Patents by Inventor Robert Todd Ogrin

Robert Todd Ogrin has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20210150421
    Abstract: A dynamic queue management system includes a computing platform having a hardware processor and a memory storing a software code. The hardware processor executes the software code to receive queue enrollment data identifying a first guest and a first attraction, determine whether the first guest is enrolled in a second queue for a second attraction, and assign the first guest to one of multiple groups seeking admission to the first attraction based on whether the first guest is enrolled in the second queue. The software code further obtains a current occupancy state of the first attraction, determines an attendance period corresponding to an average duration of attendance at the first attraction by previous guests, and identifies one of the groups for admission to the first attraction based on the number of guests in the group, the current occupancy state of the first attraction, and the attendance period of the attraction.
    Type: Application
    Filed: November 19, 2019
    Publication date: May 20, 2021
    Inventors: Seth Abbe, Michael Nightingale, Todd Graham, Alexander Logan Meyer, Joshua Caleb Umstead, Robert Todd Ogrin, Paul David Fisher, Zulekha Banu Flexwala, Jason Daniel Smith, Brandon J. Pastuszek, Ramkrish Raja, Amy Elizabeth Nelson
  • Patent number: 9839844
    Abstract: Techniques are disclosed for generating 2D images of a 3D avatar in a virtual world. In one embodiment, a request is received specifying customizations to the 3D avatar. The 2D images are generated based on the request, each 2D image representing the 3D avatar from a different viewing angle in the virtual world. Advantageously, the 2D images may be sent to a client for display, without requiring the client to render the 3D avatar.
    Type: Grant
    Filed: June 9, 2011
    Date of Patent: December 12, 2017
    Assignee: Disney Enterprises, Inc.
    Inventors: Jackson Dunstan, Robert Todd Ogrin
  • Patent number: 9262856
    Abstract: Content may be provided within a virtual space responsive to user characters performing available actions solicited via visual indications within the virtual space. One or more available actions may be determined. A given available action may include an action that is available to be performed by one or more user characters within the virtual space. Individual ones of the one or more available actions may be solicited via visual indications of the respective available actions. Performance of individual available actions by one or more user characters may be effectuated responsive to one or more conditions being satisfied. Content may be presented in the virtual space responsive to performance of at least one of the available actions.
    Type: Grant
    Filed: July 17, 2012
    Date of Patent: February 16, 2016
    Assignee: Disney Enterprises, Inc.
    Inventors: John Crocker, Robert Todd Ogrin, Jacob D. Wagaman, Christian P. Shrigley
  • Patent number: 9162145
    Abstract: A method is provided for a unified game scripting language with a multi-platform interpreter. By providing a script editor that creates a unified game logic script, and by processing the unified game logic script through platform conversion modules, game designers can easily specify game logic without coding for a specific platform or making a distinction between server and client. As only a single unified game logic script needs to be maintained, consistency errors from manually maintaining parallel and mirrored code bases is completely eliminated. Moreover, game designers are freed from having to manually weigh the considerations of client side versus server side, low end hardware versus high end hardware, bandwidth limited networks versus bandwidth unlimited networks, specific hardware architectures, specific programming languages, and other technical details.
    Type: Grant
    Filed: June 8, 2012
    Date of Patent: October 20, 2015
    Assignee: Disney Enterprises, Inc.
    Inventors: Robert Todd Ogrin, Jackson Dunstan, John Crocker
  • Publication number: 20130331189
    Abstract: A method is provided for a unified game scripting language with a multi-platform interpreter. By providing a script editor that creates a unified game logic script, and by processing the unified game logic script through platform conversion modules, game designers can easily specify game logic without coding for a specific platform or making a distinction between server and client. As only a single unified game logic script needs to be maintained, consistency errors from manually maintaining parallel and mirrored code bases is completely eliminated. Moreover, game designers are freed from having to manually weigh the considerations of client side versus server side, low end hardware versus high end hardware, bandwidth limited networks versus bandwidth unlimited networks, specific hardware architectures, specific programming languages, and other technical details.
    Type: Application
    Filed: June 8, 2012
    Publication date: December 12, 2013
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: Robert Todd Ogrin, Jackson Dunstan, John Crocker
  • Publication number: 20120223940
    Abstract: Techniques are disclosed for generating 2D images of a 3D avatar in a virtual world. In one embodiment, a request is received specifying customizations to the 3D avatar. The 2D images are generated based on the request, each 2D image representing the 3D avatar from a different viewing angle in the virtual world. Advantageously, the 2D images may be sent to a client for display, without requiring the client to render the 3D avatar.
    Type: Application
    Filed: June 9, 2011
    Publication date: September 6, 2012
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: Jackson Dunstan, Robert Todd Ogrin