Patents by Inventor Robert Ernest Lee

Robert Ernest Lee has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9384442
    Abstract: Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content.
    Type: Grant
    Filed: March 6, 2008
    Date of Patent: July 5, 2016
    Assignee: Trion Worlds, Inc.
    Inventors: Robert Ernest Lee, David M. Aldridge, Bryan Joseph Farina, Jon Edward Van Caneghem
  • Patent number: 9122984
    Abstract: Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content.
    Type: Grant
    Filed: March 6, 2008
    Date of Patent: September 1, 2015
    Assignee: Trion Worlds, Inc.
    Inventors: Robert Ernest Lee, Jason A. Maltzen, David M. Aldridge, Bryan Joseph Farina, Jon Edward Van Caneghem
  • Patent number: 9104962
    Abstract: Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content.
    Type: Grant
    Filed: March 6, 2007
    Date of Patent: August 11, 2015
    Assignee: Trion Worlds, Inc.
    Inventors: Robert Ernest Lee, Jason A. Maltzen, David M. Aldridge, Bryan Joseph Farina, Jon Edward Van Caneghem
  • Patent number: 9005027
    Abstract: Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content.
    Type: Grant
    Filed: March 6, 2008
    Date of Patent: April 14, 2015
    Assignee: Trion Worlds, Inc.
    Inventors: Robert Ernest Lee, David M. Aldridge, Bryan Joseph Farina, Jon Edward Van Caneghem
  • Patent number: 8898325
    Abstract: Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content. In some embodiments, computer readable medium facilitates transactions in massively multiplayer online games. The computer readable medium can include executable instructions for execution by one or more processors to receive data to perform a transaction between participants associated with the synthetic environment. The executable instructions also can be configured to transact an exchange of a first subset of game data for the first participant and a second subset of the game data for a second participant. The exchange of subsets of the game data between the first participant and the second participant can occur in the common process.
    Type: Grant
    Filed: July 16, 2009
    Date of Patent: November 25, 2014
    Assignee: Trion Worlds, Inc.
    Inventors: Robert Ernest Lee, David M. Aldridge
  • Patent number: 8657686
    Abstract: Synthetic environment character data sharing is described, including retrieving data from a first computer configured to interact with a synthetic environment by a game server, the first computer and the game server being in data communication with each other and configured using a client-server network topology, determining one or more attributes associated with the first computer relative to the synthetic environment in real-time or substantially real-time by accessing a file updated by the first computer, the file being stored on the game server, and generating a display on a second computer using the data, the display being presented using a synthetic environment mapping application, including at least a location and a login status associated with the first computer relative to the synthetic environment.
    Type: Grant
    Filed: March 6, 2009
    Date of Patent: February 25, 2014
    Assignee: Trion Worlds, Inc.
    Inventors: Robert Ernest Lee, Jon Edward Van Caneghem, Bryan Joseph Farina, Erin E. Turner, Peter Chi-Hao Huang
  • Patent number: 8661073
    Abstract: Synthetic environment character data sharing is described, including retrieving data from a plurality of sources configured to store the data, the data being generated from an interaction between a character and a synthetic environment, generating a feed comprising dynamic content associated with the character and the synthetic environment, the feed being configured to present the data to one or more clients associated with the synthetic environment in substantially real time, transmitting the feed to the one or more clients, extracting the data from the feed and presenting the data on the one or more clients after being extracted from the feed.
    Type: Grant
    Filed: March 6, 2009
    Date of Patent: February 25, 2014
    Assignee: Trion Worlds, Inc.
    Inventors: Robert Ernest Lee, Jon Edward Van Caneghem, Bryan Joseph Farina, Erin E. Turner, Peter Chi-Hao Huang
  • Publication number: 20100304869
    Abstract: Synthetic environment broadcasting is described, including receiving an input from a client indicating a request to retrieve data associated with a synthetic environment, using an emulated game client to capture data in a first display perspective associated with the synthetic environment, graphically encoding the data captured by the emulated game client using a graphics engine, the data being encoded into a graphical format, transmitting the data from the graphics engine to a video encoding server, broadcasting the data after being encoded by the video encoding server to the client in response to the request, the data being broadcast in substantially real-time by the video encoding server, and presenting the data being broadcast on the client, wherein the data is rendered on the client in a second display perspective that is substantially similar to the first display perspective.
