Patents by Inventor Richard Kulavik

Richard Kulavik has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20220145730
    Abstract: A power controller may monitor a power required by each of a plurality of power loads coupled to a power distribution bus. The power loads can include a plurality of devices for oil and gas exploration or production. The devices can include a plurality of drilling rigs or equipment associated with one or more of the drilling rigs. The power controller may monitor the power supplied by each of a plurality of power sources coupled to the power distribution bus. The power sources can include power from any two or more of the following: an electric utility, an electric grid, a natural gas turbine, a battery, a solar power generator, a wind generator, and a geothermal generator. The power controller may adjust the power supplied to a first one of the plurality of power loads based at least in part on a first one of the plurality of power loads.
    Type: Application
    Filed: November 9, 2021
    Publication date: May 12, 2022
    Inventors: Todd W. BENSON, Richard Kulavik
  • Publication number: 20220116721
    Abstract: A game headset receives a game audio during play of a particular game, monitors the game audio and detects an occurrence of one or more particular sounds in the game audio during the monitoring of the one or more of the plurality of audio channels. In response to the detecting, the game headset triggers playback of one or more of a plurality of voice commands that corresponds to the one or more particular sounds. The voice commands may be predefined and associated with the one or more particular sounds in a data structure. The voice commands may instruct the listener of the game headset to perform an action in the particular game. The characteristics of the one or more sounds may include direction, intensity, and/or frequency of the particular one or more sounds.
    Type: Application
    Filed: December 9, 2021
    Publication date: April 14, 2022
    Inventors: Richard Kulavik, Michael A. Jessup, Kevin Arthur Robertson
  • Publication number: 20220103955
    Abstract: A game headset receives a game audio during play of a particular game, monitors the game audio and detects an occurrence of one or more particular sounds in the game audio during the monitoring of the one or more of the plurality of audio channels. In response to the detecting, the game headset triggers playback of one or more of a plurality of voice commands that corresponds to the one or more particular sounds. The voice commands may be predefined and associated with the one or more particular sounds in a data structure. The voice commands may instruct the listener of the game headset to perform an action in the particular game. The characteristics of the one or more sounds may include direction, intensity, and/or frequency of the particular one or more sounds.
    Type: Application
    Filed: December 8, 2021
    Publication date: March 31, 2022
    Inventors: Richard Kulavik, Michael A. Jessup, Kevin Arthur Robertson
  • Publication number: 20220096934
    Abstract: A headset, during play of a particular game, receives a plurality of audio channels carrying game sounds and determines whether a first of the game sounds overwhelms a second of the game sounds. In response to the determination, the headset adjusts a level of one or more of the audio channels such that perceptibility of the second game sound is improved relative to perceptibility of the first game sound prior to the adjustment, wherein for the adjustment, a level of one or more of the audio channels carrying the first game sound is decreased while a level of one or more of the audio channels carrying the second game sound is maintained or increased. The audio channels include three or more audio channels and the adjustment of the level of the audio channels is performed while the three or more audio channels are combined into two stereo channels.
    Type: Application
    Filed: December 8, 2021
    Publication date: March 31, 2022
    Inventors: Richard Kulavik, Shobha Kuruba
  • Publication number: 20220096935
    Abstract: A headset, during play of a particular game, receives a plurality of audio channels carrying game sounds and determines whether a first of the game sounds overwhelms a second of the game sounds. In response to the determination, the headset adjusts a level of one or more of the audio channels such that perceptibility of the second game sound is improved relative to perceptibility of the first game sound prior to the adjustment, wherein for the adjustment, a level of one or more of the audio channels carrying the first game sound is decreased while a level of one or more of the audio channels carrying the second game sound is maintained or increased. The audio channels include three or more audio channels and the adjustment of the level of the audio channels is performed while the three or more audio channels are combined into two stereo channels.
