiled: August 22, 2013Publication date: February 5, 2015Inventors: Steve Robbins, Scott C. McEldowney, Xinye Lou, David D. Bohn, Quentin Simon Charles Miller, David Nister, Gerhard Schneider, Christopher Maurice Mei, Nathan Ackerman
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Publication number: 20140375790Abstract: Embodiments are disclosed for a see-through head-mounted display system. In one embodiment, the see-through head-mounted display system comprises a freeform prism, and a display device configured to emit display light through the freeform prism to an eye of a user. The see-through head-mounted display system may also comprise an imaging device having an entrance pupil positioned at a back focal plane of the freeform prism, the imaging device configured to receive gaze-detection light reflected from the eye and directed through the freeform prism.Type: ApplicationFiled: June 25, 2013Publication date: December 25, 2014Inventors: Steve Robbins, Scott McEldowney, Xinye Lou, David Nister, Drew Steedly, Quentin Simon Charles Miller, David D. Bohn, James Peele Terrell, JR., Andrew C. Goris, Nathan Ackerman
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Publication number: 20140375542Abstract: Embodiments are disclosed herein that relate to aligning a near-eye display of a near-eye display device with an eye of a user. For example, one disclosed embodiment provides, on a near-eye display device, a method comprising receiving an image of an eye from a camera via a reverse display optical path, detecting a location of the eye in the image, and determining a relative position of the eye with regard to a target viewing position of the near-eye display. The method further comprises determining an adjustment to make to the near-eye display device to align the location of the eye with the target viewing position.Type: ApplicationFiled: June 25, 2013Publication date: December 25, 2014Inventors: Steve Robbins, Scott C. McEldowney, Xinye Lou, David D. Bohn, Quentin Simon Charles Miller, John Robert Eldridge, William M. Crow
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Publication number: 20140375681Abstract: A system and method are disclosed for detecting angular displacement of a display element relative to a reference position on a head mounted display device for presenting a mixed reality or virtual reality experience. Once the displacement is detected, it may be corrected for to maintain the proper binocular disparity of virtual images displayed to the left and right display elements of the head mounted display device. In one example, the detection system uses an optical assembly including collimated LEDs and a camera which together are insensitive to linear displacement. Such a system provides a true measure of angular displacement of one or both display elements on the head mounted display device.Type: ApplicationFiled: June 24, 2013Publication date: December 25, 2014Inventors: Steven John Robbins, Drew Steedly, Nathan Ackerman, Quentin Simon Charles Miller, Andrew C. Goris