    Type: Application
    Filed: March 2, 2010
    Publication date: December 2, 2010
    Applicant: Trion World Network, Inc.
    Inventors: Robert Ernest Lee, Jean M. Giarrusso, Peter Chi-Hao Huang, Erin Turner
  • Publication number: 20100227688
    Abstract: Synthetic environment character data sharing is described, including retrieving data from a first computer configured to interact with a synthetic environment by a game server, the first computer and the game server being in data communication with each other and configured using a client-server network topology, determining one or more attributes associated with the first computer relative to the synthetic environment in real-time or substantially real-time by accessing a file updated by the first computer, the file being stored on the game server, and generating a display on a second computer using the data, the display being presented using a synthetic environment mapping application, including at least a location and a login status associated with the first computer relative to the synthetic environment.
    Type: Application
    Filed: March 6, 2009
    Publication date: September 9, 2010
    Applicant: Trion World Network, Inc.
    Inventors: Robert Ernest Lee, Jon Edward Van Caneghem, Bryan Joseph Farina, Erin E. Turner, Peter Chi-Hao Huang
  • Publication number: 20100229106
    Abstract: Synthetic environment character data sharing is described, including retrieving data from a plurality of sources configured to store the data, the data being generated from an interaction between a character and a synthetic environment, generating a feed comprising dynamic content associated with the character and the synthetic environment, the feed being configured to present the data to one or more clients associated with the synthetic environment in substantially real time, transmitting the feed to the one or more clients, extracting the data from the feed and presenting the data on the one or more clients after being extracted from the feed.
    Type: Application
    Filed: March 6, 2009
    Publication date: September 9, 2010
    Applicant: Trion World Network, Inc.
    Inventors: Robert Ernest Lee, Jon Edward Van Caneghem, Bryan Joseph Farina, Erin E. Turner, Peter Chi-Hao Huang
  • Publication number: 20090275414
    Abstract: Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content. In some embodiments, computer readable medium facilitates transactions in massively multiplayer online games. The computer readable medium can include executable instructions for execution by one or more processors to receive data to perform a transaction between participants associated with the synthetic environment. The executable instructions also can be configured to transact an exchange of a first subset of game data for the first participant and a second subset of the game data for a second participant. The exchange of subsets of the game data between the first participant and the second participant can occur in the common process.
    Type: Application
    Filed: July 16, 2009
    Publication date: November 5, 2009
    Applicant: Trion World Network, Inc.
    Inventors: Robert Ernest Lee, David M. Aldridge
  • Publication number: 20080287195
    Abstract: Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content.
    Type: Application
    Filed: March 6, 2008
    Publication date: November 20, 2008
    Inventors: Robert Ernest Lee, Jason A. Maltzen, David M. Aldridge, Bryan Joseph Farina, Jon Edward Van Caneghem
  • Publication number: 20080287194
    Abstract: Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content.
    Type: Application
    Filed: March 6, 2008
    Publication date: November 20, 2008
    Inventors: Robert Ernest Lee, Jason A. Maltzen, David M. Aldridge, Bryan Joseph Farina, Jon Edward Van Caneghem
  • Publication number: 20080287192
    Abstract: Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content.
    Type: Application
    Filed: March 6, 2008
    Publication date: November 20, 2008
    Inventors: Robert Ernest Lee, Jason A. Maltzen, David M. Aldridge, Bryan Joseph Farina, Jon Edward Van Caneghem
  • Publication number: 20080287193
    Abstract: Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content.
    Type: Application
    Filed: March 6, 2008
    Publication date: November 20, 2008
    Inventors: Robert Ernest Lee, Jason A. Maltzen, David M. Aldridge, Bryan Joseph Farina, Jon Edward Van Caneghem
  • Publication number: 20080220873
    Abstract: Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content.
    Type: Application
    Filed: March 6, 2007
    Publication date: September 11, 2008
    Inventors: Robert Ernest Lee, Jason A. Maltzen, David M. Aldridge