    Type: Application
    Filed: December 8, 2021
    Publication date: March 31, 2022
    Inventors: Richard Kulavik, Shobha Kuruba
  • Publication number: 20220103956
    Abstract: A game headset receives a game audio during play of a particular game, monitors the game audio and detects an occurrence of one or more particular sounds in the game audio during the monitoring of the one or more of the plurality of audio channels. In response to the detecting, the game headset triggers playback of one or more of a plurality of voice commands that corresponds to the one or more particular sounds. The voice commands may be predefined and associated with the one or more particular sounds in a data structure. The voice commands may instruct the listener of the game headset to perform an action in the particular game. The characteristics of the one or more sounds may include direction, intensity, and/or frequency of the particular one or more sounds.
    Type: Application
    Filed: December 9, 2021
    Publication date: March 31, 2022
    Inventors: Richard Kulavik, Michael A. Jessup, Kevin Arthur Robertson
  • Publication number: 20220088480
    Abstract: A headset, during play of a particular game, receives a plurality of audio channels carrying game sounds and determines whether a first of the game sounds overwhelms a second of the game sounds. In response to the determination, the headset adjusts a level of one or more of the audio channels such that perceptibility of the second game sound is improved relative to perceptibility of the first game sound prior to the adjustment, wherein for the adjustment, a level of one or more of the audio channels carrying the first game sound is decreased while a level of one or more of the audio channels carrying the second game sound is maintained or increased. The audio channels include three or more audio channels and the adjustment of the level of the audio channels is performed while the three or more audio channels are combined into two stereo channels.
    Type: Application
    Filed: December 8, 2021
    Publication date: March 24, 2022
    Inventors: Richard Kulavik, Shobha Kuruba
  • Patent number: 11278815
    Abstract: A gaming headset receives a plurality of audio channels during play of a particular game, determines an identity and/or an age of a gamer that is wearing the gaming headset, and configures operation of the gaming headset based on the determined identity and/or age of the gamer. The gaming headset logs into the particular game using credentials associated with the determined identity and/or age, and selects settings based on the determined identity and/or age of the gamer that is wearing the gaming headset. One or more sensors communicatively coupled to the gaming headset may be activated and information received from the sensors is utilized to determine the identity and/or the age of the gamer that is wearing the gaming headset. The sensors determine, for example, the head size, ear size, voice characteristics and/or biometric information for the gamer that is wearing the gaming headset.
    Type: Grant
    Filed: April 9, 2019
    Date of Patent: March 22, 2022
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Michael A. Jessup
  • Publication number: 20220078543
    Abstract: A system comprises automatic noise cancellation circuitry and interface circuitry operable to provide an interface via which a user can configure which sounds said automatic noise cancelling circuitry attempts to cancel and which sounds said automatic noise cancelling circuitry does not attempt to cancel. The interface circuitry may be operable to provide an interface via which a user can select a sound to whitelist or blacklist. The interface circuitry may be operable to provide an interface via which a user can increase or decrease an amount of noise cancellation that is desired. The interface circuitry may be operable to provide an interface via which a user can select from among three or more levels of noise cancellation.
    Type: Application
    Filed: November 12, 2021
    Publication date: March 10, 2022
    Inventors: Richard Kulavik, Christopher Church
  • Patent number: 11223893
    Abstract: Methods and systems are provided for audio output devices with user-based adjustable contact. Information, relating to a user of an audio output element having at least a portion in contact with the user, may be obtained, and conditions affecting outputting of audio signals via the audio output and/or the contact between the audio output element and the user may be assessed based on the obtained information. Adjustments applicable to the audio output element may be determined, based on the assessment of conditions, with at least one adjustment applying to positioning of the at least a portion of the audio output element relative to the user, and with the determining including configuring the at least one adjustment to account for and/or counteract effects of the conditions on one or both of the outputting of the audio signals and the contact between the audio output element and the user.
    Type: Grant
    Filed: January 28, 2019
    Date of Patent: January 11, 2022
    Assignee: VOYETRA TURTLE BEACH, INC.
    Inventors: Richard Kulavik, Christopher Church
  • Publication number: 20220006438
    Abstract: A method and system for a headset with programmable modes, where the headset comprises a beamforming microphone: sensing an ambient sound level near the headset, and configuring the headset in one of a plurality of modes by configuring a beam pattern of the beamforming microphone based on at least the sensed ambient noise level. A user of the headset may configure the headset in the one of the plurality of modes or it may be automatically configured. The beamforming microphone may comprise an array of sound sensing elements. The headset may be configured in a quiet mode when the sensed ambient sound level is below that of a desired sound source and may be configured with a wide beam pattern. The headset may be configured in a loud mode when the sensed ambient sound level is above that of a desired sound source.
    Type: Application
    Filed: September 15, 2021
    Publication date: January 6, 2022
    Inventors: Shobha Devi Kuruba Buchannagari, Richard Kulavik
  • Publication number: 20210404327
    Abstract: Downhole display systems and methods. A display of one or more portions of a well log of a well during drilling may be displayed together with a display of one or more portions of one or more reference well logs, which may be presented as projected onto one or more planes, respectively. The logs may be segmented and correlated, with the segments or correlated portions displayed in different colors. A user may manipulate the display of the logs or log segments to assist in correlating them. The user may also manipulate the display so that the view provided of the wellbore and the projected logs changes in any one or all of three dimensions. In addition, the user may manipulate the display by navigating along the length of the borehole to view the projected logs at any point along the well path.
    Type: Application
    Filed: September 14, 2021
    Publication date: December 30, 2021
    Inventors: Ann Kamel FITZGERALD, Jason Truman RICE, Jeshurun Micaiah CHISHOLM, Richard KULAVIK, Brian Eugene STOKELD
  • Publication number: 20210399707
    Abstract: An electronic device receives audio from an audio source and outputs the audio via speakers of the device. While outputting the audio via the speakers, the device senses its surrounding environment, and adjusts its operation, based on the sensed environment, to alert a listener wearing the device. The adjustment may comprise generation of one or more audio, visual, and/or vibration notifications to the listener using the device. A volume of the audio output via the speakers may be adjusted based on the sensed surrounding environment. The device may detect whether a first condition is present in the surrounding environment, decrease the volume when the first condition is detected in the surrounding environment, and increase the volume when the first condition is not detected in the surrounding environment.
    Type: Application
    Filed: September 3, 2021
    Publication date: December 23, 2021
    Inventors: Richard Kulavik, Michael Jessup
  • Patent number: 11202140
    Abstract: A system comprises automatic noise cancellation circuitry and interface circuitry operable to provide an interface via which a user can configure which sounds said automatic noise cancelling circuitry attempts to cancel and which sounds said automatic noise cancelling circuitry does not attempt to cancel. The interface circuitry may be operable to provide an interface via which a user can select a sound to whitelist or blacklist. The interface circuitry may be operable to provide an interface via which a user can increase or decrease an amount of noise cancellation that is desired. The interface circuitry may be operable to provide an interface via which a user can select from among three or more levels of noise cancellation.
    Type: Grant
    Filed: December 3, 2019
    Date of Patent: December 14, 2021
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Christopher Church
  • Publication number: 20210366256
    Abstract: Computer vision drilling systems and methods may be used with a drilling rig. The computer vision systems and methods may automatically monitor the drilling site and drilling operations, and may tally pipe in the drill string and monitor equipment for anomalous drilling conditions, and may automatically take corrective action as may be needed. The computer vision system may detect and identify one or more markings, such as symbols, letters, numbers, or other identifying features, on the pipe. Such features may be encoded on the pipe, such as by being etched or engraved or otherwise marked on the pipe, and may uniquely identify each pipe. The system can monitor and record the drilling conditions to which each pipe is exposed during drilling, which can be used to determine, among other things, whether and to what extent the pipe can be expected to have a useful life.
    Type: Application
    Filed: August 4, 2021
    Publication date: November 25, 2021
    Inventors: George MICHALOPULOS, Richard KULAVIK, Todd W. BENSON
  • Publication number: 20210357175
    Abstract: An electronic device may comprise audio processing circuitry, pace tracking circuitry, and positioning circuitry. The pace tracking circuitry may be operable to selects a tempo of songs for playback, by the audio processing circuitry based on position data generated by the positioning circuitry, a desired tempo, and whether the songs are stored locally or network-accessible. The position data may indicate the pace of a runner during a preceding, determined time interval. The pace tracking circuitry may control the song selection and/or time stretching based on a runner profile data stored in memory of the music device. The profile data may include runner's distance-per-stride data. The electronic device may include sensors operable to function as a pedometer. The pace tracking circuitry may update the distance-per-stride data based on the position data and based on data output by the one or more sensors.
    Type: Application
    Filed: July 27, 2021
    Publication date: November 18, 2021
    Inventors: Richard Kulavik, Christopher Church
  • Publication number: 20210352430
    Abstract: A game headset receives a plurality of channels of game and/or chat audio during game play, monitors the plurality of channels, and detect one or more sounds on the channels during the monitoring. The game headset determines characteristics of the detected one or more sound and outputs one or more signals for generating a visual representation of the detected one or more sounds based on the determined characteristics. The game headset output the signals to a game console that provides the game play. The game console displays the visual representation during the game play based on the communicated visualization information. The one or more signals is a video stream of an in-game visualization. The game headset outputs the one or more signals to a second screen communication device that generates the visual representation during the game play based on the signals.
    Type: Application
    Filed: July 27, 2021
    Publication date: November 11, 2021
    Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari
  • Patent number: 11162356
    Abstract: Downhole display systems and methods. A display of one or more portions of a well log of a well during drilling may be displayed together with a display of one or more portions of one or more reference well logs, which may be presented as projected onto one or more planes, respectively. The logs may be segmented and correlated, with the segments or correlated portions displayed in different colors. A user may manipulate the display of the logs or log segments to assist in correlating them. The user may also manipulate the display so that the view provided of the wellbore and the projected logs changes in any one or all of three dimensions. In addition, the user may manipulate the display by navigating along the length of the borehole to view the projected logs at any point along the well path.
    Type: Grant
    Filed: February 4, 2020
    Date of Patent: November 2, 2021
    Assignee: MOTIVE DRILLING TECHNOLOGIES, INC.
    Inventors: Ann Kamel Fitzgerald, Jason Truman Rice, Jeshurun Micaiah Chisholm, Richard Kulavik, Brian Eugene Stokeld
  • Publication number: 20210327457
    Abstract: A gaming headset receives a plurality of audio channels comprising game audio channels and a chat audio channel during play of a particular game. The gaming headset monitors the received audio channels for predefined words that are associated with particular sounds in a data structure, and in response to detecting predefined words, filters out at least a portion of the detected predefined words from the received plurality of audio channels. The monitoring compares sounds on the received audio channels with the particular sounds in the data structure and also performs signal analysis on the audio channels during game play to detect the occurrence of the predefined words. The filtering mutes one or more of the plurality of audio channels so that the detected occurrence of the one of the predefined words is not output via speakers of the gaming headset.
    Type: Application
    Filed: June 30, 2021
    Publication date: October 21, 2021
    Inventors: Richard Kulavik, Michael A. Jessup
  • Patent number: 11146225
    Abstract: A method and system for a headset with programmable modes, where the headset comprises a beamforming microphone: sensing an ambient sound level near the headset, and configuring the headset in one of a plurality of modes by configuring a beam pattern of the beamforming microphone based on at least the sensed ambient noise level. A user of the headset may configure the headset in the one of the plurality of modes or it may be automatically configured. The beamforming microphone may comprise an array of sound sensing elements. The headset may be configured in a quiet mode when the sensed ambient sound level is below that of a desired sound source and may be configured with a wide beam pattern. The headset may be configured in a loud mode when the sensed ambient sound level is above that of a desired sound source.
    Type: Grant
    Filed: August 23, 2019
    Date of Patent: October 12, 2021
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Shobha Devi Kuruba Buchannagari, Richard Kulavik